Commit Graph

11 Commits

Author SHA1 Message Date
Adeinitas 14e6342e8e
Nukes AGPL headers (#1743)
* This is inconsistent why do we have these

* Commit name
2024-09-02 10:12:46 -03:00
deltanedas f941121384
upstream merge (#1636)
* uncomment grappling gun

* Remove rest of Geras files (#30912)

remove remaining geras stuff

* tweak(AgeRequirement): Make the requiredAge more sensible (#30913)

* chrore(ageRequirement): fix grammar. atleast -> at least (#30914)

* Minor sprite fix to inhand med hardsuits and HoS turtleneck jumpsuit (#30918)

* Fixes inhand hardsuit cross color from https://github.com/space-wizards/space-station-14/issues/26516#issue-2213917971

* Fixed HoS Turtle not covering all butt pixels

---------

Co-authored-by: Zachary Yona <magicalusf@gmail.com>

* Add execution component to all energy sword weapons (#30909)

Co-authored-by: plykiya <plykiya@protonmail.com>

* Automatic changelog update

* chore(grammar): correct some mistakes (#30916)

* Add diamond mining drills, buff regular mining drills (#30814)

* why do I have to change so much just to add drills

* diamon

* Automatic changelog update

* give trash a reusable entity table (#30921)

* Contraband marking & examining (#28688)

* System & loc strings

* pass over syndie contraband

* fixes

* grand theft pass

* contrabandexamine -> contraband

* examine text generation update

* all composition parents necessary

* bring back minor contra so it has a less confusing message

* minor

* weapon pass

* jumpsuit pass

* feet pass

* AUUUUUUUUUGHHHHHHHHHHHHHHHHHH

* head

* AUUUUGH

* ear

* belt

* back

* fix

* bro

* rename for more clarity

* do da review

* add cvar for contraband examine

---------

Co-authored-by: EmoGarbage404 <retron404@gmail.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Automatic changelog update

* Automatic changelog update

* Removes variant cube migration (#30934)

add

* First Review Pass Contraband Fixes (#30930)

* First pass contra fix

* bam

* More

* Security crates are now marked as security restricted

* Syndicate raid suit is contra

* damn I forgot gatfruit

* Add conducting gloves to the maintenance loot table (#30904)

* add

* lower weight

* Fix DoDrop to DropNextTo in container cases (#30911)

* Fix DoDrop to DropNextTo in container cases
DoDrop is too heavy to calculation. In any other case we should use alternatives, for example DropNextTo helper method

* codestyle change

* Fix Reagent Fire Stacks (#30766)

* Fix Reagent Fire Stacks

* Comments on code

* little nicer wording?

* Lines 88 and 89, updated 'narsie' and 'ratvar' to 'Nar'Sie' and Ratva… (#30954)

Lines 88 and 89, updated 'narsie' and 'ratvar' to 'Nar'Sie' and Ratvar, per issue #30719.

* Automatic changelog update

* Fix permission check for whitelists in player panel (#30948)

* Automatic changelog update

* Grey mantle in winterdrobe (#29774)

* add the mantle

* fix a few things

* fix merge conflict stuff, remove from winterdrobe and lathe.

* Add mantle to loadouts (20 hour requirement)

* Automatic changelog update

* Sliceable doAfter (#30824)

* init

* wtf git

* Automatic changelog update

* Add capfruit, a gatfruit mutation. (#30850)

* add base

* add fake suffix and flavor fix

* address some reviews

* parent it

* fix test fail

* add FoodSequence support and address small review

* Automatic changelog update

* Fixes the grey mantle (#30971)

add the thing i missed

* Add keybinds for rotating and flipping objects (#30540)

* add keybinds for rotating and flipping objects

* no popup for verbs

* Automatic changelog update

* tweak(Shuttle_honki): Remove DeviceQuantumSpinInverter from honki shuttle. (#30618)

