Debug
6afde59998
Hopefully fix atmos issues ( #656 )
...
* Check for divide by near zero (#22876 )
* Clamp after AdjustMoles() (#22907 )
Clamping is needed because x - x can be negative with floating point
numbers. If we don't clamp here, the caller always has to call
GetMoles(), clamp, then SetMoles(), which makes this function not very
useful.
* Add maximum atmos temperature limit (#22882 )
* Add Tmax
* Increase Tmax
* Revert "Add YAML gas reactions (#22803 )" (#22939 )
This reverts commit 054321d2c2c17eb55a1640150131c61c29a3eb2b.
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
---------
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2024-01-07 22:10:35 +00:00
Kevin Zheng
67d3f2b94d
Add YAML gas reactions ( #22803 )
...
* Add YAML gas reactions
* Convert more reactions
* Use enum names
* Convert more names
* Add migration for MiasmaCanister
* Prevent reactants from going negative
* Fix energy conservation, lift energy calculation
* Fix comment
* Comment
* Add rate multiplier
2023-12-22 23:25:34 +01:00
Kara
7decaa29e7
Convert atmos device events to ref events ( #22843 )
2023-12-22 23:25:05 +01:00
qwerltaz
8e25e7a1f4
Improve gas analyzer interface ( #22779 )
2023-12-22 23:04:49 +01:00
Leon Friedrich
c51891c65f
Fix index out of range exception in atmosphere system ( #22770 )
2023-12-22 23:04:49 +01:00
Leon Friedrich
6cefcb9930
Stop AtmosphereSystem from logging errors if an atmosphere gets deleted. ( #22761 )
...
Stop AtmosphereSystem from logging errors if a atmosphere gets deleted.
2023-12-22 23:04:47 +01:00
Leon Friedrich
05ed1723fa
Rebalance fireaxe ( #22731 )
...
* Rebalance Fireaxe
* Nerf it a bit
2023-12-22 22:59:07 +01:00
Leon Friedrich
e1edf78308
Add more centcomm spawning logs ( #22726 )
2023-12-22 22:57:03 +01:00
Leon Friedrich
23b09d6b33
Add atmos error log ( #22696 )
2023-12-22 22:55:22 +01:00
Leon Friedrich
d0ea0a8b31
Improve atmos debug overlay ( #22520 )
2023-12-16 20:31:51 +01:00
Leon Friedrich
b065a0a817
Atmos scaling cvar changes ( #22501 )
2023-12-16 20:31:51 +01:00
tgrkzus
f2258e2611
tanks only produce noise with sufficient valve pressure ( #22401 )
2023-12-16 20:30:32 +01:00
Kevin Zheng
a85bad56bc
Fix heat capacity scaling ( #22464 )
...
* Correctly apply HeatScale
* Apply HeatScale on InitializeGases()
* Re-add conservative heat scaling and speedup
2023-12-16 20:19:56 +01:00
Kevin Zheng
548b6f4368
Split up atmos speedup from heat scaling ( #22372 )
2023-12-16 19:58:19 +01:00
Kevin Zheng
b4802757c2
Add atmos time compression ( #21954 )
...
Add atmos.speedup which is effectively a atmos-only time compression
CVar. This adjusts heat capacities and transfer rates to effectively
globally speed up the time constants of atmos.
This allows faster response to heating/cooling changes and faster
cleanups (by buffing scrubbers, pumps, and everything else) that is
tunable through one global time compression CVar.
It also achieves this without any thermodynamic unsoundness.
2023-12-16 19:56:01 +01:00
Vyacheslav Kovalevsky
e4ec612f62
Add gas tanks throw damage ( #20035 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-12-16 19:13:50 +01:00
metalgearsloth
122d6f01a7
Update content to new ParallelManager ( #21813 )
2023-12-02 20:27:37 +01:00
Leon Friedrich
99f9583a3e
Adds a new `AtmosphereSystem.GetTileMixture()` override ( #21804 )
2023-12-02 20:26:02 +01:00
metalgearsloth
b1ee2d48ff
Unrevert audio ( #21330 )
...
