Commit Graph

6 Commits

Author SHA1 Message Date
moneyl a2a3e5e2e4
Fix issues with exploding items from own hand (#645)
* Fix crash in CameraRecoilComponent from NaN values

Doesn't proceed with camera shake if either component of recoil is NaN.

* Log NaN recoil value in CameraRecoilComponent

* Fix ExplosionHelper passing NaN recoil values when exploding from hand

With other commits CameraRecoilComponent now won't crash from NaN recoil values. Still want to fix this so explosions shake the camera. Just sets a value slightly greater than 0.0 for distance if it is (0.0, 0.0)
2020-02-08 20:46:12 +01:00
Pieter-Jan Briers 02d509fc5f
Shitty combat mode & animations. (#367)
* Combat mode UI & targeting zones.

* Fix inventory hud positioning.

* Crappy attack animations.

* Import TG combat sounds

* More work on arcs.

* Implement hit sounds.

* Lunging, hit effects, some more stuff.
2019-09-26 22:32:32 +02:00
Pieter-Jan Briers 97e18b9ed4
Fix camera recoil restore overshooting at low framerates. 2019-09-11 20:08:43 +02:00
Pieter-Jan Briers ceb8cc8421
Use automatic component registration. 2019-07-31 15:07:54 +02:00
Silver a18692bc46 Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Pieter-Jan Briers 0882435293
Fancy guns. (#152) 2019-03-23 15:04:14 +01:00