* Make the Borgs Names Appear When they Make an Announcement (#30107)

* Make the Borgs Names Appear When they Make an Announcement

* bwomp

* re-order

* Use Name instead of metadata

* goiup

* Automatic changelog update

* disable contraband examine

* rename our SliceFoodEvent

* Throngler Plushie Sprite (#30969)

Throngonkler Plush sprite

* Fix bug with rotating shelves (#30978)

* Main

* Update shelfs.yml

* Little bug fix

* No weather on concrete tiles (#30952)

* concrete weather

* miss

* development build ghostrole lottery changes (#30980)

debug ghostrole lottery changes

* Automatic changelog update

* Add a saline syringe to the combat medical kit (#29954)

saline

* Automatic changelog update

* fix the admin verbs trying to kill players by filling their lungs with plasma (#30991)

fix the admin tools trying to kill players by filling their lungs with plasma

* Custom Taco & Kebabs - FoodSequence 2 (#30905)

* control layer ordering

* sprite update

* taco!

* taco naming gen

* fix separator naming

* some proto fixes

* default naming separation

* fix taco naming

* rat update

* hamsterburger

* organs taco

* remove from spawners

* fixes

* fix separators and lemons

* Update food-sequence.ftl

* randomization offset

* fix

* kebabs refactor

* fix

* skewer weapon

* Update food_single.yml

* Update migration.yml

* suppermatter

* hamlet centered

* hamsburger

* Update dead-0.png

* 20 -> 4 burger layers max

* Update burger.yml

* canReact: false

* capfruit update

* Update burger.yml

* Update burger.yml

* Update produce.yml

* some fixes

* Update Resources/Textures/Objects/Consumable/Food/taco.rsi/meta.json

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Nutrition/Components/FoodSequenceStartPointComponent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Nutrition/Components/FoodSequenceStartPointComponent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* chicken

* Update food-sequence.ftl

* documentation

* fixes

* Update meat.yml

* Update meat.yml

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Automatic changelog update

* Fix popups not working properly with an eye offset (#30990)

* Adds a random smokable spawner (#30870)

* Textures to make lamps mappable to East/West.

* Adds a random smokable spawner

* remove double derma

* Increase chance for just basic cig

* Update to enitity tables

* Tweak values

* Remove space

---------

Co-authored-by: Jeff <velcroboy333@hotmail.com>

* Fix lizards being unable to eat custom burgers (#31005)

* Fix lizards being unable to eat custom burgers

* ensure tag comp

* Automatic changelog update

* Sedin (#27110)

* Sedin

* almost forgot this.

* what

* Did a few fixes, tried to readd popup

* Fix popup, ready for merge

* minor change

* Generalize seed removal/destruction system, add popups in general.

* fix

* fix (again)

* deadcode is no more

* Sedin buff (nerfing the recipe soon)

* godont

* webedit moment

ok listen I had to nuke my setup because my computer was being Dumb As Shit so let me do this ONE webedit

* CRIKEY

* Revert "CRIKEY"

This reverts commit 1c6959ffd9ba8bb1e97ccf2eb0b37b3ff4ec82ee.

I was not supposed to commit that >:/

* Alright, it should be good now but I havent tested it

* ready for merge/review

* prob -> probability

* Requested changes nodoc

* Review nodoc

* documento

* thumb up emoji

* Automatic changelog update

* Adds a Dinky Star Sticker for security officers (#29767)

* Sec-Star-TASTIC

* fix license

* now counts as trash

* Sticks to people + wearable

* no more sticky

* no more sticky

* mystery-space

* Update Loadout Yaml

* Automatic changelog update

* tweak(hospital): Reduce diamond stack from 30 to 1 (#31027)

* tweak(experiment): Reduce diamond stack from 30 to 1 (#31025)

* replace mapped diamond stacks with single

* Figurine voicelines (#30865)

