LordCarve
cd0b4082bd
Unify `Content`'s `EntitySystem` logging ( #26216 )
...
Use Log with generated sawmill name rather than explicitly named one for all non rule-based Content EntitySystems.
(cherry picked from commit eeaea6c25b496106eb741e93738f2ab8503949ba)
2024-03-23 23:51:39 +01:00
LordCarve
d2869e92df
Fix anomaly decay logs ( #26180 )
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Fix anomaly decay logs (#26122 )
(cherry picked from commit d8a7b33b43cd9b0e241dc189653cbd4cf4c49086)
2024-03-17 15:11:11 +01:00
Pieter-Jan Briers
e7a3b82a8d
Use new ComponentPauseGenerator ( #25183 )
...
Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.
(cherry picked from commit e00f74505c62310bd15aeaba8d6530f648397074)
2024-03-07 00:57:05 +01:00
Pieter-Jan Briers
ccea85136b
Random spontaneous cleanup PR ( #25131 )
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* Use new Subs.CVar helper
Removes manual config OnValueChanged calls, removes need to remember to manually unsubscribe.
This both reduces boilerplate and fixes many issues where subscriptions weren't removed on entity system shutdown.
* Fix a bunch of warnings
* More warning fixes
* Use new DateTime serializer to get rid of ISerializationHooks in changelog code.
* Get rid of some more ISerializationHooks for enums
* And a little more
* Apply suggestions from code review
Co-authored-by: 0x6273 <0x40@keemail.me>
---------
Co-authored-by: 0x6273 <0x40@keemail.me>
(cherry picked from commit 68ce53ae17985876d6d112b764b2144964a9f42e)
2024-02-18 23:02:29 +01:00
metalgearsloth
2a839fcb94
Remove obsolete transform call ( #24217 )
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* Remove obsolete transform call
Shrimple PR also fixed bad flatpack call that would break on non-standard tilesizes.
* Update calls
* weh
(cherry picked from commit 52808694e0a479c162930a0aae20e91b68bc67a4)
2024-02-08 12:23:11 +01:00
Ed
86a9930c71
Anomaly bug fix ( #24783 )
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fix
(cherry picked from commit 884a5441202dfbfe715460d3cea76ebf0dbcc550)
2024-02-08 12:04:53 +01:00
Ed
bee2b77eeb
Gravity anomaly rework ( #24452 )
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* balance
* gorilla gauntlet fix
* magboots update
* some more buff
* randomwalk speed scales with severity
* nerf
* content
* Revert "content"
(cherry picked from commit a923beb21bf1cd3df2d77d2b8c6b55b4f4d50a87)
2024-01-28 00:33:39 +01:00
Ed
9f8b6d7df7
Rock and Meat anom rework (try 2) ( #24449 )
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* rework
* bruh
* all fixed
* balance
* bb
* Update TileAnomalySystem.cs
* Update EntityAnomalySystem.cs
* spawn on shutdown variant
* fix entites, fix DataRecord
* fix some review
* god forgive me
* oh fuck wrong brench
* Revert "oh fuck wrong brench"
This reverts commit c81f57f7830c8e55fd47982500c57281af40b0dc.
(cherry picked from commit de9d7aed17f3fa5fe5bf43bea07e4ca07908d528)
2024-01-28 00:32:17 +01:00
Ed
746db6552b
Revert "Start rebalancing anomalies - Rock and Flesh anomaly reworked" ( #24448 )
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(cherry picked from commit 05a7eb07c27a0304285a4c8ef5f1e5b6bdd566a9)
2024-01-27 23:50:29 +01:00
Ed
7c72be35f8
Start rebalancing anomalies - Rock and Flesh anomaly reworked ( #24381 )
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* rework
* bruh
* all fixed
* balance
* bb
* Update TileAnomalySystem.cs
* Update EntityAnomalySystem.cs
(cherry picked from commit b02c211e2f22a10901fa57a5c76a625be8be4a3d)
2024-01-27 23:50:26 +01:00
Ed
378b1199ac
The glowing forest anomaly ( #24351 )
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* sans
* Papyrus
* add to game
* tweak stick
* fixes
* Update Resources/Prototypes/Entities/Objects/Misc/kudzu.yml
Co-authored-by: Kara <lunarautomaton6@gmail.com>
* Update Resources/Prototypes/Entities/Structures/Specific/Anomaly/anomalies.yml
Co-authored-by: Kara <lunarautomaton6@gmail.com>
---------
Co-authored-by: Kara <lunarautomaton6@gmail.com>
(cherry picked from commit b3b64e6cf29f313a9782fb95ae8727f907b1836a)
2024-01-27 23:36:10 +01:00
metalgearsloth
e9cab233ed
Revert "Revert "Electric anomaly rework"" ( #23549 )
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Revert "Revert "Electric anomaly rework" (#23546 )"
This reverts commit 9acbe38e5348c36e1f61287e9e489ac7dcaeacf6.
