Commit Graph

322 Commits

Author SHA1 Message Date
chavonadelal dd3e88d440 Action menu localization (#29839) 2024-08-09 17:38:03 +01:00
DrSmugleaf 5232a19afd Fix showing the inventory button on entities without any inventory slots (#29728) 2024-08-09 17:31:25 +01:00
Null f19310b268
Merge pull request #1533 from NullWanderer/2024/07/05-upstream-merge
Finally, the big merge
2024-07-25 03:17:57 +02:00
Repo 17c58d62de
Fix Admin Object tab sorting and search - Part 2 (#28681)
* admin Object tab sorting and searchable

* Fix for showing disconnected players on player admin tab

* Fix namespace and search bar location.

* Change linq to loop.

* No more Linq to sort

* Fix item click vv menu

* Added refresh button and refresh on opening tab.

* Clear spaces.

* Move tab magic numbers to enums

* Get rid of old unused xaml

* Fix code style issues and button event type.

* Merge in baby jail

* More style cleanup and move cast around.

* Make the localization a little more easy to read, same loc var names.

* Missed Loc for label

* Fix class field order

* Over zelous delete.

* Small updates.

* Min syntax issues fix
2024-07-25 01:51:49 +02:00
DrSmugleaf bc6a4f6de8
Attempt to fix random test fail by undeleted AlertControl._spriteViewEntity (#29424) 2024-07-25 01:47:01 +02:00
AJCM-git 1feab1d091
Fixes client having authority over rules popup cvars (#28655)
* Fixes client having authority over rules popup cvars

* Delete duplicate migration

* Pre-update

* Post-update

(cherry picked from commit 63e0ee08cb50dbd937e11ab1e965b5f79aae134d)
2024-07-13 04:21:16 +02:00
AJCM-git 14192b0639
Fixed the guidebook listing every single rule (#28680)
* Well i tried this way

* New approach (start)

* Did it

* makes spacelaw available, put it under sec

(cherry picked from commit accf8adf972ec28da489c4dfc5cfa89453d88f03)
2024-07-13 04:21:06 +02:00
Leon Friedrich eee3cb04d3
Give jobs & antags prototypes a guide field (#28614)
* Give jobs & antags prototypes a guide field

* A

* space

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Add todo

* Fix merge errors

---------

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

(cherry picked from commit e7f2ae52ab24dddc8f3c94cb84b751482700e3da)
2024-07-13 04:20:47 +02:00
Nemanja be014df4b7
Convert rules to use guidebook parsing (#28647)
(cherry picked from commit 1333b48747ae62c7b3ecb809b897201a24fe4441)
2024-07-13 04:18:15 +02:00
DrSmugleaf 5738b5a894
Fix speech bubble occlusion being checked from the player's position instead of the eye's (#29012) 2024-07-05 20:37:50 +02:00
Hannah Giovanna Dawson 1cee444776
SS14-28662 Add Baby Jail: a Jail for Babies (inverse panic bunker) (#28763) 2024-07-05 20:23:37 +02:00
DrSmugleaf bd54ddce12
Fix action icons when dragging an active action to another slot (#28692) 2024-06-08 20:30:54 +02:00
Repo 3a3502dd44
Fix Admin Object tab sorting and search (#28609) 2024-06-08 20:24:18 +02:00
AJCM-git 4360e679a0
Header of Gas tank UI screen now fetched from Entity name and local (#28545) 2024-06-06 21:59:43 +02:00
ShadowCommander 08b82e98c4
Add search filter to the admin menu player tab (#28030) 2024-06-01 17:56:42 +02:00
Pieter-Jan Briers 958a2a2916
Remove bogus C# finalizers (#28315)
Begging people to learn how this programming language works before throwing random syntax into a file.

None of these finalizers ever worked. I also checked whether they were memory leaks and needed *proper* shutdown logic, but they're all instantiated-once UI controls that last for the entire lifetime of the program so it's probably fine.
2024-06-01 17:13:48 +02:00
Leon Friedrich 85b0e876e7
Fix storage UI interactions (#28291)
* Fix storage UI interactions

* Add VV support
2024-06-01 17:13:10 +02:00
Nemanja 9adf1ed402
Remove AlertType and AlertCategory (#27933) 2024-06-01 16:55:49 +02:00
Nemanja 7d4372cbd7
fix orphaned storage grid pieces getting stuck to the cursor (#27960)
* fix orphaned storage grid pieces getting stuck to the cursor

* instead of denying it, update it smartly
2024-05-18 14:04:23 +02:00
Kara c56db3b1a8
Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939)
* Resolve `'TransformComponent.MapPosition' is obsolete: 'Use TransformSystem.GetMapCoordinates'` in content

* build?
2024-05-18 13:58:34 +02:00
DrSmugleaf 8971937177
Add ActionPerformedEvent, ActionsSystem.SetIfBiggerCooldown, action id to action events and BackgroundOn field (#27682)
* Add ActionPerformedEvent and ActionsSystem.SetIfBiggerCooldown

* Add action id to action events and backgroundon field to action component
2024-05-18 13:52:01 +02:00
no 217e0b8d1c
Add ghost role raffles (#26629)
* Add ghost role raffles

* GRR: Fix dialogue sizing, fix merge

* GRR: Add raffle deciders (winner picker)

* GRR: Make settings prototype based with option to override

* GRR: Use Raffles folder and namespace

* GRR: DataFieldify and TimeSpanify

* GRR: Don't actually DataFieldify HashSet<ICommonSession>s

* GRR: add GetGhostRoleCount() + docs

* update engine on branch

* Ghost role raffles: docs, fix window size, cleanup, etc

* GRR: Admin UI

* GRR: Admin UI: Display initial/max/ext of selected raffle settings proto

* GRR: Make a ton of roles raffled
2024-05-07 04:43:28 +02:00
DrSmugleaf ba4835d11c
Fix AlertControl throwing an error if the sprite view entity is deleted multiple times (#27690)
* Fix AlertControl throwing an error if disposed multiple times

