Commit Graph
55 Commits
Author SHA1 Message Date
a635429d3e Communications console & screens overhaul (#5954)
* i'm going insane from screens

* some wiring

* screemes

* holy shit adhd lock-in

* incomplete

* its FUCKING DONE

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* zeta

* mrrrp

* test fix

* fix arrivals

* fix misnetwork

* Fix iteration outline. Fixed all headers showing if all options where hidden. Added access requirement to keycard auth mechnism. Added countdown. Fixed ninja and fugitive. Fixed AI and aghost.

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Vanessa <vanessalouwagie@gmail.com>
2026-08-27 13:37:40 -05:00
Vanessaandpre-commit-ci[bot] 9746e92479 Adjust Traitor Objectives if 30TC (#6389)
* Adjust traitor objectives. More objectives. Increase objective variance a bit. Add new CMO steal target.

* Remove stealcondition blacklist from DAGD so its not just muderboning

* locale

* Fix DAGD steal objective again. Tweak LO steal objectives

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Updated super surplus

* Added migration.

* Locale tweak

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2026-08-17 14:14:31 -05:00
Vanessa 460eb5ed31 Clean Up Jobs (#6210)
* Cleaned up old borg spawns since they can choose a chassis now. Moved and/or renamed some nyano assets in the DV namespace

* Neat new MARK feature

* Mapper input

* Applied objectively-bad YAML property ordering
2026-07-05 16:14:17 +00:00
29b64c1f7e Suffix and other entity naming megafix (#6091)
* Suffix and other entity naming megafix

* migration

* others

---------

Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
2026-06-29 14:00:08 +00:00
StxckingandRadezolid 36bc3d0b04 The Disappearance of Hatsune Miku (#5790)
* I HATE FUN

* uh

* make it actually parent

* Update Resources/Prototypes/_DV/Catalog/Fills/Boxes/general.yml

Co-authored-by: Radezolid <snappednexus@gmail.com>
Signed-off-by: Stxcking <217132821+Stxcking@users.noreply.github.com>

---------

Signed-off-by: Stxcking <217132821+Stxcking@users.noreply.github.com>
Co-authored-by: Radezolid <snappednexus@gmail.com>
2026-06-28 11:42:01 -05:00
fd20b74b8f Update mapping spawners (#5857)
* Update mapping spawners

* more casing

* Clothing and towels

* minor fixes

* Finalize clothing

* Begin Items

* Final updates

* Fixes

* save button

* `n`

* Add pitbull to animal spawner

* Add random satchels

* Glowsticks

* Update Resources/Prototypes/_DV/Entities/Markers/Spawners/Random/animals.yml

Co-authored-by: Radezolid <snappednexus@gmail.com>
Signed-off-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>

* Update Resources/Prototypes/_DV/Entities/Markers/Spawners/Random/boardgames.yml

Co-authored-by: Radezolid <snappednexus@gmail.com>
Signed-off-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>

* Update Resources/Prototypes/_DV/Entities/Markers/Spawners/Random/boardgames.yml

Co-authored-by: Radezolid <snappednexus@gmail.com>
Signed-off-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>

* Update Resources/Prototypes/_DV/Entities/Markers/Spawners/Random/books.yml

Co-authored-by: Radezolid <snappednexus@gmail.com>
Signed-off-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>

* Update Resources/Prototypes/_DV/Entities/Markers/Spawners/Random/machineparts.yml

Co-authored-by: Radezolid <snappednexus@gmail.com>
Signed-off-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>

* Update Resources/Prototypes/_DV/Entities/Markers/Spawners/Random/schoolgirl.yml

Co-authored-by: Radezolid <snappednexus@gmail.com>
Signed-off-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>

* Update Resources/Prototypes/_DV/Entities/Markers/Spawners/Random/seeds.yml

Co-authored-by: Radezolid <snappednexus@gmail.com>
Signed-off-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>

* Update Resources/Prototypes/_DV/Entities/Markers/Spawners/Random/towels.yml

Co-authored-by: Radezolid <snappednexus@gmail.com>
Signed-off-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>

* Update Resources/Prototypes/_DV/Entities/Mobs/NPCs/misc.yml

Co-authored-by: Radezolid <snappednexus@gmail.com>
Signed-off-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>

* Update Resources/Prototypes/_DV/Entities/Mobs/NPCs/misc.yml

Co-authored-by: Radezolid <snappednexus@gmail.com>
Signed-off-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>

* Update Resources/Prototypes/_DV/Entities/Markers/Spawners/Random/mobs.yml

Co-authored-by: Radezolid <snappednexus@gmail.com>
Signed-off-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>

* Update Resources/Prototypes/_DV/Entities/Markers/Spawners/Random/mobs.yml

Co-authored-by: Radezolid <snappednexus@gmail.com>
Signed-off-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>

* Update Resources/Prototypes/_DV/Entities/Markers/Spawners/Random/mobs.yml

Co-authored-by: Radezolid <snappednexus@gmail.com>
Signed-off-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>

* Update Resources/Prototypes/_DV/Entities/Markers/Spawners/Random/mobs.yml

Co-authored-by: Radezolid <snappednexus@gmail.com>
Signed-off-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>

* Update Resources/Prototypes/_DV/Entities/Markers/Spawners/Random/mobs.yml

Co-authored-by: Radezolid <snappednexus@gmail.com>
Signed-off-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>

* Update Resources/Prototypes/_DV/Entities/Markers/Spawners/Random/mobs.yml

Co-authored-by: Radezolid <snappednexus@gmail.com>
Signed-off-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>

* Update Resources/Prototypes/_DV/Entities/Markers/Spawners/Random/mobs.yml

Co-authored-by: Radezolid <snappednexus@gmail.com>
Signed-off-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>

* Update Resources/Prototypes/_DV/Entities/Markers/Spawners/Random/mobs.yml

Co-authored-by: Radezolid <snappednexus@gmail.com>
Signed-off-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>

* Update Resources/Prototypes/_DV/Entities/Markers/Spawners/Random/mobs.yml

Co-authored-by: Radezolid <snappednexus@gmail.com>
Signed-off-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>

* Update Resources/Prototypes/_DV/Entities/Markers/Spawners/Random/mobs.yml

Co-authored-by: Radezolid <snappednexus@gmail.com>
Signed-off-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>

* Update Resources/Prototypes/_DV/Entities/Markers/Spawners/Random/mobs.yml

Co-authored-by: Radezolid <snappednexus@gmail.com>
Signed-off-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>

* Update Resources/Prototypes/_DV/Entities/Markers/Spawners/Random/mobs.yml

Co-authored-by: Radezolid <snappednexus@gmail.com>
Signed-off-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>

* Update Resources/Prototypes/_DV/Entities/Markers/Spawners/Random/mobs.yml

Co-authored-by: Radezolid <snappednexus@gmail.com>
Signed-off-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>

* Review changes

---------

Signed-off-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>
Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
Co-authored-by: Radezolid <snappednexus@gmail.com>
2026-06-16 23:54:22 -03:00
d8f38bcc93 Security resprite - blue (#5626)
* Sprites/yaml episode 1

Most of the recolouring of outfits, lockers, doors and adding of new sprites is all done in this one commit

* Squashed commit of the following:

commit cd77b5d86f
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Thu Mar 12 12:24:05 2026 +0100

    Automatic changelog update

commit 373f6ae62d
Author: Stxcking <217132821+Stxcking@users.noreply.github.com>
Date:   Thu Mar 12 07:23:45 2026 -0400

    More Gun Safe Sprite: Salvage + Plain (#5512)

    * everything I could think of

    - added sprites
    - tweaked the ID of existing safes by adding security to them
    - lowercase the name to match with other entities
    - added gun to upstream safe names so I can find it easier in the entity panel

    * name changes

    to match our naming scheme and to not have multiple gun safes name gun safe

    * [pre-commit.ci] auto fixes from pre-commit.com hooks

    for more information, see https://pre-commit.ci

    * lowercase s

    It's 3am

    ---------

    Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>

commit d6c185f484
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Thu Mar 12 05:03:25 2026 +0100

    Automatic changelog update

commit 14ab2cb60b
Author: Coryn <coryler@gmail.com>
Date:   Thu Mar 12 05:03:04 2026 +0100

    Remove Doubling Uranium Window Material (#5470)

commit 2f5ee005c4
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Wed Mar 11 01:14:57 2026 +0100

    Automatic changelog update

commit 35554b0c3c
Author: Theo <tad3@illinois.edu>
Date:   Tue Mar 10 19:14:36 2026 -0500

    jugsuit stamres and buy limit (#5462)

    * reduce jugsuit ranged stam res to 50%, limit to only 1 purchase per uplink, limit to only commander and lone op uplink

    * [pre-commit.ci] auto fixes from pre-commit.com hooks

    for more information, see https://pre-commit.ci

    * fix comment

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    ---------

    Signed-off-by: Pharaz4 <143268074+Pharaz4@users.noreply.github.com>
    Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
    Co-authored-by: Pharaz4 <143268074+Pharaz4@users.noreply.github.com>

commit 0b1cac7a84
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Wed Mar 11 00:34:54 2026 +0100

    Automatic changelog update

commit 4ae1393c7a
Author: ConstantlyConfused <67894661+Eternally-Confused@users.noreply.github.com>
Date:   Tue Mar 10 19:34:35 2026 -0400

    Make interdyne herbals not provide omnizine when grounded (#5493)

    Make grinding interdyne herbals not provide omni

commit 663505f12f
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Tue Mar 10 17:30:01 2026 +0100

    Automatic changelog update

commit 15cd42e746
Author: snowywinters <134970424+snowywinters@users.noreply.github.com>
Date:   Tue Mar 10 10:29:41 2026 -0600

    Asterisk arrivals (#5497)

    Arrivals

commit a4318642f4
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Tue Mar 10 04:45:24 2026 +0100

    Automatic changelog update

commit 6d0390d3ce
Author: Solaris <63768197+Solaris7518@users.noreply.github.com>
Date:   Mon Mar 9 22:45:05 2026 -0500

    Minor sec sprite changes and new security mask. (#5426)

    * New secmask sprites

    * secmask spriting changes again

    * Update equipped-MASK.png

    * Why the fuck do all of our races have differing face shapes 😭

    * Too lazy to add an actual removed mask sprite so i just made it so that it removes the filters like with the explorer mask

    * Increased mask size for secmask due to it being simiar size to explorer mask.

    * "High quality" icon of updated sprite

    * secmask inhand sprites changed

    * New secmask description

    * Making the mask its own thing.

    * a

    * [pre-commit.ci] auto fixes from pre-commit.com hooks

    for more information, see https://pre-commit.ci

    * Do not question my methods.

    * Update meta.json

    * renaming...

    * screams

    * had to fix this.

    * h

    * ITS CRAFTABLE MOTHERFUCEKRS, YEAAAA!!!!

    * Made the other one craftable too.

    * you know how it is...

    * a

    * [pre-commit.ci] auto fixes from pre-commit.com hooks

    for more information, see https://pre-commit.ci

    * im finna lose my shit if i had to do more to fix this not showing up in lathes

    * sprite updates and gas mask size change

    * Update inhand-right.png

    * more sprite changes

    * d

    * HOLY SHIT FINALLY FIXED IT

    * made sprites look slightly better, also now looks like it fits properly with new sec mask equipped.

