Commit Graph
29458 Commits
Author SHA1 Message Date
UBlueberry 9079cd7e2e In-hand apprasial tool sprite (#32849)
* golden apprasial tool when

* thanks evan. very cool
2024-10-24 02:25:27 +01:00
PJBot bab746c40a Automatic changelog update 2024-10-24 02:25:27 +01:00
BramvanZijp a554fb5eb6 Several Ninja Suit power cell upgrade fixes. (#32902)
* Fix several jank issues with space ninja cell upgrades.

* Rework the code to comply with maintainer request.

* Fix some naming convention & formatting errors.

* Change from a custom check to an item whitelist to avoid power cages from fitting.

* Make the EntityUid of GetCellScore non nullable.

* Remove a line from a previous solution to the above problem I forgot to remove.

* Fix the magic number issue.
2024-10-24 02:25:27 +01:00
PJBot f1d0568cd7 Automatic changelog update 2024-10-24 02:25:27 +01:00
Southbridge 5cde3c7cde Add Nuclear Cola centrifuge recipe (#32441)
* Initial implementation

* currently it crashes on load, don't know why, maybe changing the products will provide some insight

* I was overlooking part of the yaml formatting.
2024-10-24 02:25:27 +01:00
PJBot 1ff1c12c66 Automatic changelog update 2024-10-24 02:25:27 +01:00
ScarKy0 3801465585 Adding intellicard functionality. (#32347)
* init

* im so confused

* clean

* sprite update

* :|

* further attempts

* be blessed for it works

* Very prestigious pAI

* cleaning up

* Intellicard in RD locker

* PAIn't

* .Clear()n't

* .Clear()n't for real this time

* Cleaning up

* Whoopsie Daisy
2024-10-24 02:25:27 +01:00
PJBot 831e646030 Automatic changelog update 2024-10-24 02:25:12 +01:00
ScarKy0 87b100b703 Syringe gun! (#32112)
* Init testing

* copyright

* oops

* Tracking the embed entity uid

* testing stuff for gradual injection

* work

* weh

* god save me

* bleh

* Yippee!

* Again

* Mini syringe ammo

* cleaning up

* mini syringes have a texture for fill amount

* -3 cool points :(

* hitboxes

* init cleanup

* much needed fixes

* Fixes
2024-10-24 02:25:12 +01:00
PJBot abca2c03ba Automatic changelog update 2024-10-24 02:25:12 +01:00
Moomoobeef 6a8a703a78 Ammo boxes now have sprites for being parially filled! (#32930)
Initial Commit

Created new sprites for all the partial fills and modified the ammo-case ymls to accomodate the new stages
2024-10-24 02:24:12 +01:00
PJBot 6c93cb9ba4 Automatic changelog update 2024-10-24 02:24:04 +01:00
PJBot 14a2f2fbc3 Automatic changelog update 2024-10-24 02:23:56 +01:00
No Elka b8c54c70f6 Let station AI use long range fax machines (#32929)
* Change stuff

* Gotcha boss
2024-10-24 02:23:56 +01:00
PJBot 3515ca85b1 Automatic changelog update 2024-10-24 02:23:56 +01:00
MendaxxDev d590f5fa08 prevent typing sound from playing when AI interacts with consoles (#32906)
* prevent typing sound from playing when AI interacts with consoles

* cleanup
2024-10-24 02:23:56 +01:00
PJBot 71ae63bc7c Automatic changelog update 2024-10-24 02:23:55 +01:00
Stomfandslarticodefast 9d86bebda3 Mutetoxin buff (#32915)
* Fixes smile's ghost role to not need a raffle, very nice

* a simplier solution

* Mute toxin buffed to be more like glue

* buffed the toxin even more

* Update Resources/Prototypes/Entities/Mobs/NPCs/pets.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2024-10-24 02:23:45 +01:00
Pieter-Jan Briers 0b504cf545 System to automatically restart server after certain uptime. (#32814) 2024-10-24 02:20:39 +01:00
Jajsha dc392cadc1 Fix starting gear multiple storage fills and tests (#32718)
* fix things

* maybe fix everything
2024-10-24 02:20:22 +01:00
PJBot 83174f60a3 Automatic changelog update 2024-10-24 02:20:22 +01:00
Calecute f348741230 Blunt damage will do stamina damage on wide attacks (#32422)
Fix: blunt damage will now do stamina damage on wide attacks.
2024-10-24 02:20:22 +01:00
PJBot 2d65095e95 Automatic changelog update 2024-10-24 02:20:22 +01:00
beck-thompson 920c92f4eb MMIs and positronic brains now talk like pAIs in plushies (#32914)
* commit

* spacing fix
2024-10-24 02:20:22 +01:00
PJBot 0985425400 Automatic changelog update 2024-10-24 02:20:17 +01:00
Łukasz LindertandŁuaksz 30fef5fa1b Fix for low zombie blood (#32532)
fix for low zombie blood

