Kevin Zheng
548b6f4368
Split up atmos speedup from heat scaling ( #22372 )
2023-12-16 19:58:19 +01:00
Kevin Zheng
b4802757c2
Add atmos time compression ( #21954 )
...
Add atmos.speedup which is effectively a atmos-only time compression
CVar. This adjusts heat capacities and transfer rates to effectively
globally speed up the time constants of atmos.
This allows faster response to heating/cooling changes and faster
cleanups (by buffing scrubbers, pumps, and everything else) that is
tunable through one global time compression CVar.
It also achieves this without any thermodynamic unsoundness.
2023-12-16 19:56:01 +01:00
KP
27d2da6fa2
Prevent pacified players from throwing dangerous stuff ( #22268 )
2023-12-16 19:56:01 +01:00
Nemanja
f3f3dcff8b
artifact crusher ( #22301 )
2023-12-16 19:56:00 +01:00
metalgearsloth
fbabc7dd72
Don't apply toggleclothing in state handling ( #22347 )
...
Wasn't sure where to put it but this seems least likely to break stuff.
2023-12-16 19:56:00 +01:00
Flareguy
936c267e89
Document why tile ripping was disabled upstream ( #22315 )
2023-12-16 19:52:49 +01:00
metalgearsloth
82307ae4bf
Revert "Shuffle body container subs slightly ( #21084 )" ( #22339 )
...
This reverts commit eb49ad11ba .
2023-12-16 19:52:33 +01:00
metalgearsloth
2873147b3e
Shuffle body container subs slightly ( #21084 )
2023-12-16 19:48:34 +01:00
metalgearsloth
89416b9bdf
Audio fixes ( #22324 )
2023-12-16 19:48:34 +01:00
deltanedas
b26c98685b
make syndie bag and rigs explosion resistant ( #22088 )
...
* remove empty file real
* support explosion resistance for non-worn things
* remove redundant entitystorage resistance
* port entitystorage optimisation to apply for everything with 100% resistance
* add explosion resistance for bag contents
* make thing reusable
* add resistance to chest rig too
* medical chest rig too
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-12-16 19:48:30 +01:00
metalgearsloth
b99ebcf56b
Turn arrivals into a planetmap ( #21777 )
2023-12-16 19:47:53 +01:00
Nairod
da901e84cd
Welder Blindness Effect Increase ( #22304 )
2023-12-16 19:39:25 +01:00
Pieter-Jan Briers
33e3e8b321
High-latency DB testing stuff ( #22282 )
2023-12-16 19:39:24 +01:00
Morb
5cb0fb4295
Fix set target zoom data field for ContentEye ( #22292 )
2023-12-16 19:37:31 +01:00
chromiumboy
66b5437d81
Crew monitor revisit ( #22240 )
2023-12-16 19:37:30 +01:00
Leon Friedrich
9e92cea268
Stop terminating entities from being removed from containers ( #22232 )
2023-12-16 19:37:30 +01:00
Nemanja
3a31b5e94b
Set enabled on RadiationSourceComponent to true by default ( #22259 )
2023-12-16 19:36:15 +01:00
metalgearsloth
d864ad7de8
Make audio sliders use gain not volume ( #21984 )
2023-12-16 19:36:15 +01:00
Nemanja
f2c9f4042d
Experimental Anomaly Vessel ( #22233 )
...
* experimental anomaly vessel
* sprote changes
2023-12-16 19:34:18 +01:00
Whisper
eb76e3d300
Rat king fixes + buffs ( #22247 )
...
* fix minor typo
* add doafter range
* increase miasma release
2023-12-16 19:33:20 +01:00
Leon Friedrich
e5f07dec03
Fix inventory enumerator resolve error ( #22227 )
2023-12-16 19:30:06 +01:00
Leon Friedrich
485d658bd1
Inventory slot enumerator rejig ( #21788 )
2023-12-16 19:30:03 +01:00
deltanedas
f78449cbec
fix explosion resistance ( #22224 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-12-16 19:28:58 +01:00
Nemanja
94c3a7019d
Mirror speed penalty for worn duffels and hardsuits when in-hand ( #22168 )
...
* Add speed penalty for holding hardsuits and duffels
* just inherit from ClothingSpeedModifier
* comment godo
2023-12-16 19:28:55 +01:00
Nim
6c7fd94193
Space cobra 1.1 ( #20298 )
...
* space cobra again
* didn't see
* fix
* Dirty
* space spider
* license
* component
* sprite update
* visibility
* fix
* fix visibility
2023-12-16 19:27:09 +01:00
metalgearsloth
5e51318545
Fix toggleable helmets ( #22195 )
2023-12-16 19:24:44 +01:00
deltanedas
9ba2a62f7b
medibot fixes and refactoring ( #21852 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-12-16 19:24:43 +01:00
Henry
01fccca196
Disposals chute make it go splat ( #20848 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-12-16 19:24:01 +01:00
DrSmugleaf
9327ee587a
Add public methods to relay inventory events ( #22165 )
2023-12-16 19:23:07 +01:00
metalgearsloth
6ac29b32a8
Predict helmet toggles ( #22089 )
2023-12-16 19:23:00 +01:00
Tom Richardson
3501b01957
Add water cups to water coolers ( #22073 )
...