* Replace default check with deleted check
2024-05-07 04:36:12 +02:00
deltanedas 1c63a7364f
add ghostnado button to warp menu (#27556)
* add ghostnado button to warp menu

* translator ops

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-07 04:13:12 +02:00
Leon Friedrich 6d41c9c5f4
Action UI fixes (#27468) 2024-05-07 03:44:06 +02:00
Morb d11e8db9f9
Emotes Menu (#26702)
* Basic emote radial menu

* Move out from corvax

* Move to UI controller & add to top menu bar and key bind

* Make emote play

* Add name localization for emotes

* Localize chat messages

* Fix emote menu

* Add categories localization

* Fixes

* Fix

* Add emotes entity blacklist

* Fix entity whitelist required all logic

* Remove unused wagging emote

* Revert sprite

* Set default texture for emote icon

* Update Resources/keybinds.yml

---------

Co-authored-by: Kara <lunarautomaton6@gmail.com>
2024-05-07 02:19:25 +02:00
Tainakov 619c00c22c
[Admin QOL] +Adminchat flag (#26930) 2024-05-06 01:26:44 +02:00
metalgearsloth 1d63b4cfcb
Content update for UI prediction (#27214)
* Content update for UI refactor

* Big update

* Sharing

* Remaining content updates

* First big update

* Prototype updates

* AUGH

* Fix UI comp ref

* Cleanup

- Fix predicted message, fix item slots, fix interaction range check.

* Fix regressions

* Make this predictive

idk why it wasn't.

* Fix slime merge

* Merge conflict

* Fix merge

(cherry picked from commit 5896e6875266b22c565009b5d45f60ceb981d90a)
2024-05-03 00:15:32 +02:00
Leon Friedrich 56e17441ce
Fix client-side replay error (#27332)
(cherry picked from commit 0ae942101a9f79ff49c3ffb3bfe257daa76719ff)
2024-05-03 00:11:30 +02:00
Tayrtahn 07bfdf787a
Expand UseDelay to support multiple delays per entity; fix bible healing and bag pickup (#27234)
* Upgraded UseDelay to support multiple delays per entity

* Implement secondary delay for bibles.
Also some improvements to make it work nicely.

* Documentation is good

* Reserve the previous change; now Storage uses the special ID and Bible uses the default.

* .0

* Added VV support to UseDelayInfo

* Serialize better

* No register, just setlength

(cherry picked from commit b292905216948e0c85b04e8ef65a5291dd868eee)
2024-05-03 00:11:26 +02:00
Pieter-Jan Briers a0bceb5c97
Various item status fixes/tweaks (#27267)
* Always display item status panel fully

Initial feedback from the UI changes seems to be that a lot of people go "why is there empty space" so let's fix that.

* Fix item status middle hand being on the wrong side

I think I switched this around when fixing the left/right being inverted in the UI code.

* Minor status panel UI tweaks

Bottom-align contents now that the panel itself doesn't dynamically expand, prevent weird gaps.

Clip contents for panel

* Fix clipping on implanters and network configurators.

Made them take less space. For implanters the name has to be cut off, which I did by adding a new ClipControl to achieve that in rich text.

* Update visibility of item status panels based on whether you have hands at all.

This avoids UI for borgs looking silly.

Added a new "HandUILocation" enum that doesn't have middle hands to avoid confusion in UI code.

* Use BulletRender for laser guns too.

Provides all the benefits like fixing layout overflow and allowing multi-line stuff. Looks great now.

This involved generalizing BulletRender a bit so it can be used for not-just-bullets.

* Fix geiger word wrapping if you're really fucked

(cherry picked from commit 7b90c08a2c7315b2c5a6cb17dfd82a5ac9863a53)
2024-05-03 00:01:56 +02:00
DrSmugleaf fd40a7a33a
Add events for custom action target validation (#27230)
(cherry picked from commit b0e6ff67793723f1fd23e62eccde731d8aec5f4c)
2024-05-02 23:52:51 +02:00
Pieter-Jan Briers 176e9b0a81
THE RETURN OF ITEM STATUS (#22986)
* THE RETURN OF ITEM STATUS

Item status is now inline with the hands again. You can now see item status for both hands at once.

If you have more than 2 hands, the last active hand of that side is displayed in the respective item status.

The item status for the active hand is also highlighted.

Item status has been given a new look so it looks unique and matches every UI theme.

* Shrink item status to 125px

This is going to require fixing the existing controls. Do that later.

* New bullet item status rendering

sex

* Make gun item status look just a little bit nicer.

Avoid only one or two bullets ending up on a single row of an item status.

* Delete Eris theme files

* More improvements

Fixed the fact that left/right were flipped around when assigning status panel locations. Involved renaming all the UI textures.

Redid how content margins are set from the theme. Less complex and cleaner now.

Made the item name always left-aligned, just looks better since other UI elements don't adapt anyways.

* Compact down item status text

Now it fits 3 lines of text on one line. Yay.

This is achieved by compacting RichTextLabels by reducing their line height and giving them a negative bottom margin.

* Add item status sprites for Ashen theme.

* Add status control to show beaker/bucket/jug solution/transfer volumes

Also PollingItemStatusControl I'll be using that more.

* Fix welder item status, clean up welder code

The item status control implementation was ancient and bad. That's why it was buggy.

Removed all the complex dated networking stuff for welders, we just sync the solution contents now anyways so none of that is needed anymore. This moves a buncha stuff to shared and just removes code.

Cleanup. The code was doing some really dumb stuff.

