* Elegance Time..
* Elegance Evac & Job List Update
It's so real.
* Actual Elegance Job Slot Changes
* Potential Invalids Fix???-
* Elegance Last(?) Changes
Second to last, if not the last changes to Elegance for a good while.
We're so back!
* Oops :3
* I'm Trying
Fixed some wiring and lighting issues at the bridge.
* More changes
Ditto
* Invalids 2: Electric Boogalo
Hopefully this actually works. If not, I'm going to.. do something, for sure-
HUGE thanks to Velcro for helping me with this one!!
* Removed the paper slip from Transport.
It was causing invalid errors...
* Elegance Maints Update
Greatly improves the maintenance tunnels on the station, as wells as fixes some minor issues.
* Another Small Update
Fixed some complaints with Chemistry, the kitchen, and added some goodies to the outside of the station.
And trash. A lot of trash.
* Minor Changes
The Space View in med is so real.
Also forgot to color some pipes...
* More Tweaks
Added a toilet to Perma, among other minor changes, and some prototype file changes.
* Even More Tweaks
There were a few wiring issues, so I fixed those. Also some very minor maints updates, along side some decoration.
* Armory Changes
The entire armory got an overhaul, to sum this commit up. Not much changed other than this besides the salvage magnet's orientation.
* Changes... Again.
Fixed some minor oopsies and oversights.
I'm also calling this one the fill-in-ing. Cluttered various rooms because they were way too empty for their own good.
* Actually made the updates this time
I'm stupid, to sum this commit up...
* Epistemics Rework
COMPLETELY overhauled this fucking department. It was terrible and empty before and I hated it.
* Stupid Fucking Grille
* Botany Overhaul
Botany has received a major overhaul. I've also added late join spawn points and cryopods because I forgot to do this. Rejoice.
* Final Final Touch-ups
Real this time, I swear.
* I lied.
Who's surprised?
* Curse of EVERYTHING
God this was fucking abysmal but I DID IT
* That Fucking Thing That I Hate
* The Greening of '24
* The Christmas Update
* Update elegance.yml
* Elegance Assistants
* Head Bedroom Updates
* Elegance Hotfixes
* More hotfixes
* Elegance Review Fixed 2/?
* I'm going fucking nuts
* Update elegance.yml
* Moar...
* Update elegance.yml
* Update elegance.yml
* Added Salvage Spawns
* Review Fixes (1/3)
* Velcro's lighting fix!!
It's here!~
* Update NTES_Transport.yml
* Update elegance.yml
* Add new station: Byoin
* Fix syntax error
* Changed accented letters
* Reverted accented letters
* Removed UID's with no prototype
* Fixed failed test issue
* Minor fixes and adds to map
* Minor changes to evac and job roles
* Major edits to station to fix issues
* Foxmin found some small problems, now solved
* Complying with latest mapping standards
* Engineering rework and Velcro found some small problems, now solved
* Removed "CargoAssistant" from the map prototype file
* Re-added "Cargo Assistant" to map prototype file
* More minor edits
* Fix evac shuttle file location
* Last minor fixes
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Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
* refactor DeltaV/deltav resources to _DV
* change DeltaV namespaces to _DV
* add space before all DeltaV comments
* update xamls
* fix and move arena parallax to _DV
* more fix
* refactor even more stuff
* fix the grid fills
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Co-authored-by: deltanedas <@deltanedas:kde.org>
* add glacier-specific console and airlock
* add glacier surface shuttle
* dock glacier surface shuttle at arrivals
* remake old surface outpost but good
* nvidia
* med curtains, public ordering console
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Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com>
* fix not being able to make catwalk over lava
* add planet prototypes
* StationSurface -> StationPlanetSpawner
* spawn lavaland for all stations
* remove reclaimer wrecks muahaha
* add mining shuttle
* add lavaland map
* convert glacier surface to a grid (still unusable)
* update glacier comment
* add docking shuttle/console systems
* fix test
* make glacier use a lavaland base reskin
* -m actually set the atmosphere
* :trollface:
* fix test
* address most reviews
* add no shuttle warning
* remove unnecessary usings
* 80C and higher pressure
* lock the shuttle docks to external access
* correct comment pressure
* add salvage access to the console
* lock supply room to salv, add a cooler
---------
Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: Milon <plmilonpl@gmail.com>
* Update Pebble, including adding Station AI
* Add a mediborg slot to Pebble
* Add a station ai slot to Pebble
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Co-authored-by: Milon <milonpl.git@proton.me>
* Map Edits: The Hive
* add jobs to proto
* Fix disconnected disposal
* Adjust some additional cameras
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Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
* Map Updates: Arena
* missing cable
* add robo spawn point
* add alarms
* invalids are out of hand
* add job slots
* Fix proto AI slot and minor tweaks
* A few tweaks
* Fix evac airlocks
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Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
* lighthouse botany/ai update
* add ai job slot
* a
* add windoors to botany-kitchen table
* robotics update
* add slot
* more disposal units and cameras
* vent and scrubber in epi breakroom, camera casing
* more cameras in ai sat
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Co-authored-by: deltanedas <@deltanedas:kde.org>
* glacier ai update
* robotics update
* criminal records inside sec, name robotics doors, secret
* add slot
* sec fixes
* add ai job slot
* intercoms and let pros use front desk
* fix reporter, make ai not 1 c4 for instant kill
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Co-authored-by: deltanedas <@deltanedas:kde.org>
* Shoukou AI
* Fixs grid atmos
* The AI sat gets reworked and then I remove the spawn so no job :(
It's still gonna come *eventually* though, this is just setup
* April cursed all my maps to have invalids
and the curse is manifesting, i've been trolled.
* Fixes this angular and linear damping I know nothing about