Commit Graph

51 Commits

Author SHA1 Message Date
YuNii 9c43e96a0a
Add keybind option for the Emote Menu (#28083)
* Add keybind option for the Emote Menu

* Update .editorconfig

oopsies
2024-05-18 14:04:33 +02:00
wafehling 338fc46f78
Added hotkey and controller to re-open end of round scoreboard (#25884)
* Added keybind for scoreboard, starting work

* Fixed the window appearing

* Added loc text

* Updated namespace for ScoreboardUIController.cs

* Switched to UISystemDependency

"- UIControllers can use [Dependency] as normal for IoC services and other controllers, but must use [UISystemDependency] for entity systems, which may be null as controllers exist before entity systems do." Jezithyr — 10/12/2022 1:20 PM

* Reverted back to functional state

* Replace with UISystemDependency

* Move RoundEndSummaryWindow to ScoreboardUIController

* Convert to EntitySystem

* Clean up command bind

* Move to RoundEnd directory

* Remove Nukeops rule when no nukies

* Cleanup

* Change to toggle hotkey

* Cleanup

* Revert "Remove Nukeops rule when no nukies"

This reverts commit 5d4bbca09f45110b24a674d59b505be87b602b67.

* Cleanup

* Make the Toggle hotkey work in lobby

* Fix error

---------

Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
(cherry picked from commit 8febdc5fc4851f44802bc675d90d3412bd0d4da6)
2024-05-03 00:19:00 +02:00
deathride58 13af11e3db
Adds the option to fit the viewport to vertical screenspace (#27061)
* Adds the option to fit your viewport to your vertical screenspace

* fixes documentation

* Removes commented-out leftover

* Hides the viewport width slider and also we dont know if the viewport width causing stretching/squishing was a bug present before but we fixed that while we were at it

* Removes commented out leftovers

(cherry picked from commit 396c6133664de50f8d85133b3680292fa1b95be0)
2024-04-21 23:32:41 +02:00
metalgearsloth f7e4c84143
Fix options menu crashing in replays (#26911)
Not having the nullable set properly is annoying but fixing that would probably be a significant amount of work.

(cherry picked from commit 4cb344cc307c33247492ba64cccca6dfe720540f)
2024-04-21 21:57:19 +02:00
Aexxie b28c3a5da3
OOC Patron Color Toggle (#26653)
* Adds the option for you to toggle your OOC Patron color visibility to yourself and others.

* Makes the button magically disappear if you arent a patron

(cherry picked from commit 7ced9d42f0351319b20828115cad0abd274e4577)
2024-04-07 14:33:45 +02:00
Sk1tch f269ccc099
Added chat window transparency slider to options (#24990)
* Adds a new slider to the misc tab in options that lets the player set chat window transparency

* Tweaked variable names

* Fixed order to match UI

* Renamed set chat window transparency function

* Changed and refactored to opacity instead of transparency

* Remove unnecessary int to float conversions

Slider used to be 0-100 while the CCVar was 0.0-1.0f. This is confusing and was only used for rounding to 2 decimal points.

* Round the value to two decimal points

* Remove rounding for now

* Rename

* Unhardcode chat color by moving to stylesheet

* Fix indent

* Make opacity slider only change opacity

---------

Co-authored-by: Your Name <you@example.com>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
(cherry picked from commit bc31c193c25b297179e0de2bf54c2623fbeeebe0)
2024-04-07 14:28:59 +02:00
deltanedas 76199f9ff0
biggest gridinv update OF ALL TIME (#25834)
* add SaveItemLocation keybind

* make item direction public to avoid having to change between Angle for no reason

* add item location saving

* show

* Added a better save keybind, made it draw saved positions, and trying to save in a position it has already been saved in removes that position.

* w

* code style

* Make taken spots appear blue

* style

* !

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: notquitehadouken <tripwiregamer@gmail.com>
Co-authored-by: I.K <45953835+notquitehadouken@users.noreply.github.com>
(cherry picked from commit 6863a7cc26f815ec9089003e8735777cea927d0f)
2024-04-07 14:08:49 +02:00
Wrexbe (Josh) 0bb151f0d5
Store keybind priority (#26356)
* Fix saving keybind priority

* Change movestoreditem keybind priority to prevent bug

---------

Co-authored-by: wrexbe <wrexbe@protonmail.com>
(cherry picked from commit f7a1ffd0aab25d70ac185753d596469fc1e87480)
2024-03-27 18:33:45 +01:00
Nemanja 8950fd6a0f
Add a toggle for colorblind friendly progress bar colors (#25318)
* Add a toggle for progress bar colors

