Commit Graph

29171 Commits

Author SHA1 Message Date
slarticodefast 9f7c597420 fix voice mask chameleon menu (#32546) 2024-10-02 12:17:34 +01:00
PJBot de6bf74885 Automatic changelog update 2024-10-02 12:17:34 +01:00
Zylofan 5009550336 Seismic charge now craftable (#32459)
* when tryInsertBlueprint is called it now also calls UpdateMaterialWhitelist on the ent so that it can accept new materials if needed.

* Changed the previous commit to now just have sharedMaterialStorageSystem subscribe to TechnologyDatabaseModifiedEvent which will call  UpdateMaterialWhitelist.

* Empty-Commit
2024-10-02 12:16:35 +01:00
Zylofan 9ad2746fec fixed it so blue bandana head and mask sprite is not reversed on vox (#32569) 2024-10-02 12:16:27 +01:00
PJBot 4233599f0a Automatic changelog update 2024-10-02 12:16:27 +01:00
TakoDragon 10d690299c Reinforced walls sprite see throu top (#32578)
fixed a gap
2024-10-02 12:16:27 +01:00
PJBot 5dc981e168 Automatic changelog update 2024-10-02 12:16:27 +01:00
TakoDragon 1eeca845a6 Gay Boykissers (#32584) 2024-10-02 12:16:27 +01:00
PJBot fc8055d44c Automatic changelog update 2024-10-02 12:16:27 +01:00
BramvanZijp 5c06299f64 Prevent borgs from being able to be briefly toggled off. (#32485)
* Prevent borgs from being able to be briefly toggled off.

* Use the pre-existing component instead of making an unneccesary duplicate.
2024-10-02 12:16:27 +01:00
PJBot 8688359ffc Automatic changelog update 2024-10-02 12:16:27 +01:00
ScarKy0 77ed0a927b Update binary key to use AI icon (#32327)
* Init

* uplink icon
2024-10-02 12:16:27 +01:00
PJBot c777d17a36 Automatic changelog update 2024-10-02 12:16:27 +01:00
Golinth 712640f75c Added Firebots - Real (#32482)
* Add Firebots

Had to add OnActivateInWorld to the spray system to get the bot to work. Checks for the flammable component and if the onFire boolean is true.

* Make SpraySystem actually use useDelay

got rid of that TODO

* Added firebot speech

Fire detected!
2024-10-02 12:16:27 +01:00
PJBot a607a1c569 Automatic changelog update 2024-10-02 12:16:27 +01:00
kosticia ea7902cef3 Changing the thief's objective to stealing ID cards. (#32411)
* Changed thief ID objection

* Update Resources/Prototypes/Objectives/thief.yml

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2024-10-02 12:16:27 +01:00
PJBot caf1f965ac Automatic changelog update 2024-10-02 12:16:26 +01:00
pofitlo 4c9a2a1187 Add camera bug (#30250)
* Add camera bug

* Update camera_bug.png

* fix

* change

* Update Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/camera_bug.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Resources/Prototypes/Catalog/uplink_catalog.yml

---------

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2024-10-02 12:16:26 +01:00
pofitlo 6157b60685 Syndicate business card (#32162)
* add card

* Update Resources/Locale/en-US/paper/syndicate-business-card.ftl

Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>

* fix

* Update Resources/Prototypes/Entities/Objects/Misc/business card.yml

Co-authored-by: Эдуард <36124833+Ertanic@users.noreply.github.com>

* add logo

* swap the "funny 'c'"

* improve logo (a little) and also fight with the funny 'c'

* fix

* oh... i think... mabe i done with this?...

* add

* smaller cards

* fix

* Update synicate_card.png

* fix typo

* fix

* fix

* Update Resources/Prototypes/Entities/Objects/Misc/business_card.yml

---------

Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
Co-authored-by: Эдуард <36124833+Ertanic@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2024-10-02 12:14:09 +01:00
Charlie 6bfcd9ea77 fix index stepping to avoid pushing front layers into back layers (#32553)
Co-authored-by: charlie <charlie.sc.wong@veiwsonic.com>
2024-10-02 12:13:09 +01:00
PJBot 05bb6d6f8e Automatic changelog update 2024-10-02 12:13:09 +01:00
BramvanZijp a1dd8133eb Swap the advanced tool borg modules omnitool for jaws and a power drill (#32487) 2024-10-02 12:13:09 +01:00
PJBot d91cd50e0a Automatic changelog update 2024-10-02 12:13:09 +01:00
qwerltaz d302fc1614 AI can use fire alarm (#32467)
* ai can use fire alarm

* ai wire
2024-10-02 12:13:09 +01:00
PJBot 2ef3a9b715 Automatic changelog update 2024-10-02 12:13:09 +01:00
drakewill-CRL 9e60af1209 Use archived gas mixture in gas exchange comparison (#32088)
The comparison for doing gas exchange used current and not archived
moles. This could lead to update order-dependent gas spreading effects.