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-12-02 20:16:36 +01:00
Leon Friedrich
945a00e385
Re-use atmos queues ( #21803 )
2023-12-02 18:59:48 +01:00
Leon Friedrich
82aa1d6a0f
Flammable system bug fixes. ( #21594 )
2023-11-19 22:07:43 +01:00
deltanedas
21923cb2e6
mech nitrogen filtering 2 ( #19868 )
...
* target oxygen logic
* filter out nitrogen when low on oxygen
* vvrw and datafield for everything
* :trollface:
* bruh does work
* tagless chicken
* move into atmos, make it not depend on mech
* update mech prototype
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-11-12 20:45:18 +01:00
Ed
6995cd257f
Candles ( #21087 )
...
Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
2023-11-12 20:35:48 +01:00
themias
58eb6420dd
Fix negative tank pressure ( #21401 )
2023-11-12 20:31:38 +01:00
Leon Friedrich
1465c02a77
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
Leon Friedrich
e66c0b5035
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
metalgearsloth
4cf7f4f1c9
Predict tile-prying ( #21167 )
2023-10-23 23:54:01 +02:00
DrSmugleaf
9cc8a7fc81
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
Kara
add503c97c
Kill `SharedEntityExtensions` and all popup extensions ( #20909 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-10-20 15:29:43 +02:00
Leon Friedrich
ff872bec6a
Remove SpreaderNodeGroup ( #20230 )
...
* Remove SpreaderNodeGroup
* Fix airtight updates
* more smoke stuff
* more smoke fixes
* wtf is smoke code
* Fix merge
* Fix divide by zero
2023-10-08 19:52:10 +02:00
Kevin Zheng
80b92c33e5
Make slow spacing variables CCVars ( #19862 )
2023-09-27 21:59:12 +02:00
metalgearsloth
c9648da984
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
Kevin Zheng
1be963cfa5
Add method for real atmos tick rate ( #19861 )
...
Atmos takes a variable number of atmos sub-ticks to complete processing depending on the configuration options.
2023-09-09 10:48:34 -08:00
DrSmugleaf
c71f97e3a2
Refactor actions to be entities with components ( #19900 )
2023-09-08 18:16:05 -07:00
Errant
63c7bca04e
Add pressure limit to gas tanks ( #19879 )
2023-09-06 21:37:23 -08:00
Slava0135
81388f77ed
Add gas tank valve ( #19830 )
2023-09-05 09:20:05 -08:00
metalgearsloth
4cfc578011
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Visne
1416942bea
Remove most usages of obsolete TransformComponent methods ( #19571 )
2023-08-30 12:05:19 +10:00
Visne
b88c2cbb49
Remove usages of obsolete MetaDataComponent setters ( #19582 )
2023-08-28 19:20:31 +10:00
Ilya246
2185a2bf45
Fix radiators overshooting energy transfer ( #19395 )
...
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2023-08-24 23:30:56 -07:00
metalgearsloth
735626654a
Remove FixtureId ( #19280 )
2023-08-23 18:55:58 +10:00
mhamster
5ce47fbb03
Add ability to burn papers +Flammable tweaks. ( #18955 )
2023-08-14 15:45:55 -04:00
Kevin Zheng
d7fa5b73c3
Remove atmos device dependency on game timer ( #18847 )
2023-08-13 16:42:12 +10:00
Ilya246
376a71100d
Fix radiator transfer rate in high-pressure environments ( #18858 )
...
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2023-08-08 01:16:23 -07:00
Kevin Zheng
57bf21cb6a
Add atmos tick time to atmos device update event ( #18781 )
2023-08-07 11:36:43 -06:00
metalgearsloth
3b1e6d30e7
Remove GCQueue ( #18820 )
2023-08-07 11:27:46 -06:00
Ilya246
f99741937c
Adjust radiator flow rate and fix space detection ( #18764 )
...