(cherry picked from commit 7c66bebbef2f7192beca2d877fba2c084140711a)
2024-01-26 21:41:50 +01:00
Emisse
cc4c42ba26
Revert "Electric anomaly rework" ( #23546 )
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Revert "Electric anomaly rework (#23173 )"
This reverts commit 05ee6eb30812271d903c5dc6ff8b46f08281ba73.
(cherry picked from commit 9acbe38e5348c36e1f61287e9e489ac7dcaeacf6)
2024-01-26 21:41:47 +01:00
Ed
9b3a1b7c37
Electric anomaly rework ( #23173 )
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* add content
* remove using
* update
* Update ElectricityAnomalyComponent.cs
* 2-5 lightnings
* tweaks
* remove tesla comment (sorry)
(cherry picked from commit 05ee6eb30812271d903c5dc6ff8b46f08281ba73)
2024-01-23 22:51:56 +01:00
Nemanja
850e75a073
GORILLA Gauntlets ( #23012 )
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* GORILLA gauntlets
* oh shit this too
(cherry picked from commit 9bd03824ac863cb4d87bfc984dcc163b84926649)
2024-01-22 18:47:45 +01:00
Kara
276af8dc9b
Explosion SFX juicing + higher persistence ( #22544 )
2023-12-16 20:31:21 +01:00
metalgearsloth
b1ee2d48ff
Unrevert audio ( #21330 )
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-12-02 20:16:36 +01:00
metalgearsloth
52104a45c1
Revert Arch testmerge 2 ( #21901 )
2023-12-02 19:05:12 +01:00
metalgearsloth
39ad6db5c3
Update submodule to 182.1.0 ( #21900 )
2023-12-02 19:05:11 +01:00
metalgearsloth
9741d9916c
Revert the other arch changes ( #21871 )
2023-12-02 19:05:11 +01:00
metalgearsloth
333096b19e
Content arch ( #20107 )
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Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-12-02 19:04:08 +01:00
Ed
ff0526efe0
Anomaly Synchronizer ( #20945 )
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* added textures and basic prototype without functionality
* add full functional
* finish work
* fix naming
* reduce random anomaly spawner offset
* Update AnomalySystem.Vessel.cs
* Update SharedAnomalySystem.cs
* Update SharedAnomalySystem.cs
* Update production.yml
* fix errors
* fix?
* Update anomaly_sync.yml
* deltanedas code fixes. Thx, deltanedas!
* git what
* fix yml
* fix yml 2
* meh, try again
* work, work, work
* fix powered checking. now component work also without ApcPowerReceiving
* now supercrit port invoke on start growing, not after explosion
fix errors
* deltanedas fix pack 1
* Update AnomalySynchronizerComponent.cs
2023-11-12 20:45:19 +01:00
KISS
5dc4cb3b18
Ice anomaly spawns ice underneath it ( #21227 )
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* added TileAnomalySystem to AnomalyIce
* added FloorIce for station
* created ice crust entity to spawn under ice anomaly
* update draw depth for ice crust
* uh oh, added ice-sliding but at what cost
* resolved mispredicts
* updated sprite alpha, removed appearance component (not used)
* fixed function not reflecting event name, left datafield attributes blank, added one comment about saving data (?)
