Commit Graph

250 Commits

Author SHA1 Message Date
Leon Friedrich 61655c18b2
Add more networking options (#11046) 2022-09-10 23:52:37 -07:00
Flipp Syder 3cfa00e91c
Flavor profiles (#10991)
* flavor profiles

TODO: every single flavor! yeah!!!

* adds basic localization, and flavors/lastFlavor values for when you get the flavor profile message

* multiple and single flavor messages

* start on flavor localization, multiple flavors in localized flavors

* flavor prototypes

* a few more flavors, descriptions on what each section of the flavor file should be doing

* localization for flavor profiles in drink/food system

* adds an event that allows a flavor profile list to be transformed base on the user entity

* raises it on the food entity too

* changes a field in flavor, adds some more flavors, starts adding flavor prototypes

* adds basic flavors to several entities, and consumable drinks, renames flavor field to 'flavors'

* changes call ordering in flavorprofile, adds flavor to ignored components server-side

flavor is really just a popup message, and those are all processed server-side

* fixes where food tried to get the flavor of the user instead of the food

* single flavors will now get the localized string

* getting the flavor message now ensures that flavors are deduplicated

* makes flavor processing more strictly unique bu making everything hashsets

* yeah, that could just not have distinctby now

* adds flavorprofile directly to food base instead for generic food taste

* FlavorProfileModificationEvent now passes a hashset of strings and not flavorprototypes

* flavorprofilesystem now broadcasts the flavor profile modification event

* adds more flavors to the flavor profile loc file

* skips a flavor, if the flavor string is null/empty

* adds some more flavors, adds generic medicine flavor to medicinal chemicals

* more food flavors, adds flavors to swallowing

* adds some cocktails to the set of flavor profiles

* regenerates flavor prototypes

* adds flavor type to all flavors, adds whitespace between variants

* adds more flavors, adds flavors to several chemicals and food items

this is the part that took the longest

* changes backup flavor message

* spelling mistake

* more flavors, and flavors on food

* readds all the type fields, whoops

* fixes localization strings for forcefeeding food/drink

* fixes multiple flavor profile

* adds flavor limit for flavors

* makes that fetch the cvardef instead
2022-09-08 18:14:49 -05:00
0x6273 0c8e52c163
ChemMaster ECS (#11052) 2022-09-05 22:06:47 -07:00
metalgearsloth 0286b88388
NPC refactor (#10122)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-09-06 00:28:23 +10:00
Leon Friedrich f62a18d809
Fix NetBufferSize test error (#10743) 2022-08-21 09:42:57 +10:00
Leon Friedrich 418a88e760
Fixed PVS changes. (#10740) 2022-08-21 08:32:09 +10:00
Pieter-Jan Briers e852ada6c8
Play time tracking: Job timers 3: more titles: when the (#9978)
Co-authored-by: Veritius <veritiusgaming@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-08-07 16:00:42 +10:00
Leon Friedrich 5449e7875e
Vending visualizer update (#9962) 2022-07-26 10:35:36 +10:00
metalgearsloth bfac53e7bc
Per-map parallax support (#9786)
* Per-map parallax support

* Comments for future sloth

* c

* bet

* Fix exception

* VV support

* Fix parallax

* mem

* weightless sounds

* Gravity stuff

* placeholder coz im too lazy to stash don't @ me son

* decent clouds

* sky

* Fast parallax

* Imagine spelling

* Loicense

* perish

* Fix weightless status

Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-07-25 00:10:23 -05:00
Rane 83c03b60a1
[2 lines] fix blinding (#9690)
* Adds blinding + blindfolds (#8688)

