Commit Graph

22900 Commits

Author SHA1 Message Date
themias a345a5a613
Fix bolt lights on open airlock (#24414)
(cherry picked from commit 79624b8c60c1a4b9b5cbf394bc4dc5011d774f4e)
2024-01-27 23:43:01 +01:00
lzk de13b3426a
fix storage tanks names (#24415)
(cherry picked from commit c12adb7c227e7c107ac2f97929b0841ca01c1562)
2024-01-27 23:43:00 +01:00
emmafornash eb2deac5fd
Lowered seismic charge beeping volume (#24411)
lowered seismic charge beeping volume

(cherry picked from commit d5d6d687bdcdcfb4a0237f560ed1210019fadc4f)
2024-01-27 23:42:59 +01:00
Boaz1111 9c021f1449
coloured lights for mapping (#24402)
done

(cherry picked from commit 0ad804b518474c60341d5dc6ada49df0ac6437b2)
2024-01-27 23:42:58 +01:00
PJBot 669fe978ba
Automatic changelog update
(cherry picked from commit c744a5685d473f523a09e31ca56166879d53235c)
2024-01-27 23:42:57 +01:00
Alekshhh b30a6245c6
Hud Eyepatches (#24132)
* dsdt

* op

* text reduce

* ey

* we fix

(cherry picked from commit 80b0a24ee8ee27dbaf32e882a63bc15d1b255a09)
2024-01-27 23:42:56 +01:00
PJBot 49b613b40b
Automatic changelog update
(cherry picked from commit 93be75c0c70edb09fc6410e9ec7ffdf4fc20ebc3)
2024-01-27 23:42:55 +01:00
SonicHDC 9a291d50b1
Reinforced diagonal (#24393)
* Textures

* Protowall

(cherry picked from commit b5013fecdd978a4a021edfdde089796bcacdb43e)
2024-01-27 23:42:54 +01:00
IProduceWidgets 4d323c5ffc
Zombie round shuttle autocall waits until more crew are zombied. (#24379)
More zombie more fun.

(cherry picked from commit fad00bb3b3a82aedea63ec90af729d89d4c9d84b)
2024-01-27 23:42:38 +01:00
MilenVolf 4bdacf62e0
Mothroach movement state (#24385)
Moth movement sprite

(cherry picked from commit 6cb11e9f0a5762f273c078e3c18858127815c444)
2024-01-27 23:42:37 +01:00
LordCarve 3dfd479199
DamageSpecifier Total => GetTotal (#24160)
* DamageSpecifier [Obsolete] Total => GetTotal()

* Remove obsolete Total member from DamageSpecifier.

(cherry picked from commit c77eb8691dc08d384a88ddaf3b734f7777d741b5)
2024-01-27 23:42:35 +01:00
PJBot 0640874054
Automatic changelog update
(cherry picked from commit 0fbc815db6bc83f5b38ac37e5729543359d99959)
2024-01-27 23:42:34 +01:00
Flareguy 78651f434a
Revert "RD suit recolor" (#24377)
(cherry picked from commit e2bad3d87f33d1713014bc048dadaa375b213a88)
2024-01-27 23:42:25 +01:00
PJBot aa22c3a8d9
Automatic changelog update
(cherry picked from commit 3c1ab0fae60642092f80d19784be6e4ff81f460a)
2024-01-27 23:41:45 +01:00
Nairod 2fb7db8189
Vent Critter Alert (#24383)
(cherry picked from commit 778deb14a12b0d4ab3ee90b99a172432347674bf)
2024-01-27 23:41:27 +01:00
router c83c46e8b7
Change Tmax for fixed floating point epsilon limit (#24370)
This is the largest number that an epsilon of 1/64 = 0.015625K supports

(cherry picked from commit 4bb670a59c56774b5e723617185ca2147ec888f0)
2024-01-27 23:40:45 +01:00
PJBot cde026eb66
Automatic changelog update
(cherry picked from commit 8f73e181dc1e23f64e4f5d290487f987adb6492d)
2024-01-27 23:40:34 +01:00
icekot8 57c51bd793
Reduce flatpack size (#24367)
update baseflatpack

(cherry picked from commit f75b2f0a3989b9c37891974b41696bc7d5993384)
2024-01-27 23:40:32 +01:00
PJBot 8d91ec4ab0
Automatic changelog update
(cherry picked from commit c7fd5f3aae921584b52e575de338cf483cd71ce5)
2024-01-27 23:40:31 +01:00
metalgearsloth 95f72fdc1b
Fix dock highlighting (#24369)
Nentity casualty

(cherry picked from commit 6ae64929ba2737da78baf07d6f78969fcdba66b2)
2024-01-27 23:40:30 +01:00
PJBot 19e1475e22
Automatic changelog update
(cherry picked from commit 14e583cf3ed533f623799f57de227e9127b5656a)
2024-01-27 23:40:29 +01:00
metalgearsloth 69d6935846
Bunch of revolver fixes (#19649)
* Bunch of revolver fixes

Some stuff wasn't working with prediction so this should fix all of it.

