UBlueberry
9079cd7e2e
In-hand apprasial tool sprite ( #32849 )
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* golden apprasial tool when
* thanks evan. very cool
2024-10-24 02:25:27 +01:00
PJBot
bab746c40a
Automatic changelog update
2024-10-24 02:25:27 +01:00
BramvanZijp
a554fb5eb6
Several Ninja Suit power cell upgrade fixes. ( #32902 )
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* Fix several jank issues with space ninja cell upgrades.
* Rework the code to comply with maintainer request.
* Fix some naming convention & formatting errors.
* Change from a custom check to an item whitelist to avoid power cages from fitting.
* Make the EntityUid of GetCellScore non nullable.
* Remove a line from a previous solution to the above problem I forgot to remove.
* Fix the magic number issue.
2024-10-24 02:25:27 +01:00
PJBot
f1d0568cd7
Automatic changelog update
2024-10-24 02:25:27 +01:00
Southbridge
5cde3c7cde
Add Nuclear Cola centrifuge recipe ( #32441 )
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* Initial implementation
* currently it crashes on load, don't know why, maybe changing the products will provide some insight
* I was overlooking part of the yaml formatting.
2024-10-24 02:25:27 +01:00
PJBot
1ff1c12c66
Automatic changelog update
2024-10-24 02:25:27 +01:00
ScarKy0
3801465585
Adding intellicard functionality. ( #32347 )
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* init
* im so confused
* clean
* sprite update
* :|
* further attempts
* be blessed for it works
* Very prestigious pAI
* cleaning up
* Intellicard in RD locker
* PAIn't
* .Clear()n't
* .Clear()n't for real this time
* Cleaning up
* Whoopsie Daisy
2024-10-24 02:25:27 +01:00
PJBot
831e646030
Automatic changelog update
2024-10-24 02:25:12 +01:00
ScarKy0
87b100b703
Syringe gun! ( #32112 )
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* Init testing
* copyright
* oops
* Tracking the embed entity uid
* testing stuff for gradual injection
* work
* weh
* god save me
* bleh
* Yippee!
* Again
* Mini syringe ammo
* cleaning up
* mini syringes have a texture for fill amount
* -3 cool points :(
* hitboxes
* init cleanup
* much needed fixes
* Fixes
2024-10-24 02:25:12 +01:00
PJBot
abca2c03ba
Automatic changelog update
2024-10-24 02:25:12 +01:00
Moomoobeef
6a8a703a78
Ammo boxes now have sprites for being parially filled! ( #32930 )
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Initial Commit
Created new sprites for all the partial fills and modified the ammo-case ymls to accomodate the new stages
2024-10-24 02:24:12 +01:00
PJBot
6c93cb9ba4
Automatic changelog update
2024-10-24 02:24:04 +01:00
PJBot
14a2f2fbc3
Automatic changelog update
2024-10-24 02:23:56 +01:00
No Elka
b8c54c70f6
Let station AI use long range fax machines ( #32929 )
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* Change stuff
* Gotcha boss
2024-10-24 02:23:56 +01:00
PJBot
3515ca85b1
Automatic changelog update
2024-10-24 02:23:56 +01:00
MendaxxDev
d590f5fa08
prevent typing sound from playing when AI interacts with consoles ( #32906 )
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* prevent typing sound from playing when AI interacts with consoles
* cleanup
2024-10-24 02:23:56 +01:00
PJBot
71ae63bc7c
Automatic changelog update
2024-10-24 02:23:55 +01:00
Stomf and slarticodefast
9d86bebda3
Mutetoxin buff ( #32915 )
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* Fixes smile's ghost role to not need a raffle, very nice
* a simplier solution
* Mute toxin buffed to be more like glue
* buffed the toxin even more
* Update Resources/Prototypes/Entities/Mobs/NPCs/pets.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-10-24 02:23:45 +01:00
Pieter-Jan Briers
0b504cf545
System to automatically restart server after certain uptime. ( #32814 )
2024-10-24 02:20:39 +01:00
Jajsha
dc392cadc1
Fix starting gear multiple storage fills and tests ( #32718 )
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* fix things
* maybe fix everything
2024-10-24 02:20:22 +01:00
PJBot
83174f60a3
Automatic changelog update
2024-10-24 02:20:22 +01:00
Calecute
f348741230
Blunt damage will do stamina damage on wide attacks ( #32422 )
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Fix: blunt damage will now do stamina damage on wide attacks.
2024-10-24 02:20:22 +01:00
PJBot
2d65095e95
Automatic changelog update
2024-10-24 02:20:22 +01:00
beck-thompson
920c92f4eb
MMIs and positronic brains now talk like pAIs in plushies ( #32914 )
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* commit
* spacing fix
2024-10-24 02:20:22 +01:00
PJBot
0985425400
Automatic changelog update
2024-10-24 02:20:17 +01:00
Łukasz Lindert and Łuaksz
30fef5fa1b
Fix for low zombie blood ( #32532 )
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fix for low zombie blood
Co-authored-by: Łuaksz <test@test.com >
2024-10-24 02:20:17 +01:00
PJBot
1d08972257
Automatic changelog update
2024-10-24 02:17:25 +01:00
Pieter-Jan Briers
aeeb4749f8
HOTFIX submodule update ( #32897 )
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Update submodule
This fixes an important memory leak.
