* Introduce an AI shop system
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* feetback
* condensation
* meow
* valid8
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Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
* asset upload
* fixes
* yml
* guidebook, alert
* yml fixes
* yml you silly goose
* yml and ft and just one tiny tiny cs
* wtf is git doing i swear i already comitted these exact files
* i can't believe it took 16 minutes to fail an enum
* test fails begone. please.
* ccvar namespace correction
* ftl changes, namespace fixes again
* wow actiongrant yml conflicts make me angrier than god
* razor weapon dev
* some requested changes
* more requested changes
* step one of who knows how many requested changes
* grabbag of bugfixes
* big refactorenning
* the refactorings continue
* bugfixes, some timering
* ability system feedbacks
* finish detimering
* she feed on my back til i loop
* ough
* linq...
* unity
* mrrrp
* meow
* todo
* mrp
* woe rider mass cleanup be upon ye
* ough
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* Revert "woe rider mass cleanup be upon ye"
This reverts commit 5e24490a66389c78efe969d16e43a7c5d52c1249.
* 3 of 9
* omegadictionary begone
* centralize is cosmic cult/sees cosmic cult checks
* durations
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* florbular
Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: pathetic meowmeow <uhhadd@gmail.com>
* feedback is stored in the git
* yaml warrior
* test fail real
* dont specify the default
---------
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Co-authored-by: Janet Blackquill <uhhadd@gmail.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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* null check glove dirtiness to fix broken control
* use is not null instead of != for fix 3425
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Co-authored-by: Anthony Bucyk <abucyk2@gmail.com>
* old branch bad
* Stun transfer
* big bunch of needed yaml stuff
* minor fixes
* locale stuff
* lots of stuff, kitsunes are no longer just orange
* fixed license attribution thing
* maybe fix the linter fail
* more yaml fixes
* removes error.log stuff since not needed
* Fix fox sprite coloring
* Remove polymorph into fox from fox
* fail fix
* modifies damage set and light strength for direction
* Colors yippie
* Access transfer
* factions stuff
* minor fixes
* transfer factions
* modified foxfire sprite a little bit
* merge master and hope things don't break
* Revert "merge master and hope things don't break"
This reverts commit 2261ec8f5f.
* aaaaaaaaaaaaaa
* let's try this
* fix kitsune size
* fixes yaml stuff I hope
* Fish part 1
* move server KitsuneSystem.cs methods to SharedKitsuneSystem.cs
* fish part 2
* Made fox fires not an item, fix fox fire charges.
* unused
* comments
* more tails and ears
* make more markings available
* edit scale and height limits
* change some things, also removes holy damage for now, pending new damagecontainer stuff
* stuff like this I can just do here
Co-authored-by: Tobias Berger <toby@tobot.dev>
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* same thing for this
Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: AeraAulin <133451603+AeraAuling@users.noreply.github.com>
* fix foxfire name stuff
* so my dev env kinda hates me so this is genuinely the easiest way to fix the merge conflict
* readd kitsune to scars file
* and unambiguously CC licensed sounds, plus last Foxfire fix
* growl volume adjustment and typing indicator stuff
* fix scar stuff
* more delta changes
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* networking hell
* A tad broken
* fixed
* nicer comments, moving things into polymorph event
* oops
* remove extra empty line
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* readd taking holy damage
* meow
* BiologicalMetaphysical again
* a
Co-authored-by: Tobias Berger <toby@tobot.dev>
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* aa
Co-authored-by: Tobias Berger <toby@tobot.dev>
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* aaa
Co-authored-by: Tobias Berger <toby@tobot.dev>
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* aaaa
Co-authored-by: Tobias Berger <toby@tobot.dev>
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* aaaaa
Co-authored-by: Tobias Berger <toby@tobot.dev>
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* aaaaaa
* newline stuff real quick
---------
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Co-authored-by: Sol <ewokgotswag222@gmail.com>
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* Allows AAC phrases to be combined
* Uses Index instead of TryIndex when ID guaranteed valid
* Removes unnecessary braces
* Reduces List reallocations