---------
Co-authored-by: Yurii Kis <yurii.kis@smartteksas.com>
2023-11-12 20:45:18 +01:00
Ed
5a976bd0f1
Anomaly Cores ( #21306 )
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* add first anomaly core
* meme
* 5 min to 10 min
fix yml
* fix
* Update doc
* no static price
2023-11-12 20:29:26 +01:00
brainfood1183
5d1182b8af
Rock Anomaly ( #20635 )
2023-10-08 19:58:49 +02:00
Debug
fd2cc8570d
Sync master up to 1/10 ( #74 )
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* Automatic changelog update
* Make NPC names proper nouns & fix some genders (#20534 )
* Proper names & genders
* Uppercase proper names
* Make Smile female
* fix bingus wrinkly head (#20531 )
* rouny meat and steak (#20526 )
* lost friendship flavor
* add rouny steak
* rouny special meat
* rouny meat textures
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Automatic changelog update
* Wearable Wet Floor Sign and 'Janitorial Suicide Vest' (#20311 )
* Explosive wet floor sign & janitorial suicide vest
* fix attributions
* Remove name & desc from explosive wet floor sign
* Make wet floor sign chameleonable
* Automatic changelog update
* Minor slippery stuff (#20535 )
* Update submodule to 162.2.0 (#20570 )
* Predicted armor (#20560 )
* clean up some lines in smile the slime prototype (#20552 )
* Revert "Use full file path for temp replays (#19002 )" (#20545 )
* Add EyesGlasses into ClothesMate (#20523 )
* Automatic changelog update
* Fix Punpun crew monitor sensor (#20484 )
* Automatic changelog update
* EasyPry airlocks for arrivals. Now also prying refactor I guess (#19394 )
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
* Automatic changelog update
* Make arcades hackable again (#20555 )
* Automatic changelog update
* Health alert tweaks (#20557 )
* Automatic changelog update
* Add active and ended game rule components, generic TryRoundStartAttempt and minPlayers field (#20564 )
* Improve active game rule querying, add generic try round start attempt method, move minPlayers to GameRuleComponent
* Nukeops todo and cleanup
* Remove Active field
* Add EndedGameRuleComponent
* bartender suit (#20521 )
* give me a drink bartender
* guh
* aARG
* Necropolis and mine walls (#20578 )
* Automatic changelog update
* archaic accent tweaks (#20567 )
* Automatic changelog update
* Add confirmation to kick and respawn in the admin player actions panel (#20542 )
* Remove windows-latest CI runs, remove unused build-test-release.yml (#20540 )
* Change .editorconfig to keep existing attribute arrangement (#20538 )
* Automatic changelog update
* Catch replay start and end errors on round restarts (#20565 )
* Update trivial components to use auto comp states (#20539 )
* Fix role unbans not applying in real time (#20547 )
* Disable AHelp buttons when no player is selected, update button styling (#20568 )
* Automatic changelog update
* Added a toggle fullscreen button (default F11) (#20272 )
* Added a toggle fullscreen button (default F11)
* Removed un-needed comments
* Review Requested Changes
* Fixed Acidental Spacing Change
* bwoink, removed extraneous code
* nothing, litterally
* Automatic changelog update
* Fix not networking markings (#20588 )
* Automatic changelog update
* Update RobustToolbox to v162.2.1 (#20590 )
* Automatic changelog update
* Glorfcode (force say on damage/stun/crit) (#20562 )
* Automatic changelog update
* Fix AHelp progressively showing more AHelp panels (#20591 )
* Automatic changelog update
* caninsert entitystorage tweaks (#20589 )
* Automatic changelog update
* Fix mapping actions crashing on load (#20592 )
* Fix loading a map with a ThirstComponent crashing the game (#20594 )
* Fix electrocution displaying real name of disguised players (#20603 )
* Organ fixes (#20488 )
* Automatic changelog update
* Kettle medical rework (#20435 )
* Initial try at medical rework for kettle
* Re-add decal decorations to Kettle's medical
* Add more lockers to kettle's med
* Actually upload kettle's map, not its proto
* Automatic changelog update
* Added blocked visuals to volumetric pump (#20610 )
* Automatic changelog update
* Move TimedDespawn to engine (#20515 )
* Update submodule to 163.0.0 (#20616 )
* Remove v0.1 version number from local main menu screen (#20617 )
* Remove cloneData parameter from AutoNetworkedField (#20596 )
* Update submodule to 164.0.0 (#20618 )
* fix cognizine ghost role (#20632 )
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Automatic changelog update
* Move ID layer one pixel to correct alignment (#20630 )
* Update nukie hardsuit descriptions (#20529 )
* Make holofans destructable (#20445 )
* Automatic changelog update
* bowl is open (#20453 )
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Add TestPair.WaitCommand() (#20615 )
* Rename ThreatPrototype and mark fields as required (#20611 )
* Adjust hard bomb shape (#20608 )
* dragon refactor, objectives and use GenericAntag (#20201 )
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Automatic changelog update
* Added generic empty liquids tank (#20563 )
* Move view variables verb to the top of the list with no category and localize it (#20546 )
* saltern update (#20325 )
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Fix followers leaking (#20643 )
* Add Winter Boots (#20622 )
* add
* fix prototype
* Add QM mantle (#20621 )
* add
* fix prototype
* Automatic changelog update
* Slime mobs breathe nitrogen and resprite their organs (#20577 )
* Slimes breathe nitrogen and resprite their organs
* ups
* mmm
* Automatic changelog update
* Fix the new lizard horn's consistency + issue (#20620 )
* fix
* add
* Revert "add"
This reverts commit a054a3204a8f185a94ceb80b1bd3bc9f30423711.