* yeah this thing

* PJB review

* optimization

(cherry picked from commit f3f4616c49317898aeeff304160b0b50df9ee851)
2024-03-17 14:46:26 +01:00
Debug b32a3446ff
Vision filter accessibility option (#889)
* Add option to disable vision filters

* Remove DefaultVision in favor of the setting

* Clean DeltaTab.xaml.cs
2024-02-23 19:36:18 +01:00
Pieter-Jan Briers 5da6086a02
Add new "OptionsVisualizer" (#25128)
This is a visualizer somewhat similar to the Generic. It allows configuring appearance info based on specific CVars the user has set. This allows YAML to easily configure alternatives for accessibility CVars like reduced motion.

(cherry picked from commit 1ce21553152199e3d97a8d02c11922fb8db5fd52)
2024-02-18 23:39:23 +01:00
SlamBamActionman 6991618a45
Add option for character name colors in chat & move coloration to clientside (#24625)
* Adds option to disable character names in chat/speechbubbles

* Moved the coloring of names to clientside

* Move string functions to SharedChatSystem to avoid duplicate code in SpeechBubble.cs

* Changed to be put under Accessibility section

* Cache CVar

(cherry picked from commit 247be5b5c770261544f4e468ea09422efb0f7028)
2024-02-18 22:52:19 +01:00
Psychpsyo 3c2f10a9c0
Screen Shake Intensity Slider in Accessibility Settings (#24749)
* Reduced motion toggle disables screen shake

* Actually, screen shake is its own slider instead

* Cache screen shake intensity cvar

(cherry picked from commit ba0ca39a7ad5ceef2ae0582e13be5044e6f0a5f7)
2024-02-08 12:27:11 +01:00
deathride58 6af522df55
Blindness rework - damaged eyes are now a stylized simulation of legal blindness (#23212)
* blindness rework - damaged eyes now simulate legal blindness

* hEY THATS FOR DEMONSTRATION PURPOSES ONLY AAA

* attributions

* makes eyeclosecomponent adminbus compatible

* useshader(null)

(cherry picked from commit aa6645c8e956be6abfffb58b43e67f479c45f962)
2024-01-26 21:27:55 +01:00
metalgearsloth 6cfbdc6a4e
Add UI click sounds (#22410)
* Add UI click sounds

* tweaks

* Significant cleanup

* Audio options and numerous fixes

* Fix the remaining UI elements

* new click sound

---------

Co-authored-by: Kara <lunarautomaton6@gmail.com>
(cherry picked from commit 4023134cf0536d36dd1d685189e8b1ee6c004d81)
2024-01-22 20:59:16 +01:00
Nemanja c065f42b4f
Move HUD options to general options tab (#22884)
(cherry picked from commit 06a663d3ab525d0317e4f4c7803014e4afad9d79)
2024-01-22 18:24:38 +01:00
Debug 18f0af1f68
Implement gridinv, proper (#703)
* Implement gridinv, 1500 squashed commits :elp:

* Me when

* Linter errors

* Fix katana belts
2024-01-21 19:58:28 +01:00
Debug 93b827464f Update MiscTab.xaml.cs 2023-12-16 20:42:50 +01:00
Vasilis c6d1b0684c Add generic settings tab and move a bunch of settings over (And add the ability to toggle Discord RPC) (#22430) 2023-12-16 20:13:06 +01:00
metalgearsloth 5b1081905c Add audio multipliers back (#22260) 2023-12-16 19:36:16 +01:00
metalgearsloth d864ad7de8 Make audio sliders use gain not volume (#21984) 2023-12-16 19:36:15 +01:00
deathride58 d5254d41bd Fancy speech bubbles - Names over speech bubbles, and 1:1 chat parity for emotes and LOOC! (#21999) 2023-12-16 19:16:53 +01:00
metalgearsloth b1ee2d48ff Unrevert audio (#21330)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-12-02 20:16:36 +01:00
Nemanja 7eef08d1c0 Minimalist Action Bar (#21352) 2023-11-19 22:07:42 +01:00
Vasilis 698b2a9749 LOOC will appear on top of your head (#21514)
* Oh well

* Minor fixing up

* HOLY BINGLE I DID IT

* TOGGLE!
2023-11-12 20:51:28 +01:00
Keiku fb9123885c Add checkbox for toggle walking (#20926)
Co-authored-by: onoira <onoira@psiko.zone>
LGTM!
2023-10-20 15:30:21 +02:00
Debug fd2cc8570d
Sync master up to 1/10 (#74)
* Automatic changelog update