* Adds blinding + blindfolds

* Don't break examining lol

* moment

* fix toggle lights behavior

* move checks around

* Sloth review

* Added a salvage funny

* review

* woops

* Switch circle shader

Co-authored-by: wrexbe <wrexbe@protonmail.com>

* resolve merge conflict

Co-authored-by: wrexbe <wrexbe@protonmail.com>
2022-07-14 06:58:24 -05:00
Moony a655891a8d
Revert "Adds blinding + blindfolds (#8688)" (#9689)
This reverts commit 7a7ab5e8c1.
2022-07-13 16:50:35 -05:00
Rane 7a7ab5e8c1
Adds blinding + blindfolds (#8688)
* Adds blinding + blindfolds

* Don't break examining lol

* moment

* fix toggle lights behavior

* move checks around

* Sloth review

* Added a salvage funny

* review

* woops

* Switch circle shader

Co-authored-by: wrexbe <wrexbe@protonmail.com>
2022-07-11 22:55:04 -07:00
Kara b9a0894d7c
Event refactor (#9589)
* Station event refactor

* Remove clientside `IStationEventManager`

we can just use prototypes

* Basic API idea

* Cruft

* first attempt at epicness

* okay yeah this shit is really clean

* sort out minor stuff

* Convert `BreakerFlip`

* `BureaucraticError` + general cleanup

* `DiseaseOutbreak`

* `FalseAlarm`

* `GasLeak`

* `KudzuGrowth`

* `MeteorSwarm`

* `MouseMigration`

* misc errors

* `PowerGridCheck`

* `RandomSentience`

* `VentClog`

* `VentCritters`

* `ZombieOutbreak`

* Rewrite basic event scheduler

* Minor fixes and logging

* ooooops

* errors + fix

* linter

* completions, `RuleStarted` property, update loop fixes

* Tweaks

* Fix #9462

* Basic scheduler update fix, and fixes #8174

* Add test

* UI cleanup

* really this was just for testing
2022-07-10 20:48:41 -05:00
metalgearsloth a2a5df1990
Damage masks (#9402) 2022-07-06 17:58:14 +10:00
metalgearsloth 5dbb3220dd
ECS and bandaid research (#9251) 2022-06-28 22:54:08 +10:00
metalgearsloth 77a8e16104
Add cargo shuttle (#8686) 2022-06-23 14:36:47 +10:00
wrexbe 9cd323e519
Remove IgnoreComponents on the client (#8308) 2022-05-28 10:38:59 -07:00
Kara 4811124786
Kill unarmed combat comp (#8420) 2022-05-25 14:48:41 -07:00
Flipp Syder a8f1ffd435
Mousetraps (#8440)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-05-25 13:16:34 -07:00
metalgearsloth 495a65bc6d
Mime cleanup (#8433) 2022-05-25 00:43:48 -07:00
metalgearsloth 0084ca721b
More robust bullet impact sounds (#8325) 2022-05-22 18:23:37 +10:00
20kdc 98c2b34512
Redial Button II - Now with magic! (#8237)
* Redial Button II - Now with magic!