* Spray bottles show contents in item status.

* cowtools

* Fix plasmafire and clockwork themes.

Actual git gaslighting wtf.

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

(cherry picked from commit 58f025ba8043bcf5c32204b08eec8ae9e5d2bd41)
2024-04-21 23:41:08 +02:00
deathride58 13af11e3db
Adds the option to fit the viewport to vertical screenspace (#27061)
* Adds the option to fit your viewport to your vertical screenspace

* fixes documentation

* Removes commented-out leftover

* Hides the viewport width slider and also we dont know if the viewport width causing stretching/squishing was a bug present before but we fixed that while we were at it

* Removes commented out leftovers

(cherry picked from commit 396c6133664de50f8d85133b3680292fa1b95be0)
2024-04-21 23:32:41 +02:00
Nemanja 1d00da85fd
make filled inventory slots blank (#27150)
* blank filled slots

* Update InventoryTemplatePrototype.cs

(cherry picked from commit e5a5196b1f5cba8e0f05c374b2b7c58eea6f7361)
2024-04-21 23:21:54 +02:00
Sk1tch f269ccc099
Added chat window transparency slider to options (#24990)
* Adds a new slider to the misc tab in options that lets the player set chat window transparency

* Tweaked variable names

* Fixed order to match UI

* Renamed set chat window transparency function

* Changed and refactored to opacity instead of transparency

* Remove unnecessary int to float conversions

Slider used to be 0-100 while the CCVar was 0.0-1.0f. This is confusing and was only used for rounding to 2 decimal points.

* Round the value to two decimal points

* Remove rounding for now

* Rename

* Unhardcode chat color by moving to stylesheet

* Fix indent

* Make opacity slider only change opacity

---------

Co-authored-by: Your Name <you@example.com>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
(cherry picked from commit bc31c193c25b297179e0de2bf54c2623fbeeebe0)
2024-04-07 14:28:59 +02:00
eoineoineoin afb70a74dc
Fix some text overflow bugs in HUD (#26615)
* Don't clip text in item status

* Fix overflow in examine tooltip

---------

Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
(cherry picked from commit 9b08c2c908e344e3356c7cb4bd75efca0adae2e4)
2024-04-07 14:23:26 +02:00
Nemanja e2ddce9938
dynamic alert sprites (#25452)
* dynamic alert sprite

* fix fat cooldowns

(cherry picked from commit d576f5cbbb3969d1399a25b9692c16b63bbf2a46)
2024-04-07 14:09:54 +02:00
deltanedas 76199f9ff0
biggest gridinv update OF ALL TIME (#25834)
* add SaveItemLocation keybind

* make item direction public to avoid having to change between Angle for no reason

* add item location saving

* show

* Added a better save keybind, made it draw saved positions, and trying to save in a position it has already been saved in removes that position.

* w

* code style

* Make taken spots appear blue

* style

* !

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: notquitehadouken <tripwiregamer@gmail.com>
Co-authored-by: I.K <45953835+notquitehadouken@users.noreply.github.com>
(cherry picked from commit 6863a7cc26f815ec9089003e8735777cea927d0f)
2024-04-07 14:08:49 +02:00
Wrexbe (Josh) 998bc5af12
Fix crash on load when no slot key assigned (#26354)
Co-authored-by: wrexbe <wrexbe@protonmail.com>
(cherry picked from commit e69723153dc571e1461c99ac5c7d82a1992e011d)
2024-03-24 00:14:01 +01:00
LordCarve f8ea31a192
Obsolete `Logger` cleanup for `EntitySystem`s part 2 (#26159)
* Kill the static InRangeUnOccluded

* Adjusted 4 more EntitySystems that were missed.

(cherry picked from commit 7d275a4b5e4188db424cc417c609dced3f9aca89)
2024-03-17 15:11:33 +01:00
Nemanja 8950fd6a0f
Add a toggle for colorblind friendly progress bar colors (#25318)
* Add a toggle for progress bar colors

* yeah this thing

* PJB review

* optimization

(cherry picked from commit f3f4616c49317898aeeff304160b0b50df9ee851)
2024-03-17 14:46:26 +01:00
exincore a66dc10cf0
feat(inventory): Add secondary smart-equip star (#25696)
* feat(inventory): Add secondary quick-remove star

* style: Fix end of file newline

* feat(inventory): Change secondary smart-equip star to silver star

* feat(inventory): Decrease secondary quick-equip star luminosity to better match the primary

(cherry picked from commit c8cc806a8fed7de92db48f4f066f63d5464502d1)
2024-03-07 01:18:38 +01:00
Errant 63e45f9532
Alerts for breathing plasma/tritium (#24484)
* Alert autoremove v0

* Code cleanup and timing

* comment

* Tritium, code compression

* not resolving manually

* reduced lookups, new comp

* fix-fix yes

* use RemCompDeferred, handle OnUnpaused

* missed a todo

* entitysystem resolve

* remove unnecessary component updates

* remove AlertState from comp, move EntityUnpausedEvent actions to AlertStateComponent's Timespan

* Code cleanup

* comments

* combines AutoRemove input into Clear

* minor logic adjustment that does not really change anything but is less ambiguous

(cherry picked from commit ecd2d5a644540c6ad28903ee4fb2af87876e3030)
2024-03-07 01:17:31 +01:00
Debug c6bd89ce76
Revert "Fix chat bubbles (#25643)"
This reverts commit a074c30a52.
2024-03-07 01:03:46 +01:00
metalgearsloth a074c30a52
Fix chat bubbles (#25643)
Dependencies got misused

(cherry picked from commit 23d2c4d924efbae39f1b6677f1e495f55e3d75a2)
2024-03-07 01:02:59 +01:00
Julian Giebel c9f4910cb9
News UI overhaul and PDA notifications (#19610)
(cherry picked from commit 0752acdc2ca2db43581e2c0d95a5d96041247bc9)
2024-03-07 01:02:24 +01:00
Krunklehorn 17af37f8bc
Fix grid inventory pick/drop rotation (#25510)
OnPiecePressed

(cherry picked from commit 7d6e4b164d6013257423afe02b3f06447e37bec3)
2024-03-07 00:53:11 +01:00
dffdff2423 6757f63a90
Add option for admins to disable bwoink (#25008)
* Add option for admins to disable bwoink

In a vain attempt to get people to ahelp more, provide the possibility
for admins to not play the bwoink sound if they don't want to scare the
player.