* a

* fix weh

* Also usedelay

(cherry picked from commit 9bb2781bfca68bde47ce52576cb894bb41ab6511)
2024-01-27 23:40:28 +01:00
Magnus Larsen 7bc6d37b5c
Fix security camera sprite when viewed at an angle (#24357)
The 8-directions is a vestige of /tg/station, where the extra
directions were used to place cameras on the left or right half of the
wall.

Setting it to 1 directions (sic) allows the game engine to rotate the
sprite for us, which is fine as the art currently has no perspective.

(cherry picked from commit 15f91b07207b803e7bb581bf30dd2a21d813edf0)
2024-01-27 23:40:27 +01:00
Ed 6cee92398c
Flora anom hotfix (#24364)
* fix

* less entities

* ф

(cherry picked from commit 86700e13346b268f0a710bdaca7e4ff0036ee576)
2024-01-27 23:40:26 +01:00
PJBot 13209e9634
Automatic changelog update
(cherry picked from commit 7a41b58fd2661b40e500ede3731d58826a47dd9a)
2024-01-27 23:40:25 +01:00
Menshin 7ff780dae6
PA control box part detection fix (#24356)
* * Fixed rounding errors when the PA control box was checking for parts, sometimes leading to the obscure "port/starboard emitters are not detected".
* Auto-rotated the PA control box toward the fuel box when checking for parts
* Swapped the wired/completed state sprites for the PA control box as it appears they were inverted

* Update Content.Server/ParticleAccelerator/EntitySystems/ParticleAcceleratorSystem.Parts.cs

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
(cherry picked from commit eb0a54fef295d4b05f864a0f4af404e8870d505f)
2024-01-27 23:40:24 +01:00
Kot 937989ca35
Add chat.max_announcement_length cvar (#23571)
* Add announce message length to UI and make a cvar for it

* Update comm console server-side trim to use the cvar

* Rely on the new OnTextChanged event

Because OnKeyBindUp only works for keys that have binds

* Add a similar indicator to nukies' war declaration UI

* Remove message length indicators for now cuz it requires the engine update

* Rename cvar slightly

* Refactor duplicated code to a helper method

* Remove message trimming from *Window class as it's better to live in the BoundUserInterface where the other message handling happens

* Rename to chat.max_announcement_length

(cherry picked from commit 8c5898b0065cd2cf196c0383bc99c57c0f11795b)
2024-01-27 23:40:23 +01:00
Ed 145c2158ca
Star Wars 14: Shuttle weapon update (#23644)
* setup codebase

* make auto-fire, but its broken

* collider problem

* fix rate, add toggle port

* add laser

* power cages

* ginormous cells

* fix inhand

* add pirate cannon

* salvage gun

* functional Nuke cannon

* rewrite to standart grenade

* fix naming, add emp sprite

* grenade cartridge

* thruster fix

* nuke cannon

* audio + visual polish

* balance tweak

* tweaks

* laser balance tweak: new Electronic damage modifier set, reduce structural cannon damage

* resprite energy cages, start implementing in game

* fix cage recharger craft

* add small laser gun

* fix colliders

* add  lasers and ptk to research and crafting

* finish implementing weapon to rnd and sec

* some fixes

* splitted grenades and cannon balls

* integrate new cannon balls

* tweaks stick

* move circuits to sectechfab, fix

* fix?

* add ability to E shoot, without signals

* fix!

* fix?!?! and naming tweak

* go!

* Lank fix

* oh

* mornings don't start with coffee.

* the morning starts with bug fixes.

* fucking bugs!

* finally

* it is now possible to craft projectiles separately from cartridges

* +2 fix

* refactor

* piu

* More weight

* add AutoShootGunComponent

* move autoshoot to partial

* SetEnabled()

* some fixes

* remove CanShootWithoutUser field

* remove null-checks ToCoordinates from AttemptShoot()

* war without reason

* return to home

* ?

