Nemanja
abd3e89cce
Fix showvalue Ui for melee weapons ( #38703 )
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Co-authored-by: Perry Fraser <perryprog@users.noreply.github.com>
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2025-11-23 15:22:18 -06:00
slarticodefast
648d46439c
Add WieldingBlockerComponent ( #37778 )
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initial commit
2025-08-05 16:49:29 +02:00
keronshb
b2876452be
Mjollnir and Singularity Hammer for Wizard ( #34446 )
2025-03-01 14:03:51 +00:00
SlamBamActionman
63d05a5e53
Add conditional camera offset based on cursor - Hristov Rework, Part 1 ( #31626 )
2025-01-28 05:02:03 +00:00
WarMechanic
85048c5d32
fix wieldable guns not being able to cycle inhand ( #27307 )
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* Add UnwieldOverride variable that overrides unwielding inhand to enable other interactions
* Give LMGs UnwieldOverride
* logically inverted UnwieldOverride to UnwieldOnUse
* fixed typo
(cherry picked from commit 498109a833047d933a5f72edf87961542c516f58)
2024-05-03 00:18:52 +02:00
stopbreaking
a09d756096
Replaced Wieldable DoAfter with UseDelay ( #18880 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-10-23 23:54:01 +02:00
Kara
b8f401d664
Bows & arrows ( #19771 )
2023-09-27 21:59:12 +02:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
metalgearsloth
6537e683b0
Make PKA require wielding ( #16638 )
2023-06-01 12:27:19 +10:00
metalgearsloth
9946cbd7fe
Predict wielding ( #16275 )
2023-05-10 10:01:23 +10:00