* Add silent indicator to discord relay

* Use string interpolation

(cherry picked from commit a3c93b0bd7478c0f75daaa2f7d0bd8b88565b27e)
2024-03-05 09:43:40 +01:00
Pieter-Jan Briers ccea85136b
Random spontaneous cleanup PR (#25131)
* Use new Subs.CVar helper

Removes manual config OnValueChanged calls, removes need to remember to manually unsubscribe.

This both reduces boilerplate and fixes many issues where subscriptions weren't removed on entity system shutdown.

* Fix a bunch of warnings

* More warning fixes

* Use new DateTime serializer to get rid of ISerializationHooks in changelog code.

* Get rid of some more ISerializationHooks for enums

* And a little more

* Apply suggestions from code review

Co-authored-by: 0x6273 <0x40@keemail.me>

---------

Co-authored-by: 0x6273 <0x40@keemail.me>
(cherry picked from commit 68ce53ae17985876d6d112b764b2144964a9f42e)
2024-02-18 23:02:29 +01:00
SlamBamActionman 6991618a45
Add option for character name colors in chat & move coloration to clientside (#24625)
* Adds option to disable character names in chat/speechbubbles

* Moved the coloring of names to clientside

* Move string functions to SharedChatSystem to avoid duplicate code in SpeechBubble.cs

* Changed to be put under Accessibility section

* Cache CVar

(cherry picked from commit 247be5b5c770261544f4e468ea09422efb0f7028)
2024-02-18 22:52:19 +01:00
Nemanja 1efd153b83
prevent opening debug menus without perms (#25091)
prevent people without permissions from opening the tile, entityspawn, or decal menus

(cherry picked from commit 2293f46bcac38c73a212fc34ee77d2839cd8558b)
2024-02-18 22:38:55 +01:00
Nemanja fea640584d
make newchat box more opaque (#24555)
(cherry picked from commit 6605b7ba5023c01f3ac590bfda089e0291bbb7f9)
2024-01-28 00:27:31 +01:00
Kevin Zheng 1ab0ed77f6
Wrap objective briefing text (#24244)
(cherry picked from commit 0d53dad58ac5efc8d6cbd76a5e43eae7450ea25d)
2024-01-26 23:05:38 +01:00
Psychpsyo e439d50479
Plates & Cash gridinv visuals (#24075)
(cherry picked from commit a747e6dda407cc93f8184be0712941606b19263e)
2024-01-26 22:50:12 +01:00
AJCM-git 9a6fa17e72
Virtual items cleanup (#23912)
* Virtual items cleanup

* Detail

* Review

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
(cherry picked from commit 108f001731b9394f98d9ef712b9b777e5b3f8abc)
2024-01-26 22:49:14 +01:00
DrSmugleaf c0edcf330c
Fix error when switching to a screen without an inventory gui widget (#24059)
(cherry picked from commit 6a7f1b2f1f52a8f88f8770a4c695292e5bebedff)
2024-01-26 22:37:14 +01:00
Crotalus 43de08bff3
Added search bar to warp points (#23978)
(cherry picked from commit 668d0eca2276b731730af930024ae66ccfdda11e)
2024-01-26 22:33:43 +01:00
metalgearsloth dcc2baa5a5
Fix objects tab not showing nents (#23837)
* Fix objects tab not showing nents

* Fix everything

(cherry picked from commit 11701215322efe6e03c84a99645e60c766f0e2bb)
2024-01-26 22:22:36 +01:00
metalgearsloth 404ac576b8
Fix storagecomp serialization (#23780)
* Fix storagecomp serialization

* Fix state

(cherry picked from commit b22c9aa5e265994f87c9a3f41a95e0aef611b61d)
2024-01-26 22:17:53 +01:00
themias 9ba3f62cec
fix use delay cooldown visual bug (#23532)
(cherry picked from commit edd85a5d2d8848fcbb5d5f60d505abe0164b10c1)
2024-01-26 21:39:31 +01:00
AJCM-git 6b7e8b4f5b
UseDelay + ItemCooldown merge (#22502)
(cherry picked from commit 9c522c8b19f7a6f6b396c66342413572a22d7845)
2024-01-26 21:32:09 +01:00
Kot 5846fe3931
Fix chat size cvar serialization (#23005)
(cherry picked from commit 3d955677c53c929d95f4ef4a39a9b4415a11afd7)
2024-01-22 21:00:52 +01:00
metalgearsloth 6cfbdc6a4e
Add UI click sounds (#22410)
* Add UI click sounds

* tweaks

* Significant cleanup

* Audio options and numerous fixes

* Fix the remaining UI elements

* new click sound

---------

Co-authored-by: Kara <lunarautomaton6@gmail.com>
(cherry picked from commit 4023134cf0536d36dd1d685189e8b1ee6c004d81)
2024-01-22 20:59:16 +01:00
Nemanja 21dce7d10b
Better hover coloring for inventory (#23148)
(cherry picked from commit a4d36d408dcd3fa867d9254f734ca95a54a0e9a3)
2024-01-22 19:01:06 +01:00
Leon Friedrich f3e61795f4
Add some tests and fix some miscellaneous bugs (#22836)
* Add some tests and fix some bugs