The previous dT did not accurately represent the actual tick time. This is being investigated separately.
Check environment mixture for zero moles, because space mixtures do not necessarily return null.
While here, make an unrelated style change involving TryComp.
2023-08-06 10:23:43 -07:00
Kevin Zheng
db5dee6db3
Add radiators ( #18728 )
...
* Add radiators
* Limit heat transfer to fluid heat capacity
* Adjust datafield names
* Fix material arbitrage
* This code has been debugged, and so there are no more bugs. Debugging code is therefore unnecessary
* Adjust radiator layer subfloor visibility
* Cache CVars
* No default
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
* Like and unsubscribe
* Fix CVar caching
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-08-06 02:21:05 -06:00
Bixkitts
956e8b46dd
Fixed Kudzu Spread Falling Asleep After Containment ( #18218 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-08-06 16:08:07 +10:00
metalgearsloth
d3aece12cb
Lookup changes ( #18416 )
2023-08-06 12:44:05 +10:00
Chief-Engineer
bfa3989011
improve ignite logs ( #18669 )
2023-08-05 12:18:09 +10:00
Nemanja
37e6d99e49
Gas analyzer compref removal ( #17992 )
...
* Gas analyzer compref removal
* don't question it
2023-07-12 13:47:45 -06:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Chief-Engineer
1960dd2620
Revert "Add chem solution atmos heating and cooling ( #17854 )" ( #17871 )
...
This reverts commit 03d6b0ced7 .
2023-07-06 23:53:19 -05:00
0x6273
03d6b0ced7
Add chem solution atmos heating and cooling ( #17854 )
2023-07-06 18:18:56 -07:00
metalgearsloth
44a3db398b
Draw MapAtmosphere gasses ( #17688 )
2023-06-28 21:22:03 +10:00
TemporalOroboros
9849737e5a
Cleans up warnings in disposals ( #17419 )
2023-06-22 00:31:19 +10:00
metalgearsloth
0bb9c6e6eb
Fix gas tile overlays ( #17397 )
2023-06-17 12:30:55 +10:00
Tom Leys
28bec85d86
Space sections substantially slower (5-15 sec, exponential) with cooling ( #16115 )
...
* Space sections fractionally slower (1 sec, exponential)
- ExplosivelyDepressurize reduces air pressure by about 20% each pass, sets to vacuum below 20 kPa
- Causes some issues with AdjacentBits on airlock close
* Introduced constants for Spacing in atmospherics
* Limit space wind allowed during spacing to 1000 kPa per tile/sec
- Less tile ripping per tick
- Tiles rip based on wind
- Robustness checks
* Slowed down the spacing a bit
* Slowed down the spacing a bit more
* Better dynamics about high pressure air escaping,
- Reduce air temperature (due to decompression) during spacing
- Make some water vapor for flavor
* Limit temperature loss to >8 Deg.C. No Water vapor
2023-05-20 13:53:04 -06:00
Leon Friedrich
2bd5fb3736
Remove obsolete `Fixture.Body` references ( #16259 )
2023-05-09 17:21:26 +10:00
Tom Leys
79eeefd813
Fix firelock lights for hot / pressurized rooms ( #15892 )
2023-05-06 15:54:36 +10:00
metalgearsloth
06efff2b2d
Flare gun 1984 ( #15807 )
2023-05-04 12:46:02 +10:00
Ilya246
ca6a92a746
[tweak] make maxcaps sqrt-scaling ( #16016 )
2023-05-02 16:12:09 -06:00
Menshin
76903dd145
Cached barotrauma resistance and immunity values instead of computing them each Update() ( #15055 )
2023-05-01 03:58:26 +10:00
Leon Friedrich
a36a64e6c5
Implicit gas tile & decal states ( #15146 )
2023-04-05 17:43:12 -06:00
Leon Friedrich
7f524f6751
Fix high pressure protection ( #14968 )
2023-03-29 16:45:56 -07:00
Leon Friedrich
56ef88a913
Prevent possible future game state bugs ( #14323 )
2023-03-01 09:26:37 -06:00
Leon Friedrich
e9fd16f8f6
Fix lung test ( #14325 )
2023-03-01 13:57:48 +11:00
Chief-Engineer
017fb28ce3
Add atmos ignition logs ( #14216 )
2023-02-28 16:43:24 -04:00
Leon Friedrich
210677ba4e
Fix bug in GasTileOverlay state logic ( #14071 )
2023-02-13 02:39:21 +00:00
Visne
5a5a3afbb1
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Visne
c6d3e4f3bd
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
metalgearsloth
bf79d76666
Content update for ECS physics ( #13291 )
2023-01-15 15:38:59 +11:00
Jezithyr
eeb5b17b34
Mobstate Refactor ( #13389 )
...