* initial commit

* tweaks to the new voice lines

capitalizations of I's and the Y on hos 3 voice lines
also changed the captain figuring voice line 2 to something completely different

* capitalized one letter

man i really suck at capitalization

* more capitalization

i never thought this pr would need so many changes

* changed one comma to a dot

* Update Resources/Locale/en-US/datasets/figurines.ftl

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Automatic changelog update

* Adding shock collar and electropack (#30529)

* Adding shock collar with the new ShockOnTrigger

* Cleaning and updating the shock collar

* Add StripDelay datafield to ClothingComponent

* Adding SelfUnremovableClothingComponent

* ShockCollar Update

* Correction of the shock collar

* Correction of the shock collar 2

* Renaming the DamageSpecifier DataField to Damage

* Fixing the damage field in ShockCollar

* Cleaning the ShockCollar

* Renaming ShockCollar to ClothingNeckShockCollar

* Adding ClothingNeckShockCollar as a stealTarget to a thief

* Fixing a typo of the sprite path in ClothingNeckShockCollar

* Cleaning the ShockOnTriggerComponent

* Revision of SelfUnremovableClothing

* Adding a ClothingBackpackElectropack

* Sprite fix

* Code review

* Shock Collar sprite update

* add commit hash

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Automatic changelog update

* Greatly improve the usability of the Gas Analyzer. (#30763)

* greatly improve how the gas analyzer behaves

* don't close the analyzer when the object goes out of range

* cleanup

* always switch to the device tab when a new device is analyzed

* modern api part one

* modern api part 2

* modern api part three

* file scope namespace

* Automatic changelog update

* Fix false and true in player-panel.ftl (#31043)

Fix false and true in player-panel

Add a new True string

* Contra Review Passs - Round 2 (#30942)

* Contra pass round two

* command too

* Stamps

* oopsied a bracket

* Namespace cleanup around Mind Roles (#30965)

* namespaces

* Comment does not need a semicolon

---------

Co-authored-by: Vasilis <vascreeper@yahoo.com>

* Contraband Review Pass - The Threequel (#30970)

Contraband pass number three

* Golden toilet (#31049)

* golden toilet

* Destructible

* sprite

* fix

* copyright

* Automatic changelog update

* Salvage Spawners (#31020)

* treasure entities and spawners

* no more smiles

* remove nyano shock collar code

* Event scheduler setting tweaks (#31018)

tweaks

* Automatic changelog update

* remove meteor swarms rule for a moment

* Revamped Meteor Swarm (#28974)

* meteor code and balanced values

* Meteor Swarms

* Update meteors.yml

* Update meteors.yml

* HOO! (fix overkill bug and buff space dust)

* undo BloodstreamComponent.cs changes

* DamageDistribution -> DamageTypes

* part 2.

* Missing meteor presets (#29044)

* add meteors into missing game presets

* changes for real

* implement code

* this too

* Meteors now leave behind a bit of ore (#30419)

* Meteors that leave behind asteroid ore

* bigger offset

* Bit more generic

* Better defaults

* hrm?

* I HATE CUSTOM SERIALIZERS

* More comments

* renamed a variable

---------

Co-authored-by: plykiya <plykiya@protonmail.com>

* refactor event schedulers to use explicit game rules (#29320)

* works, still has testing values, im sure I did stupid shit.

* shitvent crapfactor

* snap extra word out of existence

* shit I died of old

* remove useless inaccurate design comments

* Oopsie, handle requirement params in RandomRuleSystem too

* I'm a slash slinging hasher

* Address reviews, add admin alerts I forgor

* EntityMan saves the day

* address reviews 1

* eh, I actually don't care about the cargo gifts thing.

* started

* Do reviews

* you actually meant 1.2 lmao

* dependency inheritance is a fickle bitch

* I have no idea.

* Threads are for sheets not computers.

* fix traitor rule test

* fix round type tattling

* break things

* It worky

* Toolshed makes we want to drink depresso.

* Finished?