    * screams

    * screams 2

    * Im finna cry if any of these sprites break

    * test fail fix

    * i fucking hate test fails

    * requested changes

    * changes 2

    * changes 3

    * all done i think

    * 1984

    ---------

    Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>

commit 2ac4aa418a
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Tue Mar 10 04:44:48 2026 +0100

    Automatic changelog update

commit 1a8060330d
Author: DisposableCrewmember42 <disposablecrewmember42@proton.me>
Date:   Tue Mar 10 03:44:29 2026 +0000

    tweak: minor Conspiracy tweaks (#5499)

    * tweak: add glimmerventscheduler to conspiracy

    * tweak: conspirators should ahelp custom objective

    * tweak: tack onto guidebook addition

commit 133f311a24
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Tue Mar 10 00:05:24 2026 +0100

    Automatic changelog update

commit 8e9f8d015c
Author: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>
Date:   Mon Mar 9 18:05:04 2026 -0500

    Fix Smile Recipe/Add Research Log (#5482)

    * Fix Smile Recipe/Add Research Log

    * added "slime"

    * Ahh, I see

    * typo fix

    ---------

    Co-authored-by: Velcroboy <velcroboy333@hotmail.com>

commit d328c7a448
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Mon Mar 9 23:24:28 2026 +0100

    Automatic changelog update

commit 76e1cab5a4
Author: Coryn <coryler@gmail.com>
Date:   Mon Mar 9 23:24:09 2026 +0100

    Add Plant-Box Toggleable Magnetism (#5467)

commit b06f761ee6
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Mon Mar 9 23:10:19 2026 +0100

    Automatic changelog update

commit 62dfd5c26b
Author: keekee38 <iamabanana372456@gmail.com>
Date:   Mon Mar 9 18:10:00 2026 -0400

    readding the elite suit to the uplink (#5459)

    * need more will think 4 more

    * yay back in catalog,,,

    * me when i forget to branch from master xd

    * oopsie daisy im not smart and also tired

    Signed-off-by: keekee38 <iamabanana372456@gmail.com>

    * undid jug stuff

    * fix comments

    Signed-off-by: Pharaz4 <143268074+Pharaz4@users.noreply.github.com>

    * comment fix 2

    Signed-off-by: Pharaz4 <143268074+Pharaz4@users.noreply.github.com>

    ---------

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commit 73523baf45
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Mon Mar 9 22:58:37 2026 +0100

    Automatic changelog update

commit f695a8ffe6
Author: snowywinters <134970424+snowywinters@users.noreply.github.com>
Date:   Mon Mar 9 15:58:18 2026 -0600

    AmmoFab (#5476)

    * Ammo

    * test

    * Ammofab last one

commit 769cacc04a
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Mon Mar 9 20:36:26 2026 +0100

    Automatic changelog update

commit 28fe58435f
Author: DisposableCrewmember42 <disposablecrewmember42@proton.me>
Date:   Mon Mar 9 19:36:06 2026 +0000

    feat: people who turn off panicbunker can turn it back on (#5484)

    * feat: people who turn off panicbunker can turn it back on

    * docs: move patch comment

commit 96a1700b8c
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Mon Mar 9 15:28:02 2026 +0100

    Automatic changelog update

commit 7759b69984
Author: Vape <76235372+Vapetastic-Gaming@users.noreply.github.com>
Date:   Mon Mar 9 10:27:41 2026 -0400

    Glacier Rework (#4713)

    * Finalizing with Merge conflicts

    * Final updates

    * FIXES: Medical, Doors, Lights

    * Significant Changes

    Medical Reworked again, Atmospherics is up to par with standards, Removed the automated atmos system, its now with what other maps have.
    Medical courtyard is fixed, and is now a hallway, while retaining the courtyard. Medical feung shway has been retained
    Found a couple of passive vents, removed em

    * Slight changes, fixes the fail

    * Fixes, Changes, Pending review

    * UPDATE, I FORGOT ONE LV CABLE

    * Minor changes and fixes

commit 6596031139
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Mon Mar 9 14:40:32 2026 +0100

    Automatic changelog update

commit 8357533ccf
Author: jimbobby-the-FUCKING-first <Dcmontgomery123@gmail.com>
Date:   Mon Mar 9 09:40:13 2026 -0400

    Forged Sawn Off Shotgun (#5120)

    * Add files via upload

    i dont know what im doing but this seems legit

    Signed-off-by: jimbobby-the-FUCKING-first <Dcmontgomery123@gmail.com>

    * Update shotguns.yml

    adds the forged sawn off yaml

    Signed-off-by: jimbobby-the-FUCKING-first <Dcmontgomery123@gmail.com>

    * Update shotguns.yml

    makes the forged saw-able

    Signed-off-by: jimbobby-the-FUCKING-first <Dcmontgomery123@gmail.com>

    * Add files via upload

    makes the forged gun saw-able even more

    Signed-off-by: jimbobby-the-FUCKING-first <Dcmontgomery123@gmail.com>

    * [pre-commit.ci] auto fixes from pre-commit.com hooks

    for more information, see https://pre-commit.ci

    * Update meta.json

    put that , there

    Signed-off-by: jimbobby-the-FUCKING-first <Dcmontgomery123@gmail.com>

    * [pre-commit.ci] auto fixes from pre-commit.com hooks

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    * fix filepath oopsie

    Signed-off-by: Pharaz4 <143268074+Pharaz4@users.noreply.github.com>

    ---------

    Signed-off-by: jimbobby-the-FUCKING-first <Dcmontgomery123@gmail.com>
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commit ea944f1889
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Mon Mar 9 14:32:24 2026 +0100

    Automatic changelog update

commit 792aeb97bd
Author: verybigman <171044200+verybigman311@users.noreply.github.com>
Date:   Mon Mar 9 09:32:05 2026 -0400

    Shock Collars Fix (#5332)

    * lalala

    * changed access reader for both

    * tada

commit 39b9b6b179
Author: Theo <tad3@illinois.edu>
Date:   Mon Mar 9 08:31:50 2026 -0500

    Wrenchcrowbar fix (#5388)

    * add anchoring behavior to multipletool comp

    * fixed crowbar state name and wrenching filepath to be real and not guesses

    * Update Resources/Prototypes/_Starlight/Entities/Objects/Tools/tools.yml

    Moving comment

    Co-authored-by: BarryNorfolk <barrynorfolkman@protonmail.com>
    Signed-off-by: Theo <tad3@illinois.edu>

    * Update Resources/Prototypes/_Starlight/Entities/Objects/Tools/tools.yml

    Move comment

    Co-authored-by: BarryNorfolk <barrynorfolkman@protonmail.com>
    Signed-off-by: Theo <tad3@illinois.edu>

    * fix comments

    Signed-off-by: Pharaz4 <143268074+Pharaz4@users.noreply.github.com>

    * fix improper sprite usage

    Signed-off-by: Pharaz4 <143268074+Pharaz4@users.noreply.github.com>

    ---------

    Signed-off-by: Theo <tad3@illinois.edu>
    Signed-off-by: Pharaz4 <143268074+Pharaz4@users.noreply.github.com>
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commit 27eea1f08d
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Mon Mar 9 12:49:17 2026 +0100

    Automatic changelog update

commit 3ee42c048e
Author: Stxcking <217132821+Stxcking@users.noreply.github.com>
Date:   Mon Mar 9 07:48:58 2026 -0400

    Added a New Ruin: Abandoned Dojo (#5427)

    added grid and one line of yaml

commit b0d7578419
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Mon Mar 9 12:39:54 2026 +0100

    Automatic changelog update

commit e6aad0c2b5
Author: DisposableCrewmember42 <disposablecrewmember42@proton.me>
Date:   Mon Mar 9 11:39:35 2026 +0000

    fix: make sure there isn't a solo conspirator (#5490)

    * fix: add minTotalPlayers to conspirators gamerule, increase delay

    * tweak: remove unnecessary minPlayers attribute

    * tweak: set minplayers to 15

    * tweak: i'll just use cult values

commit 914ea8e65f
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Mon Mar 9 11:55:28 2026 +0100

    Automatic changelog update

commit a0e1678727
Author: Woljif <243318409+Woljif@users.noreply.github.com>
Date:   Mon Mar 9 06:55:08 2026 -0400

    Change shotgun storage (#5469)

    * Change Kammerer shape to 2x4.

    Signed-off-by: Pharaz4 <143268074+Pharaz4@users.noreply.github.com>

    ---------

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commit d1fd332dff
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Mon Mar 9 11:18:09 2026 +0100

    Automatic changelog update

commit e83fabe577
Author: snowywinters <134970424+snowywinters@users.noreply.github.com>
Date:   Mon Mar 9 04:17:49 2026 -0600

    Watchdogs  (#5475)

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Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Mon Mar 9 10:43:45 2026 +0100

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commit e09c0d998d
Author: HameyTychol <jhammett3229@gmail.com>
Date:   Mon Mar 9 05:43:25 2026 -0400

    Made 4 items recyclable (#5398)

    * Made 4 items recyclable

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Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Mon Mar 9 10:12:48 2026 +0100

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commit 1967b3063f
Merge: e08134124b 04eaf652f6
Author: Pharaz4 <143268074+Pharaz4@users.noreply.github.com>
Date:   Mon Mar 9 20:12:29 2026 +1100

    Merge pull request #5471 from Coryler/universal-pinpointer-ops

    Add Universal Pinpointer to Uplink

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Author: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Date:   Sun Mar 8 02:30:55 2026 +0100

    Update Credits (#5483)

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commit 522a407fc5
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Sat Mar 7 21:35:38 2026 +0100

    Automatic changelog update

commit 0f3376e409
Author: Cepelinas1 <kakelis01@gmail.com>
Date:   Sat Mar 7 22:35:19 2026 +0200

    Make Internal Affairs rollable (#5450)

    * first

    * station event rule, random objectives but error with giving antag status

    * cleanup

    * had a stroke and i think i did the event correctly

    * small unfuckery

    * listen to cc better wording

    * guidebook added

    * somehow duplicated the entirety of events.yml

    * what they asked of me was implemented...

commit 0f467ffeb1
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Sat Mar 7 17:24:44 2026 +0100

    Automatic changelog update

commit 65f06c4901
Author: Pharaz4 <143268074+Pharaz4@users.noreply.github.com>
Date:   Sun Mar 8 03:24:25 2026 +1100

    pr spam 3: Kitchen freezer (#5443)

    * adminbelt changes

    * fuck me

    * kitchen freezer

    * freezer machine board

commit 57b995e221
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Sat Mar 7 10:45:41 2026 +0100

    Automatic changelog update

commit ad33cb0ed1
Author: marigauge <thesaiyandude3@gmail.com>
Date:   Sat Mar 7 09:45:22 2026 +0000

    Revert "Revert Soretizone buff (#5307)" but not the agono numbness (#5391)

    Revert "Revert Soretizone buff (#5307)"

    This reverts commit a594aba646.

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Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Fri Mar 6 17:21:12 2026 +0100

    Automatic changelog update

commit df06bfd844
Author: Tobias Berger <toby@tobot.dev>
Date:   Fri Mar 6 17:20:22 2026 +0100

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commit 47ea823edd
Author: BarryNorfolk <barrynorfolkman@protonmail.com>
Date:   Fri Mar 6 17:10:25 2026 +0100

    Ipc/fix battery alert (#5345)

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Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Fri Mar 6 16:36:54 2026 +0100

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commit 97c31b8bb3
Author: Astra <226853568+EmberAstra@users.noreply.github.com>
Date:   Fri Mar 6 16:36:33 2026 +0100

    Power Digi-Board (#5435)

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commit 13fd8053e4
Author: Astra <226853568+EmberAstra@users.noreply.github.com>
Date:   Fri Mar 6 16:23:12 2026 +0100

    Update Research Digi-Board Sprite Copyright (#5478)

    update meta

commit 8ca0dd8ee8
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Thu Mar 5 22:19:11 2026 +0100

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commit 5654d8b22d
Author: Stxcking <217132821+Stxcking@users.noreply.github.com>
Date:   Thu Mar 5 16:18:51 2026 -0500

    New Mailbox Sprite ! (#5433)

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commit 4fb1e99746
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Thu Mar 5 22:17:56 2026 +0100

    Automatic changelog update

commit ffd8a41aa1
Author: Astra <226853568+EmberAstra@users.noreply.github.com>
Date:   Thu Mar 5 22:17:36 2026 +0100

    Small Research Digi-Board Fix (#5434)

    * Fix research digi-bord storage.

