Commit Graph

27 Commits

Author SHA1 Message Date
Leon Friedrich c4c238bda9
Add multi-layer in-hand and clothing support (#6740) 2022-03-02 10:29:42 +11:00
Leon Friedrich 4a00d01ced
Remove ignore-inside-blocker (#6692)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-02-16 19:40:03 -07:00
mirrorcult ec4d4688c7
Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Leon Friedrich 0e6aec0e56
Make more network-events check EntitySessionEventArgs. (#6612) 2022-02-12 15:18:24 -07:00
metalgearsloth f9e32fb0c1
Revert "Add support for multi-layer in-hand and clothing sprites" (#6521) 2022-02-07 14:59:22 +11:00
Leon Friedrich 470e4f8bdc
Add support for multi-layer in-hand and clothing sprites (#6252) 2022-02-07 14:37:57 +11:00
wrexbe 17db0775c8
Auto comp (#6416) 2022-02-02 14:35:40 +11:00
Leon Friedrich 4614bb9877
Move static container helper functions to container system (#6382)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-01-31 18:08:53 +11:00
Leon Friedrich 47e597ca47
Predict inventory slot interactions. (#6033) 2022-01-30 11:50:10 +11:00
Leon Friedrich 013edcc545
Prevent inventory events from being relayed to pockets (#6074)
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2022-01-10 15:37:20 +11:00
Leon Friedrich 4acb8c12af
fix stripping (#5983) 2022-01-01 18:03:29 +01:00
ShadowCommander cbdcecba80
Fix lights being occluded while in inventory (#5972) 2021-12-31 16:51:13 -07:00
Paul Ritter a3e7bdea42 dont play equipsound if tryequip got called with silent true 2021-12-31 10:24:07 +01:00
Kara D 5eac47639a
github ci moment 2021-12-30 19:46:19 -07:00
Paul Ritter 512d6a38c3
get that crap outta here (completely rewrites inventorysystem) (#5807)
* some work

* equip: done
unequip: todo

* unequipping done & refactored events

* workin

* movin

* reee namespaces

* stun

* mobstate

* fixes

* some work on events

* removes serverside itemcomp & misc fixes

* work

* smol merge fix

* ports template to prototype & finishes ui

* moves relay & adds containerenumerator

* actions & cuffs

* my god what is actioncode

* more fixes

* im loosing my grasp on reality

* more fixes

* more work

* explosions

* yes

* more work

* more fixes

* merge master & misc fixed because i forgot to commit before merging master

* more fixes

* fixes

* moar

* more work

* moar fixes

* suffixmap

* more work on client

* motivation low

* no. no containers

* mirroring client to server

* fixes

* move serverinvcomp

* serverinventorycomponent is dead

* gaming

* only strippable & ai left...

* only ai and richtext left

* fixes ai

* fixes

* fixes sprite layers

* more fixes

* resolves optional

* yes

* stable™️

* fixes

* moar fixes

* moar

* fix some tests

* lmao

* no comment

* good to merge™️

* fixes build but for real

* adresses some reviews

* adresses some more reviews

* nullables, yo

* fixes lobbyscreen

* timid refactor to differentiate actor & target

* adresses more reviews

* more

* my god what a mess

* removed the rest of duplicates

* removed duplicate slotflags and renamed shoes to feet

* removes another unused one

* yes

* fixes lobby & makes tryunequip return unequipped item

* fixes

* some funny renames

* fixes

* misc improvements to attemptevents

* fixes

* merge fixes

Co-authored-by: Paul Ritter <ritter.paul1@gmail.com>
2021-12-30 22:56:10 +01:00
Leon Friedrich b675bdb789
Move Access & AccessReader to shared. (#5798)
* git mv

* Move Access Component & system.

- Name space changes
- Rename AccessReader to AccessReaderComponent
- Also need an abstract TryGetSlot function for SharedInventoryComponent

* better TryGetSlot

* Ah yes, tests exist.
2021-12-25 20:07:28 -08:00
Vera Aguilera Puerto 2ff16a580b Bunch more error fixes. 2021-12-04 12:59:44 +01:00
Vera Aguilera Puerto 424c83e39c Fix a lot more errors. 2021-12-04 12:35:33 +01:00
Vera Aguilera Puerto cba96ad830 ActionBlocker CanUnequip uses EntityUid exclusively 2021-11-09 13:46:48 +01:00
Vera Aguilera Puerto a69387d741 ActionBlocker CanEquip uses EntityUid exclusively 2021-11-09 13:45:21 +01:00
mirrorcult 2d3077f560
Remove IMoveSpeedModifier in favor of events (#5212)
* Remove IMoveSpeedModifier

* fucking magboots

* yope

* rabiews
2021-11-08 16:17:35 +11:00
Visne c67160ae19
Disable warnings that would be refactored anyway (#5047) 2021-10-27 18:10:40 +02:00
Visne b7dc3c81ae
Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Acruid 59e5cc5e3c
Remove Static Component NetIds (#4247)
* Remove the unnecessary NetID property from ComponentState.

* Remove Component.NetworkSynchronizeExistence.

* Removed Component.NetID.

* Adds component netID automatic generation.

* Removed NetIdAttribute from serverside components with no corresponding clientside registration.

* Completely remove static NetIds.

* Renamed NetIDAttribute to NetworkedComponentAttribute.

* Add GenerateNetIds calls to client and server entry points.
Add test to make sure auto generated NetIds are identical.

* Component changes when rebasing that I am too lazy to rewrite into the branch.

Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
2021-07-12 10:32:10 +02:00
Acruid 15fb554c28
Engine Entity Anchoring Changes (#4195)
* Converted all SnapGridPositionChangedEvent subscriptions to AnchorStateChangedEvent.

* Fixes power tests with new anchored requirements.

* Moved AnchorableComponent into construction.
AnchorableComponent now uses Transform.Anchored.

* Fixed bug with nodes, power works again.

* Adds lifetime stages to Component.

* Update Engine to v0.4.70.
2021-06-19 19:41:26 -07:00
DrSmugleaf 9b8185db23
Deprecate IActionBlocker in favour of cancellable events (#4193)
* Deprecate IActionBlocker in favour of cancellable events

* Bring back old speech/emoting component restrictions

* Rename action blocker listener methods

* Use Entity System public methods instead of extension methods

Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com>
2021-06-19 10:03:24 +02:00
DrSmugleaf ff1a2d97ea
Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00