Commit Graph

22997 Commits

Author SHA1 Message Date
Tayrtahn a1fa82fdb4
Adjust drink reagent colors (#24968) 2024-02-05 15:58:36 -07:00
PJBot 66e997489a Automatic changelog update 2024-02-05 18:48:58 +00:00
Varen 1a4b96c2fc
Rebalances electrocution damage to a log scale (#24829) 2024-02-05 10:47:52 -08:00
Kot 2ba1bd22dc
Update log probe UI for better looking (#24966) 2024-02-05 08:51:45 -05:00
deltanedas 9b1c88b78b
move criminal records console component to shared (#24957)
* move criminal records console component to shared

* todone

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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-02-05 23:55:39 +11:00
PJBot 9deaf67521 Automatic changelog update 2024-02-05 12:25:58 +00:00
EdenTheLiznerd 30fd0c89e1
Sectech Advert Change (#24965)
The Duality of Skull Cracking!!!

Fixes a IC standpoint of what the sectech should be threatening to beat, go crack syndicate skulls not non-existent communist skulls silly
2024-02-05 23:24:51 +11:00
keronshb b88a8f0bb2
Actually fix store action upgrades (#24960)
actual fix this time
2024-02-05 15:56:59 +11:00
keronshb e79d2b5561
Store Action Upgrade Fix (#24959) 2024-02-04 22:02:46 -05:00
deltanedas 1ed86128ec
criminal records cl (#24953) 2024-02-04 22:39:58 -04:00
AJCM-git a8c9af1227
Fixes bug with criminal records (#24954) 2024-02-04 20:12:07 -04:00
deltanedas 683591ab04
criminal records revival (#22510) 2024-02-04 19:29:35 -04:00
PJBot c856dd7506 Automatic changelog update 2024-02-04 23:02:55 +00:00
Scribbles0 8ae63ccc03
Auto Attack for Holoparasites (#24944)
autoAttack field
2024-02-04 18:01:49 -05:00
Hmeister-real 1837459614
Fix guidebook (#24947)
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2024-02-04 14:34:32 -08:00
PJBot 0ccdd873d2 Automatic changelog update 2024-02-04 20:49:12 +00:00
deltanedas 66d7e60cdc
grille is flimsy (#24881)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-02-04 13:48:06 -07:00
PJBot d9e6d3e2f7 Automatic changelog update 2024-02-04 20:14:53 +00:00
Tayrtahn 41cf3e5599
Add open/closed/fill states and sprites (#24600)
This adds visual differences to the sprites of many of the game's drinks when they are opened, as well as visual fill levels for most see-through drink containers. Condiment packets are visibly torn open in the corner when opened. Glue, lube, and condiment bottles are visibly opened too. I also noticed that the soda bottles were all completely opaque, so I fixed that while I was at it. Oh, and I updated the wine bottle sprite to say 14 instead of 13, 'cause yeah.

As a result of the way fill levels take on the color of the contained liquid, many of the drinks have changed slightly in appearance. This can be adjusted in the future by modifying the colors of the reagents, but seems outside the scope of this already large PR. This also means that if you refill the bottles with a different liquid, they'll take on the new color appropriately.
2024-02-04 12:13:47 -08:00
Kot 50e38cbd21
Fix quantum dispose (#24772)
* Fix quantum disposable issue

* remove force

* Iterate over all the disposal holder children instead of contained ones
2024-02-04 15:10:30 -05:00
Velcroboy aa86b93add
Adds navmap beacon for escape pods (#24938)
Co-authored-by: Jeff <velcroboy333@hotmail.com>
2024-02-04 01:24:58 -05:00
github-actions[bot] 9947120991
Update Credits (#24935)
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
2024-02-04 13:48:28 +11:00
PJBot 66a0896e76 Automatic changelog update 2024-02-04 02:24:22 +00:00
metalgearsloth 042feae2e9
Predicted movement opening lockers (#24937)
Relay wasn't really networked properly and this annoys me.

EntityStorage is still pretty skrunkly but this fixes the main issue I think.
2024-02-04 13:23:16 +11:00
PJBot 7d1567281f Automatic changelog update 2024-02-04 00:53:50 +00:00
themias b503fe5864
Add face bandanas (#24597)
* add face bandanas

* oops

* make face bandanas butcherable, also one bite

* oops

* Add mouth IdentityBlocker to bandanas

* refactor to use foldablecomponent

* remove some leftover bits

* remove HamsterWearable until face sprite updated

* oops

* review changes

* remove a few unneeded bits
2024-02-04 11:52:44 +11:00
PJBot 494af9ac68 Automatic changelog update 2024-02-04 00:51:30 +00:00
themias 09dd92ce61
EMP disables suit sensors (#24869)
* EMP disables suit sensors

* update to supersede and not disable

* Revert "update to supersede and not disable"

This reverts commit 337028c31af1c0fa2b1838bcf5d6759bfd7ed97c.

