Commit Graph

20312 Commits

Author SHA1 Message Date
JustCone 0ffc0e9a19 atmos buttons and new jani sign (#20969) 2023-10-20 15:28:30 +02:00
Debug dbfdda08b6
Add Load/SpawnCharacter back (#198)
* Add Load/SpawnCharacter back

Funny admin QoL

* Rider automatic code cleanup

* Update Admin.yml

* Implement intention actions

Thanks Rider :clueless:
2023-10-19 23:44:51 +02:00
Fluffiest Floofers 8adc0a394b
SilverCore research for the silver golem (#94)
* Pretends to add the silver golems

Don't do that.

* 'unrelated'

Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>
Signed-off-by: Fluffiest Floofers <thebluewulf@gmail.com>

---------

Signed-off-by: Fluffiest Floofers <thebluewulf@gmail.com>
Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>
2023-10-19 20:26:51 +02:00
Velcroboy ab14a5bb51
Adds the jar of olive oil (#197)
Co-authored-by: Jeff <>
2023-10-19 15:38:53 +00:00
DeltaV-Bot 7b2044c9db Automatic Changelog Update (#191) 2023-10-18 22:23:34 +00:00
Debug c37a4d53c8
Role whitelists (#191)
* Add job whitelists

* Redo whitelist system with jobrequirements

* Remove unused function

* Fix linter errors

* Remove unused dependency and whitespace
2023-10-19 00:23:17 +02:00
JJ f06fc04768
Deep Fryer And Its Powers (#163)
* Deep Fryer And Its Powers

The Deep Fryer has been implemented. It uses Corn Oil, Ghee, and Olive Oil to fry. Other features include:
1. Mixing Oil and Water at a certain temperature causes smoke.
2. When throwing an object at the Deep Fryer, a Chef will *always* land the shot, but anyone else has a chance of missing.
3. When an item is sliced, an event is triggered that other items can see.

* Update meal_recipes.yml

* Reworking the effects so they won't trigger on init.

* Create DeepFryerTest.cs

* Commenting out the UnsafeOilVolumeEffects part of the .yml. Something about the sound script inside of it breaks UnintializedSaveTest and it's not necessary for a smoke reaction to occur anyway.

* Update DeepFryerSystem.cs
2023-10-18 23:57:10 +02:00
Fluffiest Floofers 6e724758fb
Be gone sound (#188)
* it works, it shall be a branch

* Update license.txt
2023-10-18 17:22:41 -04:00
Fluffiest Floofers 6fcebdbac3
rename (#187) 2023-10-18 23:20:12 +02:00
DeltaV-Bot ecc7c5c9d8 Automatic Changelog Update (#189) 2023-10-18 21:08:06 +00:00
2digitman efe109cf69
Added Scrambled Eggs (#189)
* Added Scrambled Eggs

* Fixed YML fail

Signed-off-by: 2digitman <twodigitman@yahoo.com>

* Changed TableSalt to Protein for the Scrambled Eggs reagent

Signed-off-by: 2digitman <twodigitman@yahoo.com>

* Correctly added Scrambled Eggs to DeltaV

* Update meta.json to reflect copyright

Signed-off-by: 2digitman <twodigitman@yahoo.com>

---------

Signed-off-by: 2digitman <twodigitman@yahoo.com>
Signed-off-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com>
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com>
2023-10-18 17:07:50 -04:00
Debug 57a4fd2516
Fix moth color blending (#196)
* Fix moth color blending

Also fuck verifying the hue, whats the worst they can do

* Replace my lerps with MathHelper.Lerp

I guess I should've looked more. Still, why no Color.Lerp >:(

* Update SkinColor.cs
2023-10-18 15:58:14 +00:00
VMSolidus 992c582fc8
Harpy Customization Pack 1 (#175)
* Harpy Customization ExPac 1

* Update meta.json

* Holy fuck I found out swappable instrument works on them.

* Fixing a bug where dead harpies can sing

* Review Changes

Also I remembered to add Vulpakin mimicry

* Color color

* Harpies can no longer sing while dead

* Simpler fix

* Update Content.Server/DeltaV/Harpy/HarpySingerSystem.cs

Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>
Signed-off-by: VMSolidus <evilexecutive@gmail.com>

* Update Content.Server/DeltaV/Harpy/HarpySingerSystem.cs

Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>
Signed-off-by: VMSolidus <evilexecutive@gmail.com>

* Update speech_emote_sounds.yml

Signed-off-by: VMSolidus <evilexecutive@gmail.com>

* Fixing a 6 month old speech bug because it annoys birds

---------

Signed-off-by: VMSolidus <evilexecutive@gmail.com>
Co-authored-by: Debug <49997488+DebugOk@users.noreply.github.com>
Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com>
2023-10-17 21:12:31 +00:00
Fluffiest Floofers 0a71952b3e
Pumpkin Pie (#181)
* no pumpkin

* no pumkon

* Readds a bunch of spawner stuff
2023-10-17 16:31:33 -04:00
DeltaV-Bot d0ae1a2a4f Automatic Changelog Update (#184) 2023-10-17 20:09:42 +00:00
Debug 665c3dfc26
Moth RGB 2: The electric boogaloo (#184) 2023-10-17 22:09:26 +02:00
Fluffiest Floofers 1f884bb8ce
Fix mono sounds and rename Vulpakin (#179)
* fix sound mono, vulpakin

