* verb category
* voltage toggle comp
* move stuff
* add simple prototype
* implement verb action
* switch expression
* fixed the node not updating
* charge the battery
* fixed battery not charging
* spawn on battery level system
* finally works
* swap commentary position
* can only anchor the extractor on the station
* popup message for trying to anchor outside of station
* default placement for unanchored version
* ops
* fix body type
* commentary
* update visuals of power consumer
* add custom sprite
* fix light layer not changing
* xenoborg circuit
* fix xenoborg circuit
* add tag
* add hand to hold xenoborg circuits
* move to material
* add xenoborg circuit material
* add recipe to mothership core
* add a hand to hold circuits to the mothership core
* to not confuse
* update
* ops
* another ops
* update mothership
* update guidebook
* update values
* more info
* fix stack
* can store xenoborg circuits
* description
* also update description
* circuit -> crytal
* not modified from anything
* update description
* Revert "update mothership"
This reverts commit 84974c56afadac2a99ed2a166244a668d83fff48.
* update empty label
* small update to sprite
* not necessary code
* remove empty line
* color
* make it explode when destroyed
* change values
* update sprite
* update sprite
* make it eletrified
* flavor text
* simplify to only use charge
* subscribe to event
* new line
* remove popup
* no need for the setter
* no longer networked
* feedback popups
* Minor tweaks
* better to understand
* better now?
---------
Co-authored-by: beck-thompson <beck314159@hotmail.com>
* add rule filter to feedback popup
* fix the dependency
* simplify
* remove this
* deny popups with rules
* missed here
* new parameter
* the server handles the specific feedback prototypes
* fix logic
* active > added
* minor fixes
* not needed anymore
* now it should be back
* not needed
* cleaning
* create system
* forgot to remove this
* also remove this
* add a I
* remove old feedback popups
* doesn't actually fix it
* maybe this time?
* oh well
* use whitelists
* use gamerule added
* update fix comment
* simplify
* old commentary
* default false
* add blacklist option
* fix helper functions
* remove commentary
* who needs those
* orks hates linq
* not needed
* Change linq into foreach
* remove unwanted popups for next rounds
---------
Co-authored-by: beck-thompson <beck314159@hotmail.com>
Fixed redundant bar signs
* Fixes the extra bar sign popups bug introduced in #42364
by making BarSignBUI use CreateWindow
* Fixes bar signs placed from Entity Spawn Window
* Holosigns now spawn facing player direction
* Holosigns face south
* Snap holosign to grid and attach to clicked entity
* Back to setting local rotation to zero
* No need to snap to grid
* rifts
---------
Co-authored-by: ScarKy0 <scarky0@onet.eu>
* Add TriggerOnRot Component, and related systems and events
* Move around components and events to proper namespaces
* Improve TriggerOnRotComponent Comment
* fix a bunch of imports
* Change BeginRottingEvent to a ByRefEvent record
---------
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
* new lizard laugh
* typo
* replaced sound with alternative lizard_happy.ogg
adjusted attributions.yml
* Update attributions.yml
Since my friend uses Logic Pro X commercially and paid for
the license, he can freely use the provided samples in his own audio
projects. The resulting lizard_happy.ogg is a combination of multiple
samples transformed to achieve the correct sound, using an original
lizard laugh as reference.
* Add source link for lizard_happy.ogg attribution
Added source information for lizard_happy.ogg.
* update sound
* wtf is a laser raptor
---------
Co-authored-by: Velken <8467292+Velken@users.noreply.github.com>
Co-authored-by: ScarKy0 <scarky0@onet.eu>
* Non-obsoletion warnings as errors in Release.
* Add two other obsoletions related to collection expressions.
These are not present in the codebase, but may become so in the future.
* Exempt NU1903 so the project can't mysteriously stop building.
* Fix some FULL_RELEASE mistakes.
* diff fix
* Resharper caught this one. Note to self: Wire up resharper to CI in another PR.
* Added Emp interaction with Bar Sign
There was already content for emp bar sign but no support for it.
This adds the interaction with emps to make bar signs EmpDisabled.
* Emp BarSigns stylistic change
* Fixed redundant bar signs
Fixes the extra bar sign popups bug introduced in #42364
* Block bar sign UI when emped
* Revert "Fixed redundant bar signs"
This reverts commit 23168bb503bcf267ac553eff9ac9674bf28adb4b.