metalgearsloth
d58bdd65ec
Station AI ( #30944 )
...
* Station AI overlay
* implement
* Bunch of ports
* Fix a heap of bugs and basic scouting
* helldivers
* Shuffle interactions a bit
* navmap stuff
* Revert "navmap stuff"
This reverts commit d1f89dd4be83233e22cf5dd062b2581f3c6da062.
* AI wires implemented
* Fix examines
* Optimise the overlay significantly
* Back to old static
* BUI radial working
* lots of work
* Saving work
* thanks fork
* alright
* pc
* AI upload console
* AI upload
* stuff
* Fix copy-paste shitcode
* AI actions
* navmap work
* Fixes
* first impressions
* a
* reh
* Revert "navmap work"
This reverts commit 6f63fea6e9245e189f368f97be3e32e9b210580e.
* OD
* radar
* weh
* Fix examines
* scoop mine eyes
* fixes
* reh
* Optimise
* Final round of optimisations
* Fixes
* fixes
2024-08-30 07:53:19 +01:00
deltanedas and deltanedas
bd7a2a42db
add memory cell and rework logic construction ( #24983 )
...
* rework construction to be deconstructable, add memory cell
* update textures
* add code
* add memory cell and ports, empty circuit
* d
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-08-21 15:42:36 +01:00
slarticodefast
161bf6bd9c
Remove duplicate cartridge rsi ( #30498 )
...
remove duplicate cartridge rsi
2024-08-09 18:18:14 +01:00
Ilya246
9bfacc56c2
give nukie reinforcements full operative gear ( #30173 )
...
* rebase master
* free fish
* introduce recommended changes
* fix prototypes
* fix protos yet again
* fkhsdjbhehbo;ehb
* rafle
2024-08-09 18:07:37 +01:00
Nemanja
a319fca68a
Watches ( #29550 )
...
* watches
* rename
* add it into loot pools
2024-08-09 17:45:45 +01:00
Verm
1255d5737d
Changes all the uplink ally icons to be a combination of the mob + radio ( #28954 )
...
* New Icons!
* Better meta info
2024-07-05 20:33:56 +02:00
Pieter-Jan Briers
bfcb0adce7
It is pride month, nukies. You know what that means. ( #28992 )
...
* Make the nuke gay
* I forgot to commit the gay
* Add pride month
* Use holiday visualizer for nuke
* Fix pride month
* Trans too
2024-07-05 20:33:47 +02:00
Moomoobeef
54d177552c
cargo can now order fax machines ( #28968 )
...
* cargo can now order fax machines
* removed fax manual
2024-07-05 20:32:28 +02:00
Ramlik and lzk
48a05d3b00
Add a handy security radio ( #25913 )
...
* Add a handy security radio
I've always wanted to have a handy security radio in game and I thought it would be cool to have one in game.
Demonstation can be found in here: https://youtu.be/VQOLiTQAmKc
* Merged radio files and changed sprite location
* Fixed RSI not having license and copyright
* Added a chance to spawn in security closets
All security closets will have 50% chance to spawn a handy security radio in it
* Update radio id
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com >
* Change id in locker spawn
* Change id in locker spawn
* Changed id to RadioHandheldSecurity as suggested
* Add radio to vending machine instead of locker
Removed radio from lockers and added it to security vending machine
* Fixed radio not having a sprite
---------
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com >
2024-05-06 01:27:41 +02:00
beck-thompson
2351ca213f
Radio jammer update! ( #25912 )
...
* Added selectable power level to radio jammer
* Cleaned up OnGetVerb
* Settings are now stored in the .yml file. Simplified stuff a lot!
* Minor fixes!
* Small little baby fix :)
* Added the power level switch to the examine menu and also removed the ftl file as it was in the incorrect location.
* Minor code cleanup
* Changed byte -> int
* Update sprite
* Fixed licence
* Added power LED that changes if the jammer is on low power.
* Removed tabs
* Changed github link to the commit
* Changed all the RemComp to RemComDeferred
* Moved NetworkedComponent to shared
* Changed radio jammer textures back with minor edits
* Added a space because it was annoying me
* Jammer now updates range for suit sensors properly! Thanks nikthechampiongr :)
* Removed useless comment
* Cleaned up code that updates the range of tracking devices.
* Fixed client namespace and removed newline
* Cleaned up ChangeLEDState and ChangeChargeLevel.
