Commit Graph

146 Commits

Author SHA1 Message Date
metalgearsloth d58bdd65ec Station AI (#30944)
* Station AI overlay

* implement

* Bunch of ports

* Fix a heap of bugs and basic scouting

* helldivers

* Shuffle interactions a bit

* navmap stuff

* Revert "navmap stuff"

This reverts commit d1f89dd4be83233e22cf5dd062b2581f3c6da062.

* AI wires implemented

* Fix examines

* Optimise the overlay significantly

* Back to old static

* BUI radial working

* lots of work

* Saving work

* thanks fork

* alright

* pc

* AI upload console

* AI upload

* stuff

* Fix copy-paste shitcode

* AI actions

* navmap work

* Fixes

* first impressions

* a

* reh

* Revert "navmap work"

This reverts commit 6f63fea6e9245e189f368f97be3e32e9b210580e.

* OD

* radar

* weh

* Fix examines

* scoop mine eyes

* fixes

* reh

* Optimise

* Final round of optimisations

* Fixes

* fixes
2024-08-30 07:53:19 +01:00
DrSmugleaf 19e301d4f7
Fix Smoke-grenade.ogg not being mono (#28593) 2024-06-08 20:23:15 +02:00
RenQ bed7d4f3cf
"Death gasp" for a moth (#28409) 2024-06-08 20:02:40 +02:00
lzk 16c0dae7cb
Remake gasp popup to emote (#27736) 2024-06-01 17:19:16 +02:00
MilenVolf c4ef001c8a
Fix borgwalk volume (#27846) 2024-05-18 13:35:51 +02:00
Rio 10e819c288
Drinking from spray bottles (#27815)
Added drinking from spray bottles
2024-05-18 13:33:22 +02:00
MilenVolf a83b348d0f
New borg sounds (#27205)
* New borg sounds

* Add manic laughter of an assault borg

Never wanted, but needed

* Fix wrong attribution

* Some requested changes

* Change borgwalk sounds

* Forgor
2024-05-07 03:41:17 +02:00
Mangohydra b566d923b6
Martyr Cyborg Module, borg law 2 explode (#25815)
* borg law 2 explode

* attributions fix + CL fix

* please dear god work i beg you

* maybe this will work :godo:

* 50% off deal + disc change

* absolving merge conflict

* merge conflict fix

* Update Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml

* Update Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml

* Update Resources/Audio/Effects/Grenades/SelfDestruct/attributions.yml

* Apply suggestions from code review

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2024-05-07 02:08:53 +02:00
Redfire1331 b1b156d0f9
Added Chopsticks (#27298)
* added chopstick sprites

* Create chopsticks.yml

* added chopstick yml

* hopfully it acts like a forke

* added chopsticks to dinnerware vendor

* uncapitalized the name

* Update Resources/Prototypes/Entities/Objects/Misc/chopsticks.yml

Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>

* made the chopsticks icon a reasonable size

* added chopsticks to chang vendor

* made paired chopsticks you can break apart

* added them to vendors

---------

Co-authored-by: redfire1331 <Redfire1331@users.noreply.github.com>
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
(cherry picked from commit 080b1b1e0ca40b34d1a3538942ee54acdd8b117f)
2024-05-03 00:18:59 +02:00
Ko4ergaPunk 2be19eafdd
Strobes added (#26083)
* Done

* Adds new

* empty

* attributions

* empty

* strobe admin deleted

(cherry picked from commit 279e01c3d26ce8332114103b2045abb61886c614)
2024-04-21 21:54:14 +02:00
brainfood1183 a7fb1b4bbc
Toilet Upgrade (needs review) (#22133)
* Toilet Draft

* fixes

* toilets now have secret stash to place items in cistern.

* fixes

* plungers now unblock toilets.

* fix sprite

* new sprites and fix

* fixes

* improve seat sprites.

* fix

* removed visualisersystem changed to genericvisualizers

* flush sound for toilets and copyright for toilet sprites.

* fix atrributions

* fixes

* fix datafield flushtime

* sprite improvements

* fixes

* multiple changes

* fix

* fix

* fixes remove vv

* moved stash related functions to secret stash system from toilet.

* fix

* fix

* changes for recent review.

* fix

* fix

(cherry picked from commit 5f063d2d6d2a41702b60d11f779e23c34fa74410)
2024-04-07 14:18:32 +02:00
Sphiral 6dfb123db1
Church Bells (#26030)
* Adds Church Bells

* I'm dumb.

* The bell is no longer haunted.

* forgot attributions

* change sounds so scary law no hunt

* One day I'll stop needing to make an immediate micro-commit. One day.

