themias
a345a5a613
Fix bolt lights on open airlock ( #24414 )
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(cherry picked from commit 79624b8c60c1a4b9b5cbf394bc4dc5011d774f4e)
2024-01-27 23:43:01 +01:00
lzk
de13b3426a
fix storage tanks names ( #24415 )
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(cherry picked from commit c12adb7c227e7c107ac2f97929b0841ca01c1562)
2024-01-27 23:43:00 +01:00
emmafornash
eb2deac5fd
Lowered seismic charge beeping volume ( #24411 )
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lowered seismic charge beeping volume
(cherry picked from commit d5d6d687bdcdcfb4a0237f560ed1210019fadc4f)
2024-01-27 23:42:59 +01:00
Boaz1111
9c021f1449
coloured lights for mapping ( #24402 )
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done
(cherry picked from commit 0ad804b518474c60341d5dc6ada49df0ac6437b2)
2024-01-27 23:42:58 +01:00
PJBot
669fe978ba
Automatic changelog update
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(cherry picked from commit c744a5685d473f523a09e31ca56166879d53235c)
2024-01-27 23:42:57 +01:00
Alekshhh
b30a6245c6
Hud Eyepatches ( #24132 )
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* dsdt
* op
* text reduce
* ey
* we fix
(cherry picked from commit 80b0a24ee8ee27dbaf32e882a63bc15d1b255a09)
2024-01-27 23:42:56 +01:00
PJBot
49b613b40b
Automatic changelog update
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(cherry picked from commit 93be75c0c70edb09fc6410e9ec7ffdf4fc20ebc3)
2024-01-27 23:42:55 +01:00
SonicHDC
9a291d50b1
Reinforced diagonal ( #24393 )
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* Textures
* Protowall
(cherry picked from commit b5013fecdd978a4a021edfdde089796bcacdb43e)
2024-01-27 23:42:54 +01:00
IProduceWidgets
4d323c5ffc
Zombie round shuttle autocall waits until more crew are zombied. ( #24379 )
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More zombie more fun.
(cherry picked from commit fad00bb3b3a82aedea63ec90af729d89d4c9d84b)
2024-01-27 23:42:38 +01:00
MilenVolf
4bdacf62e0
Mothroach movement state ( #24385 )
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Moth movement sprite
(cherry picked from commit 6cb11e9f0a5762f273c078e3c18858127815c444)
2024-01-27 23:42:37 +01:00
LordCarve
3dfd479199
DamageSpecifier Total => GetTotal ( #24160 )
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* DamageSpecifier [Obsolete] Total => GetTotal()
* Remove obsolete Total member from DamageSpecifier.
(cherry picked from commit c77eb8691dc08d384a88ddaf3b734f7777d741b5)
2024-01-27 23:42:35 +01:00
PJBot
0640874054
Automatic changelog update
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(cherry picked from commit 0fbc815db6bc83f5b38ac37e5729543359d99959)
2024-01-27 23:42:34 +01:00
Flareguy
78651f434a
Revert "RD suit recolor" ( #24377 )
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(cherry picked from commit e2bad3d87f33d1713014bc048dadaa375b213a88)
2024-01-27 23:42:25 +01:00
PJBot
aa22c3a8d9
Automatic changelog update
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(cherry picked from commit 3c1ab0fae60642092f80d19784be6e4ff81f460a)
2024-01-27 23:41:45 +01:00
Nairod
2fb7db8189
Vent Critter Alert ( #24383 )
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(cherry picked from commit 778deb14a12b0d4ab3ee90b99a172432347674bf)
2024-01-27 23:41:27 +01:00
router
c83c46e8b7
Change Tmax for fixed floating point epsilon limit ( #24370 )
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This is the largest number that an epsilon of 1/64 = 0.015625K supports
(cherry picked from commit 4bb670a59c56774b5e723617185ca2147ec888f0)
2024-01-27 23:40:45 +01:00
PJBot
cde026eb66
Automatic changelog update
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(cherry picked from commit 8f73e181dc1e23f64e4f5d290487f987adb6492d)
2024-01-27 23:40:34 +01:00
icekot8
57c51bd793
Reduce flatpack size ( #24367 )
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update baseflatpack
(cherry picked from commit f75b2f0a3989b9c37891974b41696bc7d5993384)
2024-01-27 23:40:32 +01:00
PJBot
8d91ec4ab0
Automatic changelog update
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(cherry picked from commit c7fd5f3aae921584b52e575de338cf483cd71ce5)
2024-01-27 23:40:31 +01:00
metalgearsloth
95f72fdc1b
Fix dock highlighting ( #24369 )
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Nentity casualty
(cherry picked from commit 6ae64929ba2737da78baf07d6f78969fcdba66b2)
2024-01-27 23:40:30 +01:00
PJBot
19e1475e22
Automatic changelog update
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(cherry picked from commit 14e583cf3ed533f623799f57de227e9127b5656a)
2024-01-27 23:40:29 +01:00
metalgearsloth
69d6935846
Bunch of revolver fixes ( #19649 )
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* Bunch of revolver fixes
Some stuff wasn't working with prediction so this should fix all of it.