* remove debug values

* timings

* use defaults

* alphabetize

* bobby drop tables

* Float required fr fr

* continue

* more continence

* uno mas

* obsolution

* cleanup and documentations

* Yell at self

* use the right value defaults

* housekeeping

* Event scheduler setting tweaks (#31018)

tweaks

* Automatic changelog update

* remove(NukeopsRuleComponent): Remove a trap from the component file (#31029)

ah

* Fix bug with holding objects (#31009)

Main

* Automatic changelog update

* Replace obsolete map functions in IconSmoothSystem (#30958)

* first part

* second part

* Automatic changelog update

* Fix reagents with ReagentData being duplicated  (#30983)

Initial commit

* :trollface:

* :trollface:

* actually untroll

* a

* 50 burger

* add back old meteor code

* fix

* use some live config options in dev

* remove old shock collar icon

* make ammo more consistent and work more

* clean up lathes diff to upstream

* a

* move rubber bullets to deltav folder

* a

* untroll

* more untrolls

* more untrolls

* untroll

* :trollface:

* a

* b

* remove it for real

* add missing lathe recipes

* replace cvars with component field

* remove taco from roboisseur

* migrate cardboard box with smg mags

* remove kebabs

* a

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: Killerqu00 <47712032+Killerqu00@users.noreply.github.com>
Co-authored-by: Brandon Hu <103440971+Brandon-Huu@users.noreply.github.com>
Co-authored-by: Zachary Yona <58833995+Magicalus@users.noreply.github.com>
Co-authored-by: Zachary Yona <magicalusf@gmail.com>
Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com>
Co-authored-by: plykiya <plykiya@protonmail.com>
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
Co-authored-by: Alzore <140123969+Blackern5000@users.noreply.github.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: EmoGarbage404 <retron404@gmail.com>
Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com>
Co-authored-by: Token <esil.bektay@yandex.com>
Co-authored-by: Cojoke <83733158+Cojoke-dot@users.noreply.github.com>
Co-authored-by: LeoSantich <108027402+LeoSantich@users.noreply.github.com>
Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com>
Co-authored-by: pigeonpeas <147350443+pigeonpeas@users.noreply.github.com>
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: PoorMansDreams <150595537+PoorMansDreams@users.noreply.github.com>
Co-authored-by: IgorAnt028 <118114530+IgorAnt028@users.noreply.github.com>
Co-authored-by: NotSoDamn <75203942+NotSoDana@users.noreply.github.com>
Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com>
Co-authored-by: DrSmugleaf <10968691+DrSmugleaf@users.noreply.github.com>
Co-authored-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>
Co-authored-by: Jeff <velcroboy333@hotmail.com>
Co-authored-by: themias <89101928+themias@users.noreply.github.com>
Co-authored-by: Eris <eris@erisws.com>
Co-authored-by: FATFSAAM2 <saamboroujerdi@gmail.com>
Co-authored-by: to4no_fix <156101927+chavonadelal@users.noreply.github.com>
Co-authored-by: Mervill <mervills.email@gmail.com>
Co-authored-by: Vasilis <vascreeper@yahoo.com>
Co-authored-by: Nim <128169402+Nimfar11@users.noreply.github.com>
Co-authored-by: IProduceWidgets <107586145+IProduceWidgets@users.noreply.github.com>
Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>
2024-08-18 17:21:07 +00:00
deltanedas bee11f3a16
add glimmer wisp (#1383)
* add sacrafice/drain sound

* refactor glimmer event yml + uncomment wisp + make mites scale at lower glimmer

* remove glimmer wisp rule and make GlimmerMobRule much more flexible + better

* add LifeDrainer code that wisp uses

* add ai primitives and compounds

* add glimmer wisp

* a

* fixes

* add wisp texture

* desc

* add sounds

* buff so you cant literally 2 shot it with bible

* make it harder to kill but drop more ectoplasm

* make it work properly

* let it use zap in combat i hope

* add glimmer creatures guidebook

* test

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-07-01 22:05:56 +02:00
deltanedas 540febcbad
fugitives redux (#1413)
* add fugitive rule logic