* Added comments
* Read only
* Fixed another comment
* Locked in
* Made server inherit shared
* Update Content.Shared/Radio/EntitySystems/SharedJammerSystem.cs
* Update Content.Shared/Radio/EntitySystems/SharedJammerSystem.cs
* review fixes
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
(cherry picked from commit d3b1178428 )
2024-05-03 00:10:47 +02:00
pigeonpeas
0353ef063c
Allow the purchase of emitters from cargo. ( #27229 )
...
add emitter crates back to cargo + changes the contents of an emittercrate from emitter to emitterflatpack
👍
(cherry picked from commit c129bb177c )
2024-05-02 23:59:51 +02:00
Flareguy
31adcfdce5
Partially reverts the remote signaller resprite ( #27073 )
...
de-sprites the remote signaller
(cherry picked from commit 66f32d4289 )
2024-04-21 22:08:05 +02:00
deltanedas
c597aec3a8
prop hunt ss14 (real) ( #26691 )
...
* texture appropriation
* add code for projector
* add chameleon projector yml
* damage and actions
* prevent small props being killed round removing you (700 damage from a single shot)
* tweak default
* oop
* do appearance properly, need engine update
* fix bugs, blacklist pda
* remove status icons
* amou
* sus
* fix test + make props fast
* amouuuung
* remove funny log
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
(cherry picked from commit 395c33024c )
2024-04-21 22:05:50 +02:00
Null
0cdd16bc4d
Convert to Unix
2024-03-27 11:05:48 +00:00
lzk
81b69ef3f0
Remake cargo orders to contains flatpacks ( #25647 )
...
* Remake cargo orders to contains flatpacks
* whoop
* grounging plamsa
(cherry picked from commit ec28e777c1 )
2024-03-07 01:05:23 +01:00
lzk
b4dc5351fb
Little rework of existing yaml flatpacks ( #24814 )
...
* Little rework of existing yaml flatpacks
* comit 2
* 55
* 66
* 77
* WRAAAA
* done mr sloth
* Update flatpack.yml
* fix??
(cherry picked from commit 326b890318 )
2024-03-05 09:46:21 +01:00
Pieter-Jan Briers
25bc39b2f9
Fix missing line in nuke exploding sprite ( #25351 )
...
I could've sworn I corrected this before committing but guess not ???
(cherry picked from commit 71713fdebf )
2024-02-18 23:37:43 +01:00
Pieter-Jan Briers
e9975e23e8
Nuke fancification ( #25297 )
...
Actually use more icon states for deployed/armed/about to explode
Also unlit layer.
Also examine text
(cherry picked from commit 3a45d519dc )
2024-02-18 23:17:22 +01:00
Ed
b74146831d
Anomaly Synchronizer + Signallers tweaks ( #24461 )
...
* content
* nerf
* fix rsi
(cherry picked from commit 4d7fd1cace )
2024-02-18 23:03:09 +01:00
Pieter-Jan Briers
0d4eb24b26
Health analyzers now show if somebody is starving ( #24789 )
...
"why are they getting cold damage" THERE YOU GO
(cherry picked from commit c25ddfd638 )
2024-02-08 12:08:31 +01:00
Nemanja
703b4cb7cc
Quantum Spin Inverter ( #23756 )
...
(cherry picked from commit fdd18c9ae4 )
2024-01-26 22:17:00 +01:00
Ilya246
113c5ccbbf
add syndicate singularity beacon ( #18486 )
...
* implement singulo attraction
* add attractor syndie item
* cleanup
* fix name/desc
* actually fix name
* singulo toolbox no longer whitelisted
* add custom sprite, overhaul prototype
* address review
* beacon real
* webedit 1
* webedit 2
* webedit 3
* permalink to copyright
---------
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com >
(cherry picked from commit 154416787e )
2024-01-26 21:50:16 +01:00
Ed
acdef432dc
Teslaloose and Singuloose counterplay ( #23444 )
...
* add tesla dissapear mechanic
add field holobarrier
* add PD
* add crafting
* spacing
* added to cargo
* Fix
* resprite + damageable
* oopsie
* Update Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml
Co-authored-by: Kara <lunarautomaton6@gmail.com >
* Update Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml
Co-authored-by: Kara <lunarautomaton6@gmail.com >
* Update Resources/Locale/en-US/research/technologies.ftl
Co-authored-by: Kara <lunarautomaton6@gmail.com >
---------
Co-authored-by: Kara <lunarautomaton6@gmail.com >
(cherry picked from commit 0f8c004a2f )
2024-01-26 21:41:52 +01:00
Nemanja
96d1e4090f
Flatpacks and the Flatpacker 1001 ( #23338 )
...