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Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Thu Mar 5 21:46:33 2026 +0100

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Author: Woljif <243318409+Woljif@users.noreply.github.com>
Date:   Thu Mar 5 15:46:13 2026 -0500

    Increased sec jetpacks from 1.5L to 3.0L and removed ability to go on… (#5357)

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Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Thu Mar 5 02:33:03 2026 +0100

    Automatic changelog update

commit d93fd29046
Author: This_Is_Gray <167829864+IAmNotGray@users.noreply.github.com>
Date:   Wed Mar 4 20:32:43 2026 -0500

    Elegance Engineering Crates Hotfix (#5468)

    * Update elegance.yml

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commit 7d3f15b8d8
Author: Pharaz4 <143268074+Pharaz4@users.noreply.github.com>
Date:   Wed Mar 4 15:54:34 2026 +1100

    fix missing exception on lavaland ruin (#5472)

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Date:   Wed Mar 4 02:58:01 2026 +0000

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commit cdfa5457f9
Author: Coryler <coryler@gmail.com>
Date:   Wed Mar 4 03:28:58 2026 +0100

    Add Universal Pinpointer to Uplink

commit 9cb5c83c67
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Wed Mar 4 02:23:40 2026 +0100

    Automatic changelog update

commit 6749a5fd8d
Author: SirrRequiem <webrules11@yahoo.com>
Date:   Tue Mar 3 20:23:20 2026 -0500

    Terra Hotfix 4 - It's Alive! (#5432)

    * Terra Hotfix 4 - It's Alive!

    * Removed all bombing targets from warp points

    * Renamed Vault substatin, extended cargo dock, added AI restore to AI Sat, changed arrivals screen

commit 771b9e59ba
Author: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com>
Date:   Tue Mar 3 11:57:45 2026 -0600

    Update division.yml (#5465)

commit bdb08d0e58
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Tue Mar 3 07:16:54 2026 +0100

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commit f90ba817c1
Author: turtlemutt <wolfybriggan575@gmail.com>
Date:   Mon Mar 2 22:16:35 2026 -0800

    Lighthouse Arrivals (#5419)

    * Update lighthouse.yml

    * Update lighthouse.yml

    * Update lighthouse.yml

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commit 7912b39117
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Tue Mar 3 05:32:58 2026 +0100

    Automatic changelog update

commit 7d0c7a0feb
Author: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>
Date:   Mon Mar 2 22:32:38 2026 -0600

    Map Edits: Evac Shuttles (#5457)

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commit 70685a0cf9
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commit 0fdf1a3a66
Author: Vape <76235372+Vapetastic-Gaming@users.noreply.github.com>
Date:   Mon Mar 2 22:16:05 2026 -0500

    Submarine Fixes (#5394)

    MASS UPDATE

commit 0976ef3fa2
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Mon Mar 2 20:44:18 2026 +0100

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commit 5c60e7c1ca
Author: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>
Date:   Mon Mar 2 13:43:58 2026 -0600

    Map Edits: Tortuga (#5437)

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commit 7f1bd2c404
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Mon Mar 2 20:36:49 2026 +0100

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commit d2ed0f9296
Author: Halo3moth <mdavid.wininger@gmail.com>
Date:   Mon Mar 2 13:36:29 2026 -0600

    Hos Aura Buff (#5425)

    * that should do it

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commit 365c613e11
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Mon Mar 2 19:17:50 2026 +0100

    Automatic changelog update

commit da249fc21e
Author: Pharaz4 <143268074+Pharaz4@users.noreply.github.com>
Date:   Tue Mar 3 05:17:30 2026 +1100

    Port over Funky's unary pipe layers (#5372)

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Date:   Mon Mar 2 18:48:45 2026 +0100

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commit 881ef622e8
Author: pootslap <211648338+pootslap@users.noreply.github.com>
Date:   Mon Mar 2 17:48:25 2026 +0000

    Minor Rat King Tweaks (#5326)

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commit 26d72f8d31
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Sun Mar 1 20:48:16 2026 +0100

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commit c280e69b13
Author: Stxcking <217132821+Stxcking@users.noreply.github.com>
Date:   Sun Mar 1 14:47:57 2026 -0500

    Tweak the Health Analyzer Triage System  (#5110)

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commit 70a3f830a8
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Sun Mar 1 15:13:18 2026 +0100

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commit d73fbae4b4
Author: Theo <rebe83a@gmail.com>
Date:   Sun Mar 1 08:12:58 2026 -0600

    add blacklist to cigpackbase for chems (#5402)

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commit 842c7c2e40
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Sun Mar 1 14:38:37 2026 +0100

    Automatic changelog update

commit a33036a30d
Author: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>
Date:   Sun Mar 1 07:38:18 2026 -0600

    Enable wizard's teleport scroll and wizard's den map (#5215)

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commit 0e58c784b1
Author: Theo <rebe83a@gmail.com>
Date:   Sun Mar 1 06:56:50 2026 -0600

    Remove ballistic reflect from energy swords (#5429)

    * reduce reflect chance on ninja and cult swords  Energy weapons by default now only reflect energy projectiles

    * Revert "reduce reflect chance on ninja and cult swords  Energy weapons by default now only reflect energy projectiles"

    This reverts commit 444d9a4921.

    * Energy swords only reflect energy shots

commit eee6c70025
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Sun Mar 1 12:19:02 2026 +0100

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commit 7ef5a51c4a
Author: Pharaz4 <143268074+Pharaz4@users.noreply.github.com>
Date:   Sun Mar 1 22:18:42 2026 +1100

    move bluekies to DV namespace (#5414)

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commit 522cb17266
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
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commit 1fe0c0bb5e
Author: snowywinters <134970424+snowywinters@users.noreply.github.com>
Date:   Sun Mar 1 01:56:39 2026 -0700

    Edge fix (#5439)

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commit d26e8e018b
Author: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Date:   Sun Mar 1 02:49:42 2026 +0100

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Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
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commit d0733b7ebb
Author: Stxcking <217132821+Stxcking@users.noreply.github.com>
Date:   Sat Feb 28 15:42:44 2026 -0500

    Borg Crew Monitor Fixes (#5342)

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commit e969f172b1
Author: Pharaz4 <143268074+Pharaz4@users.noreply.github.com>
Date:   Sun Mar 1 07:06:08 2026 +1100

    Add cloth wraps (#5335)

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commit 12ceb006cd
Author: wesker <53323309+weskified@users.noreply.github.com>
Date:   Sun Mar 1 02:13:51 2026 +0800

    Add new Lobby and Jukebox music by Darklyac (#5424)

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Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
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commit ceff7be9a4
Author: Cepelinas1 <kakelis01@gmail.com>
Date:   Sat Feb 28 16:23:13 2026 +0200

    Let Engineering choose their starter suit (#5317)

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Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
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commit 459b706338
Author: Madison Rye Progress <makyo@drab-makyo.com>
Date:   Sat Feb 28 04:31:59 2026 -0800

    fix: (re)remove forced accents (#5343)

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Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
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commit 55ca946fd4
Author: AeraAulin <133451603+AeraAuling@users.noreply.github.com>
Date:   Sat Feb 28 02:26:37 2026 -0800

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Author: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>
Date:   Sat Feb 28 04:07:41 2026 -0600

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commit 1215bb7174
Author: Field Command <159087063+FieldCommand@users.noreply.github.com>
Date:   Sat Feb 28 10:04:42 2026 +0100

    Reclaimer MK2 hotfix (#5440)

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Author: verybigman <171044200+verybigman311@users.noreply.github.com>
Date:   Sat Feb 28 03:50:25 2026 -0500

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Author: This_Is_Gray <167829864+IAmNotGray@users.noreply.github.com>
Date:   Fri Feb 27 17:35:13 2026 -0500

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commit 2ede3783bc
Author: KOTOB <59124164+kotobdev@users.noreply.github.com>
Date:   Fri Feb 27 10:55:23 2026 -0800

    Free Suit Storage (#5300)

    what fun

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Author: zelezniciar1 <39102800+zelezniciar1@users.noreply.github.com>
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commit c4d8441791
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Fri Feb 27 19:25:04 2026 +0100

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commit a3ba35b5a7
Author: DisposableCrewmember42 <disposablecrewmember42@proton.me>
Date:   Fri Feb 27 18:24:43 2026 +0000

    Merge pull request #5218 from DisposableCrewmember42/conspirator-port

    feat: add Conspirators from Harmony

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Date:   Fri Feb 27 02:31:24 2026 +0100

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commit 334a6b2423
Author: Pharaz4 <143268074+Pharaz4@users.noreply.github.com>
Date:   Fri Feb 27 12:31:05 2026 +1100

    infested frigate ruin fix (#5431)

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Merge: df3ec49d84 5604de9165
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Date:   Thu Feb 26 21:00:49 2026 +0100

    Merge pull request #4548 from AeraAuling/tailstuff

    fix the tails

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commit 66fd5c169c
Merge: c48275b131 7940c9a95c
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Date:   Thu Feb 26 08:29:13 2026 +0100

    Merge pull request #5277 from zelezniciar1/engitape

    Engineering Tape

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Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
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commit 97fcfbf19d
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Date:   Wed Feb 25 17:42:48 2026 -0500

    New Gun Safe Sprites (#5314)

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commit 7f515f4c68
Merge: 9ad43b1944 6eb9eb5d1e
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Date:   Wed Feb 25 21:35:40 2026 +0100

    Merge pull request #5282 from zelezniciar1/engiSOP

    Engineering SOP

commit 9ad43b1944
Author: keekee38 <iamabanana372456@gmail.com>
Date:   Wed Feb 25 13:29:44 2026 -0500

    removing machine pistol mag compatability for the viper and pollock and fixing practice mags (#5296)

    * sighs

    * :3 oopsie daisy,,,,,

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Date:   Wed Feb 25 13:20:57 2026 -0500

    Make the chemvend's bluespace beaker only available through an emag (#5392)

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Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
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commit d72ad394d6
Author: BarryNorfolk <barrynorfolkman@protonmail.com>
Date:   Wed Feb 25 19:19:58 2026 +0100

    Fix shrapnel landmines not triggering properly (#5379)

    * Fix shrapnel landmines not triggering properly

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Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
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commit 966c0d6715
Author: Theo <rebe83a@gmail.com>
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    add emoting component to skia (#5366)

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Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
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commit b22fc50349
Merge: a0a120871c 45c99f1e9d
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Date:   Tue Feb 24 20:11:39 2026 +0100

    Merge pull request #5416 from HameyTychol/Garbage-bag-head

    Garbage bag body part fix

commit a0a120871c
Merge: 09929d7df2 3be5109ce9
Author: BarryNorfolk <barrynorfolkman@protonmail.com>
Date:   Tue Feb 24 20:11:26 2026 +0100

    Merge pull request #5385 from IAmNotGray/does-anyone-even-read-records

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Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
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commit b2851bbdc4
Author: biddygelson <4606269+Calis007@users.noreply.github.com>
Date:   Tue Feb 24 09:26:22 2026 -0800

    Academy 1.6.0 (#5412)

    * boxketball court is wooden again
    * gave botany a window and moved their machines around, extra crate, extra tools
    * added masks to clown and mime rooms, someone complained "it's barren"
    * fixed hop diectional sign above robo
    * added crashcart to med and viro
    * added mailcart to mail
    * converted maint passage to hallway between epistemics and cargo, and updated directional signs
    * removed christmas cakes from kitchen and cargo cafe
    * replaced winter with spring/summer
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Date:   Tue Feb 24 18:05:10 2026 +0100

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commit 4669b303b4
Author: snowywinters <134970424+snowywinters@users.noreply.github.com>
Date:   Tue Feb 24 10:04:50 2026 -0700

    Asterisk fix (#5373)

    * first part

    * last one

    * last

    * last one maybe

    * last fix

commit 77515c63d7
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Tue Feb 24 06:06:18 2026 +0100

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commit 19b1552db0
Author: keekee38 <iamabanana372456@gmail.com>
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    Adding purifying salt to the med vend, and a new cryo chem for holy and shadow (#5276)

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Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Date:   Tue Feb 24 05:27:03 2026 +0100

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Author: Woljif <243318409+Woljif@users.noreply.github.com>
Date:   Mon Feb 23 23:26:44 2026 -0500

    Removed estoc slowdown (#5242)

    * Removed estoc slowdown

    * Re-added speed penalty, but reduced to 0.9x instead of 0.75x

commit 45c99f1e9d
Author: Hamey <jhammett3229@gmail.com>
Date:   Sun Feb 22 19:23:34 2026 -0500

    removed bodyparts ability to be placed in trashbag

commit 161f06d4e9
Author: Hamey <jhammett3229@gmail.com>
Date:   Sun Feb 22 19:22:37 2026 -0500

    Removed ability for limbs to be trashed

commit 7940c9a95c
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Date:   Sat Feb 21 18:48:56 2026 +0000

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commit 3be5109ce9
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Date:   Sun Feb 15 02:54:45 2026 -0500

    Update PlayerProvidedCharacterRecords.cs

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Date:   Sun Feb 15 02:47:53 2026 -0500

    the fabled single line change

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commit 96390c7d09
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Date:   Sat Jan 31 15:31:26 2026 -0500

    minor fixes

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Author: zelezniciar1 <39102800+zelezniciar1@users.noreply.github.com>
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    fix EngieeringRegulations type

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Date:   Sat Jan 31 15:11:14 2026 -0500

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commit b26abf2d79
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commit 04277762b8
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Date:   Mon Jan 26 17:55:56 2026 -0500

    change to 6 charges

commit 53bb098303
Author: zelezniciar1 <39102800+zelezniciar1@users.noreply.github.com>
Date:   Mon Jan 26 17:27:48 2026 -0500

    1984 engineering holoprojector

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Author: zelezniciar1 <39102800+zelezniciar1@users.noreply.github.com>
Date:   Mon Jan 26 14:53:35 2026 +0000

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Date:   Sat Jan 24 22:49:29 2026 -0500

    I hate English

commit b82048e097
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Date:   Sat Jan 24 22:48:15 2026 -0500

    the hell is a gar-TEG?

