Commit Graph

154 Commits

Author SHA1 Message Date
Acruid 8b5d66050a
Console Unify API Changes (#3059)
* Remove unused IChatCommand.

* Lots of refactoring into a shared context.

* Removed ICommonSession from server concmd Execute.

* Added argStr parameter to concmd execute.

* The execute function of client concmds now returns void, use the new shell.RemoteExecuteCommand function to forward commands.

* Finally move shells and commands into shared.

* Console commands can now be registered directly without a class in a shared context.

* Engine API Changes.

* Repair rebase damage.

* Update Submodule.
2021-02-01 16:49:43 -08:00
Vera Aguilera Puerto c557923cce Hide deadchat bubbles if the player's mob doesn't have a GhostComponent
Fixes #2964
2021-01-10 15:52:57 +01:00
Leo 447f0af6c2
Allows admins to see deadchat and adds a toggle for deadchat for admins and ghosts (#2904) 2021-01-04 09:25:33 +01:00
ColdAutumnRain 266d2909d7
Added enum types (#2701) 2020-12-04 11:57:33 +01:00
DrSmugleaf 5c0cf1b1a0
Use 'new' expression in places where the type is evident for content (#2590)
* Content.Client

* Content.Benchmarks

* Content.IntegrationTests

* Content.Server

* Content.Server.Database

* Content.Shared

* Content.Tests

* Merge fixes

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2020-11-27 21:00:49 +11:00
metalgearsloth 9f9bd3ade6
Fix build (#2541)
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2020-11-13 18:10:07 +11:00
Pieter-Jan Briers 736f9958cc
Cleanup, code review, comments. 2020-11-10 21:30:20 +01:00
Pieter-Jan Briers 637581bf3b
Correctly update the admin button the chat box. 2020-11-01 23:55:55 +01:00
DrSmugleaf a984076574
Headsets (#2023)
* add headset component

* add basic headset logic

* fix formatting in listening component, add dependency to headset

* test function for headset

* implement headset as listener

* ANNIHILATES ListeningComponent, refactor of radio/listener sys

* basic headset functionality

* rename RadioComponent to HandheldRadioComponent

* change channel to list of channels

* basic headset implementation complete

* message now always excludes ';'

* add radio color; state channel freq. and source name

* undocumented game breaking bug commit (DO NOT RESEARCH)
actually just changes frequency from 1457 (what signalers are set to by default) to 1459, the actual frequency for common

* Add more sprites

* Reorganizes

* Added job headsets

* Adds headset as an ignored component

* Jobs now spawn with headsets

* remove system.tracing

* Catchup commits

* Add headset property serialization

* Turn GetChannels into a property

* ListenRange property and serializatioon

* Adjust interfaces

* Address reviews

* Cleanup

* Address reviews

* Update rsi

* Fix licenses and copyright

* Fix missing textures

* Merge fixes

* Move headset textures from objects/devices to clothing/ears

* Fix rsi state names and add equipped states

* Fix headsets not working

* Add missing brackets to channel number in chat

* heck

* Fix broken rsi

* Fix radio id and names

* Put quotes around headset messages

* Fix method names

* Fix handheld radios

* Fix capitalization when using radio channels and trim

* Remove unnecessary dependency

* Indent that

* Separate this part

* Goodbye icons

* Implement IActivate in HandheldRadioComponent

* Add examine tooltip to radios and headsets

* Rename IListen methods

Co-authored-by: Bright <nsmoak10@yahoo.com>
Co-authored-by: Swept <jamesurquhartwebb@gmail.com>
Co-authored-by: Bright0 <55061890+Bright0@users.noreply.github.com>
2020-10-07 05:02:12 -07:00
DTanxxx 27a5a7a09c
Removed LocalizationManager dependencies (#2059)
* Removed LocalizationManager dependencies

* Fixed error

Co-authored-by: David Tan <>
2020-09-16 23:55:50 +02:00
DrSmugleaf 74943a2770
Typo, redundant string interpolation, namespaces and imports cleanup (#2068)
* Readonly, typos and redundant string interpolations

* Namespaces

* Optimize imports

* Address reviews

* but actually

* Localize missing strings

* Remove redundant vars
2020-09-13 14:23:52 +02:00
DrSmugleaf 8a27a5322a Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Pieter-Jan Briers bf60a4e9fc
Merge branch 'master' into mathmerge 2020-08-20 20:33:43 +02:00
Exp 2448864035
Fixes sending empty msgs and trims unnecessary whitespaces (#1785) 2020-08-19 14:27:51 +02:00
Clement-O 0e6f55a23d
Added character limit for chat (#1586)
* Added character limit for chat

* Changed buffer reading from Int16 to Int32

Co-authored-by: Clément <clement.orlandini@gmail.com>
2020-08-17 14:45:02 +02:00
DrSmugleaf 12d94f28a1
Fix duplicate OOC console message (#1724) 2020-08-16 23:47:33 +02:00
Visne 0b448b500d Merge MathHelper and FloatMath
Requires  space-wizards/RobustToolbox#1234
2020-08-16 14:54:52 +02:00
DrSmugleaf 4a8ed41e3a
Fix namespaces and optimize imports (#1651)
* Fix namespaces and optimize imports

* Cleanup fixes

* Merge conflict fixes

* Merge conflict fixes

* Merge conflict fixes
2020-08-13 14:40:27 +02:00
Pieter-Jan Briers e76003948b
Remove this parameter from FloatMath.Clamp.
That was a stupid idea.
2020-08-12 21:19:34 +02:00
Exp 58371b60ab
Fix Exception as non admin (#1646) 2020-08-11 17:38:14 +02:00
ike709 2d2385032a
Admin chat (#1287)
* Admin chat