* Flatpacker and flatpacks
* ok that's good enough
* convert solars/AME to flatpacks
* mats, mats, we are the mats
* basic mechanics are DONE
* thing
* final UI
* sloth
* rped jumpscare
* rename
(cherry picked from commit 1c11332fa4 )
2024-01-26 21:27:25 +01:00
Ubaser
970c03571d
Darken equipped PDA sprites ( #23197 )
...
add
(cherry picked from commit c154f0bf29 )
2024-01-22 20:59:59 +01:00
Nemanja
4fd2ee722a
Station beacons ( #23136 )
...
* Station beacons
* crate
* remove navmap from warp points
* ack
* oh damn
* okay emisser
(cherry picked from commit 99d78c4b97 )
2024-01-22 18:59:49 +01:00
Chief-Engineer
7278318225
Add access logs (IC ones) ( #17810 )
...
(cherry picked from commit 476ea14e8a )
2024-01-22 18:37:44 +01:00
Nemanja
f4264f6a9c
Automatic holiday sprites ( #22929 )
...
(cherry picked from commit 00813171c1 )
2024-01-22 18:36:53 +01:00
8bca049ca7
New Thief minor antagonist ( #21520 )
...
* start working
* add right-click thief antagins
some architecture restruct
* add meh thief greeting audio
* add thief subgamemode to Traitors gamemode
* add late join thief (not tested yet)
add briefing
* add pacifism
* add Steal tasks to thief
* fix crash thief+traitor on person
* add new condition: collection steal
* add tracking of succes collection objective
* add stamp collection target
remove some boring steal target
add check pulling entity to collection target
* finalize first 2 group objective
* start merging stealing objective systems
* merging
* finish merging. Now traitor steal objective work better
* we don't check the items of pullable sentient entity
* clear naming, enable thief signle item objective start
* objective pack add
* finish with steal item objectives
* convert string to ProtoId<>
* some clean up
* add thieves to revolution game mode
* Update Resources/Locale/en-US/game-ticking/game-presets/preset-thief.ftl
Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com >
* Update Resources/Locale/en-US/game-ticking/game-presets/preset-thief.ftl
Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com >
* update pacifism: fix crashing, monkey-thief without pacified
* adaptive animal briefing, cleaning locales
* add structure steal objectives
* remove RCD target
* add thiefs to manifest, but bug with traitor duplications
* add escape objective
* add chat briefing
* setup animal objective group system
* add animal steal objectives
* add animal objectives notroleconditions
* add morty
* now thief mode has a chance of not launching Now there are a random number of thieves per round from 1 to 3
* 6 hours of trying to fix duplicate tasks. Failure
* added thief pinpointer (buggy)
* start thief backpack UI work
* revert pinpointer for scope reason
* UI continue work
* add thief starter kits content
* remove ERP kit :trollface:
* finally! giving starting items to thief. Now it playable, but still need more work
* clean up
* fix
* fox
* add merged items into thief
new Starting Kit (buggy)
* fix YES antag menu
* objection tweaks
* remove hearts objective, working on spawning things from toolbox
* smug
* fixes
* add race specifier objective condition LAMPS
* meh
* fix fix fix
* the alive
* Adding stamps
* Update backpack.ftl
* Revert1
* Revert ftl
* add voice mask to communicator kit
* Update Resources/Locale/en-US/administration/antag.ftl
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com >
* Update Resources/Locale/en-US/game-ticking/game-presets/preset-thief.ftl
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com >
* Update Resources/Locale/en-US/thief/backpack.ftl
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com >
* Update Resources/Locale/en-US/objectives/conditions/steal.ftl
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com >
* Update Resources/Locale/en-US/thief/backpack.ftl
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com >
* Update Resources/Locale/en-US/thief/backpack.ftl
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com >
* Update Resources/Locale/en-US/thief/backpack.ftl
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com >
* Update Resources/Locale/en-US/thief/backpack.ftl
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com >
* Update Resources/Locale/en-US/prototypes/roles/antags.ftl
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com >
* Update Resources/Locale/en-US/thief/backpack.ftl
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com >
* update
* fix
* more reusable function, add documentation
* fix doc
* faint fixes
---------
Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com >
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com >
(cherry picked from commit 144af233c4 )
2024-01-22 18:30:44 +01:00
deltanedas and deltanedas
747716666f
add power sensor ( #20400 )
...