To fix this, convert TileAtmosphere's MolesArchived and
TemperatureArchived to a AirArchived, and use that in the comparison
method.

---------

Co-authored-by: PraxisMapper <praxismapper@gmail.com>
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2024-10-02 12:13:09 +01:00
PJBot 401946c7bf Automatic changelog update 2024-10-02 12:13:09 +01:00
Celene b110214c62 Execution System uses the identity of an entity; added "the" to execution message (#32536)
* Exec.System now uses IdentityManagement; added the where necessary

* Included attacker in check for Identity

---------

Co-authored-by: Celene <maurice_riepert94@web.de>
2024-10-02 12:12:14 +01:00
slarticodefast 79ec0cb1cf Fix mutation system debug assert (#32530) 2024-10-02 12:09:34 +01:00
PJBot d4f2ae708b Automatic changelog update 2024-10-02 12:09:34 +01:00
Ilya246 de0af9904c make conveyor belt assemblies cheaper (#32444)
cheapening
2024-10-02 12:09:34 +01:00
SlamBamActionman e8e687ce7c Add webhook for votekicks (#32513)
* Initial commit

* Localization
2024-10-02 12:09:34 +01:00
PJBot 8fb198eb03 Automatic changelog update 2024-10-02 12:09:34 +01:00
ArtisticRoomba f5b9ae30f3 Fixes HoS's energy shotgun not being marked as restricted contraband (#32521)
* the 12^21th contraband marking fix

one step closer to release

* sometimes you just make mistakes
2024-10-02 12:09:34 +01:00
PJBot fe2195362b Automatic changelog update 2024-10-02 12:09:34 +01:00
Leon Friedrich da431bbb81 Add interaction rate limits (#32527)
* Move PlayerRateLimitManager to shared

* Add interaction rate limits

* uncap tests
2024-10-02 12:09:34 +01:00
PJBot 1ec26f7840 Automatic changelog update 2024-10-02 12:08:47 +01:00
Leon Friedrich 833bf09394 Fix currency duplication bug (#32524) 2024-10-02 12:08:28 +01:00
nikthechampiongr a5ebe6a25d Fix RA0032 (#32514) 2024-10-02 12:08:12 +01:00
MilenVolf bfa43833d3 Replace obsolete Tile Access methods (#32508)
* Replace obsolete SetTile

* Remove obsolete GetTileRef & GetAllTiles

* Forgor

* Apply suggested `GetMapOrInvalid`
2024-10-02 12:08:12 +01:00
metalgearsloth 32dbc27b14 Update submodule to 236.0.0 (#32500) 2024-10-02 12:08:11 +01:00
PJBot 43b20be56b Automatic changelog update 2024-10-02 12:08:11 +01:00
metalgearsloth fae9f90d2d Fix multiple door issues (#32483)
* Fix multiple door issues

- Doors should no longer cycle open-and-closed anymore (at least nowhere near as easily).
- Door sprites shouldn't flicker as much (needs my engine PRs to remove all but one of them).

* woops conversion
2024-10-02 12:08:11 +01:00
PJBot 40dab1cf23 Automatic changelog update 2024-10-02 12:08:11 +01:00
Futuristic-OK d8d6e94751 Some new hairstyles! (#31010)
* Add files via upload

png of hairs

* Update meta.json

hairs meta

* Update human_hair.yml

hairs yml

* Update human-hair.ftl

hairs named

* second try

* fix meta

* Add files via upload

* Add files via upload

fix again

* Add files via upload

again again

* Add files via upload

again again fix again

* Add files via upload

i hate yourself

* Add files via upload

fixxxxx!

* Add files via upload

aaagaaaaiiin

* dd

dddddd

* Add files via upload

fix again

* Add files via upload

ddsdssddssddsdsds

* Update human-hair.ftl

* Update human-hair.ftl

screw this im just going to update it myself
webops time

* Update human_hair.yml

* Update meta.json

* Rename capsdaughter.png to longbow.png

* Rename artist.png to shaped.png

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Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com>
2024-10-02 12:08:11 +01:00
metalgearsloth 46a3d6d100 Optimise drains (#32230)
* Optimise drains

If it's still a problem then we do what I did for rmc14 and just dump all the active drains onto a job to getentitiesinrange in parallel.

* Fixes
2024-10-02 12:08:11 +01:00
PJBot 1ef116c2a4 Automatic changelog update 2024-10-02 12:08:11 +01:00
beck-thompson b4452f8fa5 Predict appraisal tool verb! (#32496)
* First commit

* Network :(
2024-10-02 12:08:11 +01:00
PJBot 0e510427e3 Automatic changelog update 2024-10-02 12:08:11 +01:00
deltanedas 695596c6b6 remove thief figurine objective (#32413)
* make figurine objective just 1

* remove the objective entirely

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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-10-02 12:08:11 +01:00