Co-authored-by: Łuaksz <test@test.com>
2024-10-24 02:20:17 +01:00
PJBot 1d08972257 Automatic changelog update 2024-10-24 02:17:25 +01:00
Pieter-Jan Briers aeeb4749f8 HOTFIX submodule update (#32897)
Update submodule

This fixes an important memory leak.
2024-10-24 02:17:25 +01:00
MendaxxDevandPieter-Jan Briers d523b1f79f exponential backoff for admin logs db update (#32865)
* exponential backoff for admin logs db update

* Update Content.Server/Database/ServerDbBase.cs

---------

Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2024-10-24 02:17:25 +01:00
PJBot 7ea34b95c8 Automatic changelog update 2024-10-24 02:17:25 +01:00
beck-thompsonandslarticodefast 61025a7d00 Scalpels now cut like knives (#32858)
* im so tired

* silly me

* yeah

* Update Resources/Prototypes/Entities/Objects/Specific/Medical/surgery.yml

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2024-10-24 02:17:25 +01:00
PJBot 3a196cb415 Automatic changelog update 2024-10-24 02:17:24 +01:00
Pieter-Jan Briers 8933a86e8a Allow strip removing items if you're holding something (#32750)
You were already able to strip more items at once from somebody than you could hold, and they would drop to the floor. This matched the behavior in SS13.

Annoyingly, however, you were not allowed to *start* a stripping action if you're holding something. This just feels like an annoying paper cut, so this is no longer a thing.
2024-10-24 02:15:56 +01:00
IProduceWidgets ce67a073f4 Add Towels (#32235)
* Towels

* make smoler

* Huh, wonder why that didnt fail locally. The curse of CaPiTaLiZaTiOn

* Teal swapped for LightBlue for medical.

* Appease the linter?

* magic?

* mimery

* lefthandedness
2024-10-24 02:15:56 +01:00
Ilya246andslarticodefast be045d067b ghost locator maints loot (#32323)
* implement

* react to revenants/AI eye

* rare maints loot

* sprite

* description

* review

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* do changes

* stats

* networked

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2024-10-24 02:14:32 +01:00
Errant 95aaa62309 Merge spider clan charges can be armed again (#32866) to Master (#32881)
HOTFIX spider clan charges can be armed again (#32866)

* fix ninja bomb component check

* remove TryGetRole
2024-10-24 02:14:32 +01:00
PJBot b65303cb4e Automatic changelog update 2024-10-24 02:14:32 +01:00
beck-thompson 31d5291f62 Fix: Plushies no longer delete items when recycled (#32838)
fix
2024-10-24 02:14:32 +01:00
PJBot e3ea595434 Automatic changelog update 2024-10-24 02:14:32 +01:00
Errantandslarticodefast 571f2ae2b9 Traitor activation fix for missing PDA (#30359)
* Implant the uplink if no PDA is found

* comments

* tidy up loose ends

* Whoops usually I start with the namespace, how did I forget it, shame shame

* Consistent data type for starting TC balance, misc changes

* Implant briefing, guidebook

* Update AutoTraitor, add uplink, codeword and briefing parameters to TraitorRuleComponent,  no pda for reinforcements

* engine 5c0ce43

* pass pda to AddUplink

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* nicer string handling

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* case typo 1

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* case typo 2

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* case typo 3

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* minor layout changes

* removed redundant implant check

* minor cleanup

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2024-10-24 02:14:32 +01:00
beck-thompson e9638d45b9 Fix: Radio jammer now doesn't show setting changes to other players (#32817)
* fix

* Other fix
2024-10-24 02:14:32 +01:00
PJBot 5edeb8e58f Automatic changelog update 2024-10-24 02:13:48 +01:00
PJBot a8cb319eef Automatic changelog update 2024-10-24 02:13:05 +01:00
Theodore Lukin 32aa590c95 Fix warden being and qm being not considered head for tot kill head objective (#32721)
* fixed warden being and qm being not considered head for traitor kill head objective

* fixed hypothetical warden traitor not getting disk objective

* change suggested by deltanedas

* cleanup

* cleanup

* fix

* changed as suggested

* removed a dot in the comment

* removed an empty line

* reformulation
2024-10-24 02:12:06 +01:00
Leon Friedrich 4d4782313f Fix PlantHolder interactions & InteractionSystem assert (#32874) 2024-10-24 02:12:06 +01:00
PJBot 5a67a45e38 Automatic changelog update 2024-10-24 02:12:06 +01:00
Plykiya eeafe8793c Remove flares and shotgun flares from lathe options (#32563)
Remove flares and shotgun flares from lathe recipes
2024-10-24 02:12:05 +01:00
PJBot 4b0f84e509 Automatic changelog update 2024-10-24 02:11:54 +01:00
Catofquestionableethics d43a64f1de Added relevant tags to several cakes, and changed chem in Spacemans cake (#32830) 2024-10-24 02:11:54 +01:00
PJBot ede6a8f8af Automatic changelog update 2024-10-24 02:11:54 +01:00