* Make NPC names proper nouns & fix some genders (#20534)

* Proper names & genders

* Uppercase proper names

* Make Smile female

* fix bingus wrinkly head (#20531)

* rouny meat and steak (#20526)

* lost friendship flavor

* add rouny steak

* rouny special meat

* rouny meat textures

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Automatic changelog update

* Wearable Wet Floor Sign and 'Janitorial Suicide Vest' (#20311)

* Explosive wet floor sign & janitorial suicide vest

* fix attributions

* Remove name & desc from explosive wet floor sign

* Make wet floor sign chameleonable

* Automatic changelog update

* Minor slippery stuff (#20535)

* Update submodule to 162.2.0 (#20570)

* Predicted armor (#20560)

* clean up some lines in smile the slime prototype (#20552)

* Revert "Use full file path for temp replays (#19002)" (#20545)

* Add EyesGlasses into ClothesMate (#20523)

* Automatic changelog update

* Fix Punpun crew monitor sensor (#20484)

* Automatic changelog update

* EasyPry airlocks for arrivals. Now also prying refactor I guess (#19394)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Make arcades hackable again (#20555)

* Automatic changelog update

* Health alert tweaks (#20557)

* Automatic changelog update

* Add active and ended game rule components, generic TryRoundStartAttempt and minPlayers field (#20564)

* Improve active game rule querying, add generic try round start attempt method, move minPlayers to GameRuleComponent

* Nukeops todo and cleanup

* Remove Active field

* Add EndedGameRuleComponent

* bartender suit (#20521)

* give me a drink bartender

* guh

* aARG

* Necropolis and mine walls (#20578)

* Automatic changelog update

* archaic accent tweaks (#20567)

* Automatic changelog update

* Add confirmation to kick and respawn in the admin player actions panel (#20542)

* Remove windows-latest CI runs, remove unused build-test-release.yml (#20540)

* Change .editorconfig to keep existing attribute arrangement (#20538)

* Automatic changelog update

* Catch replay start and end errors on round restarts (#20565)

* Update trivial components to use auto comp states (#20539)

* Fix role unbans not applying in real time (#20547)

* Disable AHelp buttons when no player is selected, update button styling (#20568)

* Automatic changelog update

* Added a toggle fullscreen button (default F11) (#20272)

* Added a toggle fullscreen button (default F11)

* Removed un-needed comments

* Review Requested Changes

* Fixed Acidental Spacing Change

* bwoink, removed extraneous code

* nothing, litterally

* Automatic changelog update

* Fix not networking markings (#20588)

* Automatic changelog update

* Update RobustToolbox to v162.2.1 (#20590)

* Automatic changelog update

* Glorfcode (force say on damage/stun/crit) (#20562)

* Automatic changelog update

* Fix AHelp progressively showing more AHelp panels (#20591)

* Automatic changelog update

* caninsert entitystorage tweaks (#20589)

* Automatic changelog update

* Fix mapping actions crashing on load (#20592)

* Fix loading a map with a ThirstComponent crashing the game (#20594)

* Fix electrocution displaying real name of disguised players (#20603)

* Organ fixes (#20488)

* Automatic changelog update

* Kettle medical rework (#20435)

* Initial try at medical rework for kettle

* Re-add decal decorations to Kettle's medical

* Add more lockers to kettle's med

* Actually upload kettle's map, not its proto

* Automatic changelog update

* Added blocked visuals to volumetric pump (#20610)

* Automatic changelog update

* Move TimedDespawn to engine (#20515)

* Update submodule to 163.0.0 (#20616)

* Remove v0.1 version number from local main menu screen (#20617)

* Remove cloneData parameter from AutoNetworkedField (#20596)

* Update submodule to 164.0.0 (#20618)

* fix cognizine ghost role (#20632)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Automatic changelog update

* Move ID layer one pixel to correct alignment (#20630)

* Update nukie hardsuit descriptions (#20529)

* Make holofans destructable (#20445)

* Automatic changelog update

* bowl is open (#20453)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Add TestPair.WaitCommand() (#20615)

* Rename ThreatPrototype and mark fields as required (#20611)

* Adjust hard bomb shape (#20608)

* dragon refactor, objectives and use GenericAntag (#20201)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Automatic changelog update

* Added generic empty liquids tank (#20563)

* Move view variables verb to the top of the list with no category and localize it (#20546)

* saltern update (#20325)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Fix followers leaking (#20643)

* Add Winter Boots (#20622)

* add

* fix prototype

* Add QM mantle (#20621)

* add

* fix prototype

* Automatic changelog update

* Slime mobs breathe nitrogen and resprite their organs (#20577)

* Slimes breathe nitrogen and resprite their organs

* ups

* mmm

* Automatic changelog update

* Fix the new lizard horn's consistency + issue (#20620)

* fix

* add

* Revert "add"

This reverts commit a054a3204a8f185a94ceb80b1bd3bc9f30423711.