* Renames the backspace button to be less silly
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Co-authored-by: Oxdeception <9624-oxdeception@users.noreply.gitgud.io>
* Merge pull request impstation/imp-station-14#468 from hivehum/highlight
Add text highlighting
(cherry picked from commit e442cc4bb20fbb4d5b970275c82cc87508e6f687)
* More cleanly separate auto-generated and manual highlights
Edge case that's not handled: Closing and reopening the game drops the list of auto-generated highlights
* Use LocalizedDatasets to make higlight lists for all jobs
* DeltaV-ification
Since the implementation is now fundamentally incompatible
with the (still open) upstream PR, move to our own cvars
* Try to untroll code
* Untroll
* Untroll for real this time
* Fix wrong count in ChatHighlightBorg
* Escape highlights
Depends on space-wizards/RobustToolbox/pull/5688
* add missing using directive
* Fix failing test
* Rename CVars to avoid clash with previous implementation
* Tidy some stuff up
* Show auto highlights
* Remove redundant check
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Co-authored-by: V <97265903+formlessnameless@users.noreply.github.com>
* Implement SmartFridge functionality
* Add dumpable support to the SmartFridge
* Don't use an item slot
* Medical smartfridge real
* less extraneous components
* medical smartfridge default
* Set up _Shitmed groundwork for organ slot manipulation
* Groundwork for surgical augments
* Add tool panel augments
* sprite gaming
* code review gaming
* i think the textures got swapped
* localization gaming
* surgery localization gaming
* crafting gaming
* fix tests
* fix tests actually
* now we deal with ouroboros
* she feed on my back til i
* relocation
* nuke felinid
* augment fixes
* event-based battery search
* descriptionned
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Co-authored-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com>
* Adds Search tab to AAC and updates layout
* Changes AAC filter from linq to manual iteration
Also updates filter condition to contains
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Co-authored-by: Oxdeception <9624-oxdeception@users.noreply.gitgud.io>
* fix secborg health alert mispredict
* assign jobs to each borg type except generic
* add Job field to BorgTypePrototype
* implement job requirement checking
* add requirement reason to borg switching UI
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Co-authored-by: deltanedas <@deltanedas:kde.org>
* Port improvements to NanoChat from Einstein-Engines and Goob-Station
* fix duplicate translation key
* add missing space
* Properly mark DeltaV changes
* Allow muting individual NanoChat users, NanoChat UI to put per-chat buttons next to the message box
* remove leftover from testing stuff
* cycle through inputs with tab, confirm with enter; for new and edit chat
* Add channel switching with (Shift+)Alt+Up/Down; Discord-Style
* better null check
* another better null check
* Implement changes from ImpStation PR
* Rename ContactControl -> ContactContainer
* Requested changes
* Move Loc to _DV, don't register system as manager
* I'm so smart :)
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Co-authored-by: Alex C <alex91905@yahoo.com>
* NanoChat Phonebook MVP
* Only work with active Telecomms server with correct channel
* Add localization and program sprite
* Cartridge icon
* Only preinstall on HoP, Courier, and QM PDAs
* untroll, fix formatting
* fix double newline
* replace NanoChat lookup cartridge with UI elements
* List Number setting in NanoChat instead of PDA
* replace NanoChat lookup cartridge with UI elements
* re-fuck formatting just to make the diff on GitHub nicer
* remove superfluous svg
* remove leftovers I somehow created
* address simple requested changes; remove more leftovers
* NanoChat lookup to own Container
* fix indentation
* make CrimeAssistPage use LocId and ProtoId instead of a test
* use an enum instead of le funny
* use enums in the prototypes
* rust
Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
* fix
* untroll engine
* actually fix spelling
* lovely language
---------
Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: deltanedas <@deltanedas:kde.org>
* stock market refactor
* PlayEntity
* make client use int
* refactor and fix cartridge system
* fix
* deny sound if it fails
* reviews
* thank you ss14
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Co-authored-by: deltanedas <@deltanedas:kde.org>
* refactor DeltaV/deltav resources to _DV
* change DeltaV namespaces to _DV
* add space before all DeltaV comments
* update xamls
* fix and move arena parallax to _DV
* more fix
* refactor even more stuff
* fix the grid fills
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Co-authored-by: deltanedas <@deltanedas:kde.org>