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commit ad87120ec5
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commit ec46faed2b
Author: zelezniciar1 <39102800+zelezniciar1@users.noreply.github.com>
Date:   Sat Jan 24 15:52:40 2026 -0500

    integrate holotape projector

commit cc70987bf7
Author: zelezniciar1 <39102800+zelezniciar1@users.noreply.github.com>
Date:   Sat Jan 24 15:39:15 2026 -0500

    recharging

commit 63cff2e3c0
Author: zelezniciar1 <39102800+zelezniciar1@users.noreply.github.com>
Date:   Sat Jan 24 15:21:41 2026 -0500

    migration madness

commit a76c69292c
Author: zelezniciar1 <39102800+zelezniciar1@users.noreply.github.com>
Date:   Sat Jan 24 15:13:26 2026 -0500

    add holotape component

commit bfb3307a3c
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Date:   Sat Jan 24 14:49:10 2026 -0500

    namespacing

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Author: zelezniciar1 <39102800+zelezniciar1@users.noreply.github.com>
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Date:   Fri Jan 23 22:52:48 2026 -0500

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commit 3eec3af8da
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Date:   Fri Jan 23 22:49:52 2026 -0500

    why does this not already exist?

commit 5604de9165
Merge: 3d32f6ec7f acf7b12c87
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Date:   Sun Oct 19 13:20:13 2025 -0700

    Merge branch 'master' into tailstuff

commit 3d32f6ec7f
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Date:   Sat Oct 18 19:27:36 2025 -0700

    Merge branch 'master' into tailstuff

commit da8804dd9d
Merge: b5cebe5671 bc36b1d8d1
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Date:   Sat Oct 18 16:29:45 2025 -0700

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commit b5cebe5671
Author: AeraAulin <133451603+AeraAuling@users.noreply.github.com>
Date:   Sat Oct 18 15:22:04 2025 -0700

    THIS HAS BOTHERED ME FOR FAR TOO LONG

commit dec82a9bc2
Author: AeraAulin <133451603+AeraAuling@users.noreply.github.com>
Date:   Sat Oct 18 15:13:56 2025 -0700

    Revert "THIS HAS BOTHERED ME FOR FAR TOO LONG"

    This reverts commit 69b6087152.

commit 69b6087152
Author: AeraAulin <133451603+AeraAuling@users.noreply.github.com>
Date:   Sat Oct 18 15:12:52 2025 -0700

    THIS HAS BOTHERED ME FOR FAR TOO LONG

* Sprites take 2

redid lockers for the 200th time, gun lockers and radio

* Part 3

Poncho's, headsets, glasses and more/redone uniforms for all the alternate jobs like detective and corpsman.

* Part 4

Final cut of JUMPSUITS, hopefully.

Renamed blue outfit prototypes to white.

* PDA's

Recoloured all security related PDA's.

* Weaponry

Updates the thematically red weapons (HOS's pistols, and warden's energy shotgun) to fit the blue theme.

* Revert "Weaponry"

This reverts commit 9f1622e70a.

* Weaponry take 2

Recoloured weapons, but in the proper namespace

* Items Part 1

Recoloured security items to match the blue theme, fixed minor issues on clothing.

* Security HUD's

Recolours all HUD's and fixes up minor inconsistencies in clothing icon sprites.

* The Skirtening

Updates all the skirt sprites to their reworked variants.

Also adjusts the cloak/mantle icon.

* Cleanup part 1

Fixes some leftover sprites, adjusts security loadouts.

* PredraftFix

2 pixels man...

* Untouch unrelated testfiles

* protofix

fixes prototype ID's / names for white suit variants

how did I miss 1 pixel on a jumpskirt???

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* RSI

* Dog.

Recolors all the laika/security dog related gear.
minor combat suit changes.

* Spriting never ends

All security hardsuits + det PDA

* Boots

resprites magboots

* Hardsuits final

final adjustments to hardsuit helmets and the color of the lights.

totally final.

* Attribution Ops

See title

* RSIFailFix

Forgotten RSI's + fix errors, wow

* Coats and formals

Recolors the accents on the coats, decided to keep it mostly the same.

Moves HOSformal to DV namespace

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* hosformaldress

real see title

* RSIfix20000

did not forget to merge

* description cleanup + HOS cloaks

update coat descriptions, fix spelling errors in descriptions and update HOS cloak/hat sprites.

also fixes senior officer PDA sprite

* dpt color fix

fixes the departemental color, and slightly brightens the doors/poncho stripes

* those who fix

fixes prototypes and adds a last second recolor of secformalsuit/skirt

* duplifix

* Comments/Loadout

Fixes code comments and cadet loadout

* fixtofix

fix cap and evil loadout duplicate

* Move all 2026 + lathe/migrations

all textures moved to the _DV namespace, properly referred to from the prototypes (HOPEFULLY)

made a migration for the old jumpsuit ID

fixed lathe recipes

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* how

howsomehow

* forgottensprites

adds a few forgotten sprites

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Fix clothing

Resets both uniform yml files to master, spare for the file paths. adds the descriptions to .ftl files

also untouches 1 line in stealtargetgroups

* boxes

boxes

* Update advanced.yml

those who pallette

* HowDidIMissThis

200 merges

* Genpop

Resprites the forgotten genpop turnstiles, lockers and sign.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Proto/Lathe fixes

surely you will not make 200 mistakes

puts clothing prototypes in the correct lathe recipe packs under the correct namespace this time, hopefully and comments out unused ones

* Apply suggestions from code review

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* FinalFixSurely?

:clueless:

* Resolve final issues

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* Oop missed one.

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2026-05-30 20:56:33 -03:00
VelcroboyandVelcroboy 8e9f8d015c Fix Smile Recipe/Add Research Log (#5482)
* Fix Smile Recipe/Add Research Log

* added "slime"

* Ahh, I see

* typo fix

---------

Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2026-03-10 10:05:04 +11:00
zelezniciar1 7940c9a95c Merge branch 'master' into engitape
Signed-off-by: zelezniciar1 <39102800+zelezniciar1@users.noreply.github.com>
2026-02-21 18:48:56 +00:00
20989b2a6f Fix pew sprite, benches, and make these benches constructible. (#5375)
* fix pew sprite, fix incorrect labelling of benches and sofa, add snapgrid center to benches

* make it so you can construct/deconstruct and relocate namespace

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Add migration

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2026-02-20 17:13:12 -06:00
zelezniciar1 9314cf230c port holotape 2026-01-24 14:47:26 -05:00
Vanessa 82445918d5 Various Upstream Merge Fixes (#5066)
* Moved migrations to DV migration file.

* Buffed jug size. Oops.

* Removed time requirement from mantles.

* Added missing static packs from fabs
2025-12-30 17:28:33 +01:00
verybigman fe544932a6 Working Musket Bayonet, Musket Tweaks, and Pipe Sounds. (#4852)
* musket complete

* done

* added comment

* tada

* changed!

* fix

* fix

* migration thing

* test

* fixed comments
2025-12-17 07:51:49 -06:00
Sir Warock b1303c94f1 Adding CentComm Chads Magazine (#4631)
* CentComm Chads

* Added to Migrations

* Typo Fix

* Different stamp

* Fix for maints
2025-11-24 13:47:47 +00:00
Velcroboy 3991bede5e Hotfix: Some chapel airlocks use wrong wires and suffix (#4694)
* Hotfix: Some chapel airlocks use wrong wires and suffix

* Add windoors
2025-11-19 17:26:01 -06:00
VelcroboyandVelcroboy 089fecd4ca Updates Wall locker Fills + Housekeeping (#4518)
* Updates Wall locker Fills + Housekeeping

* Fixes

---------

Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2025-11-02 16:38:49 +11:00
No Elka 5fe8037d77 Disable IPC bleeding, enable IPC barotrauma damage (#4258)
* Change stuff

* 1984 oilpacks

* Remove remaining oilpack mentions

* Oh wait there's more

* Apparently those were mapped too

* Change stuff

* Un-1984 oilpacks to try and fix the test fail

* Блять
2025-08-26 10:44:12 +00:00
Radezolid e85fe513af Remove the Administrative Assistant (#3857)
* Killing

* Fix two texture issues

* Remove from maps prototype

* Forgot to remove the pda

* More expensive to pass the test

* More migrations

* Killed the highlights
2025-06-10 16:53:06 -04:00
deltanedas eb1ef6bde8 more fix 2025-05-21 18:24:51 +01:00
deltanedas f513228f64 migrate drone spawner away 2025-05-21 01:09:36 +01:00
+88 22aa10443e upstream merge 27/04/2025 (#3596)
* Fix glass duplication with beakers (#34441)

Update chemistry.yml

Fixing glass dupe.

* Automatic changelog update

* Heterochromia for Moth (#36061)

* 1

* Fix local

* formatting

---------

Co-authored-by: Milon <milonpl.git@proton.me>

* Salvage Airlock (#36375)

* Salvage

* atmos a

* more muted colours

* Mapping Related to AI

* Fixed small naming inconsistency

* Revert "Fixed small naming inconsistency"

This reverts commit 985e1fd46a09e521c11dc345f470228e7907fbb9.

* Revert "Mapping Related to AI"

This reverts commit 5d5ae4feb819396c5c2a7413399ab5ce34f8683b.

* Revert "atmos a"

This reverts commit 529831e2584df27fa102ee1c970948fa3b6bab56.

* indent

---------

Co-authored-by: Milon <milonpl.git@proton.me>

* Automatic changelog update

* Departmental shelves whitelist expansion (Attempt №3) (#34292) (disabled)

* Expand-Shelves-Whitelist

Made departmental shelves hold a wider variety of items.

* Accidentally included "Packet" twice

* Automatic changelog update

* Replace GetEntitiesInTile with EntityLookupSystem equivalent (#36756)

* commit GET!!

* minor cleanup

* Automatic changelog update

* Unused dependency cleanup. (#36760)

* take 2! fight!!!

* final touches

* reeeeeee

* Fire protection for ERT engineering hardsuit (#34949)

* Automatic changelog update

* Nonlethal throwables crate (#35808)

* Automatic changelog update

* Use non-generic TryComp in `StationSpawningSystem` (#36769)

Use non-generic TryComp in StationSpawningSystem

* Add marker components for admin shenanigans (#36776)

* Automatic changelog update

* Restore `LimitedChargesComponent.MaxCharges` default value to 3 (#36778)

* Wizard Figure Voiceline Fix #36771 (#36779)

DA WIZARDgit add -A

* change MV cable outline (#36751)

* change MV cable outline

* zamn

* The Beverage Jug Can Now Look Open (#36070)

* GenJug-Changes

Signed-off-by: Prole <172158352+Prole0@users.noreply.github.com>

* Guh

Signed-off-by: Prole <172158352+Prole0@users.noreply.github.com>

* Support For the Rest

Signed-off-by: Prole <172158352+Prole0@users.noreply.github.com>

* New Sprites

Signed-off-by: Prole <172158352+Prole0@users.noreply.github.com>

* Newest Sprites

Signed-off-by: Prole <172158352+Prole0@users.noreply.github.com>

---------

Signed-off-by: Prole <172158352+Prole0@users.noreply.github.com>

* Pirate Gear Tweaks. (#35986)

* Tweaked pirate gear to be in-line with similar items.