* God damn it.

(cherry picked from commit a0cc87c2673bc0930adafe9ab8650700d8ecf2e3)
2024-03-27 18:37:01 +01:00
KISS 9241d51be0
Landmine stepoff (#22962)
* make landmine work on stepping off

* update methods naming

* made both step modes possible

* updated stepoff event raise to not interfere with game physics internals

* added comments

* figuring out how audiosystem works

* added beep sound effect, updated how stepoff trigger works to make it more consistent

* updated source in attributions.yml

* made stepoff working every time

* introduced suggested changes

* updated janitor's WetSignMine to have audio

* made cleaner events and bashing my head at OnEndCollide event raise

* inverted conditional where applicable

* review

---------

Co-authored-by: Yurii Kis <yurii.kis@smartteksas.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
(cherry picked from commit 54dd273f660d6d8d523d0771bb8d8437373b082e)
2024-03-27 18:28:59 +01:00
DEATHB4DEFEAT 758540ffc9
Admin New Player Notification Sound (#24327)
play a sound to active admins when a new player joins

(cherry picked from commit b9db06ebb1af41f2809f6c31dc4990b6a729d041)
2024-03-27 18:28:29 +01:00
metalgearsloth f102e8ff75
Shuttle console + FTL rework (#24430)
* Add shuttle interior drawing back

Just do it per-tile she'll be right, at least it's done with 1 draw call.

* Revamp shuttle console

* Bunch of cleanup work

* Lables sortito

* dok

* Pixel alignment and colours

* Fix a bunch of drawing bugs

* Shuttle map drawing

* Drawing fixes

* Map parallax working finally

* weh

* Commit all my stuff

* mic

* deez

* Update everything

* Xamlify everything

* uh

* Rudimentary blocker range

* My enemies have succeeded

* Bunch of changes to FTL

* Heaps of cleanup

* Fix FTL bugs

* FTL

* weewoo

* FTL fallback

* wew

* weh

* Basic FTL working

* FTL working

* FTL destination fixes

* a

* Exclusion zones

* Fix drawing / FTL

* Beacons working

* Coordinates drawing

* Fix unknown map names

* Dorks beginning

* State + docking cleanup start

* Basic dock drawing

* Bunch of drawing fixes

* Batching / color fixes

* Cleanup and beacons support

* weh

* weh

* Begin pings

* First draft at map objects

* Map fixup

* Faster drawing

* Fix perf + FTL

* Cached drawing

* Fix drawing

* Best I got

* strips

* Back to lists but with caching

* Final optimisation

* Fix dock bounds

* Docking work

* stinker

* kobolds

* Btns

* Docking vis working

* Fix docking pre-vis

* canasses

* Helldivers 2

* a

* Array life

* Fix

* Fix TODOs

* liltenhead feature club

* dorking

* Merge artifacts

* Last-minute touchup

(cherry picked from commit c5486873db0d6826122eb1f30007e392fc101082)
2024-03-08 12:54:53 +01:00
Kara c2381d8084
Make various sounds quieter (#24690)
(cherry picked from commit f2aaf6b753849c5b5a3c8e97b89b8d8867d486c3)
2024-02-08 11:56:19 +01:00
themias 8497ef8002
Add cowboy hats and boots (#24299)
* Add cowboy hats and boots

* oops

* audio fix and attribution

(cherry picked from commit 5c75117749ce959accb936cffd6bc1d481137a13)
2024-02-08 11:50:35 +01:00
themias 87108e5822
Add reagent specific footstep sounds (#24406)
* Add sticky footsteps

* Update Resources/Audio/Effects/Footsteps/attributions.yml

Co-authored-by: ike709 <ike709@users.noreply.github.com>

---------

Co-authored-by: ike709 <ike709@users.noreply.github.com>
(cherry picked from commit 557e5eb476235398c3cf95aad793f36ab4b48f55)
2024-01-27 23:48:14 +01:00
Kara 6ca85e719b
Destruction & impact sound rework pass 1 (#24282)
* Various sounds ported

* Replace wall_bonk.ogg

* Metal/metalglass break sound pass

* Replace metalbreak.ogg

* Replace woodhit

* Replcae tap.ogg n some smack uses

* Fix lint

* Replace bang.ogg and some instances of hit_kick.ogg

* couple more

* fix wood sound

* i may be stupid

* le attributing

* bro what

* standardize more destruction sounds

* fix melee hit sound cutting off

* window threshold sounds and remove `destroySound` it literally doesnt exist

(cherry picked from commit 818b07ecf82bdd72dc5524f6bc093067b2ef6472)
2024-01-26 23:10:41 +01:00
brainfood1183 7934940e3b
Adds Hellspawn (Nar'Sie demon mob) (#20291)
* HellSpawn Mob

* added spawner

* summary for the namespace

* larger collider, cannot enter single tile corridors.