* add water cup bin to water cooler
* Fix punctuation, and add proper components/tags on init
* I forgor and refactoring event construction
2023-12-16 19:21:30 +01:00
ForestNoises
43c9482a99
Action Cooldowns Reset on Rejuvenate ( #22149 )
...
* ActionComponents subscribe to RejuvenateEvent, resets cooldowns
* forgo a line
* Update Content.Shared/Actions/SharedActionsSystem.cs
Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com>
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com>
2023-12-16 19:20:12 +01:00
brainfood1183
68e05fcb9d
Banana Clown Outfit ( #22068 )
...
* Banana Clown Outfit
* Update SkatesComponent.cs
2023-12-16 19:18:41 +01:00
deathride58
d5254d41bd
Fancy speech bubbles - Names over speech bubbles, and 1:1 chat parity for emotes and LOOC! ( #21999 )
2023-12-16 19:16:53 +01:00
Repo
a3e93e0866
Fix conveyors to allow doors to close over top ( #22117 )
2023-12-16 19:15:39 +01:00
Chronophylos
e766ff49c8
localize damage type in armor examine description ( #21807 )
...
* localize damage type in armor examine description
* format
* change translation
* add missing strings
2023-12-16 19:13:50 +01:00
Vyacheslav Kovalevsky
e4ec612f62
Add gas tanks throw damage ( #20035 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-12-16 19:13:50 +01:00
Nemanja
8477c58958
nerf roller skates, buff speed boots ( #22097 )
2023-12-16 19:13:08 +01:00
PixelTK
099858480c
Editable "NeedsHands" for SharedPullerComponent using SharedPullingStateManagementSystem ( #21960 )
...
* Editable "NeedsHands" for SharedPullerComponent
* is { get; set; } better?
* Waiter, waiter! There's a worm in my access!
They call me the worst clown there is.
* Get the comp to dirty.
2023-12-16 19:12:02 +01:00
VMSolidus
6730a4f189
Harpy Rebalance & Content Update 2 ( #499 )
...
* Harpy Rebalance
* Update meta.json
Signed-off-by: VMSolidus <evilexecutive@gmail.com>
* Update harpy.yml
Signed-off-by: VMSolidus <evilexecutive@gmail.com>
* revert piercing and also revert felinid melee by request
---------
Signed-off-by: VMSolidus <evilexecutive@gmail.com>
2023-12-06 21:10:49 +01:00
Ygg01
089398d256
Nyano port of digging ( #400 )
...
* Velcroboy changes
* Fix compilation errors
* Fix borked path
* Fix
* Moved to shared, fixed some problems with code
* Cleanup
* Fix paths
* Fix
* Move files around
* Moved DiggingSystem to Server
2023-12-06 16:58:00 +01:00
Bakke
003f262562
Bring back the prisoner role ( #511 )
...
* Revert "Removes Prisoner selection from maps (#262 )"
This reverts commit d73f485fa2 .
* Fix alwaysUseSpawner, add DesiredSpawnPointType
Prisoners are now forced to spawn in the prison again.
* Updated map prototypes for prisoner
Yaaay, we love confinement!
* Update asterisk.yml
Add a drain to the cell area :trollface:
---------
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com>
2023-12-06 16:54:36 +01:00
Bakke
a29c36d9bc
Prevent shooting while inside a duffelbag ( #510 )
...
Anyone shoved into a duffelbag gets an ItemComponent. This denies anyone
with an ItemComponent from shooting a gun.
2023-12-06 16:54:05 +01:00
Debug
e829b13651
Update SharedMaterialReclaimerSystem.cs ( #503 )
...
Signed-off-by: Debug <49997488+DebugOk@users.noreply.github.com>
2023-12-03 00:58:58 +00:00
coolmankid12345
5a2942690c
Ghetto Mindshield Icon ( #20958 )
...
* Looks like shit frfr
* White for sure
* New icon
---------
Co-authored-by: coolmankid12345 <coolmankid12345@users.noreply.github.com>
2023-12-02 20:35:40 +01:00
zero
dacd620ca7
Add sounds when inserting/missing into a disposal ( #22077 )
2023-12-02 20:35:40 +01:00
DrSmugleaf
f79746e016
Fix RoundToLevels not working with an even amount of levels if the threshold is the same ( #21863 )
2023-12-02 20:35:39 +01:00
zero
04315f743f
Sort reagent prototypes for solutions ( #22049 )
2023-12-02 20:35:37 +01:00
Rainfey
3d7376d421
Fix chameleon changing ID card metadata ( #21998 )
...
Co-authored-by: Rainfall <rainfey0+git@gmail.com>
2023-12-02 20:33:26 +01:00
metalgearsloth
e8cf316c50
Fix getting stuck on tables ( #21981 )
2023-12-02 20:28:13 +01:00