* Added attribution for flashlight sprites, made hardsuits Major Contraband

* Added empty versions of the pirate revolver and flintlock.

* Test fail fix hopefully?

* Test fail fix hopefully V2.0

* Test fail fix hopefully V3.0

* Test fail fix hopefully V4.0

---------

Co-authored-by: RedBookcase <Usualmoves@gmail.com>

* Automatic changelog update

* Markings overhaul (#35938)

* markings displacement setup

* ok i got it!

* fix map updating

* remove trackingLayers

* markings clean up and modernizize

* marking disabling displacements

* markings restriction

* dehihienize

* dehihiniezize 2

* aa

* nice

* Automatic changelog update

* Resprite main altars (#35685)

* resprite main altars

* updated meta.json

* Automatic changelog update

* Adds beanies to the WinterDrobe! (#32946)

* sprites

* messing with the ymls

* new sprites

* that's a lotta yaml

* make the sprites gooder

* color adjustment

* to the winterdrobe with you

* layering fix

* Automatic changelog update

* Santa hat with a foldable beard (#36510)

* Added foldable component to santa hat

* Modified sprites, modified YAML. YAML is cursed

* Changed santa hat description to mention the beard fold

* Removed HideLayerClothing since it doesnt work

* Changed the prefix from "beard" to "nobeard" to match with the fold/unfold verb

* Credits for sprite changes

---------

Co-authored-by: Lanedon <matth.galvez@gmail>

* Automatic changelog update

* Puddle Code Slipping Cleanup (#35845)

* Init Commit

* windows yelling at me to update commit

* working commit, need prediciton and more dehardcoding

* Project 0 warnings

* Working Commit (Near Final)

* ryder got confused commit

* I love Merge Conflicts :)

* Working commit, no prediction

* Forgot the yaml changes

* Comments and typos

* Apparently while the reduced launch mult of lube was initialized it was never used so I revered back to default

* Fixed an incorrect divisor

* bit of cleanup

* Prediciton fixed, and puddles now affect all entities

* FORGOT TO RENAME A VERY IMPORTANT VARIABLE OOPS

* Really big I forgor moment

* Even bigger I forgor moment

* four more merge conflicts to fix four more oopsies

* fixed actual divide by zero moment and also im very dumb

* Even bigger I forgor moment

* four more merge conflicts to fix four more oopsies

* fixed actual divide by zero moment and also im very dumb

* Fix all test fails

* code cleanup

* Webedit whitespace

* Code cleaup

* whitespace webedit

* whitespace webedit

* whitespace webedit

* whitespace removal

* Comments and cleanup

* Re-Added 20 warnings as per Ork's request

* Cleanups

* Spacing fix

* bugfixes and cleanup

* Small bugfix

* Actually dirty the slipComp for real

* Added Friction field to Reagent Prototype per design discussion

* Sliding system is kill

* The Bartender can now make Eggnog (#34065)

* Preliminary eggnog changes (egg in shaker crashes?)

* Fixed eggnog reagent name and description

* added - to flavor

* deleted a space

* Added eggnog glass sprite

* changed fill levels to match rsi

* Added two more fill levels to eggnog

* Removed fizziness, changed physical description, and fixed rsi

---------

Co-authored-by: uhbg <29674581+uhbg@users.noreply.github.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Automatic changelog update

* Require traitors to maroon their objective no matter what (#35825)

* jesus

* okay.

* OOPS

* ok

* ok

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* ok

* Update Resources/Prototypes/Objectives/paradoxClone.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Resources/Prototypes/Objectives/base_objectives.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* m

* ok

* ok

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Wizard Headset (#35732)

* wizardcomms

* wizheadset

* Addressed requested changes and axed wizard channel due to redundancy.

* oops overlooked this, dont tell anyone

* another mistake fixed

* removed wiz encryption key due to redundancy

* accidentally left some punctuation in a now unrelated meta.json

* Automatic changelog update

* Remove MK ULTRA ai name (#35726)

* Remove bad AI names

* Fine, I won't try to sneak this in here.

* Reorder electronics recipe file, add filter categories (#35713)

* electronics split

* split base recipe and category

* all but machines

* machine shuffle

* reorder

* delete unused recipes

* rename cargo to supply

* git weirdness

* git weirdness 2

* Automatic changelog update

* Cleanup warnings in `SharedPortalSystem` (#36747)

* Cleanup warnings in SharedPortalSystem

* Formatting while we're here

* Replace uses of !Any() with Count == 0

* AnyEntitiesIntersecting

* Binomial Number Selector for EntityTables (#36783)

* binomial dist

* lol initialize the int tho idiot

* xml docs my forgotten

* ditto

* Add more ruins (#36785)

* Fix NRE in GasTileOverlaySystem (#36793)

* Automatic changelog update

* Add RGA/RSI to Credits (#36704)

* Add RGA and RSI to Credits

* Move to thread + add directory field

* Further Allocation Tweaks (#36800)

* init

* fix lockboxes

* Automatic changelog update

* Add the medical HUDs to medical's loadouts (except chem) (#32847)

Added the medical HUD and eyepatch to the medical (CMO, doctor, paramed and intern) loadout to let them choose between. Also gives the option for the regular glasses.

* Automatic changelog update

* new salv ruins (#36798)

* hotplate, kitcken grille bugfixes (#34776)

* commit

* cleanup

* Automatic changelog update

* Solution drag and drop now checks if container is closed and drainable (#34683)

drainable fix

* Automatic changelog update

* fix some datasets (#36806)

* Add rehydratable mop bucket cube, refactor the rehydratable yml (#34586)

* Refactor rehydratable items

* Finish main refactor

* Add mop bucket cube

* Move cube sprite and item size to RehydratableAnimalCube

* Fix sprite attribution

* Make it follow the conventions

* Refactor wrapped cube, leave MonkeyCube tag only on the cube and the Syndie Sponge

* Fix DehydratedSpaceCarp inheritance overwriting needed components

* no need for this comment

* remove whitespace

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* indentation

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Restore lost description

* reorder stuff

* line

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Automatic changelog update

* Increase thief to player ratio (#36531)

* reduce max number of traitors, increase thief to player ratio

* revert traitor max back to 8

* Automatic changelog update

* Added a semi-functional genderfluid pin. (#35854)

* Added a semi-function GenderfluidPin

* Update pins.yml

fix bug

* Fix meta.json under the newly merged "fix as you go" policy

* Update pin description

---------

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Automatic changelog update

* Station AI Name Identifier (#36801)

init

* Automatic changelog update

* Makes EventRole Ids properly set ID names. (#28958)

* Add id binding system

* Change so it activates when added too

* Add to eventhumanoid

* Add PDA binding, try to fix some things

* Still not fixed, PDA is working right

* Move to server, add on mind instead

* Implement suggestions

* Fix things

* Finish review stuff

* Messed up cluwne

* Remove after only changing id too

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Various sharedsystem spring cleaning (#36200)

* Various shared system warnings cleanup

* More shared system warnings cleanup

* Rearranging changes

* Using correct transform for unbuckle

* Small changes

* Revert buckle change

* Update Content.Shared/Ghost/SharedGhostSystem.cs

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Fix some locale strings and make some code for them looks better (#32003)

* Fix a lot locale strings

add functions using
fix identity for meat spike and creaming

* comma

* fixes for fixes

* yeah

* fuck

* Automatic changelog update

* Remove non-functional ninja exemption from `SpawnAndDeleteEntityCountTest` (#36813)

Remove non-functional ninja exemption from SpawnAndDeleteEntityCountTest

* Firelock temperature and pressure warning lights (#28339)

* Add temperature and pressure lights to firelocks

* Replace sprites with new pressure and temperature light versions

* Remove obsolete deny and locked sprites

* Add SpriteSync for warning light animation synchronization

* Teal lights

* Partial animation implementation

* fixup! Teal lights

* Temperature lights

* Adjusted firelock light heights and added final warning light sprites

* Fix colors

* Testing colors

* Update light sprites

* updated sprites

---------

Co-authored-by: EmoGarbage404 <retron404@gmail.com>

* Automatic changelog update

* Fix bots parenting, emotes (#29949)

* Bots overhaul

* fix

* change speech sound to pai

* purge a lot

* i forgor :trollface:

* adjust

* that aswell

* Automatic changelog update

* Fix identity grammar (#36817)

Fix identity

* Fix Animal Versions of Captain Uniform (#36804)

* scienceevasuit

* update money uniforms

* update meta.json files and hamster hats

* revert scienceevasuit

* revert accidental prisoner eva change

* Automatic changelog update

* Fix vox hair (#36816)

* Fix vox hair

* remove CL

* Tweak Security protection values (#30212)

* Tweak Hardsuits

* HoS/Ward Coats change

* Whoopsie wrong number

god why am i doing this its 1:33 AM and i made a silly mistake...

* Adress Review

Revert Warden hardsuit slowdown to 30% again
Decreased Security hardsuit heat protection down to 20%

* Automatic changelog update

* Added more salvage ruins (#36822)

* Metal foam grenade rework, small tweaks to grenade timers (#34579)

* Automatic changelog update

* dragons can now pry doors (#36811)

* Automatic changelog update

* Make funding allocation computer more configurable (#36790)

* Make funding allocation computer more configurable

* admin logging

* unused

* ccvar enabled

---------

Co-authored-by: ScarKy0 <scarky0@onet.eu>

* Automatic changelog update

* Fingerprint taking improvements (#31864)

* now using event to check access to fingerprint

* Opps actually commiting the changes

---------

Co-authored-by: YourUsername <you@example.com>
Co-authored-by: beck-thompson <beck314159@hotmail.com>

* Banana cream pie loc improvements (#36829)

* CAPITALIZE(THE($owner))

* Rename "thrower" to "thrown"; use THE($thrown)

* "the banana cream pie" -> "a banana cream pie"

* Simplify filter

* Automatic changelog update

* Command uniform (#32103)

* Added generic command jumpskirt, jumpsuit and cap, and made them available in the HoP's clothing printer.

* fixed generic command jumpskirt and jumpsuit.

* Updated generic command jumpskirt/-suit textures, added generic command beret.

* Fixed game-breaking bug in previous commit relating to the command beret.

* altered generic command soft cap/baseball cap sprites.

* Update Resources/Prototypes/Entities/Clothing/Head/hats.yml

Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml

Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml

Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>

* review

* whoopsie

---------

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>
Co-authored-by: Milon <milonpl.git@proton.me>

* Automatic changelog update

* downprice many cargo orders (#32375)

* atmos repricing

* emitter crate

* materials

* lasers

* revert gun prices

* Automatic changelog update

* Ashen hud item status slot fix (#31411)

* new patchMargin variable added, horizontals fixed

* All sides now work, system is fully integarated

---------

Co-authored-by: Zachary Yona <magicalusf@gmail.com>

* Ashtray Resprite and Fix (#31643)

* The meat and potatoes

Yup

* Stupid recycler

bruh

* guh

guh

* Update MinorAntagonists.xml (#36836)

* Simulate command in minutes for real (#36808)

* 60

* Fix warning CS0414 instances (#36832)

Fix warning cs0414 instances

* Nerf Firelock electronic prices (#33469)

* Nerf Firelock electronic prices

- make firelock electronics price half of the input cost to make one
(27) rounded up

* Why does firelock make glass?

- remove the Physical composition of glass from
FirelockElectronics as the input does not contain glass
and the output cannot contain half a steel and plastic

---------

Co-authored-by: Milon <milonpl.git@proton.me>

* Automatic changelog update

* Give Admins "Tails" (#36842)

One line yaml change

* Fix construction orientation being ignored for some objects (#36488)

* fixes

* removed empty "SnapToGrid"s and parent "completed"s

* Automatic changelog update

* elemental.yml & asteroid.yml cleanup (#36448)

* Moth-pockets (#34517)

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* Four new food crates for the ATS (#33286)

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* Automatic changelog update

* Cleanup: Move folders out of bureaucracy.rsi and paper.yml (#35108)

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* Improve LocalizedDataset test to check for low Count (#36848)

* Improve LocalizedDataset test to check for low Count

* Fix missing entries for FigurinesFootsoldier

* Add 1 dragon name (#36846)

* this is a commit you cannot skip

* why do you have to add a count why

* Remove steel sheet hull fixing (#33443)

* Remove steel sheet hull fixing

It's unintuitive that it's wasteful, there's not really any systems to NOT make it wasteful, and it's a UX trap. No this is not "noob trap", no. It's an UX issue because if hundreds of people do it over and over again without noticing anything wrong, well, something fails to properly note that there's an issue with what they are doing. Aka user experience issue. Aka not a problem with the user but the design.