* Add more helper methods

* remove submodule

* fix merge

* also fix DirtyAll()

* poke

(cherry picked from commit 35ba42af9ccbbe41e8a3e59b30f2799ef8ca4b8d)
2024-01-22 18:44:30 +01:00
Nemanja 21548d9cf8
Corner Clothing UI (#22883)
* Corner clothing (save point)

* IT WORKS. YIPPEE

* the last of it

* template rejigs

(cherry picked from commit 9b18357a882d6a9e3dfb3b4fccaa42f65238c9f0)
2024-01-22 18:24:28 +01:00
Debug 18f0af1f68
Implement gridinv, proper (#703)
* Implement gridinv, 1500 squashed commits :elp:

* Me when

* Linter errors

* Fix katana belts
2024-01-21 19:58:28 +01:00
LordCarve 2dc6a192ae Use different chatbox placeholder when dependent keys unbound (#22747) 2023-12-22 23:25:35 +01:00
Leon Friedrich 8494bd0885 Use ECS prototype-reload events (#22613)
* Use ECS prototype-reload events

* better constructors

* Maybe this fixes tests?
2023-12-22 23:25:35 +01:00
Kara 86af7b732d Fix glorfcode for real (#22838)
Fix glorfcode
2023-12-22 23:25:04 +01:00
DrSmugleaf 0c745cd168 Fix right click not showing the context menu in AHelps, players tab and objects tab (#22798)
* Fix right clicks in AHelp window

* Fix player tab right click

* Fix objects tab right click
2023-12-22 23:15:11 +01:00
keronshb 6a155a52ce Action Upgrade System (#22277)
* Adds uses before delay so actions can be used multiple times before cooldown

* adds methods to get remaining charges, to set uses before delay, and to set use delay

* adds method to change action name

* moves set usedelay

* action upgrade ECS

* adds method to reset remaining uses

* adds upgrade events

* refactors action upgrade event and adds logic to parse it

* fix serialization issue

* adds level up draft method

* adds action commands and a command to upgrade an action

* more warning lines to help

* Gets action to upgrade properly

* Removes unneeded fields from the action upgrade component and now properly raises the level of the new action

* Cleans up dead code and comments

* Fixes punctuation in actions-commands and adds a TryUpgradeAction method.

* removes TODO comment

* robust fix

* removes RT

* readds RT

* update RT to 190

* removes change name method

* removes remaining uses & related fields and adds that functionality to charges

* Adds Charges to action tooltips that require it
2023-12-16 20:24:54 +01:00
DrSmugleaf 41dc1299d5 Add ahelp bwoink sound cvar (#22439) 2023-12-16 20:16:24 +01:00
Pieter-Jan Briers 45591a383f More UI fixes (#22431)
* Fix chat filter button

Oh look, the popup code was copy pasted between chat filter and channel selector.

Hilarious.

Anyways same stuff as 995f506aafd770dd6572dfc9e7bf9e18186e485a. I pulled it all out into a base class so NO MORE COPY PASTE.

Fixes #22360

* Remove all further EnableAllKeybinds buttons.

Fixes #22346

Yeah none of these are valid use cases, why is this set...
2023-12-16 20:15:24 +01:00
KP a719bc8c53 Fix glorfcode again (#22420) 2023-12-16 20:08:40 +01:00
KP 4f7d0d2e45 Fix Glorfcode (#22271) 2023-12-16 19:40:20 +01:00
Pieter-Jan Briers 73bec36f4e Fix being unable to open chat channel drop-down. (#22255) 2023-12-16 19:35:29 +01:00
deathride58 d5254d41bd Fancy speech bubbles - Names over speech bubbles, and 1:1 chat parity for emotes and LOOC! (#21999) 2023-12-16 19:16:53 +01:00
metalgearsloth 470f334c81 Fix ahelps (#21921) 2023-12-02 20:17:37 +01:00
metalgearsloth b1ee2d48ff Unrevert audio (#21330)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-12-02 20:16:36 +01:00
Nemanja 61d58b83eb ok final actions fixes fr this time (#21683) 2023-11-19 22:13:50 +01:00
Nemanja c529a02f49 small action bar fixes (#21655) 2023-11-19 22:09:45 +01:00
Nemanja 7eef08d1c0 Minimalist Action Bar (#21352) 2023-11-19 22:07:42 +01:00
Leon Friedrich 7c81a8517a fix implant action icon bug (#21597) 2023-11-19 22:03:29 +01:00
Leon Friedrich 29584576e7 Merge `ActorSystem` and `IPlayerManager` (#21314) 2023-11-12 20:53:33 +01:00
Vasilis 698b2a9749 LOOC will appear on top of your head (#21514)
* Oh well

* Minor fixing up

* HOLY BINGLE I DID IT

* TOGGLE!
2023-11-12 20:51:28 +01:00
Leon Friedrich 393a2c0887 Fix admin verb PVS issue (#21406) 2023-11-12 20:38:07 +01:00
Leon Friedrich e66c0b5035 Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
DrSmugleaf 253e012462 Add admin Erase verb, add checkbox to erase from the ban panel (#20985) 2023-10-14 22:19:04 +02:00
DrSmugleaf d72f54bada Add panic bunker UI and automatic panic bunker (#20954) 2023-10-14 22:19:02 +02:00
Leon Friedrich b5e4dfffc0 Add methods to transfer actions between containers (#20901) 2023-10-14 22:02:39 +02:00
metalgearsloth de7879694f Climbing refactor (#20516) 2023-10-14 22:02:29 +02:00
gus df6011122f Using capital letter for radio channel prefixes works now (#20846)
Co-authored-by: gus <august.eymann@gmail.ccom>
2023-10-14 22:01:25 +02:00
Leon Friedrich 4df401af36 Slightly improve action ui performance (#20799) 2023-10-14 22:01:22 +02:00
PHCodes 93c3b03b11
Psionics (#44)
* Psionics

It's a ton of stuff relating to the basic Psionics system and all the powers.

