Commit Graph

5 Commits

Author SHA1 Message Date
Sir Warock d2539322ed
Improve Operating Tables (#4333)
* Improve Operating Tables

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* There is no god. We suffer.

* Add Anesthesia Component to Optable

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Less shitified code

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* GoodCode™️

* Rename Systemfile

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Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-09-08 11:56:03 +00:00
Perry Fraser 62d5d4dd29
feat: toggle for advanced operating tables preventing rot (#3968)
* feat: allow using autodocs with stasis beds

* feat: let advanced operating tables work as stasis beds instead

* Slightly better operating table verbs

* Really weird test flake

* refactor: address review

- Missing end DeltaV comment
- Merge new ToggleComponent fields to DeactivatedComponents

* Tweak advanced operating table wording
2025-06-23 13:48:42 +01:00
Samuka-C 668e5eeea5 Fix the component toggler (#37309)
* Make the ComponentToggle remember what entity it gave components to

* fix the null problem by just ignoring the null problem

* Add documentation to the new datafield + removing the "= null" that is not necessary

* small fixes and cleaning the code

* whitespace my beloved

* wait, I dont need those lines, why did I add them?
2025-05-18 17:07:30 +01:00
Tayrtahn 35f6b7d9dc Fix `ComponentTogglerSystem` deletion error (#37198)
Don't try to toggle if target is terminating or deleted
2025-05-18 16:48:52 +01:00
deltanedas d3aa1efc38 item toggling giga rework + full ninja refactor (#28039)
* item toggle refactoring and some new systems

* add ToggleClothing component/system

* unhardcode magboots gravity logic

* make magboots and speedboots use ItemToggle and stuff

* remove now useless clothing components

* update client/server magboots systems

* add note to use ItemToggledEvent in ToggleActionEvent doc

* refactor PowerCellDraw to use ItemToggle for ui open/close control

* add TryUseCharges, refactor charges system

* update magboot trigger code

* make borg use ItemToggle, network SelectedModule instead of now removed Activated

* add AccessToggle for borg

* the giga ninja refactor

* update ninja yml

* update ItemToggle usage for some stuff

* fix activatableui requires power

* random fixing

* yaml fixing

* nuke ItemToggleDisarmMalus

* make defib use ItemToggle

* make things that use power not turn on if missing use charge

* pro

* fix sound prediction

* bruh

* proximity detector use ItemToggle

* oop

* big idiot syndrome

* fix ninja spawn rule and make it generic

* fix ninja spawn rule yml

* move loading profiles into AntagLoadProfileRule

* more ninja refactor

* ninja yml fixes

* the dreaded copy paste ops

* remove useless NinjaRuleComponent and ue AntagSelection for greeting

* fix invisibility

* move IsCompleted to SharedObjectivesSystem

* ability fixes

* oop fix powercell instantly draining itself

* sentient speedboots gaming

* make reflect use ItemToggle

* fix other test

* loadprofilerule moved into its own pr

* remove conflict with dragon refactor

* remove all GenericAntag code from ninja

* )

* probably

* remove old enabled

* great language bravo vince

* GREAT LANGUAGE

* who made this language

* because it stinks

* reparent blood-red magboots to magboots probbbly works

* most of the review stuff

* hasGrav doesnt mean what i thought it did

* make health analyzer use itemtoggle, not fail test

* fix mag/speed boots being wacky

* UNTROLL

* add ItemToggle to the random health analyzers

* a

* remove unused obsolete borg func

* untrolling

* :trollface:

* fix test

* fix

* g

* untroll

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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-08-09 17:45:27 +01:00