* add fugitive role

* add fugitive event

* remove nyano spawner and make midround antag spawner work real

* fix announcement logic

* fix the funny bug i think

* fix crimes

* fix crime count

* 1 less min crime

* fix sex (real)

* thief bag unhardcode MaxSelectedSets

* :trollface:

* :trollface:

* add fugitive stash

* fix

* add misc stuff and fugitive stash

* m

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-30 19:40:33 +00:00
deltanedas 5e812e0f27
listening post rewrite (#1369)
* rename pirate radio map to listening post, change spawner prototype

* refactor pirate radio spawn rule into DebrisSpawner and LoadFarGrid

* remove obsolete yml

* -m make listening post rule use new stuff and antag selection

* other changes

* fixes

* more

* fixy

* fix nan

* final fix

* what

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-13 18:40:41 +02:00
deltanedas 94d3fdafa2
paradox anomaly antag rework (#1206)
* move paradox code around and update it

* make MidRoundAntagRule just give spawn locations

* update the yaml

* give anom and listening post raffles

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: Null <56081759+NullWanderer@users.noreply.github.com>
2024-05-18 19:44:48 +00:00
null 20fbb117a7
Auto namespace cleanup for Delta/Nyano gamerules 2024-05-15 19:56:18 +02:00
Danger Revolution! 2a195a6eda
Listening Post 2.0 (#639)
* updates map, lowers server volume

* Delete PLEASEWORKTHISTIMEIBEGYOUS14.yml

* Update DV-pirateradio.yml

* changes fax machine to *not* alert admins; and start with emagged by default instead of using VV

* Revert "changes fax machine to *not* alert admins; and start with emagged by default instead of using VV"

This reverts commit 05bb5f402d.

* Revert "Update DV-pirateradio.yml"

This reverts commit e77fb34e86.

* Revert "Delete PLEASEWORKTHISTIMEIBEGYOUS14.yml"

This reverts commit 2000e2c147.

* Revert "updates map, lowers server volume"

This reverts commit d99cab6f36.

* adds new syndicate fax, maps it in as well as other QOL changes

* adds cybersun pen to Syndicate PDA's

* Update DV-pirateradio.yml

* adds blacklist to CC Fax + quieter server

* Update PirateRadioSpawnRule.cs

* unfinished scuttling system

* Adding colorblind quality of life.

* Tweaks to map and guards, no more self destruct system

* added guard flavor text

* The reasons for these are now gone

* DONE

* Update events.yml

* Update PirateRadioSpawnRule.cs

* Update DV-pirateradio.yml

* fixes crew monitor server not working at *extreme* ranges

* adds delta-v comment where needed

* Small code optimization and tons of documentation

* Update outpost visuals! Guards have a PDA now

* Update DV-pirateradio.yml

* Update DV-pirateradio.yml

* Goodbye crab. Hello Content.Shared migration

* Cleaning up pirateradio spawn

* Update DV-pirateradio.yml

* reverts pen changes to upstream PDA's

* adds new PDA

* adds new PDA to loadouts.

* Update Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/salvage.yml

Co-authored-by: Debug <49997488+DebugOk@users.noreply.github.com>
Signed-off-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com>

* Maintainer requested changes

* Update salvage.yml

* Update syndicateNPCs.yml

* Cleaning up unneeded stuff

* more code cleanup

* Update PirateRadioSpawnRule.cs

* Update computers.yml

* Revert "Update computers.yml"

This reverts commit cbd0c583d4.

* Last fixes to the math

* Update PirateRadioSpawnRule.cs

* update license.

