Kyle Tyo
70089b6f9e
MapManager warnings cleanup Server Edition 2003 ( #36781 )
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* now you see me
* unused depen
* test fail fix attempt 1
* test fail fix attempt 2
* fix test fail attempt 3
* shot in the dark.
* Does this work?
* import cleanup
* taking a shot at this.
* Convert PersistenceSaveCommand to LocalizedEntityCommands.
* requested changes
* requested changes. also dealt with improperly named private const
* Update Content.Server/GameTicking/GameTicker.Spawning.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Content.Server/GameTicking/GameTicker.Spawning.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Convert PlanetCommand to LocalizedEntityCommand
* Update BiomeSystem.cs
* Update Content.Server/Salvage/SalvageSystem.Runner.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Content.Server/Procedural/DungeonSystem.Rooms.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Content.Server/Salvage/SpawnSalvageMissionJob.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Content.Server/Station/Systems/StationBiomeSystem.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* revert to latest master.
* slartis suggestion.
* Update SetMapAtmosCommand.cs
* cleanup
* Update PersistenceSaveCommand.cs
* finish localizing persistencesavecommand
* this is icky, I change.
* :sigh:
* revert whatever I did here?
* oh I see, some inconsistencies.
* revert this
* Update PlanetCommand.cs
* move this ftl to the commands folder
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-08-07 01:36:00 +02:00
Tayrtahn
b1c9241e1f
Cleanup: Remove redundant prototype name specifications ( #35793 )
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* Remove redundant prototype name specifications
* These can stay
2025-03-23 15:57:26 +00:00
Tayrtahn
4fa80ae2d8
Fix prototypes so they pass analyzer checks ( #35435 )
2025-03-01 14:18:26 +00:00
metalgearsloth
aa5572237c
Roof data rework ( #35388 )
2025-03-01 14:12:40 +00:00
metalgearsloth
e584720914
Ignore weather on rooved tiles ( #35214 )
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Might want more flexibility in future but weather needs some polish and this is fine for now.
2025-03-01 13:28:01 +00:00
deltanedas
ca18cbbd21
fix ash storms not doing damage ( #2497 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-12-21 13:51:06 +00:00
deltanedas
85a29fbdf4
add ash storms to lavaland ( #2445 )
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* add SaturationLoss to LungComponent
* add code for ash storms
* add ash storms to lavaland
* add ashwalker mob
* :trollface:
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-12-18 01:27:23 +00:00
Ed
4987111d59
Weather fix ( #30857 )
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* weather fix
* localize errors
2024-08-27 01:00:43 +01:00
Ed
ac3f6eb2b6
clean up weather systems ( #28792 )
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* clean up weather systems
* Update WeatherComponent.cs
* Update SharedWeatherSystem.cs
* some fix
* Update SharedWeatherSystem.cs
* Update WeatherComponent.cs
* Update WeatherComponent.cs
* revert autoPause
* Update SharedWeatherSystem.cs
2024-07-25 00:18:03 +02:00
Tayrtahn
11eff87687
Code cleanup: Dirty(Comp) ( #26238 )
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* Replaced uses of Dirty(Component) with Dirty(Uid, Component)
Modified some systems (notably pulling-related) to use uids.
* Missed a few
* Revert changes to pulling
* No
(cherry picked from commit 4a83c365858830e3b2ff2b94fff501256422c20e)
2024-03-24 00:04:13 +01:00
Ed
b9f41c2d48
Convert "IgnoreWeatherComponent" into "BlockWeatherComponent" ( #26135 )
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* ignore
* doc
(cherry picked from commit 4aa72af574cc7a3370085fb70831fbde1df29077)
2024-03-17 15:10:41 +01:00
metalgearsloth
e6737b6f50
Fix weather audio ( #21949 )
2023-12-02 20:25:44 +01:00
metalgearsloth
b1ee2d48ff
Unrevert audio ( #21330 )
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-12-02 20:16:36 +01:00
DrSmugleaf
4257bd2c7e
Make all prototype types partial ( #21374 )
2023-11-12 20:29:57 +01:00
DrSmugleaf
9cc8a7fc81
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
metalgearsloth
22ae0e7ed8
Fix weather blocking in some instances ( #14561 )
2023-03-11 14:11:19 +11:00
metalgearsloth
46b27a68ff
Weather tweaks ( #14271 )
2023-03-07 12:28:50 +11:00
Visne
c6d3e4f3bd
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
metalgearsloth
81a1c6d7de
Weather effects ( #12528 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2023-01-17 20:26:52 +11:00