Also could be a shitty doafter action that makes you wonder if something's wrong

* Why was this testing using steel of all things

* Automatic changelog update

* cleanup + add names to some entities (#36856)

* Remove redundant fields from `MovementSpeedModifierComponent` (#36859)

Delete _baseWalkSpeedVV and _baseSprintSpeedVV

* Cleanup warnings in NinjaSuitSystem (#36861)

Fix warnings in NinjaSuitSystem

* Modernize `GhostComponent` & Ghost API (#36858)

* Move CanReturnToBody to system

* Move CanGhostInteract to system

* Cleanup redundant datafields and viewvariables

* Document datafields

* Document component

* Add SetTimeOfDeath Entity<T> overload, obsolete old version

* Document public methods

* Cleanup obsoleted method calls

* Cleanup warning in `EmptyAllContainersBehaviour` (#36860)

Fix warning in EmptyAllContainersBehaviour

* Cleanup warnings in `SharedCryostorageSystem` (#36863)

Fix warnings in SharedCryostorageSystem

* Cleanup warnings in `CableSystem.Placer` (#36868)

* Fix warnings in CableSystem.Placer

* Formatting

* Cleanup warnings in `PolymorphSystem.Map` (#36869)

Fix warnings in PolymorphSystem.Map

* Cleanup warnings in `WorldgenConfigSystem` (#36864)

Fix warnings in WorldgenConfigSystem

* Move guardian sounds to component (#36870)

* Cleanup warnings in `SpawnSalvageMissionJob` (#36866)

* DoMapInitialize and SetMapPaused

* GridTileToLocal

* Formatting

* Remove unused variables

* Update Content.Server/Salvage/SpawnSalvageMissionJob.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Fix warnings in `ServerDbManager` (#36871)

Fix warnings in ServerDbManager

* pAI Software Catalog (#36857)

* initial commit

* add the shop and make it work

* add existing pai actions to the software shop

* added power monitor app

* killed the power and crew monitor software, too powercreepy

* fix test failures

* fix more test failures

* fix merge conflicts

* code changes to conform with review

* fix unintentional submodule update

* submodule update

* remove unused currency prototype ref

---------

Co-authored-by: archrbx <punk.gear5260@fastmail.com>

* New Salvage Ruin - Hydro Outpost (#36826)

* Automatic changelog update

* Make toy sword less obvious (#34199)

* YAML fuckery

* Remove toy_sword.rsi

Not a webedit btw

* Automatic changelog update

* Adds shorts/pants to ClothesMate vending machine (#35361)

* Clothesmate shorts

* matches price of vend to the new contents

* Moths can eat pills (#35609)

* Automatic changelog update

* Xenoborgs part 1 (#36830)

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* Updated Syndicate and Ammo Contraband (#35102)

Co-authored-by: RedBookcase <crazykid1590@gmail.com>

* Automatic changelog update

* Put items inside cakes! (#31015)

* First commit

* I'm silly

* Please be it

* Some more fixes

* Cleanup

* fine!

* removed = false

* review

---------

Co-authored-by: Milon <milonpl.git@proton.me>

* Removed syndicate surgery duffel, added advanced circular saw to Medical Doctor uplink. (#35915)

* Removed syndicate surgery duffel, added advanced circular saw to Medical Doctor uplink.

* Update Resources/Prototypes/Entities/Objects/Specific/Medical/surgery.yml

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

---------

Co-authored-by: RedBookcase <Usualmoves@gmail.com>
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

* unremove surgery duffel

* unfunny

* Automatic changelog update

* fix NoCargoOrderArbitrage fail (#36878)

whoopsie

* Cotton Grilled Cheese Sandwich (#36135)

* Working entity.

* New sprite by MadeOfHeartAndStone

* Removed deadspace, changed attribution in meta.json

* review

---------

Co-authored-by: Milon <milonpl.git@proton.me>

* Automatic changelog update

* Meat Patty (#34896)

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* Automatic changelog update

* Remove beaker from the MaterialArbitrageTest whitelist (#36876)

* Turnstiles (#36313)

* construction rotation fix

* Turnstiles

* renaming

* review-slarticodefast-1

* mild attempts to fix (sorry sloth)

* move some more shit

* Remove engine dependency

* grid agnostic

* remove debug string

* fix json

* Update Content.Shared/Movement/Pulling/Systems/PullingSystem.cs

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* Update Content.Shared/Movement/Pulling/Systems/PullingSystem.cs

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* remove pass delay for mispredict reasons.

* most minor of changes

* Give directional indicator on examine

---------

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* Automatic changelog update

* Genpop Closets & IDs (#36392)

* Genpop IDs and Lockers

* placeholder generation, no ui yet.

* UI

* Fix time offset

* fix meta.jsons

* big speller

* Scarkyo review

* Add turnstile prototypes

* make IDs recyclable

---------

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>

* Automatic changelog update

* Fix small misc. turnstile issues (#36893)

* Fix small misc. turnstile issues

* more missing things

* quieter

* New Spawners, Modified Spawners, new Service/Theatre Airlock, and new Colorful Light Crate (#36750)

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* Automatic changelog update

* Automatic changelog update

* Disable shadows for observer pointlight (#36897)

no shadows

* Fix QSI bringing people into paused maps (#36834)

* Automatic changelog update

* Fix storage ui hovering over the hotbar (#36770)

* Turnstiles lower volume + access reader (#36900)

fixes

* Fix disposal unit flush animation (#30677)

* Fix disposal unit flush animation

* Revert "Fix disposal unit flush animation"

This reverts commit a596ecfd5f5368f87ef52cfb27884a8e000185c6.

* control by setting layer visibility rather than overwriting

* restore changes

* Correct IdentityBlocker to include specific outer clothing (#33085)

* Make IdentityBlocker include outerclothing

* Modify Correct Bit

* Fix mask/eye cobo

* Automatic changelog update

* Change some posters to be rules-compliant (#32734)

* Initial commit

* Minor edit

* it's very hard to fit "disorder"

* Revert No ERP poster, fix spawner

* Attribution

* Update text

* Missed poster spawner

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Automatic changelog update

* Cyborg Rebalance (#34186)

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Automatic changelog update

* Reptilians Can Eat Orange Creamsicles (#36890)

* Automatic changelog update

* Add Bloodstream to Goliaths (#33305)

* Automatic changelog update

* Nerf mining hardsuit's effectiveness against bullets and bombs. (#31450)

* Automatic changelog update

* Controls page guidebook rework 2025 Q1 (#36363)

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* Automatic changelog update

* Lower interdyne herbals TC cost (#36841)

* Automatic changelog update

* cleanup instruments yml (#32262)

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* Automatic changelog update

* Automatic changelog update

* [FIX] Rubber now uneatable (#34543)

* Releasing an under-pressure lockout is now a verb (#36910)

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* Automatic changelog update

* fix changelog (#36915)

* Fix for ghosts being unable to follow the AI when it uses a holopad (#36355)

* Initial commit

* Added to-do

* Automatic changelog update

* Fix random maints room deleting whatever was already there (#36605)

* Fix donuts tags breaking the bounty (#36903)

* Automatic changelog update

* Make 10u of "Atomic Bomb" drink instead of 11u (#36921)

changed atomic bomb recipe

* Automatic changelog update

* PKA Modkits + Rebalance (#31247)

* Automatic changelog update

* Remove a redundant trycomp from TileAnomalySystem (#36924)

* remove a redundant check

* revert this space.

* Land mine armament (#33883)

* Land Mine is now armable, it will not explode unless armed.

* Land Mine is now armable, it will not explode unless armed.

* Explicitly have Armed as false

* SharedLandMineSystem.cs adds the "Arm"-verb in "Content.Shared" with the Arming logic being implemented in "Content.Server"

* Land Mines now blink only when armed.

* Added prediction components, moved logic to SharedLandMineSystem.cs and inherit it in client content.

* Accessing the datafield directly instead of using methods

* Mines are now armed by default with a unarmed prototype

* Land mine now shows if it is armed when examined and in range.

* Landmine is unarmed by default with an armed variant for mapping purposes.

* Removed properties that were already defined by inheritance.

* Access the bool directly from the component

* Add booleans to change if the Arm-verb is showed and if examining the mine shows the status.

* Added status message for unarmed mine, removed using PushGroup since only one string is displayed.

* Added properties to the explosive floor sign to ensure that it is armed, not showing neither status nor arm-verb.

* The prototypes work now as before with added unarmed versions. Sprite is now only one toggable layer.

* Make the craftable land mine unarmed.

* Refactored the arming mechanic into own component and system.

* Reverted the explosive wet floor sign to previous prototype and added the Armable component and ItemToggle to the landmines.

* Moved the examination strings from land-mines.ftl to armable.ftl.

* Removed unused property.

* Formatting and fixing imports

* Added prefixes to the ftl naming. Moved LocId from system to component

* Added documentation. Moved check for armable to HandleStepTriggerAttempt.
Moved the LocId to component.

* Removed the TryArming method. Added documentation.

* Removed unnecessary TryComp

* Simplified the logic for the trigger attempt

* HasComp instead of TryComp on logic

* EmoGarbage Review

---------

Co-authored-by: Franz - Josef Björck <kaiserbirch@proton.me>
Co-authored-by: EmoGarbage404 <retron404@gmail.com>

* Add Cotton Burgers (#36405)

* Adds cotton burgers

* Rephrased copyright

* Added an extra comment

* Adds CottonBurger to tags.yml, Not sure if i am supposed to do this or not.

* Reordered Cotton bun YAML, and fixed overwritten tags

* Merge issue fix?

* Add experiment plushie and remove rubber chicken from cotton burgers

* Minor comment change

---------

Co-authored-by: beck-thompson <beck314159@hotmail.com>

* hide light-switches from build menu (#34664)

* Automatic changelog update

* Fixed stinger grenade lag spikes (#36641)

* Fixed stinger lag spikes

* Simplify nullable checks

* More cleanup of projectile grenades

* Remove null default from ShootProjectile

* Sheet-meister 2000 Cloth recipe (#32676)

* Sheet-meister 2000 can now make rolls of cloth

* Small Cleanup

* resolve conflicts

---------

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* Automatic changelog update

* Clear MIDI masters properly to avoid replay freezes (#36809)

While trying to play a replay I noticed that the replay would freeze
when seeking in some cases. After some debugging, I discovered that two
MIDI renderers had each other as master, which caused an infinite loop
processing MIDI events.

I'm not entirely sure of the sequence of events that leads to this
during replay playback, but I did notice that MIDI render masters are
never set to null. This is in the best case just a memory leak, in the
worst case probably the source of the bug, so... I fixed that.

* Changed soundGunshot for Pulse Pistol and Pulse Carbine from laser_cannon to laser3 (#36952)

* Automatic changelog update

* The Atmos A Airlock (#36376)

* airlocks

* Update meta.json

Added my modification in the meta

* Changed the storage sizes of different swords. (#36564)

Co-authored-by: RedBookcase <Usualmoves@gmail.com>

* Automatic changelog update

* Fix autorecharge (#36955)

* Fix inflatable barriers finishing instantly if canceled! (#36937)

Fix

* Automatic changelog update

* Only sec glasses can show contraband: second attempt (#36412)

* Add base code for cheking contraband in hud

* Fix missing using in InventorySystem.Relay

* Fix errors and update HUD yml

* Add show contraband with component on entity

* fix component description

* Update Content.Shared/Contraband/ShowContrabandDetailsComponent.cs

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* Update "if" for check if ent hasComp in contrabandSystem

* Remove << InventorySystem.Relay.cs

* Update Content.Shared/Contraband/ShowContrabandDetailsComponent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/CCVar/CCVars.Game.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Fix partial class ShowContrabandSystem

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Contraband/ShowContrabandDetailsComponent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Inventory/InventorySystem.Relay.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Some update ShowContrabandSystem

* Try with record struct

* back again ti default class with EntityEventArgs

* Remove EntityEventArgs

* Finally use record struct

---------

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Automatic changelog update

* Resolve a warning in SharedAnomalySystem and quell some linter whining. (#36939)

* resolve a warning and deal with some linter whining.