* Add RandomHumanoidAppearance component to for space ninjas (#20605 )
* Automatic changelog update
* Space cat breathes space (#20550 )
* Space cat breathes space
Made Space Cat lungs ROBUST
* Made Space Cat's lungs ROBUST 2.0
* Automatic changelog update
* Wide anomaly locator (#20581 )
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* add textures
* fix encoding
* fix 2
* Automatic changelog update
* Fixed Telescopic Shield Lighting (#20650 )
* Fixed Telescopic Shield Lighting Bug fix #20199
* no need for these at all
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
* Automatic changelog update
* Add a special hardsuit for nukie medic (#20471 )
* Automatic changelog update
* Carry over other mutations when doing species mutation (#20551 )
* Automatic changelog update
* Add Spanish accent to poncho and sombrero (#20377 )
---------
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com>
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: ravage <142820619+ravage123321@users.noreply.github.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
Co-authored-by: LEVELcat <68501903+LEVELcat@users.noreply.github.com>
Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com>
Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: Doru991 <75124791+Doru991@users.noreply.github.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: Skarletto <122584947+Skarletto@users.noreply.github.com>
Co-authored-by: NULL882 <104377798+NULL882@users.noreply.github.com>
Co-authored-by: lunarcomets <140772713+lunarcomets@users.noreply.github.com>
Co-authored-by: Miro Kavaliou <miraslauk@gmail.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: Kacper Urbańczyk <kacperjaroslawurbanczyk@gmail.com>
Co-authored-by: TsjipTsjip <19798667+TsjipTsjip@users.noreply.github.com>
Co-authored-by: daerSeebaer <61566539+daerSeebaer@users.noreply.github.com>
Co-authored-by: Fluffiest Floofers <thebluewulf@gmail.com>
Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com>
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
Co-authored-by: drteaspoon420 <87363733+drteaspoon420@users.noreply.github.com>
Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com>
Co-authored-by: Nim <128169402+Nimfar11@users.noreply.github.com>
Co-authored-by: Kacper Urbańczyk <mikrel071204@gmail.com>
Co-authored-by: Tox Cruize <141375638+TexCruize@users.noreply.github.com>
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: Michael Cu <43478115+michaelcu@users.noreply.github.com>
2023-10-03 14:15:46 -05:00
qwerltaz
b6da21fd3e
prevent pulse throw from throwing observers ( #19704 )
2023-09-03 21:52:11 -07:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
chromiumboy
26eb71f1eb
C.H.I.M.P handcannon redesign ( #19004 )
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* Added basic alternative fire mode system for the CHIMP
* Redesign of the CHIMP handcannon
- the CHIMP now has an internal rechargable battery (10 shots at 100% charge)
- it has three alternative fire modes, one for each particle type, that its user can easily switch between
- syndicate scientists have access to an experimental version which can also fire omega particles (4 TC)
- each particle type now has a distinct color and damage type: delta (red): heat, epsilon (green): radiation, zeta (yellow): shock, omega (purple): heat + radiation. This affects A.P.E.s as well
- CHIMP particles now do 10 damage (up from 5)
- all CHIMP particle cartridges have been removed from the game (including the syndicate omega particle ammo pack)
* Code revisions
* Code revisions
- Removed changes to particle damage and damage types
- The experimental CHIMP was removed from the syndicate uplink and replaced with an upgrade kit, which when used on a standard CHIMP will convert it to an experimental one
* Code revisions
- Added a 2 second DoAfter for applying the upgrade kit
* Fixed spelling mistake
* Update projectiles.yml
Removed commented code
* Update Content.Server/Weapons/Ranged/Systems/AlternativeFireModesSystem.cs
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
* Code revisions
- Implemented changes requested by EmoGarbage
- Removed UpgradeKitComponent in favor of using a construction graph
- Renamed AlternativeFireModesComponent.cs to BatteryWeaponFireModesComponent.cs
Textures
- Reverted omega particle to being a green color
- Epsilon particles are now a cyan color
* Added comments
* Revisions
- Moved BatteryWeaponFireModesComponent from Shared to Server
- Restricted access to this component to BatteryWeaponFireModesSystem
- Changed the CHIMP upgrade kit to a chip
- Updated the localization files to reflect this change
* Delete interaction-upgrade-kit-component.ftl
This file is no longer needed
* Update battery_guns.yml
Added new description for the experimental CHIMP
* Update battery_guns.yml
Updated experimental CHIMP description again...