I'm saving this as a bit of a sanity check before moving forward.

Left to do:
1. Implementing the Psionic faction so that the chat works as intended.
2. Adding the start-state cooldown timers to the actions.

* Cleaned up everything with the word 'Psionic' on it.

Got the psionic chat working. Got some other stuff working

* Some final psionic cleanup.

The last batch of content.

* Update RobustToolbox

* rebased

* Revert "Update RobustToolbox"

This reverts commit c0cf35d03f.

* Update RobustToolbox

* Revert "Update RobustToolbox"

This reverts commit c4dc828df7.

* Update RobustToolbox

* Psionics

It's a ton of stuff relating to the basic Psionics system and all the powers.

I'm saving this as a bit of a sanity check before moving forward.

Left to do:
1. Implementing the Psionic faction so that the chat works as intended.
2. Adding the start-state cooldown timers to the actions.

* Cleaned up everything with the word 'Psionic' on it.

Got the psionic chat working. Got some other stuff working

* Some final psionic cleanup.

The last batch of content.

* rebased

* Cleaned up everything with the word 'Psionic' on it.

Got the psionic chat working. Got some other stuff working

* Broken Commit

With these changes in place, the unit does not work. Recording them so i don't lose my work.

* Brings it All Together.

Dawn of the final Commit. Rebase completed.

* Update RobustToolbox

* Changed 'Station Events' to 'StationEvents' and cleaned up the Delta-V Events.yml file of duplicate events.

* Delete ghost_roles.yml

Duplicate.

* Update familiars.yml

* Update familiars.yml

* Update GlimmerReactiveSystem.cs

* Makes tinfoil hats craftable.

* Decided I'm not dealing with adding fugitives or Glimmer Wisps right now.

* Psionic invisibility won't work now that Eye component exists. Or at least, the integrator test won't psas.

* Update special.yml

* Added #nyanotrasen code or //Nyanotrasen code to many, many files.

* Properly fixes comments.

---------

Signed-off-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com>
Signed-off-by: PHCodes <47927305+PHCodes@users.noreply.github.com>
Co-authored-by: Debug <sidneymaatman@gmail.com>
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com>
2023-10-08 20:07:53 +02:00
Debug fd2cc8570d
Sync master up to 1/10 (#74)
* Automatic changelog update

* Make NPC names proper nouns & fix some genders (#20534)

* Proper names & genders

* Uppercase proper names

* Make Smile female

* fix bingus wrinkly head (#20531)

* rouny meat and steak (#20526)

* lost friendship flavor

* add rouny steak

* rouny special meat

* rouny meat textures

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Automatic changelog update

* Wearable Wet Floor Sign and 'Janitorial Suicide Vest' (#20311)

* Explosive wet floor sign & janitorial suicide vest

* fix attributions

* Remove name & desc from explosive wet floor sign

* Make wet floor sign chameleonable

* Automatic changelog update

* Minor slippery stuff (#20535)

* Update submodule to 162.2.0 (#20570)

* Predicted armor (#20560)

* clean up some lines in smile the slime prototype (#20552)

* Revert "Use full file path for temp replays (#19002)" (#20545)

* Add EyesGlasses into ClothesMate (#20523)

* Automatic changelog update

* Fix Punpun crew monitor sensor (#20484)

* Automatic changelog update

* EasyPry airlocks for arrivals. Now also prying refactor I guess (#19394)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Make arcades hackable again (#20555)

* Automatic changelog update

* Health alert tweaks (#20557)

* Automatic changelog update

* Add active and ended game rule components, generic TryRoundStartAttempt and minPlayers field (#20564)

* Improve active game rule querying, add generic try round start attempt method, move minPlayers to GameRuleComponent

* Nukeops todo and cleanup

* Remove Active field

* Add EndedGameRuleComponent

* bartender suit (#20521)

* give me a drink bartender

* guh

* aARG

* Necropolis and mine walls (#20578)

* Automatic changelog update

* archaic accent tweaks (#20567)

* Automatic changelog update

* Add confirmation to kick and respawn in the admin player actions panel (#20542)

* Remove windows-latest CI runs, remove unused build-test-release.yml (#20540)

* Change .editorconfig to keep existing attribute arrangement (#20538)

* Automatic changelog update

* Catch replay start and end errors on round restarts (#20565)

* Update trivial components to use auto comp states (#20539)

* Fix role unbans not applying in real time (#20547)

* Disable AHelp buttons when no player is selected, update button styling (#20568)

* Automatic changelog update

* Added a toggle fullscreen button (default F11) (#20272)

* Added a toggle fullscreen button (default F11)

* Removed un-needed comments

* Review Requested Changes

* Fixed Acidental Spacing Change

* bwoink, removed extraneous code

* nothing, litterally

* Automatic changelog update

* Fix not networking markings (#20588)

* Automatic changelog update

* Update RobustToolbox to v162.2.1 (#20590)

* Automatic changelog update

* Glorfcode (force say on damage/stun/crit) (#20562)

* Automatic changelog update

* Fix AHelp progressively showing more AHelp panels (#20591)

* Automatic changelog update

* caninsert entitystorage tweaks (#20589)

* Automatic changelog update

* Fix mapping actions crashing on load (#20592)

* Fix loading a map with a ThirstComponent crashing the game (#20594)

* Fix electrocution displaying real name of disguised players (#20603)

