Pieter-Jan Briers
1a94de83db
Extend shuttle dock time if the shuttle doesn't dock at evac. ( #31496 )
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* Extend shuttle dock time if the shuttle doesn't dock at evac.
If the shuttle can't dock at evac for *some reason*, it will instead try to dock at another port on the station. And if that fails it goes somewhere random on the station.
Because of the chaos and confusion caused by this, many people will frequently not get to the shuttle in time under these circumstances. This sucks for everybody.
To alleviate this, the shuttle launch timer will now be extended if the station doesn't dock at its ideal spot. The default values (controlled via CVar) are 1.667x and 2x respectively for "wrong dock" and "no dock at all" scenarios.
The code around here was a mess, so I fixed that too. "CallEmergencyShuttle" has been renamed to "DockEmergencyShuttle", the overload that did the actual docking has been renamed to DockSingleEmergencyShuttle. Code has been split into separate dock -> announce methods so we can calculate shuttle delay in between the case of multiple stations.
Also made the "shuttle couldn't find a dock" text announce the time until it launches and fix the shuttle timers not triggering for it.
* Minor review
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2024-09-14 13:56:26 +01:00
PJBot
e1eba1a018
Automatic changelog update
2024-09-14 13:56:26 +01:00
slarticodefast
9cb75c9ff9
Make mobs without hands unable to spill jugs ( #31438 )
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* make mobs without hands unable to spill jugs
* snails
2024-09-14 13:56:26 +01:00
PJBot
8eaf35a9d4
Automatic changelog update
2024-09-14 13:56:26 +01:00
ArtisticRoomba
5c86668f20
Budget insuls leaves behind frayed insulative fibers instead of insulative fibers ( #31886 )
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* Adds fibers-insulative-frayed to fibers.ftl and relevant fibers-insulative-frayed components to budget insuls
* +1 to the "different types of fibers in the game" info under the forensics guidebook entry (pray this is actually correct and accurate)
2024-09-14 13:56:26 +01:00
PJBot
c8c043aa07
Automatic changelog update
2024-09-14 13:56:26 +01:00
qwerltaz
b125579db2
make laid power cables more visible ( #32000 )
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make cables more visible
2024-09-14 13:55:32 +01:00
pigeonpeas
7301fe4abd
fix moffra antennae ( #31981 )
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Update moffra.png
2024-09-14 13:55:04 +01:00
James Simonson
517aad0c3d
Add SetEntity(Owner) so can view APC sprite in UI (Bug fix) ( #31962 )
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* Add SetEntity(Owner) so can view APC sprite in UI
* bump apc version flavor text
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Co-authored-by: TIMMY <timmytriggers@cock.li>
2024-09-14 13:54:57 +01:00
HerCoyote23
79ba3be4d2
Corrects some typos in the uplink catalog, adjusts grammar ( #31989 )
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* AlmostCertainlyDoesntWork
* Please work
* maybe work
* emptycommit
* test
* testest
* Empty-Commit
* Uplink grammar/typos fix
2024-09-14 13:54:57 +01:00
PJBot
c7d2a2275e
Automatic changelog update
2024-09-14 13:54:57 +01:00
K-Dynamic
a275185358
Radiation blocker values for directional plasma and uranium windows ( #31975 )
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resistances to directional windows
2024-09-14 13:54:57 +01:00
lzk
51d237a873
Update PULL_REQUEST_TEMPLATE.md ( #31046 )
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* Update PULL_REQUEST_TEMPLATE.md
* Update PULL_REQUEST_TEMPLATE.md 2
* Update PULL_REQUEST_TEMPLATE.md 3
* Update PULL_REQUEST_TEMPLATE.md 3
* Update PULL_REQUEST_TEMPLATE.md 5
* slart suggestions
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* paste
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2024-09-14 13:54:57 +01:00
PJBot
c30a17892f
Automatic changelog update
2024-09-14 13:54:57 +01:00
beck-thompson
4848df8d3c
Rings now give a small amout of gold / silver when scrapped ( #31847 )
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* Ring
* Silly name fix
2024-09-14 13:54:12 +01:00
slarticodefast
16fe76520d
Revert "FTL + AI fixes ( #31952 )" ( #31968 )
2024-09-14 13:53:58 +01:00
lzk
eca508f4d9
remove HatBase ( #31971 )
2024-09-14 13:53:57 +01:00
PJBot
4d9664fae5
Automatic changelog update
2024-09-14 13:53:24 +01:00
Psychpsyo
5122aa8eae
Make random sentience actually happen ( #31953 )
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Add random sentience to calm events
2024-09-14 13:53:24 +01:00
PJBot
16f16006f6
Automatic changelog update
2024-09-14 13:53:24 +01:00
