deltanedas
57ff361009
Revert "Revert `Storage UI V2` ( #2950 )"
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This reverts commit 94dcefd803 .
2025-03-01 12:37:16 +00:00
Michael Shaw
94dcefd803
Revert `Storage UI V2` ( #2950 )
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* Revert `Storage UI V2`
Storage UI v2 has been a buggy and infuriating mess to use.
This idea needs additional polish before it is ready. I think we should
go ahead and remove it until that point, to alleviate further
aggrevation.
Signed-off-by: Michael Shaw <michaelsshaw44@gmail.com>
* storage: remove unused cvars
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Signed-off-by: Michael Shaw <michaelsshaw44@gmail.com>
2025-02-10 22:55:39 +00:00
metalgearsloth
767b43fd26
Storage UI V2 ( #33045 )
2025-01-28 04:52:58 +00:00
Plykiya
1f8b8180e5
Replace obsolete EntityCoordiates.InRange() with TransformSystem.InRange() ( #29993 )
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* Replace EntityCoordiates.InRange() with TransformSystem.InRange()
* nullspace
* I figured it out
* man I have no clue how client side sutff works
* please have mercy
* remove RadiationPulseOverlay changes
* nullspace
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Co-authored-by: plykiya <plykiya@protonmail.com>
2024-08-09 17:47:22 +01:00
Plykiya
ae0a69d769
Replace obsolete xform.ToMap() with xformSystem.ToMapCoordinates() ( #30010 )
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* Get rid of a bunch of obsolete usages
* position
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Co-authored-by: plykiya <plykiya@protonmail.com>
2024-08-09 17:47:21 +01:00
DrSmugleaf
914f397035
Fix storages bugging out if an open storage has its component removed ( #29485 )
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* Fix storages bugging out if an open storage has its component removed
* Fix error on close
2024-07-25 01:50:40 +02:00
eoineoineoin
c62bd23656
Replace Matrix3 with System.Numerics.Matrix3x2 ( #27443 )
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Replace Matrix3 with Matrix3x2
2024-06-06 21:44:48 +02:00
metalgearsloth
1d63b4cfcb
Content update for UI prediction ( #27214 )
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* Content update for UI refactor
* Big update
* Sharing
* Remaining content updates
* First big update
* Prototype updates
* AUGH
* Fix UI comp ref
* Cleanup
- Fix predicted message, fix item slots, fix interaction range check.
* Fix regressions
* Make this predictive
idk why it wasn't.
* Fix slime merge
* Merge conflict
* Fix merge
(cherry picked from commit 5896e6875266b22c565009b5d45f60ceb981d90a)
2024-05-03 00:15:32 +02:00
metalgearsloth
8bd58f68b5
More storage tweaks ( #25970 )
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- Fix some prediction stuff.
- Fix some jank.
- UseDelay.
- Cap.
(cherry picked from commit b2b1926eccbae918c8d9702cfba40e54d1f4d870)
2024-04-21 23:20:53 +02:00
Debug
18f0af1f68
Implement gridinv, proper ( #703 )
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* Implement gridinv, 1500 squashed commits :elp:
* Me when
* Linter errors
* Fix katana belts
2024-01-21 19:58:28 +01:00
DrSmugleaf
ce08cd5b35
Remove obsolete usages of AnimationPlayerComponent ( #20806 )
2023-10-14 22:07:18 +02:00
metalgearsloth
a7208af7d6
Add ore bag area pickups ( #19358 )
2023-09-27 21:59:12 +02:00
metalgearsloth
f38f0ab614
Predict StorageComponent ( #19682 )
2023-09-27 21:59:12 +02:00
metalgearsloth
c9648da984
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
metalgearsloth
fcf01cc6ef
Trashbag stuff ( #18096 )
2023-07-18 21:44:00 +10:00
metalgearsloth
189d49a51f
ItemMapper ECS ( #9867 )
2022-08-08 12:35:57 +10:00