* Organ fixes (#20488)

* Automatic changelog update

* Kettle medical rework (#20435)

* Initial try at medical rework for kettle

* Re-add decal decorations to Kettle's medical

* Add more lockers to kettle's med

* Actually upload kettle's map, not its proto

* Automatic changelog update

* Added blocked visuals to volumetric pump (#20610)

* Automatic changelog update

* Move TimedDespawn to engine (#20515)

* Update submodule to 163.0.0 (#20616)

* Remove v0.1 version number from local main menu screen (#20617)

* Remove cloneData parameter from AutoNetworkedField (#20596)

* Update submodule to 164.0.0 (#20618)

* fix cognizine ghost role (#20632)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Automatic changelog update

* Move ID layer one pixel to correct alignment (#20630)

* Update nukie hardsuit descriptions (#20529)

* Make holofans destructable (#20445)

* Automatic changelog update

* bowl is open (#20453)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Add TestPair.WaitCommand() (#20615)

* Rename ThreatPrototype and mark fields as required (#20611)

* Adjust hard bomb shape (#20608)

* dragon refactor, objectives and use GenericAntag (#20201)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Automatic changelog update

* Added generic empty liquids tank (#20563)

* Move view variables verb to the top of the list with no category and localize it (#20546)

* saltern update (#20325)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Fix followers leaking (#20643)

* Add Winter Boots (#20622)

* add

* fix prototype

* Add QM mantle (#20621)

* add

* fix prototype

* Automatic changelog update

* Slime mobs breathe nitrogen and resprite their organs (#20577)

* Slimes breathe nitrogen and resprite their organs

* ups

* mmm

* Automatic changelog update

* Fix the new lizard horn's consistency + issue (#20620)

* fix

* add

* Revert "add"

This reverts commit a054a3204a8f185a94ceb80b1bd3bc9f30423711.

* Add RandomHumanoidAppearance component to for space ninjas (#20605)

* Automatic changelog update

* Space cat breathes space (#20550)

* Space cat breathes space

Made Space Cat lungs ROBUST

* Made Space Cat's lungs ROBUST 2.0

* Automatic changelog update

* Wide anomaly locator (#20581)

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* add textures

* fix encoding

* fix 2

* Automatic changelog update

* Fixed Telescopic Shield Lighting (#20650)

* Fixed Telescopic Shield Lighting Bug fix #20199

* no need for these at all

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Automatic changelog update

* Add a special hardsuit for nukie medic (#20471)

* Automatic changelog update

* Carry over other mutations when doing species mutation (#20551)

* Automatic changelog update

* Add Spanish accent to poncho and sombrero (#20377)

---------

Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com>
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: ravage <142820619+ravage123321@users.noreply.github.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
Co-authored-by: LEVELcat <68501903+LEVELcat@users.noreply.github.com>
Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com>
Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: Doru991 <75124791+Doru991@users.noreply.github.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: Skarletto <122584947+Skarletto@users.noreply.github.com>
Co-authored-by: NULL882 <104377798+NULL882@users.noreply.github.com>
Co-authored-by: lunarcomets <140772713+lunarcomets@users.noreply.github.com>
Co-authored-by: Miro Kavaliou <miraslauk@gmail.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: Kacper Urbańczyk <kacperjaroslawurbanczyk@gmail.com>
Co-authored-by: TsjipTsjip <19798667+TsjipTsjip@users.noreply.github.com>
Co-authored-by: daerSeebaer <61566539+daerSeebaer@users.noreply.github.com>
Co-authored-by: Fluffiest Floofers <thebluewulf@gmail.com>
Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com>
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
Co-authored-by: drteaspoon420 <87363733+drteaspoon420@users.noreply.github.com>
Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com>
Co-authored-by: Nim <128169402+Nimfar11@users.noreply.github.com>
Co-authored-by: Kacper Urbańczyk <mikrel071204@gmail.com>
Co-authored-by: Tox Cruize <141375638+TexCruize@users.noreply.github.com>
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: Michael Cu <43478115+michaelcu@users.noreply.github.com>
2023-10-03 14:15:46 -05:00
Kara 13834a2b9f Revert "Guidebook can POP OUT YAYYYY" (#20520) 2023-09-27 21:59:12 +02:00
Vasilis 5344f2bc26 :( (#20440) 2023-09-27 21:59:12 +02:00
Leon Friedrich cd2489bff4 Action container rejig (#20260)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-09-27 21:59:12 +02:00
Vasilis adeef7262d Guidebook can POP OUT YAYYYY (#20268)
* Let them eat cake

* Reviews

* Change amoled theme to gray

* Ok nevermind im big smart
2023-09-27 21:59:12 +02:00
Vasilis e0988e5c6f Remove cringe hardcodes for background (#20374) 2023-09-27 21:59:12 +02:00
DrSmugleaf f999581aa4 Make the lobby AHelp button red for admins when one is received (#20390) 2023-09-27 21:59:12 +02:00
deltanedas 8fd5bc3724 Roundstart antag role restrictions revival (#20108)
Co-authored-by: Ray <vigersray@gmail.com>
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-09-27 21:59:12 +02:00
DrSmugleaf 07befb628d Resize the non-admin AHelp window to be taller and less wide (#20271) 2023-09-27 21:59:12 +02:00
deltanedas 0baa93716e Objectives ecs rework (#19967)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-09-27 21:59:12 +02:00
Leon Friedrich cd8e4303a2 Improve `vv /c/enthover` and add keybind (#20127) 2023-09-27 21:59:12 +02:00
Doru991 c2216aa2a8 Cyborg health alert and damage examining (#20084)
* Option for alt health alert and no overlay

* Fancy borg health indicator

* Borg damage examine localization

* EENENGHHHH ENNNGHHH

* Requested code changes

* Legal sound

* Revert "Legal sound"

This reverts commit 35715c88898aeb78dfe800319852c230395fdd7e.