---------

Signed-off-by: VMSolidus <evilexecutive@gmail.com>
Signed-off-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com>
Co-authored-by: DangerRevoltion <142105406+DangerRevoltion@users.noreply.github.com>
Co-authored-by: VMSolidus <evilexecutive@gmail.com>
Co-authored-by: Debug <49997488+DebugOk@users.noreply.github.com>
2024-03-07 22:35:45 -05:00
leo 4e7e17a39b
Glimmer Mite - pest that causes glimmer (#564)
* little glimmer guy

* oops I forgot to add a mob description

HA HA HA

* attempting to fix code issues

* more code fixes

* more code fixes

* cod efix

* coed fics

* every day i scream at least twice

* fixed attribution

* Update attributions.yml

tehe

* made the sound effect public domain

* dies

* bug fix (HA HA)

* wow fuck someone already added ectoplasm wow i thought i added it first wow

wow
2024-02-01 19:32:28 +01:00
VMSolidus e360303dfb
Listening Outpost Tweaks (#634)
* All tweaks

* Update salvage.yml

Signed-off-by: VMSolidus <evilexecutive@gmail.com>

---------

Signed-off-by: VMSolidus <evilexecutive@gmail.com>
2024-01-01 22:33:58 +01:00
VMSolidus 7b07614013
Listening outpost (#578)
* added listening post

* adds code for radio station to spawn mid-round

* updated events.yml

* tweaked pirate radiostation

* Added Syndicate Listener

I can't get it to spawn when I "request" it via ghost role, nor the entity spawner but it's a start...

* Finished Listener Ghost Role and Radio

* Changes Listening Agent's Items

* misc gear fixes + shuttle fixes

* fixed mistake in nukie starting gear

* Allows RadioOp to recieve codewords but not objectives (Thanks to @Ps3Moira)

* Localised ListeningOp ghost role

* I LOST THE MAP CHANGES AAAAAAAAAAAAAAAA

* Alright I found it and remade it

* I may have ended up finishing it anyway

* Nerfing their fire rate down to something actually reasonable

* Removed outdated code comments. Fixed localisation.  Transferred things to be marked as Delta or in the Delta folder.

* Localised Localisation

* Create syndicate_monitor_server.yml

* changes standard shuttle to be loaded to Solidus' version

* Got the Syndie Names to Work!!

* updated localisation

* The map is now finished!

* Delete pirateradio.yml

* Updated the Radio Operator .yml

* updated the listening post!

* Fixing those errors

* Update headsets.yml

* Fixing errors.

* Localised PirateSpawnRules

* Delta-ised human.yml Syndicate Listener

* Delta-ised humanoid.yml

* Delta-ised events.yml

* Fixed a weird space.

* Fixed spelling mistake >:(

* Fixed an error.

* Update humanoid.yml

* Another error!!

* Update human.yml

* Update pirateradio.yml

* final fixes on pirateradio.yml

* keep guards from picking up guns

* Fixed crash to desktop upon shooting

* Apparently I cant do that

* fixed bathroom light

* Fixed stray space.

* Update ghost-role-component.ftl

* Update pirateradio.yml

* finishing touches

* final changes + playtime setting for final review!

* fix spelling error

* Update Resources/Locale/en-US/deltav/ghost/roles/ghost-role-component.ftl

Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com>
Signed-off-by: VMSolidus <evilexecutive@gmail.com>

* Update events.yml

Signed-off-by: VMSolidus <evilexecutive@gmail.com>

* adds whitelist requirement

Co-authored-by: Debug <49997488+DebugOk@users.noreply.github.com>
Signed-off-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com>

* adds implant, removes commented code

* removes more commented code

---------

Signed-off-by: VMSolidus <evilexecutive@gmail.com>
Signed-off-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com>
Co-authored-by: DangerRevoltion <142105406+DangerRevoltion@users.noreply.github.com>
Co-authored-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com>
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com>
Co-authored-by: Debug <49997488+DebugOk@users.noreply.github.com>
2023-12-31 17:48:26 +01:00