* Add RandomHumanoidAppearance component to for space ninjas (#20605)

* Automatic changelog update

* Space cat breathes space (#20550)

* Space cat breathes space

Made Space Cat lungs ROBUST

* Made Space Cat's lungs ROBUST 2.0

* Automatic changelog update

* Wide anomaly locator (#20581)

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* add textures

* fix encoding

* fix 2

* Automatic changelog update

* Fixed Telescopic Shield Lighting (#20650)

* Fixed Telescopic Shield Lighting Bug fix #20199

* no need for these at all

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Automatic changelog update

* Add a special hardsuit for nukie medic (#20471)

* Automatic changelog update

* Carry over other mutations when doing species mutation (#20551)

* Automatic changelog update

* Add Spanish accent to poncho and sombrero (#20377)

---------

Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com>
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: ravage <142820619+ravage123321@users.noreply.github.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
Co-authored-by: LEVELcat <68501903+LEVELcat@users.noreply.github.com>
Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com>
Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: Doru991 <75124791+Doru991@users.noreply.github.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: Skarletto <122584947+Skarletto@users.noreply.github.com>
Co-authored-by: NULL882 <104377798+NULL882@users.noreply.github.com>
Co-authored-by: lunarcomets <140772713+lunarcomets@users.noreply.github.com>
Co-authored-by: Miro Kavaliou <miraslauk@gmail.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: Kacper Urbańczyk <kacperjaroslawurbanczyk@gmail.com>
Co-authored-by: TsjipTsjip <19798667+TsjipTsjip@users.noreply.github.com>
Co-authored-by: daerSeebaer <61566539+daerSeebaer@users.noreply.github.com>
Co-authored-by: Fluffiest Floofers <thebluewulf@gmail.com>
Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com>
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
Co-authored-by: drteaspoon420 <87363733+drteaspoon420@users.noreply.github.com>
Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com>
Co-authored-by: Nim <128169402+Nimfar11@users.noreply.github.com>
Co-authored-by: Kacper Urbańczyk <mikrel071204@gmail.com>
Co-authored-by: Tox Cruize <141375638+TexCruize@users.noreply.github.com>
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: Michael Cu <43478115+michaelcu@users.noreply.github.com>
2023-10-03 14:15:46 -05:00
Leon Friedrich cd8e4303a2 Improve `vv /c/enthover` and add keybind (#20127) 2023-09-27 21:59:12 +02:00
c4llv07e 2074e8b7f7 Fix hud theme selection (#19106)
* Fix hud theme selection

Signed-off-by: c4llv07e <kseandi@gmail.com>

* Remove iterator indexing in the theme configuration

Signed-off-by: c4llv07e <kseandi@gmail.com>

---------

Signed-off-by: c4llv07e <kseandi@gmail.com>
2023-09-27 21:59:12 +02:00
metalgearsloth 68480af109
Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
metalgearsloth 0c83642c5a
Add ambient music (#16829) 2023-05-29 10:44:11 +10:00
08A 3f93b11e4a
Add shortcut to flip for construction menu (#14152)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-05-15 14:13:24 +10:00
Artjom a2bf2207a2
New indicators for combat mode (#15427)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-05-06 15:06:42 +10:00
Vasilis The Pikachu e4dced38fc
Add looc and emote focus binds (#15588) 2023-04-29 16:15:42 +10:00
metalgearsloth e98113c71e
Add scroll zooming for admins and ghosts (#14061)
* Add scroll zooming for admins

* Bunch of work

* Kinda better kinda worse scrolling

* shared code

* nyoom

* house md

* Fixes

* Log spam

* Fixes

---------

Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2023-04-22 04:26:41 -06:00
ShadowCommander 3b21421ef1
Add EscapeContext keybind (#15301)
* Add EscapeContext

Escape context input closes windows if there are any open. If there are not any windows it opens the game menu.

* Add fluent for Escape Context

* Move EngineContext keybind to content

* Readd WindowCloseAll

* Fix EscapeContext not opening the game menu after using WindowCloseAll

WindowCloseAll does not clear the CloseRecentWindowUIController.recentlyInteractedWindows, which caused HasClosableWindow to return true because the list still had items.

Changed HasClosableWindow to check if windows in the list are still open and clear them if they aren't.

