DrSmugleaf
4951d6ad9f
Add user to AttemptMeleeEvent, add ThrowItemAttemptEvent ( #30193 )
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* Add user to AttemptMeleeEvent, add ThrowItemAttemptEvent
* Add xmldoc
2024-08-09 17:52:21 +01:00
slarticodefast
ee2fbd09f3
Throwing system hotfix ( #29935 )
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throwing system hotfix
2024-08-09 17:45:37 +01:00
slarticodefast
f84b23cd38
Improve throwing precision ( #29726 )
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* improve throwing precision
* remove debugging logs
* minor fixes
* f
* Update Content.Shared/Throwing/LandAtCursorComponent.cs
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-08-09 17:35:24 +01:00
Zealith-Gamer
7bfed3dd33
Stop items that are being pulled from spinning ( #26504 )
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* Fixed pulled items spinning when moved
* edited out others issues
* more reverts
* requested fix
* Removed "Optional:"
(cherry picked from commit 39753892c2b7a86fb7a10480a32a9dd8252ce80f)
2024-04-07 14:14:22 +02:00
Tayrtahn
aa766da2c5
Code cleanup: Purge obsoleted SharedPhysicsSystem methods ( #26287 )
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Updated calls to SharedPhysicsSystem methods
(cherry picked from commit 964c6d54caae45b205a326143f56d6458a1bbc8a)
2024-03-27 18:35:38 +01:00
metalgearsloth
4bacc02a0e
Pulling rework v2 ( #24936 )
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* Pulling rework
Fixing up the FOUR systems managing pulling, all the shitcode, and also making it nicer ingame.
* More pulling cleanup
* stats
* More cleanup
* First draft
* More pulling
* weh
* Fix puller
* Pulling working
* Fix merge
* Dunked
* Self-merge time
* Fix hotkey
* Fix container changes
* oop
* Fix multi-pulling
* Move alerts cleanup.
* pulling fixes
(cherry picked from commit c584f6444a85cc53edb060230f7e7b2b76cc87bf)
2024-03-24 00:03:20 +01:00
Pieter-Jan Briers
e7a3b82a8d
Use new ComponentPauseGenerator ( #25183 )
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Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.
(cherry picked from commit e00f74505c62310bd15aeaba8d6530f648397074)
2024-03-07 00:57:05 +01:00
Jezithyr
070af36c57
Emergency revert for pulling ( #24923 )
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Revert "Pulling rework (#20906 )"
This reverts commit 0d8254b2a2891f8d5623c9878bd0e567d0c7fe3c.
(cherry picked from commit c15b0691ec452e543a3cc6894a28bb409dbc65f8)
2024-02-08 12:34:47 +01:00
metalgearsloth
7e7655b3c4
Pulling rework ( #20906 )
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* Pulling rework
Fixing up the FOUR systems managing pulling, all the shitcode, and also making it nicer ingame.
* More pulling cleanup
* stats
* More cleanup
* First draft
* More pulling
* weh
* Fix puller
* Pulling working
* Fix merge
* Dunked
* Self-merge time
(cherry picked from commit 0d8254b2a2891f8d5623c9878bd0e567d0c7fe3c)
2024-02-08 12:31:57 +01:00
Kara
d4f1f1fdf5
Reduce throwing recoil further ( #24759 )
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(cherry picked from commit e82964bbf44ce2e6b10c585090eec2dd0cd27237)
2024-02-08 12:03:00 +01:00
Kara
609b0b7421
Throwing item scaling animation + recoil ( #24724 )
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(cherry picked from commit ef55039560814a98517552bd58493fc89a2a4812)
2024-02-08 11:57:27 +01:00
GreyMario
0fa31b334b
Pneumatic cannon accuracy buff ( #23996 )
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make thrown item launchers stronger than hands more accurate
(cherry picked from commit 5962f6d6e9e8dcb79877eafd7e5d8b2dedcab872)
2024-01-26 22:35:07 +01:00
metalgearsloth
c711014af6
Fix throwing asserts ( #23562 )
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* Fix throwing bad regencontacts call
Throwing needs throwing out the window but this stops it causing problems with anomalies.
* Bandaid throwing
(cherry picked from commit 8b7bec2f1d3724bace4b5e9466a4908a582cf7cb)
2024-01-26 21:47:37 +01:00
Leon Friedrich
f3e61795f4
Add some tests and fix some miscellaneous bugs ( #22836 )
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* Add some tests and fix some bugs
* Add more helper methods
* remove submodule
* fix merge
* also fix DirtyAll()
* poke
(cherry picked from commit 35ba42af9ccbbe41e8a3e59b30f2799ef8ca4b8d)
2024-01-22 18:44:30 +01:00
KP
27d2da6fa2
Prevent pacified players from throwing dangerous stuff ( #22268 )
2023-12-16 19:56:01 +01:00
Henry
01fccca196
Disposals chute make it go splat ( #20848 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-12-16 19:24:01 +01:00
Vyacheslav Kovalevsky
e4ec612f62
Add gas tanks throw damage ( #20035 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-12-16 19:13:50 +01:00
Chubbygummibear
8ceed8dee2
Fix thrown items not registering the tile they stop by colliding with a hard surface ( #21107 )
2023-11-19 22:07:43 +01:00
Justin Pfeifler
3dfb173bce
Add Check For Gravity On Thrown Items ( #21647 )
2023-11-19 22:07:43 +01:00
JJ
f06fc04768
Deep Fryer And Its Powers ( #163 )
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* Deep Fryer And Its Powers
The Deep Fryer has been implemented. It uses Corn Oil, Ghee, and Olive Oil to fry. Other features include:
1. Mixing Oil and Water at a certain temperature causes smoke.
2. When throwing an object at the Deep Fryer, a Chef will *always* land the shot, but anyone else has a chance of missing.
