LordCarve
00c952a1d5
Cleanup - Use `RemoveAllChildren()` over `DisposeAllChildren()` ( #39848 )
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* Content - change the (should-be-obsolete) DisposeAllChildren into the more robust RemoveAllChildren.
* Remove duplicate calls.
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Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
2025-12-29 11:39:11 -06:00
Tayrtahn
dfea48c445
Cleanup warnings in `SalvageExpeditionConsoleBoundUserInterface` ( #37757 )
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Clean 2 warnings in SalvageExpeditionConsoleBoundUserInterface
2025-08-05 15:59:51 +02:00
Nemanja
7f7847f043
Salvage Job Board ( #37549 )
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* Salvage Job Board
* More development
* Small boy
* Computer yaml (partial)
* UI
* Rank unlock logic
* Job label printing
* appraisal tool integration
* Jobs
* add board to QM locker
* boom!
* command desc
* mild rewording
* ackh, mein pr ist brohken
2025-05-18 18:21:06 +01:00
metalgearsloth
67e26aa153
Fix window positions not saving ( #35055 )
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Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2025-03-01 14:13:07 +00:00
deltanedas
ec94579ebc
the great namespace refactor ( #2574 )
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* refactor DeltaV/deltav resources to _DV
* change DeltaV namespaces to _DV
* add space before all DeltaV comments
* update xamls
* fix and move arena parallax to _DV
* more fix
* refactor even more stuff
* fix the grid fills
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-01-01 07:50:34 +00:00
deltanedas
cad0e7bbd7
hide listed ore on asteroid pulls ( #2347 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-12-26 16:26:36 +00:00
deltanedas
98f554a8ba
make wrecks cost mining points to pull ( #2457 )
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* add UserHasPoints helper method
* add cost to wreck pulls
* implement wreck pull cost
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-12-20 05:28:42 +00:00
Nemanja
db4e7cb567
Add space debris to salvage magnet ( #31113 )
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* add space debris to salvage magnet
* multiplication
* necessary mercy for NPCs
* back and forth on mercy
2024-08-28 03:17:20 +01:00
Nemanja
4e16a3eac2
Mining Rebalance ( #30920 )
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* first pass
* this shit too
* ok fix that shit
* buff
* actually fix that
2024-08-27 00:45:07 +01:00
Nemanja
8ae072e4ae
anonymize salvage wrecks ( #31087 )
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* anonymize salvage wrecks
* display wreck size
2024-08-21 15:27:03 +01:00
chavonadelal
a06cc4a78f
Localization of the Salvage Expedition Console ( #30339 )
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* Localization of the Salvage Expedition Console
* Localization of the Salvage Expedition Console 2
2024-08-09 18:14:53 +01:00
metalgearsloth
87a4203267
Reapply "Remove some BUI boilerplate" ( #30214 ) ( #30219 )
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* Reapply "Remove some BUI boilerplate" (#30214 )
This reverts commit cb0ba66be38677d248ce11f809221230ebe89642.
* Fix gas tank
* Fix PA
* Fix microwave
* Comms console underwrap
* Fix rcd
* log wehs
2024-08-09 17:52:22 +01:00
Nemanja
ac0a73c039
Revert "Remove some BUI boilerplate" ( #30214 )
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Revert "Remove some BUI boilerplate (#28399 )"
This reverts commit cbf329a82d77eed2bb5e51666dab5d8a21fd3fff.
2024-08-09 17:52:21 +01:00
metalgearsloth
7af5d3dbaf
Remove some BUI boilerplate ( #28399 )
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* Remove some BUI boilerplate
- The disposals overrides got removed due to the helper method handling it.
- Replace window creation with CreateWindow helper.
- Fixed some stinky code which would cause exceptions.
* More
* moar
* weh
* done
* More BUIs
* More updates
* weh
* moar
* look who it is
* weh
* merge
* weh
* fixes
2024-08-09 17:51:47 +01:00
ShadowCommander
5df3ce0c45
Fix salvage magnet UI opening again when activating the console twice ( #28010 )
2024-05-18 14:00:04 +02:00
Debug
330e0e37d9
*Properly* fix salvage strings ( #840 )
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Me when the maps
2024-02-17 01:48:04 +01:00
metalgearsloth
4c7ca09c9b
Biome marker layer tweaks ( #23663 )
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* Biome marker layer tweaks
- Ensure veins get spawned at great perf cost (it's time-sliced anyway).
- Bump asteroids from 6 nodes to 10 nodes.
* Fixes
* magnet
* Magnet dictates wreck spawn
* Update Content.Shared/Procedural/PostGeneration/BiomeMarkerLayerPostGen.cs
* mraow
(cherry picked from commit d7eb7b700c72a7aa56e6bb2181ed5cd622f04a83)
2024-01-26 22:19:17 +01:00
metalgearsloth
f128143d13
Salvage magnet revamp ( #23119 )
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* Generic offering window
* More work
* weh
* Parity
* Progression meter
* magnet
* rona
* PG asteroid work
* code red
* Asteroid spawnings
* clams
* a
* Marker fixes
* More fixes
* Workings of biome asteroids
* A
* Fix this loading code
* a
* Fix masking
* weh
* Fixes
* Magnet claiming
* toe
* petogue
* magnet
* Bunch of fixes
* Fix default
* Fixes
* asteroids
* Fix offerings
* Localisation and a bunch of fixes
* a
* Fixes
* Preliminary draft
* Announcement fixes
* Fixes and bump spawn rate
* Fix asteroid spawns and UI
* More fixes
* Expeditions fix
* fix
* Gravity
* Fix announcement rounding
* a
* Offset tweak
* sus
* jankass
* Fix merge
(cherry picked from commit bf79acd127483d64f96dc23f2e64c74ceb84303d)
2024-01-26 21:35:22 +01:00
metalgearsloth
b1c988627a
Expeditions rework ( #18960 )
2023-09-27 21:59:12 +02:00
TemporalOroboros
3ac4cf85db
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
deltanedas
9cd8d25ae7
more expedition changes ( #17403 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-06-29 00:01:27 +10:00
metalgearsloth
1485666a23
Ambient music fixes ( #17685 )
2023-06-27 21:28:51 +10:00
deltanedas
a3c37edd69
use parts crates for rewards, show rewards in ui ( #17374 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-06-17 12:00:54 +10:00
metalgearsloth
0ebcba370f
Expeditions QOL ( #15599 )
2023-04-21 15:05:50 +10:00
metalgearsloth
122350f19c
Salvage expeditions ( #12745 )
2023-04-20 10:43:13 +10:00
metalgearsloth
6157dfa3c0
Salvage dungeons ( #14520 )
2023-03-10 16:41:22 +11:00