Commit Graph

8 Commits

Author SHA1 Message Date
Pieter-Jan Briers 26da24c3c5
UI Layout v2. (#489)
* UI Layout v2.

* Lobby fixed.
2019-12-05 16:00:03 +01:00
L.E.D 8a90e5d186 Eliminate unnecessary whitespace in examine (#479)
* eliminate unnecessary whitespace in examine

* oops
2019-11-28 14:38:23 +01:00
L.E.D 35f9de3366 Make examination of items in hand possible (#459) 2019-11-23 21:57:44 +01:00
Acruid fc5d7835c0 Updates various systems to the new InputCommandHandler delegate signature, implementing the new handled return value.
Modifies the construction system to use the newer InputHandler system, instead of the older ClickComponent system.
Updates the engine submodule.
2019-09-17 16:10:59 -07:00
Pieter-Jan Briers 1a92d08399
Improves examine code
Examining now has larger range. Ghosts have no range limit.
Fixed some messy code and some bad netcode.
2019-07-19 10:45:55 +02:00
Acruid e40f9b20e3 Added a range check for examining entities. Now you can't examine things across the map.
Made the examine window a little transparent so that you can see things behind it. This prevents the examine popup from occluding gameplay.
Moved the ExamineEntity bind from Human to Common context so that it will always be available to clients. Ghosts can now examine things.
2019-05-22 12:59:30 -07:00
Silver a18692bc46 Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Pieter-Jan Briers c283634efb
Make examine use tooltips. (#189)
FANCY.
2019-04-09 17:33:53 +02:00