* fix

* remove duplicate from yml, fix attributions.

* moved action to shared, moved comp to shared, networked comp, separated heal, fixed attributions

* removed flammable from hellspawn
removed the healing effect from firestarter ability (healing can be separate ability).

* Update attributions.yml

fix attributions

* fix

* fix

(cherry picked from commit b06d9cb64a53e387240fa804853d3ee2a4d3f11b)
2024-01-26 21:37:35 +01:00
deathride58 8d94a6e1d9
Fixes license violation with Smoke-grenade.ogg by replacing it with a freshly-made sound (#23476)
* smoke grenade license compliance

* source link

* lets bring the pin sound down a peg

(cherry picked from commit f2da99790ef23c2dce46f390697ada430b14f5c6)
2024-01-26 21:30:41 +01:00
deathride58 6af522df55
Blindness rework - damaged eyes are now a stylized simulation of legal blindness (#23212)
* blindness rework - damaged eyes now simulate legal blindness

* hEY THATS FOR DEMONSTRATION PURPOSES ONLY AAA

* attributions

* makes eyeclosecomponent adminbus compatible

* useshader(null)

(cherry picked from commit aa6645c8e956be6abfffb58b43e67f479c45f962)
2024-01-26 21:27:55 +01:00
Ed 5ce889fef1
Tesla (#21124)
* upload all textures
finished easiest part - TeslaGenerator

* Added Tesla energy logic

* add lightning pulse priority

* work

* optimise lightning arc system

* now tesla moving to LightningTarget entity and consume it

* some audio work
add airlock and computers to the LightningTarget

* add nice visual and explosions
add crashing to game

* rsi meta fix

* disabling explosions (crashing server)
I'll get back to that problem later.

* adding important admin logging

* a little bit of cleaning and documentation

* Persistent attempts to fix the server crashing on explosions. Accidental cleaning of everything I see.

* now the tesla incinerates everything it touches except the containment field.

* colliders work

* fix falling tesla on ground after being exploded

* add consume sound, add spawn and collapses sound

* added TeslaGenerator to cargo trading console

* add all tesla part to cargo trading console

* Tesla coils: Turn on and off, get energy from lightning, give energy to the grid.

* tesla coil is ready

* tesla grounding rod is ready

* clean up

* clean up 2

* grounding rods now working without power

* add LightningResistance parameter for LightningTarget Component

* add chaotic teleport

* eletrocution remove?

* deltanedas fix pack

* more fixes

* FIXES

* FIIIXEEES

* The "Grounding Rod" component is removed, and replaced with "LightiningSparking", which is responsible for changing the visuals when hit by lightning. Duplicate code from the coil is removed.

* ops

* fix

* nah, is escaped anyway

* increase tesla collider size

* keron bb

* try fix test?

* fix

* bruh

* check turn off sus comp

* prototype cleaning

* FIIX

* return and fix sus component

* fix tesla eating lightnings, now mini tesla is electrocuted

* commented some issues

* remove linq sorting
fix jumping system
minor fixes

* fix second Linq

* fix tesla colliders! Yeah, it works

* fix componentregistration

* Just retests

* not fix

* FIX TESLA

* fixes

* store targets

* back

* make dictionary of hashsets

* some sloth fixes

* stump

* playtest balance energy generation, return to unpotimized (but working) lightning shoot

* parity

* work on

* some new fix, some new bug (chasingComponent not chasing)

* comment

* fix ChasingWalkSystem

* fix collider tesla problem

* revert old unoptimized shoot lightning

* new fix pack

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
(cherry picked from commit 88d7cfb4c035a5a5c2c3e7fc643b9a0d4ad18f5f)
2024-01-22 18:56:57 +01:00
Hmeister-fake 4024dcf5b2
Adds sound to Smoke Grenades (#22866)
* New smoke grenade sound

Very new to PR's and stuff, sorry

* Adds sound to smoke grenades and tear gas grenades on trigger

* Update attributions.yml

Deltanadas asked for it

* Update grenades.yml

* Change sound to an unlicenced sound

* Update attributions.yml

(cherry picked from commit bd398a6a9ae5f71eb5077cb612c39bfe82ec5d06)
2024-01-22 18:32:45 +01:00
Júlio César Ueti 05df25a242 Replaces the broken hallelujah.ogg file with a new one (#22670) 2023-12-22 22:50:45 +01:00
Kara 276af8dc9b Explosion SFX juicing + higher persistence (#22544) 2023-12-16 20:31:21 +01:00
Nemanja f3f3dcff8b artifact crusher (#22301) 2023-12-16 19:56:00 +01:00
Nim 6c7fd94193 Space cobra 1.1 (#20298)
* space cobra again

