Commit Graph

66 Commits

Author SHA1 Message Date
nikthechampiongr c07660fd8a Allow for respawn and erase verb to be used on offline players. Also minor rewrite on respawn command and new erase command (#30433)
* Localize respawn command, allow for it to use userids, and make it use [Dependency] attributes

* Make respawn verb available for offline players

* Make erase available for offline players

A thousand admins rejoice

* Reorder verbs in code

* Add erase command

* Fix localisation for erase command

* Address reviews and add completion to respawn command

* Complete reviews which I forgor
2024-09-01 03:36:44 +01:00
Brandon Hu caf5281008 fix(Commands): Improve Localization of commands. Standardize some behaviors. (#30362)
* I should be studying for school but that is sofucking boring, I will pass my class no matter, however getting an A might be a challenge. My gpa is important but is the tourture for 1 point of GPA worth it? The american government says yes but they are responsible for the majority of all genocides that have ever been conducted since the dawn of man

* ugh

* ugh
2024-08-11 15:19:51 +01:00
Tayrtahn 4fdff38655
Forcemap can be cleared with empty string again (#29472) 2024-07-25 01:47:38 +02:00
Tayrtahn bfa62f664a
Fix forcemap not bypassing requirements (#29426)
* Fix forcemap not bypassing requirements

* Add integration test for forcemap
2024-07-25 01:46:16 +02:00
ArkiveDev 36047ac7f4
Force map confirmation (#29391)
* Add map check to forcemap command

* remove debug line

* remove accidental newline
2024-07-25 01:45:20 +02:00
Repo ea2668ff37
Fix late join & observe to de-admin admins. (#28319) 2024-06-01 17:18:14 +02:00
Kara b93f956353
Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936)
* PROJECT 0 WARNINGS: Resolve `'EntitySystem.Get<T>()' is obsolete` in content

* pass entman

* dog ass test

* webeditor
2024-05-18 13:58:55 +02:00
Leon Friedrich e66c0b5035 Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
metalgearsloth c9648da984 Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
DrSmugleaf 3f3ba6ac62
Move minds, roles, jobs and objectives to shared (#19679) 2023-08-30 21:46:11 -07:00
Leon Friedrich 1dde5f39ab
Fix ghost respawn bug (#17511) 2023-06-21 11:04:07 +10:00
Leon Friedrich 9fc4fc6ac2
Fix some Mind ECS bugs (#17480) 2023-06-20 14:29:26 +10:00
Nemanja ccf81a6be9
Add autocomplete to setgamepreset command (#15399)
* Add autocomplete to setgamepreset

* better ordering
2023-04-13 18:06:06 -07:00
Mervill 40b556d206
Refactor GameMapManager a bit (nukes mapforced) (#11513)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Closes https://github.com/space-wizards/space-station-14/issues/7192
Closes https://github.com/space-wizards/space-station-14/issues/6537
Closes https://github.com/space-wizards/space-station-14/issues/9579
2022-11-08 13:18:21 +11:00
Kara 42d146effa
Mapping autosaves (#10966) 2022-09-03 06:39:28 -07:00
wrexbe c4d135e253
Refactor lobby status (#10550) 2022-08-14 12:54:49 -07:00
Duddino fd4ca91d6f
Fix a bug where toggleready returns an exception when provided with the wrong number of arguments (#9631) 2022-07-12 12:14:24 +10:00
Morber 7a14c6f331
Localize jobs (#8968)
* Localize job supervisors

* Rename supervisors file

* Localize job names

* Remove localization for fallback job name

* Use LocalizedName for Job

* Fix job names case
2022-06-28 22:55:05 +10:00
Leon Friedrich 1e5da87262
Add loc strings and completions to mapping command (#8726) 2022-06-09 12:38:31 +10:00
Pieter-Jan Briers a557dd26ec Add completions for ForceMap and ForcePreset 2022-05-25 00:26:57 +02:00
metalgearsloth 090c3b948e
Setgamepreset tweaks (#8260) 2022-05-19 08:25:45 +10:00
Leon Friedrich 9255cc97a9
Revert "Revert "Make mapping use consistent Entity Uids (#7625)" (#7650)" (#8186)
This reverts commit 0957606792.
2022-05-15 13:29:01 +10:00
wrexbe bc68ac96dd
Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Moony 36181334b5
StationSystem/jobs/partial spawning refactor (#7580)
* Partial work on StationSystem refactor.

* WIP station jobs API.

* forgor to fire off grid events.

* Partial implementation of StationSpawningSystem

* whoops infinite loop.

* Spawners should work now.

* it compiles.

* tfw

* Vestigial code cleanup.

* fix station deletion.

* attempt to make tests go brr

* add latejoin spawnpoints to test maps.

* make sure the station still exists while destructing spawners.

* forgot an exists check.

* destruction order check.

* hopefully fix final test.

* fail-safe radstorm.

* Deep-clean job code further. This is bugged!!!!!