* Update Content.Shared/Anomaly/SharedAnomalySystem.cs

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Automatic changelog update

* Truncate lathe announcement lists (#36945)

* Automatic changelog update

* Descriptions for .30 Rifle (#36958)

Initial commit

* CMO Hardsuit: Zombification Resistance tweak (#36957)

initial commit

* Automatic changelog update

* Adds Parcel Wrap (#34471)

* Parcel Wrap

* fix TG sprite licenses
update attribution on modified `unwrapped` sprite to better conform to CC's guidance

* ContainerContainer test failure fix

* Just easy changes for now.

* Imagine building your code before pushing it for review

* The rest of the PR comments

* PR comments

* more comments + cargo orderability

* whitespace: deduplicated.

* use limitedcharges
replace mostly-duped client/server with if(onserver)

* cabinet perspective sprites

* web edit detected

fite me

* @ps3moira 's new sprites for me :)

* add a touch of attribution

* EmoGarbage Review

* Merge with master

* Merge with master

---------

Co-authored-by: EmoGarbage404 <retron404@gmail.com>

* Automatic changelog update

* Ammo Mag + Speedloader Inhand Sprites (#34235)

* Added inhand visuals to (most) ammo magazines and speedloaders

* whoops mixed up a single inhand on the rifle mag

* Didn't realize rubber ammo got removed.

* added attributions

* adjusted inhand visuals to account for magazine types

* missed one :eye:👁️

---------

Co-authored-by: EmoGarbage404 <retron404@gmail.com>

* Automatic changelog update

* New Science Biosuit Locker Sprite (#36929)

* first commit, slightly broken

* fixed meta json

* reverse accidental cmo inclusion

* Automatic changelog update

* Remove legacy cargo shuttle code/prototypes (#36967)

* Automatic changelog update

* Paramedic suits adjustments (#36707)

* Changes

* meta

* Battery (SMES/substation) interface (#36386)

* Add ENERGYWATTHOURS() loc function

Takes in joules (energy), displays as watt-hours.

* Add simple OnOffButton control

* Re-add Inset style class

This was sloppily removed at some point?? Whatever, I need it.

* Add helper functions for setting title/guidebook IDs on FancyWindow

Reagent dispenser uses these, more in the next commits.

* Add BuiPredictionState helper

This enables me to implement coarse prediction manually in the battery UI.

Basically it's a local buffer of predicted inputs that can easily be replayed against future BUI states from the server.

* Add input coalescing infrastructure

I ran into the following problem: Robust's Slider control absolutely *spams* input events, to such a degree that it actually causes issues for the networking layer if directly passed through. For something like a slider, we just need to send the most recent value.

There is no good way for us to handle this in the control itself, as it *really* needs to happen in PreEngine. For simplicity reasons (for BUIs) I came to the conclusion it's best if it's there, as it's *before* any new states from the server can be applied. We can't just do this in Update() or something on the control as the timing just doesn't line up.

I made a content system, BuiPreTickUpdateSystem, that runs in the ModRunLevel.PreEngine phase to achieve this. It runs a method on a new IBuiPreTickUpdate interface on all open BUIs. They can then implement their own coalescing logic.

In the simplest case, this coalescing logic can just be "save the last value, and if we have any new value since the last update, send an input event." This is what the new InputCoalescer<T> type is for.

Adding new coalescing logic should be possible in the future, of course. It's all just small helpers.

* Battery interface

This adds a proper interface to batteries (SMES/substation). Players can turn IO on and off, and they can change charge and discharge rate. There's also a ton of numbers and stuff. It looks great.

This actually enables charge and discharge rates to be changed for these devices. The settings for both have been set between 5kW and 150kW.

* Oops, forgot to remove these style class defs.

* Automatic changelog update

* Use RMC mob collision values (#36851)

Use RMC movement values

General feedback was it's too slow to push through people but this still prevents stacking so.

* Automatic changelog update

* early merge fix AAAAAA validcheck

* Cherry Pick Round-start Solar Variation (#36825)

* Roundstart Variation for Solar Panels (#86)

* Added roundstart variation for solar panels

* Removed HV cable spawner since i don't want to bother with mapping them

* Solar Panel Variation Pass Fix (#96)

Added a second variation pass for regular solar assemblies, since otherwise they would spawn both it and the broken variety

* Reorganized everything to no longer be in the _Moffstation subdirectory

* Removed a forgotten tag for Moffstation

* Removed the moffstation namespace settings

* Update Content.Server/GameTicking/Rules/VariationPass/Components/SolarPanelReplaceVariationPassComponent.cs

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

* Update Content.Server/GameTicking/Rules/VariationPass/Components/ReplacementMarkers/SolarPanelReplacementMarkerComponent.cs

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

---------

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

* disable solar panel variation

* put surgery borg module icons in _Shitmed

* the big fix

* abstract the right recipe

* goida

* no milk

* update coscult code

* update coscult objectives

* migrate SignCansScience away

* goida

* update engine maybe fix test

* GET OUT OF MY HEAD

* i give up

---------

Signed-off-by: Prole <172158352+Prole0@users.noreply.github.com>
Co-authored-by: Alice4267 <psycopompass14@gmail.com>
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2025-05-06 19:35:03 -04:00
deltanedasanddeltanedas 64417d3063 nuke autolathe/protolathe (#3079)
* nuke autolathe/protolathe

* change protolathe in construction test

* :trollface:

* remove evil boards from mysta locker

* remove hyper convection boards from the tech

* update guidebook

* make epi guidebook not lies

* migrate the boards to null

* nospawn because migrations dont apply for some maps

* a

* grr

---------

Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-04-14 22:40:05 -04:00
deltanedas 54770b6681 remove duplicate daiquiri drink 2025-03-23 17:10:40 +00:00
pathetic meowmeow 5976b75ed3 Implement SmartFridge functionality (#3207)
* Implement SmartFridge functionality

* Add dumpable support to the SmartFridge

* Don't use an item slot

* Medical smartfridge real

* less extraneous components

* medical smartfridge default
2025-03-18 12:52:10 +00:00
deltanedas 49b934cc1d migrate metem away 2025-03-10 17:37:23 +00:00
deltanedas f7ab4b669c mute paramedic siren and some fixes 2025-03-04 11:48:38 +00:00
deltanedas f2cff41645 remove extra grilled cheese things 2025-03-01 15:15:51 +00:00
deltanedasanddeltanedas 00b3534867 unmigrate techfabs (#3080)
* unmigrate techfabs

* :trollface:

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-03-01 12:18:44 +00:00
deltanedas 099dd285fb bring back rubber ammo sprites 2025-02-14 16:10:01 +00:00
deltanedas fa50ae5986 merge master 2025-01-14 15:05:15 +00:00
32af76dd2b Adds Smile the slime recipe (#2632)
* Adds Smile the slime recipe

* unindent

* 4 space

Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>

* switch to migration

* It's the future, bro

---------

Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
2025-01-14 14:17:01 +00:00
deltanedas 05248130b2 update and clean up deltav pdas 2025-01-12 08:05:51 +00:00
deltanedasanddeltanedas afe588d506 salvage points shop (#2510)
* add conscription bag

* add gar mesons

* remove salvage vendor restock

* add code for shop vendors

* make salvage vendor a shop vendor

* ui fixes

* :trollface:

* update locker and vendor inventory

* add mining hardsuit for 3k

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-12-27 03:06:17 +00:00
26239359cf Updates Maintenance Lights (#2465)
* Updates Maintenance Lights

* 1 char typo

Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>

---------

Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
2024-12-18 04:12:48 +00:00
Milon cc23335f7e remove unnecessary migrations (#2386)
whoopsie!
2024-12-07 13:28:45 +00:00
Milon 8e80772766 standarize sec hardsuit storage (#2148)
another day another hellfire commit
2024-11-08 13:38:47 +00:00
Avalon 5acbb77506 1984 Autmoadrobe, move robes (#1875)
* 1984 Autmoadrobe, move robes

* Addedcommentgahhhhhhh

* TO THE AUTODROBE!!!

* Delete the things, move the things

* Delete the things, move the things
2024-09-21 13:13:24 +00:00
+27 f941121384 upstream merge (#1636)
* uncomment grappling gun

* Remove rest of Geras files (#30912)

remove remaining geras stuff

* tweak(AgeRequirement): Make the requiredAge more sensible (#30913)

* chrore(ageRequirement): fix grammar. atleast -> at least (#30914)

* Minor sprite fix to inhand med hardsuits and HoS turtleneck jumpsuit (#30918)

* Fixes inhand hardsuit cross color from https://github.com/space-wizards/space-station-14/issues/26516#issue-2213917971

* Fixed HoS Turtle not covering all butt pixels

---------

Co-authored-by: Zachary Yona <magicalusf@gmail.com>

* Add execution component to all energy sword weapons (#30909)

Co-authored-by: plykiya <plykiya@protonmail.com>

* Automatic changelog update

* chore(grammar): correct some mistakes (#30916)

* Add diamond mining drills, buff regular mining drills (#30814)

* why do I have to change so much just to add drills

* diamon

* Automatic changelog update

* give trash a reusable entity table (#30921)

* Contraband marking & examining (#28688)

* System & loc strings

* pass over syndie contraband

* fixes

* grand theft pass

* contrabandexamine -> contraband

* examine text generation update

* all composition parents necessary

* bring back minor contra so it has a less confusing message

* minor

* weapon pass

* jumpsuit pass

* feet pass

* AUUUUUUUUUGHHHHHHHHHHHHHHHHHH

* head

* AUUUUGH

* ear

* belt

* back

* fix

* bro

* rename for more clarity

* do da review

* add cvar for contraband examine

---------

Co-authored-by: EmoGarbage404 <retron404@gmail.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Automatic changelog update

* Automatic changelog update

* Removes variant cube migration (#30934)

add

* First Review Pass Contraband Fixes (#30930)

* First pass contra fix

* bam

* More

* Security crates are now marked as security restricted

* Syndicate raid suit is contra

* damn I forgot gatfruit

* Add conducting gloves to the maintenance loot table (#30904)

* add

* lower weight

* Fix DoDrop to DropNextTo in container cases (#30911)

* Fix DoDrop to DropNextTo in container cases
DoDrop is too heavy to calculation. In any other case we should use alternatives, for example DropNextTo helper method

* codestyle change

* Fix Reagent Fire Stacks (#30766)

* Fix Reagent Fire Stacks

* Comments on code

* little nicer wording?

* Lines 88 and 89, updated 'narsie' and 'ratvar' to 'Nar'Sie' and Ratva… (#30954)

Lines 88 and 89, updated 'narsie' and 'ratvar' to 'Nar'Sie' and Ratvar, per issue #30719.

* Automatic changelog update

* Fix permission check for whitelists in player panel (#30948)

* Automatic changelog update

* Grey mantle in winterdrobe (#29774)

* add the mantle

* fix a few things

* fix merge conflict stuff, remove from winterdrobe and lathe.

* Add mantle to loadouts (20 hour requirement)

* Automatic changelog update

* Sliceable doAfter (#30824)

* init

* wtf git

* Automatic changelog update

* Add capfruit, a gatfruit mutation. (#30850)

* add base

* add fake suffix and flavor fix

* address some reviews

* parent it

* fix test fail

* add FoodSequence support and address small review

* Automatic changelog update

* Fixes the grey mantle (#30971)

add the thing i missed

* Add keybinds for rotating and flipping objects (#30540)

* add keybinds for rotating and flipping objects

* no popup for verbs

* Automatic changelog update

* tweak(Shuttle_honki): Remove DeviceQuantumSpinInverter from honki shuttle. (#30618)

* Make the Borgs Names Appear When they Make an Announcement (#30107)

* Make the Borgs Names Appear When they Make an Announcement

* bwomp

* re-order

* Use Name instead of metadata

* goiup

* Automatic changelog update

* disable contraband examine

* rename our SliceFoodEvent

* Throngler Plushie Sprite (#30969)

Throngonkler Plush sprite

* Fix bug with rotating shelves (#30978)

* Main

* Update shelfs.yml

* Little bug fix

* No weather on concrete tiles (#30952)

* concrete weather

* miss

* development build ghostrole lottery changes (#30980)

debug ghostrole lottery changes

* Automatic changelog update

* Add a saline syringe to the combat medical kit (#29954)

saline

* Automatic changelog update

* fix the admin verbs trying to kill players by filling their lungs with plasma (#30991)

fix the admin tools trying to kill players by filling their lungs with plasma

* Custom Taco & Kebabs - FoodSequence 2 (#30905)

* control layer ordering

* sprite update

* taco!