* didn't see

* fix

* Dirty

* space spider

* license

* component

* sprite update

* visibility

* fix

* fix visibility
2023-12-16 19:27:09 +01:00
Chronophylos a6419ba26f Convert other attributions in Resources/Audio (#21609)
* convert some attributions

* use commit as source

* use preferred copyright

* update source with commit link

* convert more attributions

* finish Audio/Effects

* convert attributions

* convert attributions in Audio/Effects/Diseases

* renamed to attributions.yml

* convert attributions in Audio/Effects/Lightning

* convert attributions in Audio/Effects/PowerSink

* convert attributions in Audio/Effects/Shuttle

* convert attributions in Audio/Effects/Weather

* convert attributions in Audio/Magic

* convert attributions in Audio/Voice/Reptilian

* fix missing source field

* use note in copyright field instead of SPDX style License Reference for Custom licenses
2023-11-19 21:59:51 +01:00
Chronophylos 0234aaa03e convert license.txt to attributions.yml in Effects/Vehicle (#21593) 2023-11-12 20:58:55 +01:00
Nim 3d3260cd88 The Mobs of the Living Light (#21338)
* The Mobs of the Living Light

* fix

* sound

* radius

* minor sprite changes
2023-11-12 20:43:44 +01:00
deltanedas 2099913c3f make meat sizzle when cooked (#20877)
* make meat sizzle when cooked

* fixy

* better sound

* vorbis ops

* fade out

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-10-20 15:31:09 +02:00
DrSmugleaf 98ac140cad Add pop sound effect when using the erase admin verb (#20988) 2023-10-14 22:19:05 +02:00
Ed df07176275 Liquid anomaly (#20626)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2023-10-08 19:58:54 +02:00
metalgearsloth d7abbab082
Add gatherable break sounds (#19360) 2023-08-20 14:05:43 -07:00
Kara cfccb5959a
Lavaland chasms (#19154) 2023-08-15 12:29:24 +10:00
AlexMorgan3817 62ccbdaeae
Supermatter grenades (#13747)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-08-11 00:29:47 +10:00
Kara baddcf1b26
Chain link fencing (#18956) 2023-08-11 00:16:25 +10:00
Nemanja 6db6b423f4
official security anti-inflatable armament (#18634) 2023-08-03 19:53:06 -06:00
Slava0135 337870f60d
Add holy hand grenade (#18107)
* no sound yet

* point light

* hallelujah

* uplink

* fix license maybe?

* 3.0 then (fake)
2023-07-17 13:36:37 -06:00
Flareguy 979e283572
Minibomb Buff (+ slightly better explosive descriptions) (#17626)
* minibomb buff

* redux
2023-07-11 21:52:15 -04:00
Topy b85c902189
Added sink (#14348) 2023-06-30 18:10:47 -04:00
brainfood1183 4322faf5c9
Behonker and Clown Spider (ready for merge) (#16678) 2023-06-15 12:47:36 +10:00
justproggramer 608ddf0ab8
Emotion (#17187) 2023-06-08 16:22:02 +10:00
brainfood1183 c99585c94f
Toy Box filled with toys (ready for merge) (#16252) 2023-06-03 13:31:47 +10:00
Skye 67d6d1528b
Power Sink Upgraded (#15683)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-05-17 23:55:42 +10:00
Slava0135 25e5930c07
Explosive grenade sound (#15582) 2023-05-02 11:13:39 -04:00
Nim 78f56a4369
Slimes and their habitats (#15379)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-05-01 18:21:39 +10:00
brainfood1183 4d2a558977
[entities] Kangaroos, boxer improvements, boxing bell and hamlet updates. (#15546)
* kangaroo

* fixes

* fuix

* fixes and rotational sprites for bell

* why wont u work, stupid rsi thingy

* attempt to fix

* now hsould work

* fix bell

* fix the bell

* bell make noise on hitting it

* add faction simple hostile to space kangaroo

* added boxing kangaroo spawner comes with gloves and agressive
2023-04-23 20:31:07 -06:00
metalgearsloth 04830bf704
Add wallbonk sound to BaseItem (#15689)
Uses a chisel sound.
2023-04-23 13:42:09 -04:00