* a
* fix weh
* Also usedelay
(cherry picked from commit 9bb2781bfca68bde47ce52576cb894bb41ab6511)
2024-01-27 23:40:28 +01:00
Magnus Larsen
7bc6d37b5c
Fix security camera sprite when viewed at an angle ( #24357 )
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The 8-directions is a vestige of /tg/station, where the extra
directions were used to place cameras on the left or right half of the
wall.
Setting it to 1 directions (sic) allows the game engine to rotate the
sprite for us, which is fine as the art currently has no perspective.
(cherry picked from commit 15f91b07207b803e7bb581bf30dd2a21d813edf0)
2024-01-27 23:40:27 +01:00
Ed
6cee92398c
Flora anom hotfix ( #24364 )
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* fix
* less entities
* ф
(cherry picked from commit 86700e13346b268f0a710bdaca7e4ff0036ee576)
2024-01-27 23:40:26 +01:00
PJBot
13209e9634
Automatic changelog update
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(cherry picked from commit 7a41b58fd2661b40e500ede3731d58826a47dd9a)
2024-01-27 23:40:25 +01:00
Menshin
7ff780dae6
PA control box part detection fix ( #24356 )
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* * Fixed rounding errors when the PA control box was checking for parts, sometimes leading to the obscure "port/starboard emitters are not detected".
* Auto-rotated the PA control box toward the fuel box when checking for parts
* Swapped the wired/completed state sprites for the PA control box as it appears they were inverted
* Update Content.Server/ParticleAccelerator/EntitySystems/ParticleAcceleratorSystem.Parts.cs
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
(cherry picked from commit eb0a54fef295d4b05f864a0f4af404e8870d505f)
2024-01-27 23:40:24 +01:00
Kot
937989ca35
Add chat.max_announcement_length cvar ( #23571 )
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* Add announce message length to UI and make a cvar for it
* Update comm console server-side trim to use the cvar
* Rely on the new OnTextChanged event
Because OnKeyBindUp only works for keys that have binds
* Add a similar indicator to nukies' war declaration UI
* Remove message length indicators for now cuz it requires the engine update
* Rename cvar slightly
* Refactor duplicated code to a helper method
* Remove message trimming from *Window class as it's better to live in the BoundUserInterface where the other message handling happens
* Rename to chat.max_announcement_length
(cherry picked from commit 8c5898b0065cd2cf196c0383bc99c57c0f11795b)
2024-01-27 23:40:23 +01:00
Ed
145c2158ca
Star Wars 14: Shuttle weapon update ( #23644 )
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* setup codebase
* make auto-fire, but its broken
* collider problem
* fix rate, add toggle port
* add laser
* power cages
* ginormous cells
* fix inhand
* add pirate cannon
* salvage gun
* functional Nuke cannon
* rewrite to standart grenade
* fix naming, add emp sprite
* grenade cartridge
* thruster fix
* nuke cannon
* audio + visual polish
* balance tweak
* tweaks
* laser balance tweak: new Electronic damage modifier set, reduce structural cannon damage
* resprite energy cages, start implementing in game
* fix cage recharger craft
* add small laser gun
* fix colliders
* add lasers and ptk to research and crafting
* finish implementing weapon to rnd and sec
* some fixes
* splitted grenades and cannon balls
* integrate new cannon balls
* tweaks stick
* move circuits to sectechfab, fix
* fix?
* add ability to E shoot, without signals
* fix!
* fix?!?! and naming tweak
* go!
* Lank fix
* oh
* mornings don't start with coffee.
* the morning starts with bug fixes.
* fucking bugs!
* finally
* it is now possible to craft projectiles separately from cartridges
* +2 fix
* refactor
* piu
* More weight
* add AutoShootGunComponent
* move autoshoot to partial
* SetEnabled()
* some fixes
* remove CanShootWithoutUser field
* remove null-checks ToCoordinates from AttemptShoot()
* war without reason
* return to home
* ?