* Change it to show username, not character name

* moves the thing

* Removes SenderEntity
2020-07-08 12:18:16 +02:00
Hugo Laloge a34983b095 Add emotes as borderless speech "bubbles" 2020-05-09 15:53:37 +02:00
Pieter-Jan Briers d0b4ba7099
Fixes command processing running over chat input.
Fixes  #875
2020-05-03 16:03:52 +02:00
zumorica 47e964a882 Deadchat now has color 2020-04-17 19:38:18 +02:00
zumorica 3ba2e5de80 Speech bubbles! 2020-04-09 03:31:40 +02:00
ShadowCommander 4bdb45731a Clean up MouseFilterMode.Ignore from Controls 2020-02-27 04:14:59 -08:00
ShadowCommander 526111923c Refactor Controls to default to MouseFilterMode.Ignore 2020-02-27 04:14:58 -08:00
ShadowCommander 6fbeb16b31
Refactor ChatBox to use HistoryLineEdit (#728)
* Refactor ChatBox to use HistoryLineEdit

* Clean up ChatBox variable localize
2020-02-23 00:44:35 +01:00
Pieter-Jan Briers 26da24c3c5
UI Layout v2. (#489)
* UI Layout v2.

* Lobby fixed.
2019-12-05 16:00:03 +01:00
ZelteHonor b2e2aef78d Rider static analysis (#433)
* Non-accessed local variable

* Merge cast and type checks.

* StringComparison.Ordinal added for better culture support

* Supposed code improvement in launcher. Remove unused code.

* Update ExplosionHelper.cs

Unintentional change.

* Optimized Import

* Add Robust.Shared.Utility import where it was deleted

* Other random suggestion

* Improve my comment
2019-11-13 23:37:46 +01:00
ZelteHonor 62b31eee00 Change localize field to be readonly. (#432) 2019-11-12 22:39:18 +01:00
ShadowCommander 1c81f6097f Merge branch 'master' of https://github.com/space-wizards/space-station-14 2019-08-16 15:46:06 -07:00
Pieter-Jan Briers 9cb37a6376
UI system refactor; submodule update. 2019-08-14 22:04:35 +02:00
ShadowCommander 7454c62ff2 Upgraded ChatBox and fixed FocusChat hotkey
Upgraded ChatBox to use Keybinds.
Put cursor at the end of text of ChatBox history.
Fixed FocusChat hotkey getting called when typing in a LineEdit.
Added Keybinds.
2019-08-05 22:59:37 -07:00
ShadowCommander ca9cc36a93 Merge remote-tracking branch 'upstream/master' into Input 2019-08-04 16:10:06 -07:00
ShadowCommander 7422d9148a Refactored input system 2019-08-04 16:03:51 -07:00
Pieter-Jan Briers 02da078baf
Unified those messy FrameEventArgs. 2019-08-04 01:08:55 +02:00
Pieter-Jan Briers a7f1520d1f
Fix speech bubble UI blocking world interaction. 2019-07-31 16:45:54 +02:00
Pieter-Jan Briers b6ab0298f4
Make sure speech bubbles stay below the HUD. 2019-07-31 13:43:59 +02:00
Pieter-Jan Briers ad9d7573d6
Fix crash with speech bubbles maybe. 2019-07-31 13:17:06 +02:00
Pieter-Jan Briers 0086e60b6a
Speech bubbles yo. 2019-07-30 23:13:05 +02:00
Pieter-Jan Briers 14d538997e
Remove some redundant declarations from ChatBox.cs 2019-07-19 11:01:32 +02:00
Pieter-Jan Briers 42a41036ad
Great I managed to forget about the local button too. 2019-07-19 11:00:18 +02:00
Pieter-Jan Briers 52a6d9ff43
Better margin on the chat box. 2019-07-19 10:06:36 +02:00
Pieter-Jan Briers 8621d61278
Chat improvements:
Improved chat box styling.
"All" button now works as a toggle for.. all buttons!
Also improved persistence of the chat box when switching to/from lobby.
2019-07-19 01:23:16 +02:00
Pieter-Jan Briers 40eca95661
Fix build. 2019-07-18 23:37:09 +02:00
tentekal 92668432a7 Chat Filter using Flag Enums. (#270)
* Backing up local repo before upgrading OS, minor work on chat UI

* Cleaned out unnecessary modded files

* Got a working version of filter toggles based on flag enums

* Added localization to chatbox buttons

* Should actually fix modified proj files, thanks PJB

* Fixed enum operators to unset instead of toggle

* Added a local client class for storing net message details

* Reworked RepopulateChat to pull from a StoredChatMessage list

* Fixed messages dissapearing

* Re-ordered logic to be a bit more efficient with re-drawing chat
2019-07-18 23:32:48 +02:00
moneyl bec187d997 Slight chatbox changes to fit existing code style and naming 2019-05-14 23:52:00 -04:00
moneyl 3fa2e0c976 Removed chatbox dependence on tscn file
This turned out to be much simpler than how I was initially making it. The important thing to note is that without setting the margin and anchor values for the chatbox itself (not it's children) it won't show up on the screen.
2019-05-14 17:43:06 -04:00
Pieter-Jan Briers 57bcb2a16d Make content UI scaling aware. 2019-05-11 16:05:41 +02:00
Pieter-Jan Briers 0ccefebc52 Entering text into lobby chat box does not release focus. 2019-05-08 16:49:59 +02:00
Pieter-Jan Briers 3e1f7d6d92 Fix compiler warnings. 2019-04-19 23:44:28 +02:00
Silver a18692bc46 Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Pieter-Jan Briers 52af7d27da
Re-implement chat in content. (#198)
* OOC is a word.

* Re-implement chat in content.
2019-04-13 09:45:09 +02:00