* 15-second timer before redial is allowed
2022-05-21 18:56:18 -07:00
metalgearsloth f066ac2551
Store what access levels are available on the IDCard console (#8259)
Might be better as an accessgroup instead? LMK
2022-05-21 14:19:02 +10:00
Kara a3decccd35
Immovable rod (#8306) 2022-05-20 19:43:26 -07:00
Pieter-Jan Briers ebfe5e888f
Kick mines (real) (#8056)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-18 14:07:35 +10:00
Flipp Syder dcdda39048
Station alert levels (#8226) 2022-05-18 14:05:31 +10:00
EmoGarbage404 2697bbf8c7
Polymorphs and Transformation (#8185) 2022-05-18 14:05:22 +10:00
Paul Ritter b3456c8376
Funny red spacemen (nukeops) (#8073)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-18 12:48:35 +10:00
metalgearsloth 8589f52bd5
More dynamic melee sounds (#8207) 2022-05-17 13:49:07 +10:00
20kdc 90cce82a47
Salvage mob restrictions (#8080) 2022-05-13 12:01:30 -07:00
EmoGarbage404 075eb0d982
The Newest Furry Race [Skeletons] (#7825)
Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-13 09:35:55 +10:00
Veritius 656ec38f99
Add power sinks (#8020)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-12 23:12:35 +10:00
Chris V 6cb2a01723
GatherableSystem/Component (#8041)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-12 22:53:31 +10:00
Leon Friedrich c00b459e31
Machine Port Prototypes (#7659)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-12 18:46:20 +10:00
keronshb e2ac92c3b5
Allows pickuppable animals to resist out of inventory (#7545)
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2022-05-12 17:58:27 +10:00
metalgearsloth 681e59bb76
Round start audio announcement (#8047) 2022-05-09 17:44:38 -07:00
MLGTASTICa 02de328d9c
Fixes thirst not applying speed debuffs properly , Makes Thirst a server-side component only (#7767)
Co-authored-by: MLGTASTICa <ak9bc01d@yahoo.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-09 15:50:36 +10:00
Alex Evgrashin dc2ef6708d
Syndicate surplus crates (#7992) 2022-05-08 00:52:00 -07:00
Julian Giebel 1d0bf979fb
Adds the pressure medipen and adds the emergency suit to emergency lockers (#7880)
* Implement pressure medipen
Add the emergency suit to emergency lockers
Increase leporazine temperature change

* Fix typo in translation file

* Fix ignored component name

* Address reviews

* Revert changes to submodule commit
2022-05-06 14:44:29 -07:00
Flipp Syder 2c6158e115
Wires refactor (#7699)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-05-06 12:35:06 +10:00
20kdc 70cd3d18ca
Power Monitoring Console (#7849) 2022-05-04 10:59:40 -07:00
20kdc 3d606f4316
Parallax refactors (#7654) 2022-05-04 09:55:21 -07:00
Kara f361618a0b
Random metadata component (#7894)
Co-authored-by: Moony <moonheart08@users.noreply.github.com>
2022-05-02 13:51:03 -07:00
Kara 930533cd94
Random humanoid appearance (#7895) 2022-05-02 13:50:56 -07:00
Rane ce186e6cc1
Mime Powers (Vow + Invisible Wall) (#7653) 2022-04-28 20:41:03 -07:00
Alex Evgrashin 2d34ded94d
Artifact container (#7822)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-04-28 15:03:39 -07:00
metalgearsloth 8d46dc42e7
Add a garbage collection component for grid movement (#7776)
If we move a station and there's thousands of bullets in the way we shouldn't just indefinitely lag the server as a result.
2022-04-26 18:25:57 +10:00
Rane 18220b6488
Drains (#7678)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-04-23 18:04:49 -07:00
Snowni 87c618db4b
Remote Explosives (#7682)
* Remote Explosives

* Apparently we forgot to push the changed files. Dumb.

We Forgor.#

* Made Requested Changes.

* And more changes.

* Added requested changes and tweaked a few other things.

* Fixed RSI issue (hopefully.) Readded Ensurecomp.
2022-04-22 16:54:39 +10:00
EmoGarbage404 db56d5ef60
Zombies!!! (#7509)
* wip

* heal on bite

* more fixes and additions

* don't crash

* Update medicine.yml

* zombie claw item and damage resist

* ignoredcomponents.cs

* Add zombie claw, fix infection, add immunities

* fix

* razzle dazzle

* yaml fix

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* sdasadsadsadasd

* Generalize DiseaseProgression.cs

* final final final final final final cope seethe

* Update medicine.yml

* Update Content.Server/Disease/Components/DiseaseZombieComponent.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* Update BloodstreamSystem.cs

* Update Content.Server/Disease/Components/DiseaseZombieComponent.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* fixing until i die