* Fixed issue with ItemComponent
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2023-08-19 18:54:52 -04:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Nemanja
85f5507ce9
make pyroclastic anomaly ignition ignore line of sight checks. ( #17798 )
2023-07-03 15:35:57 -06:00
Leon Friedrich
6f76ae4720
Try fix time offset serialization issues ( #17580 )
2023-06-26 06:36:35 +10:00
Nemanja
81cff32045
bluespace love ( #17315 )
2023-06-13 19:32:03 -06:00
Nemanja
a77d280c47
Anomaly point/stability tweaks ( #17051 )
2023-06-01 17:07:20 -06:00
Nemanja
91585f5efb
Make anomalies harder ( #16760 )
2023-05-25 13:28:40 +10:00
Nemanja
a1799de4c1
Fix anomaly exceptions (Use QueueDel) ( #16524 )
2023-05-17 10:44:38 +10:00
Leon Friedrich
dca5e76430
Fix client-side log spam ( #16222 )
2023-05-08 10:37:46 +10:00
Leon Friedrich
cebf021a12
Add more anomaly logs ( #16178 )
2023-05-07 03:56:18 +10:00
metalgearsloth
f7950d07e2
Revert "Revert "Emp more effects" ( #16159 )" ( #16165 )
...
This reverts commit 0da5a78509 .
2023-05-06 11:26:04 -04:00
metalgearsloth
0da5a78509
Revert "Emp more effects" ( #16159 )
2023-05-06 20:45:49 +10:00
Slava0135
4d47562dde
Emp more effects ( #14550 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-05-06 11:38:09 +10:00
Tom Leys
cbaf61ad5e
Split FleshAnomaly into two components #16001 ( #16110 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-05-05 23:08:37 +10:00
ThunderBear2006
8951b9f26a
Ice anomaly ( #15925 )
...
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2023-05-03 11:37:33 -07:00
brainfood1183
d598ada16f
Omega Cartridges Uplink rounds for CHIMP. ( #15755 )
...
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-05-02 16:11:04 +10:00
metalgearsloth
d51d74d934
Content fixes for timeoffsets ( #15934 )
2023-05-01 14:49:25 +10:00
deltanedas
8e5183445f
emp on electro supercritical ( #15235 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-04-24 10:11:23 +10:00
Nemanja
37bc649eef
CHIMP handcannon ( #15667 )
2023-04-24 09:58:45 +10:00
Leon Friedrich
19277a2276
More DoAfter Changes ( #14609 )
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* DoAfters
* Compact Clone()
* Fix mice and cuffables
* Try generalize attempt events
* moves climbabledoafter event to shared, fixes issue with climbable target
* Fix merge (cuffing)
* Make all events netserializable
* handful of doafter events moved
* moves the rest of the events to their respective shared folders
* Changes all mentions of server doafter to shared
* stop stripping cancellation
* fix merge errors
* draw paused doafters
* handle unpausing
* missing netserializable ref
* removes break on stun reference
* removes cuffing state reference
* Fix tools
* Fix door prying.
* Fix construction
* Fix dumping
* Fix wielding assert
* fix rev
* Fix test
* more test fixes
---------
Co-authored-by: keronshb <keronshb@live.com>
2023-04-02 21:13:48 -04:00
Nemanja
d5d9046fb6
Anomaly cleanup ( #14781 )
2023-03-23 16:53:32 +11:00
metalgearsloth
46c2d1c5b4
Fix some gravity anomaly perf issues ( #14502 )
2023-03-12 16:43:28 -07:00