Commit Graph

58 Commits

Author SHA1 Message Date
deathride58 77c8bfdfa8
Fixes NPCs that lack a UseDelay component failing to interact with objects (#23638)
fixes NPCs failing to interact with objects

(cherry picked from commit abfa9ff856922bc6d3025274a9b6507c84047bf7)
2024-01-26 22:03:42 +01:00
AJCM-git 6b7e8b4f5b
UseDelay + ItemCooldown merge (#22502)
(cherry picked from commit 9c522c8b19f7a6f6b396c66342413572a22d7845)
2024-01-26 21:32:09 +01:00
778b f025c681e5
Fixed mice behavior of eating everything (#23322)
* Added precondition for EatTask

* Added Thirsty precondition for htn drink task

* Added start state for hungry and thirsty components

* Update nutrition.yml

* Fixed pascalcase's

(cherry picked from commit 439d6ff44e6905d9e0a2cfb9dc9ade7ccbc21ec2)
2024-01-26 21:26:03 +01:00
TemporalOroboros ce27944275
Revert 'Revert 'Solution Entities'' (#23168)
(cherry picked from commit d23c8d5c19e56a582b6b12f832bd318efbdac7c7)
2024-01-23 23:00:42 +01:00
Leon Friedrich 8494bd0885 Use ECS prototype-reload events (#22613)
* Use ECS prototype-reload events

* better constructors

* Maybe this fixes tests?
2023-12-22 23:25:35 +01:00
deltanedas 29977c7578 medibot toctou gaming (#22608)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-12-22 22:45:03 +01:00
deltanedas 9ba2a62f7b medibot fixes and refactoring (#21852)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-12-16 19:24:43 +01:00
metalgearsloth b1ee2d48ff Unrevert audio (#21330)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-12-02 20:16:36 +01:00
deltanedas e649d494ae hide medibot messages from chat and logs (#21468)
* support npc speech being hidden

* hide medibot messages

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-11-12 20:40:20 +01:00
DrSmugleaf 4257bd2c7e Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Leon Friedrich e66c0b5035 Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
TemporalOroboros 8c55d3e5ce Moves SolutionContainerManagerComponent to Shared. (#20944) 2023-10-14 22:07:17 +02:00
Nemanja 977d5d2ad5 Rat King Milsim + Buffs (#20190)
* rat king update

* rummaging

* buuuuunnnnncccchhh of shit

* the last of it

* make rat servants not ghost roles

* pissma buff and cooldown
2023-09-27 21:59:12 +02:00
Morb f657e29547 Disable SSD indicator for NPC (#20027)
* Make ActiveNPCComponent shared

* Check if entity have ActiveNPC component

* Make networked

* Fix path

* fix
2023-09-27 21:59:12 +02:00
metalgearsloth c9648da984 Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
metalgearsloth b5afb96bbd
Remove HTN ComponentReference (#19480) 2023-08-25 17:05:21 +10:00
DrSmugleaf a88e747a0b
Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
metalgearsloth 83a43b83b3
Medibot fixes (#18744) 2023-08-06 00:38:14 -06:00
metalgearsloth 8b801b9a33
Fix NPC reloads (#18694) 2023-08-05 00:41:46 -06:00
metalgearsloth c31c848afd
Shooting NPCs and more (#18042)
* Add pirate shooting