* forgot remove it

* review

* Fix formatting and update path

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

(cherry picked from commit a2d5d74b46060d330e5aa14e166692f32dcce7a9)
2024-01-27 23:40:06 +01:00
metalgearsloth a6f5c81862
Update submodule to 207.1.0 (#24361) 2024-01-27 23:38:54 +01:00
Nemanja 4b938fdea8
Fix keyboard sounds not playing when opening a computer UI (#24348)
Fix keyboard sounds not playing on UI open

(cherry picked from commit 60dd9f8951ae1bc742fde9122bf6da2a7a2c1f17)
2024-01-27 23:36:16 +01:00
metalgearsloth 2c40401765
Make radarcontrol use approx grids (#24360)
(cherry picked from commit fda8035a5ebdb0f04283d5e82b23837f9b74ac21)
2024-01-27 23:36:15 +01:00
metalgearsloth ff8e47ff1e
Content grid merging (#22448)
Mainly fixing thruster bugs

(cherry picked from commit b057ec61044c5a55e021dd3cd8f5974f7e7b1a2a)
2024-01-27 23:36:14 +01:00
Krunklehorn 5f2c241f9e
Cancel CanBuckle before popup for foldable items (#24358)
* Cancel CanBuckle before popup for foldable items

* Moved to FoldableSystem

(cherry picked from commit b126aadd9cb867e9d64e10acce48d759385c1659)
2024-01-27 23:36:12 +01:00
PJBot 8e99c422f4
Automatic changelog update
(cherry picked from commit 8f1d67014cc3c261ffba31226c6d6f89b0ce3d3d)
2024-01-27 23:36:11 +01:00
Ed 378b1199ac
The glowing forest anomaly (#24351)
* sans

* Papyrus

* add to game

* tweak stick

* fixes

* Update Resources/Prototypes/Entities/Objects/Misc/kudzu.yml

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* Update Resources/Prototypes/Entities/Structures/Specific/Anomaly/anomalies.yml

Co-authored-by: Kara <lunarautomaton6@gmail.com>

---------

Co-authored-by: Kara <lunarautomaton6@gmail.com>
(cherry picked from commit b3b64e6cf29f313a9782fb95ae8727f907b1836a)
2024-01-27 23:36:10 +01:00
Nemanja c8a82afe4f
Allow chemical-fueled generators to use multiple reagents (#24258)
multi-reagent generators

(cherry picked from commit 691c3d55b801026f268225355e9c28ccc53825a4)
2024-01-27 23:36:08 +01:00
GreyMario d41e3c8d41
Remove ability to start pulling while inside a container (#24235)
* why was this even possible

* what coding at 6am does to a mf

(cherry picked from commit 1085dbef6524ee8ba7c901459dcea8abf1f1993a)
2024-01-27 23:35:59 +01:00
PJBot 802360ecc3
Automatic changelog update
(cherry picked from commit 9efa01d71205c0c2ba026627b7ccde82d06d7a5e)
2024-01-27 23:35:58 +01:00
Ubaser dbc89a5476
Buff potassium availability from bananas (#24257)
* banana

* yes

(cherry picked from commit 949b07dce07475d652ef02ad4fd3b628244afc0f)
2024-01-27 23:35:57 +01:00
Alekshhh 55a79f4252
Cerberus Wideswing (#24328)
arf

(cherry picked from commit 113ee78d69548465795ed303867a68cabe3d7aac)
2024-01-27 23:35:55 +01:00
Nim cd2f967ae2
Add snake kebab (#24341)
* add snake kebab

* fix sprite

* just meat

(cherry picked from commit 6a0c8004923769a3cb5db88c4fb602c9def12abd)
2024-01-27 23:35:54 +01:00
Kot f82d17ab3b
Fix issue where round could reset all job priorities to high (#24340)
* Update job priorities when job requirements are getting updated

* Sort jobs by weight and then by the name

* Sort departments too

(cherry picked from commit 4f307a49be5796eaa7b02f5988a83ea04db95535)
2024-01-27 23:35:53 +01:00
PJBot 9fc4158df5
Automatic changelog update
(cherry picked from commit 031219688718b3c27c0fc1aa2952a3c0aee5f7d3)
2024-01-27 23:35:52 +01:00
Trevor Day 91edeab185
Add admin log messages for gamerule addition and end (#24092)
* Add admin log messages for gamerule addition and end

* Use EventRan end EventStopped LogTypes instead of new GameRule logtype

* Apply suggestions from code review

---------

Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
(cherry picked from commit 25cde97d35bb0b00769d2447b90e52e84d2e34a4)
2024-01-27 23:35:51 +01:00
Debug 0ba741e2ca
Make girders not be noRot
Part of a698a85f34 that was never merged
2024-01-27 23:31:05 +01:00
Debug 7d657e700b
Remove wizden evac shuttles 2024-01-27 23:18:55 +01:00
Debug 828749559b
Final fixes 2024-01-27 00:16:43 +01:00
Debug b466fc84a7
More fixes 2024-01-27 00:00:42 +01:00
Debug aea2326ecc
Revert "Unrevivable trait (#24226)"
This reverts commit 7a2e500f689738b64abc24929e8d4a387749ba64.
2024-01-26 23:42:54 +01:00
Debug 13831eaed2
Revert "Re-add Lean (#361)"
This reverts commit c77308d7ce.
2024-01-26 23:30:26 +01:00