Commit Graph

10 Commits

Author SHA1 Message Date
Pieter-Jan Briers c1b9bb348d
Fix some Robust.Server namespaces in Robust.Shared. 2019-12-22 13:41:04 +01:00
ZelteHonor b2e2aef78d Rider static analysis (#433)
* Non-accessed local variable

* Merge cast and type checks.

* StringComparison.Ordinal added for better culture support

* Supposed code improvement in launcher. Remove unused code.

* Update ExplosionHelper.cs

Unintentional change.

* Optimized Import

* Add Robust.Shared.Utility import where it was deleted

* Other random suggestion

* Improve my comment
2019-11-13 23:37:46 +01:00
Pieter-Jan Briers b9215d214e
Fix ContainerSlot not serializing correctly when empty. 2019-07-08 13:35:05 +02:00
Pieter-Jan Briers 23d8b92f94 Implement updates to containers for ContainerSlot. 2019-05-05 13:08:56 +02:00
Silver a18692bc46 Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
PrPleGoo 77753debeb Leather gloves and an LED tube light. (#187)
Added BurnTemperature to bulbs.
Added HeatResistance to clothing and species.
Added HeatResistanceComponent which resolves armor vs skin.
Made the hand burn on lamps only happen when heat resistance is too poor.
2019-04-06 17:11:51 +02:00
Pieter-Jan Briers 3b83ba9f65 ContainerSlot deletes contained entity on deletion. 2019-03-26 09:35:51 +01:00
Pieter-Jan Briers 51bc17f76d
Fix map serialization of storage component. (#111)
Items were stored since the engine can serialize containers,
but the used storage volume wasn't.
2018-11-11 20:04:52 +01:00
indeano 2ba705ffe9 Fixes server crashing when attempting to drop an empty hand's contained entity. (#66)
* fixes server crash on empty hand drop

Fixes issue with server crashing when client requests for an empty hand to drop its entity.

* fixes drop crash by checking for null in container contains

* removes old change - time to learn to reset properly
2018-05-07 04:05:27 -05:00
clusterfack c33c227d95 Inventories (#61)
* Bully the fuck out of inventory shit
Inventory Stuff
Inventories technically work
It works technicaly speaking
Yeah this part too
Lets do it!
Inventories completed
Motherfucker

* Remove unnecessary usings and fix one thing

* Submodule update

* Adds a bunch of various clothing prototypes for each current inventory slot
2018-04-25 13:42:35 +02:00