* taco naming gen

* fix separator naming

* some proto fixes

* default naming separation

* fix taco naming

* rat update

* hamsterburger

* organs taco

* remove from spawners

* fixes

* fix separators and lemons

* Update food-sequence.ftl

* randomization offset

* fix

* kebabs refactor

* fix

* skewer weapon

* Update food_single.yml

* Update migration.yml

* suppermatter

* hamlet centered

* hamsburger

* Update dead-0.png

* 20 -> 4 burger layers max

* Update burger.yml

* canReact: false

* capfruit update

* Update burger.yml

* Update burger.yml

* Update produce.yml

* some fixes

* Update Resources/Textures/Objects/Consumable/Food/taco.rsi/meta.json

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Nutrition/Components/FoodSequenceStartPointComponent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Nutrition/Components/FoodSequenceStartPointComponent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* chicken

* Update food-sequence.ftl

* documentation

* fixes

* Update meat.yml

* Update meat.yml

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Automatic changelog update

* Fix popups not working properly with an eye offset (#30990)

* Adds a random smokable spawner (#30870)

* Textures to make lamps mappable to East/West.

* Adds a random smokable spawner

* remove double derma

* Increase chance for just basic cig

* Update to enitity tables

* Tweak values

* Remove space

---------

Co-authored-by: Jeff <velcroboy333@hotmail.com>

* Fix lizards being unable to eat custom burgers (#31005)

* Fix lizards being unable to eat custom burgers

* ensure tag comp

* Automatic changelog update

* Sedin (#27110)

* Sedin

* almost forgot this.

* what

* Did a few fixes, tried to readd popup

* Fix popup, ready for merge

* minor change

* Generalize seed removal/destruction system, add popups in general.

* fix

* fix (again)

* deadcode is no more

* Sedin buff (nerfing the recipe soon)

* godont

* webedit moment

ok listen I had to nuke my setup because my computer was being Dumb As Shit so let me do this ONE webedit

* CRIKEY

* Revert "CRIKEY"

This reverts commit 1c6959ffd9ba8bb1e97ccf2eb0b37b3ff4ec82ee.

I was not supposed to commit that >:/

* Alright, it should be good now but I havent tested it

* ready for merge/review

* prob -> probability

* Requested changes nodoc

* Review nodoc

* documento

* thumb up emoji

* Automatic changelog update

* Adds a Dinky Star Sticker for security officers (#29767)

* Sec-Star-TASTIC

* fix license

* now counts as trash

* Sticks to people + wearable

* no more sticky

* no more sticky

* mystery-space

* Update Loadout Yaml

* Automatic changelog update

* tweak(hospital): Reduce diamond stack from 30 to 1 (#31027)

* tweak(experiment): Reduce diamond stack from 30 to 1 (#31025)

* replace mapped diamond stacks with single

* Figurine voicelines (#30865)

* initial commit

* tweaks to the new voice lines

capitalizations of I's and the Y on hos 3 voice lines
also changed the captain figuring voice line 2 to something completely different

* capitalized one letter

man i really suck at capitalization

* more capitalization

i never thought this pr would need so many changes

* changed one comma to a dot

* Update Resources/Locale/en-US/datasets/figurines.ftl

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Automatic changelog update

* Adding shock collar and electropack (#30529)

* Adding shock collar with the new ShockOnTrigger

* Cleaning and updating the shock collar

* Add StripDelay datafield to ClothingComponent

* Adding SelfUnremovableClothingComponent

* ShockCollar Update

* Correction of the shock collar

* Correction of the shock collar 2

* Renaming the DamageSpecifier DataField to Damage

* Fixing the damage field in ShockCollar

* Cleaning the ShockCollar

* Renaming ShockCollar to ClothingNeckShockCollar

* Adding ClothingNeckShockCollar as a stealTarget to a thief

* Fixing a typo of the sprite path in ClothingNeckShockCollar

* Cleaning the ShockOnTriggerComponent

* Revision of SelfUnremovableClothing

* Adding a ClothingBackpackElectropack

* Sprite fix

* Code review

* Shock Collar sprite update

* add commit hash

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Automatic changelog update

* Greatly improve the usability of the Gas Analyzer. (#30763)

* greatly improve how the gas analyzer behaves

* don't close the analyzer when the object goes out of range

* cleanup

* always switch to the device tab when a new device is analyzed

* modern api part one

* modern api part 2

* modern api part three

* file scope namespace

* Automatic changelog update

* Fix false and true in player-panel.ftl (#31043)

Fix false and true in player-panel

Add a new True string

* Contra Review Passs - Round 2 (#30942)

* Contra pass round two

* command too

* Stamps

* oopsied a bracket

* Namespace cleanup around Mind Roles (#30965)

* namespaces

* Comment does not need a semicolon

---------

Co-authored-by: Vasilis <vascreeper@yahoo.com>

* Contraband Review Pass - The Threequel (#30970)

Contraband pass number three

* Golden toilet (#31049)

* golden toilet

* Destructible

* sprite

* fix

* copyright

* Automatic changelog update

* Salvage Spawners (#31020)

* treasure entities and spawners

* no more smiles

* remove nyano shock collar code

* Event scheduler setting tweaks (#31018)

tweaks

* Automatic changelog update

* remove meteor swarms rule for a moment

* Revamped Meteor Swarm (#28974)

* meteor code and balanced values

* Meteor Swarms

* Update meteors.yml

* Update meteors.yml

* HOO! (fix overkill bug and buff space dust)

* undo BloodstreamComponent.cs changes

* DamageDistribution -> DamageTypes

* part 2.

* Missing meteor presets (#29044)

* add meteors into missing game presets

* changes for real

* implement code

* this too

* Meteors now leave behind a bit of ore (#30419)

* Meteors that leave behind asteroid ore

* bigger offset

* Bit more generic

* Better defaults

* hrm?

* I HATE CUSTOM SERIALIZERS

* More comments

* renamed a variable

---------

Co-authored-by: plykiya <plykiya@protonmail.com>

* refactor event schedulers to use explicit game rules (#29320)

* works, still has testing values, im sure I did stupid shit.

* shitvent crapfactor

* snap extra word out of existence

* shit I died of old

* remove useless inaccurate design comments

* Oopsie, handle requirement params in RandomRuleSystem too

* I'm a slash slinging hasher

* Address reviews, add admin alerts I forgor

* EntityMan saves the day

* address reviews 1

* eh, I actually don't care about the cargo gifts thing.

* started

* Do reviews

* you actually meant 1.2 lmao

* dependency inheritance is a fickle bitch

* I have no idea.

* Threads are for sheets not computers.

* fix traitor rule test

* fix round type tattling

* break things

* It worky

* Toolshed makes we want to drink depresso.

* Finished?

* remove debug values

* timings

* use defaults

* alphabetize

* bobby drop tables

* Float required fr fr

* continue

* more continence

* uno mas

* obsolution

* cleanup and documentations

* Yell at self

* use the right value defaults

* housekeeping

* Event scheduler setting tweaks (#31018)

tweaks

* Automatic changelog update

* remove(NukeopsRuleComponent): Remove a trap from the component file (#31029)

ah

* Fix bug with holding objects (#31009)

Main

* Automatic changelog update

* Replace obsolete map functions in IconSmoothSystem (#30958)

* first part

* second part

* Automatic changelog update

* Fix reagents with ReagentData being duplicated  (#30983)

Initial commit

* :trollface:

* :trollface:

* actually untroll

* a

* 50 burger

* add back old meteor code

* fix

* use some live config options in dev

* remove old shock collar icon

* make ammo more consistent and work more

* clean up lathes diff to upstream

* a

* move rubber bullets to deltav folder

* a

* untroll

* more untrolls

* more untrolls

* untroll

* :trollface:

* a

* b

* remove it for real

* add missing lathe recipes

* replace cvars with component field

* remove taco from roboisseur

* migrate cardboard box with smg mags

* remove kebabs

* a

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: Killerqu00 <47712032+Killerqu00@users.noreply.github.com>
Co-authored-by: Brandon Hu <103440971+Brandon-Huu@users.noreply.github.com>
Co-authored-by: Zachary Yona <58833995+Magicalus@users.noreply.github.com>
Co-authored-by: Zachary Yona <magicalusf@gmail.com>
Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com>
Co-authored-by: plykiya <plykiya@protonmail.com>
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
Co-authored-by: Alzore <140123969+Blackern5000@users.noreply.github.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: EmoGarbage404 <retron404@gmail.com>
Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com>
Co-authored-by: Token <esil.bektay@yandex.com>
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Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com>
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Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: PoorMansDreams <150595537+PoorMansDreams@users.noreply.github.com>
Co-authored-by: IgorAnt028 <118114530+IgorAnt028@users.noreply.github.com>
Co-authored-by: NotSoDamn <75203942+NotSoDana@users.noreply.github.com>
Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com>
Co-authored-by: DrSmugleaf <10968691+DrSmugleaf@users.noreply.github.com>
Co-authored-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>
Co-authored-by: Jeff <velcroboy333@hotmail.com>
Co-authored-by: themias <89101928+themias@users.noreply.github.com>
Co-authored-by: Eris <eris@erisws.com>
Co-authored-by: FATFSAAM2 <saamboroujerdi@gmail.com>
Co-authored-by: to4no_fix <156101927+chavonadelal@users.noreply.github.com>
Co-authored-by: Mervill <mervills.email@gmail.com>
Co-authored-by: Vasilis <vascreeper@yahoo.com>
Co-authored-by: Nim <128169402+Nimfar11@users.noreply.github.com>
Co-authored-by: IProduceWidgets <107586145+IProduceWidgets@users.noreply.github.com>
Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>
2024-08-18 17:21:07 +00:00
null bdd0e6615c Migrate out some missing items 2024-07-25 03:07:05 +02:00
null 5af6eebf3c Fake not real 2024-07-25 02:42:45 +02:00
Null 46d6c80e95 Fix ShuttleManipulator protoid (#1449) 2024-07-01 21:53:40 +00:00
deltanedasanddeltanedas 8dbc623459 unmigrate shipyard console (#1203)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-15 17:31:01 +00:00
NullWanderer b2b419c97c Further courier and mail carrier separation
Signed-off-by: NullWanderer <56081759+NullWanderer@users.noreply.github.com>
2024-04-23 00:09:48 +02:00
NullWanderer ade6e60948 Remove ClothingEyesHudSyndicateMed in favor of ClothingEyesHudSyndicateAgent 2024-04-21 22:11:04 +02:00
Fluffiest Floofers fd3b1b0b3c Migrate MagicalLamp to Lamp (#1034)
* bye funny magic lamp

* buh
2024-03-29 20:46:22 +00:00
Debug 717e81c255 SignDirectionalICU > SignDirectionalIcu
Signed-off-by: Debug <49997488+DebugOk@users.noreply.github.com>
2024-03-08 02:00:43 +01:00
Debug 25de1b3534 Migrate LockableButtonBrig 2024-03-07 18:03:02 +01:00
Debug 18a2b26221 Fix salvage mobs having ghost roles when they shouldn't (#902)
* Finally fix salvage mobs ghost roles

* Remove some stuff I missed
2024-02-26 21:20:53 +01:00
VelcroboyandVelcroboy 13e31454ad Adjust migrations for metempsychotics (#867)
Co-authored-by: Velcroboy <>
2024-02-19 23:27:37 +01:00
Debug a4fd13ae70 Fix current test fails 2024-02-08 13:05:23 +01:00