* clean up logic gate / edge detector components
* logic gate usedelay support
* new codersprite
* PowerSensor component and system
* add power sensor
* port locale
* fix
* minecraft
* fixy
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-12-22 22:44:18 +01:00
Ubaser
681d4d24f7
New pinpointer sprites ( #22435 )
...
* add
* fix?
* a
* maybe
* aaa
2023-12-16 20:16:24 +01:00
Ubaser
b5fbee7d96
add custom PDA for nukie medic ( #22016 )
2023-12-02 20:33:25 +01:00
Whisper
46da7b16f7
Replicate the PDA belt slot sprite in the IDSLOT ( #21457 )
...
* Adds a sprite for the PDA in the IDSLOT
* Update meta.json
2023-11-12 20:45:18 +01:00
brainfood1183
f101e30565
diagonal window glass and pirate shuttle improvements ( #21174 )
...
* shuttle and priate improvements
* fix
* fix damn ubuntu
* darkened syndi airlocks
* fix
* fix ruranium
* added prison cell to pirate ship
2023-11-12 20:43:49 +01:00
Artjom
7133ae80ab
Health analyzer UI improve ( #17280 )
2023-10-31 19:12:43 +01:00
deltanedas and deltanedas
3e4c57c7d0
add igniter ( #20962 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-10-14 22:06:21 +02:00
Morb and Kevin Zheng
c99e365ce7
Give nukies the ability to declare war for a TC boost ( #19291 )
...
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com >
2023-08-29 23:56:20 -08:00
Pieter-Jan Briers
07f932ae3c
New /vg/ nuke sprite ( #18890 )
2023-08-08 17:55:41 -04:00
Nairod
aec3e18502
Senior Roles ( #18181 )
...
* Senior Roles
* Senior Researcher and first wave of touch-ups
* Senior Physician and second wave of touch ups
* Senior Officer and third wave of clean ups
* Fourth wave of touch ups
* Playtimetracker fix, I hope
* Supervisor adjustment
* Sci assistant supervisor fix.
* Allow antags for all except Senior Officer.
2023-07-25 21:06:31 -06:00
deltanedas and deltanedas
07d2430840
logic gate stuff ( #16943 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-06-07 16:48:42 -07:00
Puro
2179a4d534
[Sprite + SG] Centcom ( #16913 )
2023-05-30 21:43:55 -06:00
Kevin Zheng and metalgearsloth
4e5adc2b86
Add interlocking airlocks ( #14177 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-05-07 16:49:11 +10:00
lzk228
7181a095ad
[Sprite] inhand sprites for bags ( #16005 )
2023-05-02 18:24:37 +10:00
Maxtone and MagnusCrowe
332510df3b
Paramedic role, redone ( #15439 )
...
Co-authored-by: MagnusCrowe <whiterider1988@yahoo.com >
2023-05-01 17:13:56 +10:00
Puro
509761c260
[Brigmedic] Something like a "big update" ( #15496 )
...
* [Brigmedic] Something like a "big update"
* new locker
* hardsuit resprite
* resprite resprited hardsuit
back to the future
* custom headset
* remove key
* TrackingImplanter in locker
* pda UI fix
* brigmedic bedsheet
* added transparency
* mask
* desc
* name mask
* skirt of life
* Suits resprite
* PDA resprite | Brigmed - Brigmedic
* meta dic :)
* Beret + medical gown
* backpacks
* locker fill update
* why not?
bzzz Moth-pocalypse
* Brigmed - Brigmedic
* fix
* chance update
2023-04-26 00:48:44 -06:00
Puro
a3102147ca
[Entity] Centcom PDA ( #15415 )
...
* [PDA] Centcom PDA
* Centcom pen update
* sheesh
* Pen based on CyberPen
2023-04-15 16:43:15 -06:00
Slava0135
7886d27dda
Add radio jammer ( #14369 )
2023-04-14 12:50:19 -07:00
potato1234_x
41f8b401da
Misc sprite changes ( #15011 )
2023-04-14 12:43:49 -07:00
metalgearsloth
be4e69b0c0
Station maps ( #13027 )
2023-04-13 16:21:24 +10:00
Puro
682c6e02cc
[Job] Brigmedic ( #15319 )
...
* [Job] Brigmedic
Everything is included!
* id meta fix
* fix brigmed.yml
* brigmed hardsuit migration
2023-04-11 17:11:01 -06:00