I misunderstood what Sloth meant

* Annoying buzzer is back
2023-09-27 21:59:12 +02:00
DrSmugleaf 0146e32a37 Update dragon devour action icon (#20020)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-09-27 21:59:12 +02:00
metalgearsloth c3f72553c2 Fix context menu for admin menu (#20030) 2023-09-27 21:59:12 +02:00
metalgearsloth f38f0ab614 Predict StorageComponent (#19682) 2023-09-27 21:59:12 +02:00
metalgearsloth 21fdea5e5a Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
metalgearsloth 98cf505f9f Remove SharedEye (but content) (#19481) 2023-09-27 21:59:12 +02:00
metalgearsloth f0527c9589 Fix ghost warps (#20008) 2023-09-27 21:59:12 +02:00
metalgearsloth ae99172d80 Fix makeghostrole eui (#19998) 2023-09-27 21:59:12 +02:00
metalgearsloth 98f6619563 Remove custom tooltip timings (#19604) 2023-09-27 21:59:12 +02:00
metalgearsloth c9648da984 Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
metalgearsloth 4d1c3ae66a
Revert "Remove IContainer and move functions to the container system.… (#19975) 2023-09-10 21:46:36 +10:00
Leon Friedrich b45e53603d
Remove IContainer and move functions to the container system. (#19834) 2023-09-10 12:16:37 +10:00
DrSmugleaf c71f97e3a2
Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
metalgearsloth 4cfc578011
Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
deltanedas 7842f0d055
decouple briefing from traitor (#19668)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-08-31 14:29:45 -07:00
Nemanja 4d677f0685
1v1 me first to 31 no powerups [Deathmatch Gamemode] (#19467)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2023-08-30 18:06:15 -07:00
Visne 1416942bea
Remove most usages of obsolete TransformComponent methods (#19571) 2023-08-30 12:05:19 +10:00
Nemanja 3e93e963b5
Add support for custom controls in the character menu (#19567) 2023-08-27 18:24:24 +10:00
Visne 11a57be230
Remove usages of obsolete SpriteView.Sprite.set() (#19500) 2023-08-25 11:16:46 +10:00
Visne c7b21b631b
Remove unused dependencies (#19490) 2023-08-24 09:55:15 -08:00
Leon Friedrich be3fc7481e
Remove UI state enter/exit logic from DamageOverlayUi (#19149) 2023-08-14 23:10:55 -06:00
Leon Friedrich cabc834e84
Fix combat action prediction (#19152)
* Fix action predictions

* Add ActionsAddedTest
2023-08-14 23:06:45 -06:00
DrSmugleaf 9315a0fe81
Fix having to reopen ahelp and popped-out ahelp windows after rounds (#19102) 2023-08-14 15:03:35 -06:00
DrSmugleaf 17808a54ef
Fix debug error when opening the ahelp ui before joining a game (#19069) 2023-08-13 16:56:25 -07:00
DrSmugleaf 35d7656784
Add ahelp typing indicator for admins (#19060)
* Add ahelp typing indicator for admins

* Lower typing updates throttle from 3 seconds to 1

* Add stopping typing when sending a message

* Lower typing indicator timeout from 15 to 10 seconds
2023-08-13 18:03:17 -05:00
Leon Friedrich db33c5d916
Fix inventory UI not marking inputs as handled (#19097) 2023-08-13 14:55:17 -07:00
Pieter-Jan Briers 73996d17e4
Remove accidental using directives on transient dependencies. (#18999) 2023-08-11 16:56:40 -05:00
Vordenburg cf1f2d0e03
Limit the width of the action bar (#17216) 2023-07-27 18:20:07 +10:00
Leon Friedrich a4fc332846
Fix some some bugs when client-side prediction is disabled (#18241) 2023-07-24 19:59:31 +10:00
metalgearsloth e755509fc7
More miscellaneous compiler warning fixes (#18228) 2023-07-23 16:03:57 +10:00
TemporalOroboros 3ac4cf85db
Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
metalgearsloth 68480af109
Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Justin Trotter 72b6c2b54b
reformatted syndicate objectives for readability (#17745)
* reformatted syndicate objectives for readability

* used richtextlabels instead of labels, narrowed window size back to original
2023-07-04 18:33:11 -06:00
router 33f823e6be
Add alternative emotes channel (#15965) 2023-06-26 17:20:08 -04:00
Leon Friedrich b03d9a90ab
Add support for client-side replays (#17168) 2023-06-19 03:23:31 +10:00
Vordenburg 18837c305d
Fix action bar not filling with mappables (#17218)
* Fix action bar not filling with mappables

* Update Content.Client/UserInterface/Systems/Actions/ActionUIController.cs

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-06-15 13:21:52 -06:00
Leon Friedrich a8eee5878a
Misc replay related changes (#17102) 2023-06-05 14:33:49 +10:00
Skye fac42ef0c0
Fix action numbers (/handle UI default theme update) (#15840)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-05-15 13:45:56 +10:00
Leon Friedrich 883d6646ea
Make guidebook start with some entries collapsed (#16181) 2023-05-07 13:12:29 +10:00
AJCM-git d5b3585c09
Small tweak and cleanup of spells and actions (#15943) 2023-05-01 18:29:18 +10:00
Leon Friedrich 49a22ed29d
Set SpriteView sizes in various controls. (#15935) 2023-04-30 16:46:45 +10:00
Vasilis The Pikachu e4dced38fc
Add looc and emote focus binds (#15588) 2023-04-29 16:15:42 +10:00
Leon Friedrich cedec8d415
Ensure EUIs close themselves (#15860) 2023-04-29 13:16:24 +10:00