* Clean up EscapeContextUIController
2023-04-13 18:10:44 -07:00
Skye 405ea8ae49
Rebindable menu + move menu to default F10 (#15287)
* Rebindable menu + move menu to default f11

* Moved to F10

* Specify which menu gets toggled by the EscapeMenu button

---------

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2023-04-10 20:40:07 -07:00
Skye af34c497c2
UI: Close window hotkeys (#15227) 2023-04-08 19:19:32 -07:00
Leon Friedrich 43f71aaee6
Rename cvars (#14001) 2023-02-12 16:51:21 +00:00
Visne c6d3e4f3bd
Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Leon Friedrich 22d72f56b5
Guidebook Revival (#13320)
* Fix some bugs in stations and do a little cleanup.

* Begin backporting the guidebook.

* wow that's a lot of work.

* More work, gives the monkey some more interactions.

* disco monkye.

* monky

* jobs entry.

* more writing.

* disco

* im being harassed

* fix spacing.

* i hate writing.

* Update Resources/Prototypes/Entities/Mobs/NPCs/animals.yml

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>

* builds again

* a

* pilfer changes from AL

* fix and remove unused code

* pilfer actual guide changes from AL

* localization

* more error logs & safety checks

* replace controls button with command

* add test

* todos

* pidgin parsing

* remove old parser

* Move files and change tree sorting

* add localization and public methods.

* Add help component/verb

* rename ITag to IDocumentTag

* Fix yml and tweak tooltips

* autoclose tooltip

* Split container

* Fancier-tree

* Hover color

* txt to xml

* oops

* Curse you hidden merge conflicts

* Rename parsing manager

* Stricter arg parsing

tag args must now be of the form key="value"

* Change default args

* Moar tests

* nullable enable

* Even fancier tree

* extremely fancy trees

* better indent icons

* stricter xml and subheadings

* tweak embed margin

* Fix parsing bugs

* quick fixes.

* spain.

* ogh

* hn bmvdsyc

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2023-01-16 02:42:22 -06:00
Pieter-Jan Briers 584921b423
Move NetBufferSize override hack to integration tests specifically (#12795) 2022-12-20 14:25:03 -08:00
theashtronaut 2856213c80
Add lobby music volume slider (#12153) 2022-11-04 11:15:37 +11:00
Leon Friedrich 0dd60bb6a7
Add new PVS options slider (#12146) 2022-10-26 14:19:11 +11:00
Flipp Syder a3dafd88dc
Oldchat (#11913)
* attempt at moving MainViewport to UIWidget

* oldchat (prototype)

* separate oldchat and default ss14 HUD into their own files

* restores original default game screen logic and adds that logic into separated chat game screen

* hand reloading, several tweaks to port oldchat to main ss14 branch

oldchat is currently not selectable

* screen type cvar, gameplay state screen reloading/loading

* reload screen on ui layout cvar change

* fixes up basic reloading (HUD switching is still very bad)

* some UI widget reloading for main UI screen switching

* alert sync on screen change

* inventory reload

* hotbar margin fix

* chat bubbles above viewport

* whoops

* fixes ordering of speech bubble root

* should fix the chat focus issue (at least in-game, not lobby yet)

* should fix up the lobby/game chat focus

* fixes chat for lobby, turns lobby into a UI state

* viewport UI controller

* viewport ratio selection

* whoops

* adds the /tg/ widescreen ratio

* removes warning from inventory UI controller, adds background to separated chat game screen's chat portion

* menu button reload

* unload menu buttons only from gameplay state shutdown

* bugfix

* character button fix

* adds config options for viewport width/UI layout

* variable naming changes, get or null instead of get to avoid exceptions

* moves entity system get into controller
2022-10-17 17:13:41 -05:00
Jezithyr 571dd4e6d5
Hud refactor (#7202)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: Jezithyr <jmaster9999@gmail.com>
Co-authored-by: Jezithyr <Jezithyr@gmail.com>
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com>
Co-authored-by: wrexbe <wrexbe@protonmail.com>
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
2022-10-12 10:16:23 +02:00
metalgearsloth 77a4a71ae0
Update use secondary hotkey (#11592) 2022-09-29 16:06:34 +10:00
metalgearsloth f51248ecaa
Melee refactor (#10897)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-09-29 15:51:59 +10:00
wrexbe dc8cc81137
More minor UI refactor stuff (#11287) 2022-09-14 20:42:35 -07:00
wrexbe 018a96ee88
Merge more UI refactor stuff (#11277)
* Changelog+options ui controller
* Sandbox UI controller
* Escape menu UI controller
2022-09-14 14:34:48 -07:00