* Shooting working

* Basics working

* Refactor time

* More conversion

* Update primitives

* Update yml

* weh

* Building again

* Draft

* weh

* b

* Start shutdown

* Starting to take form

* Code side done

* is it worky

* Fix prototypes

* stuff

* Shitty working

* Juke events working

* Even more cleanup

* RTX

* Fix interaction combat mode and compquery

* GetAmmoCount relays

* Fix rotation speed

* Juke fixes

* fixes

* weh

* The collision avoidance never ends

* Fixes

* Pause support

* framework

* lazy

* Fix idling

* Fix drip

* goobed

* Fix takeover shutdown bug

* Merge fixes

* shitter

* Fix carpos
2023-08-01 19:48:56 -05:00
Arendian 040cfe3aae
Medibot Fix (#18063) 2023-07-15 13:59:45 -06:00
metalgearsloth c43db830ea
Significantly improve NPC steering (#17931) 2023-07-14 00:48:04 +10:00
metalgearsloth 68480af109
Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
metalgearsloth f308a1b31e
Fix cleanbots (#16922) 2023-05-29 16:53:28 +10:00
metalgearsloth 66ae137b70
Tie NPC services to plans (#16451) 2023-05-15 16:18:18 +10:00
Leon Friedrich 263e1761fc
Move jobQueue to engine (#16443) 2023-05-15 12:47:12 +10:00
20kdc ad76739cc3
Refactor: Chat transmission ranges (+ a little preparation for downstream fork functionality) (#16026) 2023-05-04 12:08:08 -07:00
deltanedas aceb354945
emag medibot to make it poison patients (#15377)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-05-02 18:00:57 +10:00
metalgearsloth ca07522c03
NPC utility queries (#15843) 2023-05-01 14:57:11 -04:00
metalgearsloth 638009f5d3
Cleanbot tweaks (#15821) 2023-05-02 00:30:15 +10:00
AJCM-git 878c7c0b85
Moves buckling and vehicles to shared, some cleanup (#15923) 2023-05-01 17:04:23 +10:00
metalgearsloth ab9b5ac0b2
Remove deprecated NPC debug buttons (#15824) 2023-04-29 16:47:10 +10:00
metalgearsloth 122350f19c
Salvage expeditions (#12745) 2023-04-20 10:43:13 +10:00
deltanedas 457af3ee30
pet dehydrated fish to make him nice to you (#14709)
* petting fish to make him nice to you

* fix fishe, refactor a bit

* fishe

* pro

* feedback, for now

* refactor

* pro

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-04-13 18:17:25 -07:00
metalgearsloth b5a33ea7ab
Avoid NPCs getting stuck around tables (#14807) 2023-03-23 23:53:17 +11:00
metalgearsloth c460757ab8
Always reload NPCs on prototype reload (#13999) 2023-02-09 01:01:27 +11:00
metalgearsloth 6b6c6b1c9f
Fix NPC prototype reloads (#13981) 2023-02-07 14:27:34 -07:00
metalgearsloth 2ea4538c3a
Don't reload NPCs unless necessary (#13978) 2023-02-07 17:35:32 +11:00
Jezithyr eeb5b17b34
Mobstate Refactor (#13389)
Refactors mobstate and moves mob health thresholds to their own component

Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-01-13 16:57:10 -08:00
metalgearsloth b78ca238c6
Add parallel NPC steering back in (#13159) 2022-12-24 12:37:58 +11:00
Pieter-Jan Briers a323671984
Changes for prototype load parallelization (#13066)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-12-20 14:25:34 -08:00
Leon Friedrich 881a2b2ece
PopupSystem public methods rejig (#12830) 2022-12-19 08:41:47 +11:00
metalgearsloth 7910bd3ff4
Context steering for NPCs (#12915) 2022-12-12 14:33:43 +11:00
metalgearsloth 83fede79eb
Add simple miss chances for NPCs (#12978)
Doesn't consider juking potential but okay for now.
2022-12-11 07:37:09 -06:00
metalgearsloth dd384c55a0
Pathfinder tweaks (#12848) 2022-12-06 15:33:44 -08:00
metalgearsloth cc90f68f0f
Fix turrets not shooting in space (#12820)
* Fix turrets not shooting in space

* Faster target acquisition
2022-12-01 09:02:01 -06:00
Paul Ritter 3884c4d3db
serv4 + submodule update (#12740)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2022-11-27 19:25:55 +01:00
metalgearsloth b749d0d275
Remove NPC IEntityManager resolves (#12648) 2022-11-18 22:07:52 +01:00
DrSmugleaf 7fbc2608e8
Remove redundant read-only VV from datafields (#12626) 2022-11-16 20:22:11 +01:00
Leon Friedrich 0b5a58001c
IListener and IRadio purge (#11980) 2022-11-15 15:09:27 +11:00