Refactors mobstate and moves mob health thresholds to their own component
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-01-13 16:57:10 -08:00
metalgearsloth
8900409956
Optimise spreadersystem ( #13329 )
...
* Optimise spreadersystem
It makes entity spawning slower.
* Remove redundant airtightchangedevent
* oop
2023-01-11 02:18:26 -06:00
metalgearsloth
243fd73db4
Update tilechangedevent to ref structs ( #13383 )
2023-01-09 13:45:21 +11:00
Kara
572b762f2c
Tile prying removes decals ( #13363 )
2023-01-07 02:24:50 -08:00
metalgearsloth
1769807366
Remove some explosion resolves ( #13330 )
2023-01-04 17:52:38 -08:00
metalgearsloth
ab07944af8
Remove IPhysBody ( #13297 )
2023-01-03 17:45:18 +11:00
keronshb
f6e1dc15ac
Adds delay to internals alert ( #13195 )
...
closes https://github.com/space-wizards/space-station-14/issues/12721
2023-01-01 16:03:19 -08:00
Pieter-Jan Briers
a323671984
Changes for prototype load parallelization ( #13066 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-12-20 14:25:34 -08:00
Pieter-Jan Briers
4fa2920472
Remove IoCManager.InitThread calls from parallel code. ( #13070 )
2022-12-20 22:52:39 +11:00
Leon Friedrich
881a2b2ece
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Leon Friedrich
2759ef009e
Gas tile overlay state handling changes ( #12691 )
2022-12-19 06:25:27 +11:00
metalgearsloth
3b3963083b
Replace GridEntityId with Owner ( #12743 )
2022-12-12 14:59:02 +11:00
Leon Friedrich
77683a95df
Add point light to burning entities ( #12959 )
2022-12-12 14:35:33 +11:00
Leon Friedrich
154aea05a0
Fix decal IoC exception ( #12789 )
2022-12-02 10:42:47 +11:00
Leon Friedrich
186b8e00da
Fix NoAirWhenFullyAirBlocked ( #12709 )
2022-11-24 12:45:08 +11:00
metalgearsloth
6c76061887
Content changes for mapgrid kill ( #12567 )
2022-11-22 13:12:04 +11:00
Leon Friedrich
6917b0fe17
Misc audio and related changes for replays ( #12578 )
2022-11-22 11:49:48 +11:00
Leon Friedrich
8ab849aec9
Fix gas overlay ( #12692 )
2022-11-20 20:50:01 -06:00
DrSmugleaf
f92f288047
Remove byte[] allocations for GasTileOverlaySystem.UpdateChunkTile ( #12617 )
2022-11-16 08:27:49 +01:00
Vera Aguilera Puerto
3fbe85416e
Rebuild excited groups if blocked airflow direction of tile has changed. ( #12548 )
2022-11-11 09:44:45 +01:00
Leon Friedrich
3a0c3b02b3
Firelock fixes ( #12542 )
...
* Firelock fixes
* review
2022-11-10 22:21:01 -06:00
metalgearsloth
fb3f6fa80f
Predicted stamina ( #12413 )
...