2024-10-24 02:17:25 +01:00
MendaxxDev and Pieter-Jan Briers
d523b1f79f
exponential backoff for admin logs db update ( #32865 )
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* exponential backoff for admin logs db update
* Update Content.Server/Database/ServerDbBase.cs
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2024-10-24 02:17:25 +01:00
PJBot
7ea34b95c8
Automatic changelog update
2024-10-24 02:17:25 +01:00
beck-thompson and slarticodefast
61025a7d00
Scalpels now cut like knives ( #32858 )
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* im so tired
* silly me
* yeah
* Update Resources/Prototypes/Entities/Objects/Specific/Medical/surgery.yml
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-10-24 02:17:25 +01:00
PJBot
3a196cb415
Automatic changelog update
2024-10-24 02:17:24 +01:00
Pieter-Jan Briers
8933a86e8a
Allow strip removing items if you're holding something ( #32750 )
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You were already able to strip more items at once from somebody than you could hold, and they would drop to the floor. This matched the behavior in SS13.
Annoyingly, however, you were not allowed to *start* a stripping action if you're holding something. This just feels like an annoying paper cut, so this is no longer a thing.
2024-10-24 02:15:56 +01:00
IProduceWidgets
ce67a073f4
Add Towels ( #32235 )
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* Towels
* make smoler
* Huh, wonder why that didnt fail locally. The curse of CaPiTaLiZaTiOn
* Teal swapped for LightBlue for medical.
* Appease the linter?
* magic?
* mimery
* lefthandedness
2024-10-24 02:15:56 +01:00
Ilya246 and slarticodefast
be045d067b
ghost locator maints loot ( #32323 )
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* implement
* react to revenants/AI eye
* rare maints loot
* sprite
* description
* review
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* do changes
* stats
* networked
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-10-24 02:14:32 +01:00
Errant
95aaa62309
Merge spider clan charges can be armed again ( #32866 ) to Master ( #32881 )
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HOTFIX spider clan charges can be armed again (#32866 )
* fix ninja bomb component check
* remove TryGetRole
2024-10-24 02:14:32 +01:00
PJBot
b65303cb4e
Automatic changelog update
2024-10-24 02:14:32 +01:00
beck-thompson
31d5291f62
Fix: Plushies no longer delete items when recycled ( #32838 )
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fix
2024-10-24 02:14:32 +01:00
PJBot
e3ea595434
Automatic changelog update
2024-10-24 02:14:32 +01:00
Errant and slarticodefast
571f2ae2b9
Traitor activation fix for missing PDA ( #30359 )
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* Implant the uplink if no PDA is found
* comments
* tidy up loose ends
* Whoops usually I start with the namespace, how did I forget it, shame shame
* Consistent data type for starting TC balance, misc changes
* Implant briefing, guidebook
* Update AutoTraitor, add uplink, codeword and briefing parameters to TraitorRuleComponent, no pda for reinforcements
* engine 5c0ce43
* pass pda to AddUplink
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* nicer string handling
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* case typo 1
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* case typo 2
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* case typo 3
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* minor layout changes
* removed redundant implant check
* minor cleanup
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-10-24 02:14:32 +01:00
beck-thompson
e9638d45b9
Fix: Radio jammer now doesn't show setting changes to other players ( #32817 )
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* fix
* Other fix
2024-10-24 02:14:32 +01:00
PJBot
5edeb8e58f
Automatic changelog update
2024-10-24 02:13:48 +01:00
PJBot
a8cb319eef
Automatic changelog update
2024-10-24 02:13:05 +01:00
Theodore Lukin
32aa590c95
Fix warden being and qm being not considered head for tot kill head objective ( #32721 )
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* fixed warden being and qm being not considered head for traitor kill head objective
* fixed hypothetical warden traitor not getting disk objective
* change suggested by deltanedas
* cleanup
* cleanup
* fix
* changed as suggested
* removed a dot in the comment
* removed an empty line
* reformulation
2024-10-24 02:12:06 +01:00
Leon Friedrich
4d4782313f
Fix PlantHolder interactions & InteractionSystem assert ( #32874 )
2024-10-24 02:12:06 +01:00
PJBot
5a67a45e38
Automatic changelog update
2024-10-24 02:12:06 +01:00
Plykiya
eeafe8793c
Remove flares and shotgun flares from lathe options ( #32563 )
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Remove flares and shotgun flares from lathe recipes
2024-10-24 02:12:05 +01:00
PJBot
4b0f84e509
Automatic changelog update
2024-10-24 02:11:54 +01:00
Catofquestionableethics
d43a64f1de
Added relevant tags to several cakes, and changed chem in Spacemans cake ( #32830 )
2024-10-24 02:11:54 +01:00
PJBot
ede6a8f8af
Automatic changelog update
2024-10-24 02:11:54 +01:00