* forgot remove it
* review
* Fix formatting and update path
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
(cherry picked from commit a2d5d74b46060d330e5aa14e166692f32dcce7a9)
2024-01-27 23:40:06 +01:00
metalgearsloth
a6f5c81862
Update submodule to 207.1.0 ( #24361 )
2024-01-27 23:38:54 +01:00
Nemanja
4b938fdea8
Fix keyboard sounds not playing when opening a computer UI ( #24348 )
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Fix keyboard sounds not playing on UI open
(cherry picked from commit 60dd9f8951ae1bc742fde9122bf6da2a7a2c1f17)
2024-01-27 23:36:16 +01:00
metalgearsloth
2c40401765
Make radarcontrol use approx grids ( #24360 )
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(cherry picked from commit fda8035a5ebdb0f04283d5e82b23837f9b74ac21)
2024-01-27 23:36:15 +01:00
metalgearsloth
ff8e47ff1e
Content grid merging ( #22448 )
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Mainly fixing thruster bugs
(cherry picked from commit b057ec61044c5a55e021dd3cd8f5974f7e7b1a2a)
2024-01-27 23:36:14 +01:00
Krunklehorn
5f2c241f9e
Cancel CanBuckle before popup for foldable items ( #24358 )
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* Cancel CanBuckle before popup for foldable items
* Moved to FoldableSystem
(cherry picked from commit b126aadd9cb867e9d64e10acce48d759385c1659)
2024-01-27 23:36:12 +01:00
PJBot
8e99c422f4
Automatic changelog update
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(cherry picked from commit 8f1d67014cc3c261ffba31226c6d6f89b0ce3d3d)
2024-01-27 23:36:11 +01:00
Ed
378b1199ac
The glowing forest anomaly ( #24351 )
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* sans
* Papyrus
* add to game
* tweak stick
* fixes
* Update Resources/Prototypes/Entities/Objects/Misc/kudzu.yml
Co-authored-by: Kara <lunarautomaton6@gmail.com>
* Update Resources/Prototypes/Entities/Structures/Specific/Anomaly/anomalies.yml
Co-authored-by: Kara <lunarautomaton6@gmail.com>
---------
Co-authored-by: Kara <lunarautomaton6@gmail.com>
(cherry picked from commit b3b64e6cf29f313a9782fb95ae8727f907b1836a)
2024-01-27 23:36:10 +01:00
Nemanja
c8a82afe4f
Allow chemical-fueled generators to use multiple reagents ( #24258 )
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multi-reagent generators
(cherry picked from commit 691c3d55b801026f268225355e9c28ccc53825a4)
2024-01-27 23:36:08 +01:00
GreyMario
d41e3c8d41
Remove ability to start pulling while inside a container ( #24235 )
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* why was this even possible
* what coding at 6am does to a mf
(cherry picked from commit 1085dbef6524ee8ba7c901459dcea8abf1f1993a)
2024-01-27 23:35:59 +01:00
PJBot
802360ecc3
Automatic changelog update
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(cherry picked from commit 9efa01d71205c0c2ba026627b7ccde82d06d7a5e)
2024-01-27 23:35:58 +01:00
Ubaser
dbc89a5476
Buff potassium availability from bananas ( #24257 )
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* banana
* yes
(cherry picked from commit 949b07dce07475d652ef02ad4fd3b628244afc0f)
2024-01-27 23:35:57 +01:00
Alekshhh
55a79f4252
Cerberus Wideswing ( #24328 )
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arf
(cherry picked from commit 113ee78d69548465795ed303867a68cabe3d7aac)
2024-01-27 23:35:55 +01:00
Nim
cd2f967ae2
Add snake kebab ( #24341 )
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* add snake kebab
* fix sprite
* just meat
(cherry picked from commit 6a0c8004923769a3cb5db88c4fb602c9def12abd)
2024-01-27 23:35:54 +01:00
Kot
f82d17ab3b
Fix issue where round could reset all job priorities to high ( #24340 )
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* Update job priorities when job requirements are getting updated
* Sort jobs by weight and then by the name
* Sort departments too
(cherry picked from commit 4f307a49be5796eaa7b02f5988a83ea04db95535)
2024-01-27 23:35:53 +01:00
PJBot
9fc4158df5
Automatic changelog update
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(cherry picked from commit 031219688718b3c27c0fc1aa2952a3c0aee5f7d3)
2024-01-27 23:35:52 +01:00
Trevor Day
91edeab185
Add admin log messages for gamerule addition and end ( #24092 )
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* Add admin log messages for gamerule addition and end
* Use EventRan end EventStopped LogTypes instead of new GameRule logtype
* Apply suggestions from code review
---------
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
(cherry picked from commit 25cde97d35bb0b00769d2447b90e52e84d2e34a4)
2024-01-27 23:35:51 +01:00
Debug
0ba741e2ca
Make girders not be noRot
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Part of a698a85f34 that was never merged
2024-01-27 23:31:05 +01:00
Debug
7d657e700b
Remove wizden evac shuttles
2024-01-27 23:18:55 +01:00
Debug
828749559b
Final fixes
2024-01-27 00:16:43 +01:00
Debug
b466fc84a7
More fixes
2024-01-27 00:00:42 +01:00
Debug
aea2326ecc
Revert "Unrevivable trait ( #24226 )"
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This reverts commit 7a2e500f689738b64abc24929e8d4a387749ba64.
2024-01-26 23:42:54 +01:00
Debug
13831eaed2
Revert "Re-add Lean ( #361 )"
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This reverts commit c77308d7ce .
2024-01-26 23:30:26 +01:00