* Predicted stamina
Needed to do some semblence of predicted melee.
* Okay now done.
* Pause support
* Comment
2022-11-08 14:34:07 -06:00
corentt
37997d4dda
Stop reducing output pressure of gastank when low pressure ( #11818 )
...
* stop reducing output of gastank when low pressure
* fix display internal alert
* rephrase moles quantity check
2022-11-08 14:23:41 -06:00
Leon Friedrich
8620899a4a
Fix firelock danger indicators ( #12327 )
...
* Fix firelock danger indicators
* remove unused arg
2022-11-08 13:55:45 -06:00
Alex Evgrashin
6913c77ab1
Quick fix for holofan and tiny fan ( #12420 )
...
Fixes https://github.com/space-wizards/space-station-14/issues/12411
2022-11-07 06:34:06 +11:00
metalgearsloth
c0abea8047
Content side for removing IMap / IMapGrid comps ( #12357 )
2022-11-04 10:12:25 +11:00
Paul Ritter
c5e5729bd4
removes beforeserialization hook ( #12319 )
2022-11-03 12:41:12 +11:00
Leon Friedrich
237b842d65
Parallelize gas and decal systems. ( #12349 )
2022-11-02 18:23:26 +11:00
metalgearsloth
c9a2ab1cee
Remove transform methods from mapgrid ( #12233 )
2022-11-01 11:27:18 +11:00
Leon Friedrich
8c73cfb06d
Stop unnecessary airtight updates ( #12310 )
2022-10-31 16:07:00 +11:00
Leon Friedrich
20f68d156e
Add some atmos logs for debugging ( #11970 )
2022-10-17 02:50:11 +11:00
Kognise
aba2462a97
Internals improvements ( #11677 )
2022-10-03 18:01:20 -07:00
metalgearsloth
f51248ecaa
Melee refactor ( #10897 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-09-29 15:51:59 +10:00
Vordenburg
636694e73d
Allow gas analyzers to continue operation after the user moves without a target. ( #11555 )
2022-09-28 09:55:44 +13:00
Leon Friedrich
e5f968a7fb
Content changes for engine RotateEvent removal PR ( #11448 )
2022-09-23 13:57:30 +10:00
Leon Friedrich
42f080d665
Fix gas analyser error. ( #11386 )
2022-09-18 09:10:10 +10:00
metalgearsloth
bb0229e391
Add gas selling to tanks too ( #11304 )
2022-09-16 07:04:25 -07:00
Visne
356a6b8d2e
Event-ify Rejuvenate ( #11145 )
2022-09-15 03:30:56 +10:00
metalgearsloth
78a4ab6eb2
Update for collision events by-ref ( #10933 )
2022-09-14 17:26:26 +10:00
Kevin Zheng
45349e3c0d
Add gas recyclers ( #9934 )
...
* Add RemoveVolume()
RemoveVolume(vol) captures the common pattern of:
air.RemoveRatio(vol / air.Volume)
Change existing code to use this method where appropriate.
* Add gas recyclers
Gas recyclers catalyze the conversion of CO2 and N2O to O2 and N2. The
gas recycler component takes waste gas from the input net and releases
the result into the output net.
To make things more fun, the input net must be pressurized to 3 MPa and
heated to at least 300 C; otherwise, no reaction will occur.
Game-mechanic wise, gas recyclers contain the catalyst for the
conversion reaction, and therefore, requires no external power. However,
the external pumps and heaters required to make the reaction happen
still do.
* Fix gas recyclers
Fix negative sqrt, fix pressure check after remove.
2022-09-11 18:02:01 -05:00
theashtronaut
868abaca5c
Gas Analyzer can now scan pipes/devices along with the environment ( #10976 )
2022-09-08 07:22:14 -07:00
Leon Friedrich
35a142965d
Firelock ECS + some other stuff. ( #8366 )
...