* separate logic out into just emp events
2024-02-04 11:50:23 +11:00
keronshb 257909fd97
Adds a refund button & action upgrades for stores (#24518)
* adds refunds to stores

* Adds method to check for starting map

* comments, datafields, some requested changes

* turns event into ref event

* Adds datafields

* Switches to entity terminating event

* Changes store entity to be nullable and checks if store is terminating to remove reference.

* Tryadd instead of containskey

* Adds a refund disable method, disables refund on bought ent container changes if not an action

* Removes datafield specification

* Readds missing using statement

* Removes unused using statements

* What the heck is listing data

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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-02-04 11:48:51 +11:00
Jezithyr c15b0691ec
Emergency revert for pulling (#24923)
Revert "Pulling rework (#20906)"

This reverts commit 0d8254b2a2.
2024-02-03 10:32:30 -08:00
PJBot 914bab19e8 Automatic changelog update 2024-02-03 18:14:36 +00:00
deltanedas 24af66a544
nuke biochem research discipline (#24871)
* make chem machine boards roundstart

* nuke biochem

* kill

* pro

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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-02-03 13:13:30 -05:00
PJBot b7814c7d27 Automatic changelog update 2024-02-03 17:35:03 +00:00
Nemanja 2d48ec52ab
chat color change (#24922) 2024-02-03 12:33:57 -05:00
PJBot c9018cf205 Automatic changelog update 2024-02-03 16:44:56 +00:00
nikthechampiongr 09daa534bd
Fix end of round messages looping forever (#24920)
* Fix End of Round messages looping forever and ever and ever

* Use the correct setting for round restart sounds
2024-02-04 03:43:50 +11:00
deltanedas 604748534e
Add carp pocket (#24888)
* texture

* add the item

* add it to present and salv loot

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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-02-03 19:12:56 +11:00
PJBot 07523b5615 Automatic changelog update 2024-02-03 08:12:07 +00:00
shamp 8af1bea937
Fixed incorrect path to the uranium spear image in the construction menu (#24895)
Update weapons.yml

Fixed incorrect path to the uranium spear image in the construction menu
2024-02-03 19:11:01 +11:00
Arendian 9e484c4b61
Fix sliding bug (#24846)
* Fix slip bug

* debug assert

* count

* DebugAssert
2024-02-03 19:10:50 +11:00
PJBot 864904dd5d Automatic changelog update 2024-02-03 08:10:25 +00:00
Krunklehorn d01d75073c
Travelling pointing arrows, brains can no longer point (#24864)
* Decoupled from gravity, constant animation time, manual networking, cubic interpolation

* Reduced overshoot

* Implemented PointAttemptEvent, reacts with mobstate & sleeping

* Brains can no longer point, PBs must be inside a chassis

* Removed chassis check, made callback more obvious
2024-02-03 19:09:20 +11:00
PJBot 240ebfa3a6 Automatic changelog update 2024-02-03 08:07:50 +00:00
Krunklehorn 778a704b58
Fixed unable to select None for character spawn priority (#24897)
Allows None to be selected
2024-02-03 19:06:44 +11:00
PJBot 3484e69dff Automatic changelog update 2024-02-03 04:24:40 +00:00
Nemanja 5db6a3eafc
Decouple panels and wires (#24840)
decouple panels and wires
2024-02-03 15:24:33 +11:00
lzk c4e7f1ebe8
Remove soapy water (#24301)
* localize shuttle timer eta etd

* remove soapy water for real
2024-02-03 15:23:34 +11:00
PJBot f7b61f6cda Automatic changelog update 2024-02-03 03:37:15 +00:00
metalgearsloth 0d8254b2a2
Pulling rework (#20906)
* Pulling rework

Fixing up the FOUR systems managing pulling, all the shitcode, and also making it nicer ingame.

* More pulling cleanup

* stats

* More cleanup

* First draft

* More pulling

* weh

* Fix puller

* Pulling working

* Fix merge

* Dunked

* Self-merge time
2024-02-03 14:36:09 +11:00
Tayrtahn 79e3a6630d
Update FollowerSystem's fix to use new helper property (#24889)
Updated FollowerSystem's fix to use new helper property
2024-02-03 14:17:05 +11:00