* folder + zombietransfer fix

* smol fixe

* the smallest of fixes

* aaaa

* Infection timer buff

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
2022-04-18 17:30:22 -05:00
Rane 7a6d3e69a8
Emaggable vendors + Familiars for Chaplain (#6961) 2022-04-17 17:16:02 +10:00
Joosep Jääger 0cdb34741e
Airlock visuals (#7261) 2022-04-16 15:31:12 +10:00
Rane 5376aed6ea
Beds, Medical Beds, Stasis Beds (#6695) 2022-04-15 15:53:52 -07:00
Rane e85628b709
Agent ID Cards (#7041) 2022-04-15 14:15:25 -07:00
Moony 148bde13c2
Fixes lobby backgrounds. (#7557) 2022-04-14 21:00:59 -07:00
Alex Evgrashin fe4dbfd2f6
C4 (#7486) 2022-04-14 15:00:50 -07:00
Rane 427f7378c3
All computers play the keyboard sound + small research client cleanup (#7312) 2022-04-08 14:17:05 -07:00
Leon Friedrich a4d55235cc
Rejig Device networks (#7380) 2022-04-08 22:27:10 +10:00
Jack Fox f957c58906
Machine Linking Overhaul (#7160) 2022-04-04 16:13:03 +10:00
Leon Friedrich 39c4d8be1f
Move Anchorable to shared. (#7361)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-04-02 14:52:44 +11:00
Leon Friedrich 56168e592e
Explosion refactor (#5230)
* Explosions

* fix yaml typo

and prevent silly UI inputs

* oop

* Use modified contains() checks

And remove IEnumerable

* Buff nuke, nerf meteors

* optimize the entity lookup stuff a bit

* fix tile (0,0) error

forgot to do an initial Enumerator.MoveNext(), so the first tile was always the "null" tile.

* remove celebration

* byte -> int

* remove diag edge tile dict

* fix one bug

but there is another

* fix the other bug

turns out dividing a ushort leads to rounding errors.  Why TF is the grid tile size even a ushort in the first place.

* improve edge map

* fix minor bug

If the initial-explosion tile had an airtight entity on it, the tile was processed twice.

* some reviews (transform queries, eye.mapid, and tilesizes in overlays)

* Apply suggestions from code review

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* is map paused

* GetAllTiles ignores space by default

* WriteLine -> WriteError

* First -> FirstOrDefault()

* default prototype const string

* entity query

* misc review changes

* grid edge max distance

* fix fire texture defn

bad use of type serializer and ioc-resolves

* Remove ExplosionLaunched

And allow nukes to throw items towards the outer part of an explosion

* no hot-reload disclaimer

* replace prototype id string with int index

* optimise damage a tiiiiny bit.

* entity queries

* comments

* misc mirror comments

* cvars

* admin logs

* move intensity-per-state to prototype

* update tile event to ECS event

* git mv

* Tweak rpg & minibomb

also fix merge bug

* you don't exist anymore go away

* Fix build

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-03-31 21:39:26 -05:00
Vera Aguilera Puerto eb54f4b224
Adds Network Resource Uploading for admins. (#6904)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2022-03-26 12:46:37 +01:00
Leon Friedrich 1b0e7ae0f5
Add Modular grenades (chemnades). (#7138) 2022-03-25 15:17:29 +11:00
Kevin Zheng 9df4f599f4
Gas analyzers now analyze gases in pipes (#7112) 2022-03-20 16:10:48 +11:00
Willhelm53 65178bccc4
Mopping ECS (No BucketComponents allowed!) (#6718)
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
2022-03-14 14:02:26 -07:00
Rane bb9ad4259c
Diseases (#7057)
* Disease system first pass

* Renamed HealthChange

* First working version of diseases (wtf???)