* just in case

* the files too? damn

* bark +1

* Revert "bark +1"

This reverts commit 65c7c9d3d4.
2023-10-17 18:19:26 +02:00
DeltaV-Bot 629baa6b88 Automatic Changelog Update (#186) 2023-10-16 23:25:42 +00:00
leo 78a32788c2
adds mothamphetamine and changes dulleavene (#186)
renames dulleavene to health violation and adds new drink mothamphetamine
2023-10-16 23:25:27 +00:00
Debug bd3ef93d62
Update deltav.toml (#183)
Increase default lobby duration back to what we use

Signed-off-by: Debug <49997488+DebugOk@users.noreply.github.com>
2023-10-16 17:18:17 -04:00
Debug 805133060d
Update PsionicsSystem.cs (#169) 2023-10-15 17:45:09 -05:00
Debug 06acc504c6
Merge pull request #174 from DebugOk/merge-master-14/10
Sync master up to 14/10
2023-10-15 16:59:11 +02:00
Colin-Tel bc19f0a685 Capitalization
adjusted Nyano/Delta things to let tests pass
2023-10-15 09:27:59 -05:00
Colin-Tel c7f3f6c9b4
Merge branch 'master' into merge-master-14/10
Signed-off-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com>
2023-10-15 09:12:21 -05:00
Fluffiest Floofers 23615f7698
Moth can eat fruits (#170)
* I propose the following

* lets just make it fruits
2023-10-15 09:10:37 -05:00
DeltaV-Bot 717dca88c6 Automatic Changelog Update (#168) 2023-10-15 14:07:33 +00:00
Debug 5ddabfc1fe
Tactical Wire Hacking (#1331) (#168)
* Always randomize wire layouts.

* Allow all wires to electrocute.

* Fix shock logging logic.

Co-authored-by: Vordenburg <114301317+Vordenburg@users.noreply.github.com>
2023-10-15 09:07:20 -05:00
Fluffiest Floofers bc7676b476
Tomato is a fruit. (#171)
Prove me otherwise
2023-10-15 09:06:46 -05:00
Debug 13f28e90cf Update Contributor Changelog 2023-10-14 22:53:18 +02:00
Debug 1be5515993 Update chemistry EntitySystem references 2023-10-14 22:39:43 +02:00
Debug 1d2e8ca484 Use tabbed changelogs 2023-10-14 22:37:20 +02:00
Debug 29510cb4be Datetime based changelogs 2023-10-14 22:36:52 +02:00
DrSmugleaf 98ac140cad Add pop sound effect when using the erase admin verb (#20988) 2023-10-14 22:19:05 +02:00
DrSmugleaf 7dcb24dcfa Make the panic bunker UI send cvar updates on focus exit, add erase verb tooltip message (#20987) 2023-10-14 22:19:05 +02:00
DrSmugleaf 253e012462 Add admin Erase verb, add checkbox to erase from the ban panel (#20985) 2023-10-14 22:19:04 +02:00
DrSmugleaf 67d77c256f Show total playtime in player list and AHelp window (#20980) 2023-10-14 22:19:03 +02:00
DrSmugleaf d72f54bada Add panic bunker UI and automatic panic bunker (#20954) 2023-10-14 22:19:02 +02:00
DrSmugleaf 53d42ab1a3 Add support for multiple changelog files, add admin changelog (#20849) 2023-10-14 22:19:02 +02:00
Debug 828b0a2e21 Revert "Update changelog system (#75)"
This reverts commit 38ee8f45bd.
2023-10-14 22:14:14 +02:00
metalgearsloth b2e81d5fc8 Cleanup more follower leaks (#20902)
* Cleanup more follower leaks

Rather than check stop everywhere we'll just check it on start and cleanup the old following. If someone were already following and followed something new the FollowedComponent would never get cleaned up and would never have its ref to the entity removed.

* Don't cause archetype changes
2023-10-14 22:13:17 +02:00
PJBot 4f17e038ff Automatic changelog update 2023-10-14 22:13:17 +02:00
liltenhead 794a27ae92 helm explosion resist nerf (#20943) 2023-10-14 22:13:17 +02:00
PJBot 42213ee544 Automatic changelog update 2023-10-14 22:13:16 +02:00
DrSmugleaf 5f47e9260b Make starting gear automatically find hands for inhand items (#20861) 2023-10-14 22:13:13 +02:00
DrSmugleaf ce08cd5b35 Remove obsolete usages of AnimationPlayerComponent (#20806) 2023-10-14 22:07:18 +02:00
Interrobang01 613431ea5c Update comms console description (#20974) 2023-10-14 22:07:18 +02:00
Leon Friedrich e1df73fa7c Small ExplosionSystem Cleanup (#20817) 2023-10-14 22:07:18 +02:00
TemporalOroboros 8c55d3e5ce Moves SolutionContainerManagerComponent to Shared. (#20944) 2023-10-14 22:07:17 +02:00
Kara c6310c3322 Kill `SharedUnoccludedExtensions` (#20914) 2023-10-14 22:07:16 +02:00
deltanedas 024362f6b8 saltern update (#20986)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-10-14 22:07:08 +02:00