Killerqu00
c74dd51eb0
some securiby contra fixes ( #31956 )
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* some contra fixes
* whistles change
2024-09-14 13:53:24 +01:00
PJBot
e090669de6
Automatic changelog update
2024-09-14 13:53:14 +01:00
PopGamer46
9ffcab83d4
Fixes being able to craft the justice helmet with a justice helmet ( #31957 )
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fix
2024-09-14 13:53:10 +01:00
PJBot
7edafdd986
Automatic changelog update
2024-09-14 13:53:04 +01:00
metalgearsloth
da10fbe6e8
FTL + AI fixes ( #31952 )
2024-09-14 13:52:59 +01:00
metalgearsloth
486c4f640b
Update submodule to 233.1.0 ( #31954 )
2024-09-14 13:52:46 +01:00
PJBot
2f0a9d0bad
Automatic changelog update
2024-09-14 13:52:46 +01:00
nikthechampiongr
f51d37bcef
Add completions to addobjective and localize it ( #30456 )
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* Add completions to addobjective and localise it
* Cleanup
* Fix
* Make a manager to handle subscribtion completion options
This is so we can unsubscribe to prototype reloads properly
* Convert the manager into a system
* Move the system into the systems folder
I forgor
* Merge CompletionsSystem into ObjectivesSystem
2024-09-14 13:52:41 +01:00
PJBot
56222d2f01
Automatic changelog update
2024-09-14 13:52:21 +01:00
Ed
a59f68e227
Metamorphosis - FoodSequence 3 ( #31012 )
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* setup some data
* cheeseburger recipe
* Update FoodSequenceSystem.cs
* finalize cheseburger recipe
* remove fun
* return old taco sprites
* full foodsequence data refactor
* return tacos
* well done
* add cutlets to burger
* chickenburger recipe
* +2 burger recipes
* more fun
* Update brain.png
* some slice produce added
* documentation
* watermelon
* skewer work
* flipping
* tomato
* skewer watermelon
* Update skewer.yml
* oopsie, ok, im go to sleep
* fix checks
* Update produce.yml
* screwed
* cheeeeeeeese
* all cooked meat added
* produce added
* aaaaand suppermatter
* key to Tag
* More
* proto string remove
* raw snail
* fix
* Update FoodMetamorphableByAddingComponent.cs
* fixes
* fix3
* fififififx
2024-09-14 13:52:20 +01:00
PJBot
ebedcbd73c
Automatic changelog update
2024-09-14 13:42:49 +01:00
themias
d3db3fa299
Cook-able cutlets for kebabs/tacos ( #31048 )
2024-09-14 13:42:44 +01:00
Nemanja
2bf7941fef
Biogenerator ( #30694 )
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* biogenerator
* ack
* test success!
* fix tests
* increase price of reagents
2024-09-14 13:38:21 +01:00
PJBot
98032067e8
Automatic changelog update
2024-09-14 13:38:15 +01:00
LucasTheDrgn
4d2835a2d6
Returned functionality to industrial reagent grinders ( #31903 )
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* Returned functionality to industrial reagent grinders without un-nerfing recyclers
* Limited industrial reagent grinder to only extractable solutions
2024-09-14 13:38:15 +01:00
Kirus59
2deffd5378
Damaged by contact fix ( #31921 )
2024-09-14 13:38:15 +01:00
PJBot
dbda045037
Automatic changelog update
2024-09-14 13:38:15 +01:00
Ilya246
7ae4736f1d
fix flammable reagents deigniting you ( #31930 )
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fix
2024-09-14 13:38:15 +01:00
qwerltaz
f1c2a08ba2
fix wall closet storage range ( #31933 )
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fix wall closet range
2024-09-14 13:38:15 +01:00
Boaz1111
8007923564
uranium ammo mag being called rubber ammo mag fixed ( #31934 )
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minor misspelling
2024-09-14 13:38:03 +01:00
PJBot
42271c80e7
Automatic changelog update
2024-09-14 13:37:50 +01:00
lzk
383c8cb6ca
fix paper label whitelist ( #31919 )
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* fix paper label whitelist
* forgor
* oh lmao
2024-09-14 13:37:50 +01:00
Delta-V bot
e7feb3c019
Automatic changelog update
2024-09-14 04:26:32 +02:00
Tad "Taddy" Johnson
3fd3a58ff2
fix mass sleep ( #1816 )
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...because Milon fucked it up
2024-09-13 23:26:13 -03:00
Delta-V bot
69b4ea9b55
Automatic changelog update
2024-09-12 17:26:38 +02:00
deltanedas
38a6ea6cde
remove sentient artifact effect ( #1818 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-09-12 16:26:19 +01:00
Delta-V bot
915829c076
Automatic changelog update
2024-09-12 15:31:01 +02:00
deltanedas
8b1d674100
give fugitives a copy of their warrant ( #1797 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-09-12 13:30:42 +00:00
Tad "Taddy" Johnson
3884fae253
Resprite Mk32 ( #1806 )
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resprites mk32
2024-09-12 08:02:17 -05:00
Delta-V bot
137931dd5a
Automatic changelog update
2024-09-12 15:01:11 +02:00