* Fix the cursed yaml initialization

* Pop-Up effect

* Generic status effect

* Create copy of prototype

* CureDiseaseEffect

* Disease resistance

* Spaceacillin

* Nerf spaceacillin now that we know it works

* Sneezing, Coughing, Snoughing

* Fix queuing, prevent future issues

* Disease protection

* Disease outbreak event

* Disease Reagent Cure

* Chem cause disease effect

* Disease artifacts

* Try infect when interacting with diseased

* Diseases don't have to be infectious

* Talking without a mask does a snough

* Temperature cure

* Bedrest

* DiseaseAdjustReagent

* Tweak how disease statuses work to be a bit less shit

* A few more diseases

* Natural immunity (can't get the same disease twice)

* Polished up some diseases, touched up spaceacillin production

* Rebalanced transmission

* Edit a few diseases, make disease cures support a minimum value

* Nitrile gloves, more disease protection sources

* Health scanner shows diseased status

* Clean up disease system

* Traitor item

* Mouth swabs

* Disease diagnoser machine

* Support for clean samples

* Vaccines + fixes

* Pass on disease resistant clothes

* More work on non-infectious diseases & vaccines

* Handle dead bodies

* Added the relatively CBT visualizer

* Pass over diseases and their populators

* Comment stuff

* Readability cleanup

* Add printing sound to diagnoser, fix printing bug

* vaccinator sound, seal up some classes

* Make disease protection equip detection not shit (thanks whoever wrote addaccentcomponent)

* Mirror review

* More review stuff

* More mirror review stuff

* Refactor snoughing

* Redid report creator

* Fix snough messages, new vaccinator sound

* Mirror review naming

* Woops, forgot the artifact

* Add recipes and fills

* Rebalance space cold and robovirus

* Give lizarb disease interaction stuff

* Tweak some stuff and move things around

* Add diseases to mice (since animal vectors are interesting and can be used to make vaccines)

* Remove unused reagent
2022-03-13 20:02:55 -05:00
metalgearsloth ba9312ccc7
Predicted footstep sounds (#7107) 2022-03-14 02:42:39 +11:00
Alex Evgrashin 7addda4e0e
Add lizard accent (#7096) 2022-03-12 22:23:43 -06:00
Moony f5f3e65e1d
Implement Intrinsic UIs (#6926)
* Implement Intrinsic UIs, allowing the admin ghost to double as a computer.

* ignore moment

* remove debug statement, sort the actions.

* ffs

* didn't ever use this and don't need to, removed.

* rm dead code

* lil bit of commenting.
2022-03-10 23:37:35 -06:00
metalgearsloth 6bf24e748b
Revert "Predicted footstep sounds" (#7068) 2022-03-11 14:56:43 +11:00
metalgearsloth f1e6a352a8
Predicted footstep sounds (#7060) 2022-03-11 12:48:03 +11:00
Fishfish458 7f43f38cc7
Add health analyzer and medical scanner ECS (#6907)
Co-authored-by: fishfish458 <fishfish458>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-03-08 14:45:52 +11:00
Leon Friedrich c95516e5b2
Revert "Explosion refactor TEST MERG (#6995)" (#7005) 2022-03-06 04:02:34 +11:00
Moony 4a466f4927
Explosion refactor TEST MERG (#6995)
* Explosions

* fix yaml typo

and prevent silly UI inputs

* oop

Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
2022-03-04 13:48:01 -06:00
Leon Friedrich ff7d4ed9f6
Patched Actions Rework (#6899)
* Rejig Actions

* fix merge errors

* lambda-b-gon

* fix PAI, add innate actions

* Revert "fix PAI, add innate actions"

This reverts commit 4b501ac083e979e31ebd98d7b98077e0dbdd344b.

* Just fix by making nullable.

if only require: true actually did something somehow.

* Make AddActions() ensure an actions component

and misc comments

* misc cleanup

* Limit range even when not checking for obstructions

* remove old guardian code

* rename function and make EntityUid nullable

* fix magboot bug

* fix action search menu

* make targeting toggle all equivalent actions

* fix combat popups (enabling <-> disabling)

* fix networking

* Allow action locking

* prevent telepathy
2022-02-25 23:24:08 -06:00
Moony 0898c8a837
More events (#6894)
* Implements bureaucratic error and random sentience.