* Fix job bug. (init order moment)

* whooo cleanup

* New job selection algorithm that tries to distribute fairly across stations.

* small nitpicks

* Give the heads their weights to replace the head field.

* make overflow assign take a station list.

* moment

* Fixes and test #1 of many.

* please fix nullspace

* AssignJobs should no longer even consider showing up on a trace.

* add comment.

* Introduce station configs, praying i didn't miss something.

* in one small change stations are now fully serializable.

* Further doc comments.

* whoops.

* Solve bug where assignjobs didn't account for roundstart.

* Fix spawning, improve the API.
Caught an oversight in stationsystem that should've broke everything but didn't, whoops.

* Goodbye JobController.

* minor fix..

* fix test fail, remove debug logs.

* quick serialization fixes.

* fixes..

* sus

* partialing

* Update Content.Server/Station/Systems/StationJobsSystem.Roundstart.cs

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* Use dirtying to avoid rebuilding the list 2,100 times.

* add a bajillion more lines of docs (mostly in AssignJobs so i don't ever forget how it works)

* Update Content.IntegrationTests/Tests/Station/StationJobsTest.cs

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* Add the Mysteriously Missing Captain Check.

* Put maprender back the way it belongs.

* I love addressing reviews.

* Update Content.Server/Station/Systems/StationJobsSystem.cs

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* doc cleanup.

* Fix bureaucratic error, add job slot tests.

* zero cost abstractions when

* cri

* saner error.

* Fix spawning failing certain tests due to gameticker not handling falliability correctly.
Can't fix this until I refactor the rest of spawning code.

* submodule gaming

* Packedenger.

* Documentation consistency.

Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-05-10 13:43:30 -05:00
20kdc 5299cbbb6e
Stop mapping command from unsetting it's own settings if used repeatedly (#7875) 2022-05-03 20:19:15 -07:00
Leon Friedrich 0957606792
Revert "Make mapping use consistent Entity Uids (#7625)" (#7650)
This reverts commit b99b14b143.
2022-04-20 02:36:26 +10:00
Leon Friedrich b99b14b143
Make mapping use consistent Entity Uids (#7625) 2022-04-18 15:46:32 -07:00
Radosvik 353a7aa210
Refresh Lobby Info Box (#7521) 2022-04-15 11:55:38 -07:00
Leon Friedrich 36fcca8337
Mapping Actions (#6877) 2022-03-02 10:12:34 +11:00
metalgearsloth 85736bfd6b
Adjust mapping command order (#6929) 2022-03-01 21:11:22 +11:00
moonheart08 e320ae80ee oops. 2022-02-28 10:46:47 -06:00
moonheart08 a3bc28476d Quick fix join bug. 2022-02-28 10:38:36 -06:00
metalgearsloth eaee0a8a4c
Don't mapinit when mapping creates a blank map (#6928) 2022-02-28 16:38:33 +11:00
Leon Friedrich 9a54ea67c4
update mapping command (#6925) 2022-02-28 12:21:15 +11:00
metalgearsloth b87806f7ed
Fix some build warnings (#6832)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-02-21 14:41:50 +11:00
mirrorcult ec4d4688c7
Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
metalgearsloth db8c6e4bc8
Replace loadbp usages with loadmap (#6085) 2022-01-11 17:51:52 +11:00
wrexbe 76c6ee08e7
Refactored RoundEndSystem (2) (#6115)
* No RestartRound if round id changed

* Refactored RoundEndSystem

* Fix round end + add test
2022-01-10 13:24:41 -06:00
Moony 083f2d8acd
Revert "Refactored RoundEndSystem (#5990)" (#6112)
This reverts commit 03c56bf23e.
2022-01-10 10:06:19 -06:00
wrexbe 03c56bf23e
Refactored RoundEndSystem (#5990)
* No RestartRound if round id changed

* Refactored RoundEndSystem
2022-01-09 22:07:40 -06:00
Vera Aguilera Puerto f4d8ec1b35
Refactor Game Modes (#5857) 2021-12-21 21:23:29 +01:00
Paul Ritter 75721c214c
Revert "Refactor Game Modes" oh god oh fuck go back it was too good to be true (#5855) 2021-12-21 19:25:52 +01:00
Vera Aguilera Puerto 8831d08229
Refactor Game Modes (#5819) 2021-12-21 18:56:47 +01:00
metalgearsloth f110e28021
Fix openahelp and quit command perms (#5763)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2021-12-12 22:45:49 -07:00
DrSmugleaf ab9d0cc6d8 Fix errors 2021-12-05 21:02:04 +01:00
DrSmugleaf 2a3b7d809d Fix 3000 errors 2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto 5cd42c9ad6 Inline UID 2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto 70bbd8c502 Inline Prototype 2021-12-03 11:18:05 +01:00
wrexbe c4c139041c
Mapping: Check if map already exists (#5666) 2021-12-03 15:25:50 +11:00
Moony cc1741f0a9
Shuffle around command perms for trial admin (#5606) 2021-11-29 21:40:10 +01:00