3. When an item is sliced, an event is triggered that other items can see.
* Update meal_recipes.yml
* Reworking the effects so they won't trigger on init.
* Create DeepFryerTest.cs
* Commenting out the UnsafeOilVolumeEffects part of the .yml. Something about the sound script inside of it breaks UnintializedSaveTest and it's not necessary for a smoke reaction to occur anyway.
* Update DeepFryerSystem.cs
2023-10-18 23:57:10 +02:00
DrSmugleaf
9949469c1e
Change ThrownItemComponent to be removed after flytime ( #20700 )
2023-10-08 19:58:55 +02:00
Kara
b8f401d664
Bows & arrows ( #19771 )
2023-09-27 21:59:12 +02:00
metalgearsloth
c9648da984
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
Visne
c7b21b631b
Remove unused dependencies ( #19490 )
2023-08-24 09:55:15 -08:00
metalgearsloth
735626654a
Remove FixtureId ( #19280 )
2023-08-23 18:55:58 +10:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
metalgearsloth
a13da27905
Throwing fixes ( #18576 )
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* Throwing fixes
- Status should always be reset.
- ResetDynamics when I meant ResetMassData but didn't matter anyway.
* a
2023-08-14 19:49:59 -04:00
metalgearsloth
321f337572
Add spear embedding ( #18578 )
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* Add spear embedding
* fuck this copy-paste
* Juicier
* the river
2023-08-04 02:56:39 -06:00
Slava0135
86f222be9f
Fix damaging thrown item phasing through walls ( #18574 )
2023-08-02 15:44:27 +03:00
Slava0135
e6159d8581
Damage other on hit player feedback ( #18539 )
2023-08-02 19:30:04 +10:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Leon Friedrich
7a424e40fd
Add EntityUid fields to some physics events ( #17055 )
2023-06-02 22:20:09 +10:00
metalgearsloth
7aa0798644
Cap throwing scaling ( #16923 )
2023-05-29 17:11:54 +10:00
metalgearsloth
cd487b66e4
Content mapmanager query changes ( #16894 )
2023-05-28 23:22:44 +10:00
metalgearsloth
4efb41aa58
Adds force-gun ( #16561 )
2023-05-19 17:10:31 +10:00
metalgearsloth
17f217a4a3
Fix throwing non-hard entities ( #16389 )
2023-05-13 23:45:59 +10:00
metalgearsloth
d86294d547
Throwing tweaks ( #16266 )
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- Cartridge bounds decreased.
- Throwing pushback scales based on entity mass.
2023-05-12 19:54:37 -04:00
Leon Friedrich
2bd5fb3736
Remove obsolete `Fixture.Body` references ( #16259 )
2023-05-09 17:21:26 +10:00
Leon Friedrich
8e05e26e6e
Prevent projectiles from being affected by TryThrow() ( #16185 )
2023-05-07 12:57:23 +10:00
DrSmugleaf
b947856431
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
metalgearsloth
1533e1b2b1
Give BaseItem a landing sound ( #14504 )
2023-03-11 19:26:01 +11:00
metalgearsloth
6c9ce79387
Add lava ( #13438 )
2023-01-17 11:25:32 -07:00
metalgearsloth
bf79d76666
Content update for ECS physics ( #13291 )
2023-01-15 15:38:59 +11:00
metalgearsloth
ab07944af8
Remove IPhysBody ( #13297 )
2023-01-03 17:45:18 +11:00
metalgearsloth
007b079330
Fix some comp dirty / appearance warnings ( #13193 )
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* Fix some comp dirty / appearance warnings
* also dis
2022-12-27 17:58:53 +01:00
metalgearsloth
f51248ecaa
Melee refactor ( #10897 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-09-29 15:51:59 +10:00
metalgearsloth
78a4ab6eb2
Update for collision events by-ref ( #10933 )
2022-09-14 17:26:26 +10:00
Júlio César Ueti
ee969c9799
Adds even more important Admin Logging ( #10268 )
2022-08-08 09:21:56 +10:00
Rane
38a8a22e5a
Throwing event improvements ( #10055 )
2022-07-28 09:28:23 +10:00
metalgearsloth
2268fdd24b
Add gravitycomponent support to maps ( #9857 )
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* Add gravitycomponent support to maps
The alert still needs fixing if you want planets.
* move
2022-07-18 19:49:52 +10:00