* Adds the Vent Critters event.

* bug moment

* forgot ignores.

* undo something i included in the PR by mistake.

* address review
2022-02-25 23:10:09 -06:00
Leon Friedrich 49ae383f06
Revert "Actions Rework" (#6888) 2022-02-25 16:55:18 +11:00
Leon Friedrich 5ac5dd6a64
Actions Rework (#6791)
* Rejig Actions

* fix merge errors

* lambda-b-gon

* fix PAI, add innate actions

* Revert "fix PAI, add innate actions"

This reverts commit 4b501ac083e979e31ebd98d7b98077e0dbdd344b.

* Just fix by making nullable.

if only require: true actually did something somehow.

* Make AddActions() ensure an actions component

and misc comments

* misc cleanup

* Limit range even when not checking for obstructions

* remove old guardian code

* rename function and make EntityUid nullable

* fix magboot bug

* fix action search menu

* make targeting toggle all equivalent actions

* fix combat popups (enabling <-> disabling)
2022-02-24 22:12:29 -06:00
metalgearsloth bee627ac6a
Turn SandboxManager into a system (#6867) 2022-02-23 17:00:30 -07:00
Alex Evgrashin 6eeaa81131
More artifacts triggers and tweaks (#6723)
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
2022-02-19 12:16:49 -07:00
mirrorcult 676ca21b5f
Add knife butchering and blood gibbing (#6770) 2022-02-18 15:57:42 -07:00
mirrorcult 8ae2ec9426
Health examine button (#6749)
* Health examine button

* better icon

* ignore

* better icon + some reviews

* fix thing
2022-02-17 21:26:05 -06:00
mirrorcult ec4d4688c7
Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
metalgearsloth 334568dad2
ECS cargo telepad and cleanup (#6450)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-02-15 15:01:45 +11:00
mirrorcult 6bb32ce725
Unique name identifiers (#6697) 2022-02-15 13:41:08 +11:00
Willhelm53 cd7843028b
Pettable Animals (#6530)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
2022-02-13 20:20:47 -07:00
Rane 81c7a03c97
Drones (#6448) 2022-02-10 15:15:06 -07:00
Fishfish458 997a500fc3
Add inflatable door (#6393)
Co-authored-by: fishfish458 <fishfish458>
2022-02-08 14:54:14 -07:00
TheDarkElites 8c47d6103f
Add PDA Ringtones (#5842)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-02-08 20:39:23 +11:00
metalgearsloth 310f6e14f1
Portable flasher tweaks (#6517) 2022-02-08 14:08:21 +11:00
Alex Evgrashin 617f92df65
More xeno artifacts effects (#6282) 2022-02-06 19:26:10 -07:00
ScalyChimp 3c9328ff99
Adds portable flasher (#4523)
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-02-07 02:59:41 +11:00
WlarusFromDaSpace 11eb591c54
Adds door remotes from SS13 (#6335) 2022-02-06 00:33:24 +11:00
metalgearsloth 80727f7fa4
ECS cluster nades (#6368) 2022-02-02 18:04:38 +11:00
mirrorcult a055ec3514
Port the Mass Scanner from OR14 (#6172)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-01-31 16:38:11 +11:00
Rane 8070fce5e7
Gives Chaplain their Bible 🙏 (#6269) 2022-01-31 02:20:22 +11:00
ScalyChimp 004c678853
Incediary Shells (#6208)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-01-31 00:44:45 +11:00
Leon Friedrich c465715273
ECS Doors (#5887) 2022-01-30 11:49:56 +11:00
Alex Evgrashin 2a68023143
Move WindowComponent to ECS (#6267)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-01-29 16:21:38 +11:00
wrexbe b2229a951d
Test ignored component names (#6308) 2022-01-26 16:41:28 +11:00