* firelock rejig
* dont error failed resolves
* fix
* less resolves
* switch fire and pressure messages
* update
Co-authored-by: wrexbe <wrexbe@protonmail.com>
2022-09-05 22:55:33 -07:00
Leon Friedrich
921e2ee57d
BUI changes required for Engine PR ( #10608 )
2022-08-21 03:38:30 +10:00
Visne
58769634c7
Fix a bunch of compiler warnings ( #10518 )
2022-08-13 22:28:34 -07:00
metalgearsloth
45bd1edd5b
Revert "Update submodule to 0.34.0.0 ( #10356 )" ( #10359 )
2022-08-06 16:48:21 +10:00
Leon Friedrich
e06ea56eb2
Content BUI changes for engine PR ( #10308 )
2022-08-06 14:59:02 +10:00
Leon Friedrich
55665766cf
Fix gas tank bug ( #10197 )
...
* Fix gas tank bug
* avoid partial connects
* Revert "avoid partial connects"
This reverts commit 598a871442b74bfe05948e3df8ed47722315722d.
2022-08-01 17:43:20 +10:00
Leon Friedrich
bae540ab2f
Fix gas tank and other hand-interaction bugs ( #9700 )
2022-07-30 19:56:26 -07:00
Rane
47e84d9d54
Make miasma start being visible later ( #10128 )
2022-07-28 20:13:56 -07:00
metalgearsloth
40a7584c2f
Gas tank internals alerts ( #9567 )
2022-07-25 14:42:25 +10:00
Leon Friedrich
ed068b166f
Gas tile overlay rejig ( #9619 )
2022-07-24 19:10:18 -07:00
Kara
fab331742a
Remove `IAfterInteract` ( #9715 )
...
* remove gas analyzer iafterinteract
* solution transfer + obsolete
* cuffable
* remove
2022-07-14 21:45:31 +10:00
Kara
b9a0894d7c
Event refactor ( #9589 )
...
* Station event refactor
* Remove clientside `IStationEventManager`
we can just use prototypes
* Basic API idea
* Cruft
* first attempt at epicness
* okay yeah this shit is really clean
* sort out minor stuff
* Convert `BreakerFlip`
* `BureaucraticError` + general cleanup
* `DiseaseOutbreak`
* `FalseAlarm`
* `GasLeak`
* `KudzuGrowth`
* `MeteorSwarm`
* `MouseMigration`
* misc errors
* `PowerGridCheck`
* `RandomSentience`
* `VentClog`
* `VentCritters`
* `ZombieOutbreak`
* Rewrite basic event scheduler
* Minor fixes and logging
* ooooops
* errors + fix
* linter
* completions, `RuleStarted` property, update loop fixes
* Tweaks
* Fix #9462
* Basic scheduler update fix, and fixes #8174
* Add test
* UI cleanup
* really this was just for testing
2022-07-10 20:48:41 -05:00
Vera Aguilera Puerto
4917943c3d
Fix adjacent tile atmosphere creation using the wrong coordinates. ( #9539 )
2022-07-08 14:30:45 +02:00
Vera Aguilera Puerto
520464e89b
FixVacuum does not replace tile air if there are no adjacent tiles. ( #9535 )
2022-07-08 12:41:59 +02:00
Kara
33e1c77de2
Fix collisions passing firestacks between mobs ( #9324 )
2022-07-04 20:30:45 -05:00
Vera Aguilera Puerto
aa9281d667
Refactors the AtmosphereSystem public-facing API to allow for multiple atmos backends. ( #8134 )
...
* Refactors the entirety of the AtmosphereSystem public-facing API to allow for multiple atmos backends.
* actually compiles
* Remove commented out code
* funny bracket
* Move archived moles, temperature from GasMixture to TileAtmosphere.
* WIP customizable map default mixture
still VERY buggy
* broken mess
aaaaaaaaaaaaa
* Fix lattice, etc not being considered space
* visualization for "IsSpace"
* help
* Update Content.Client/Atmos/Overlays/AtmosDebugOverlay.cs
Co-authored-by: Moony <moonheart08@users.noreply.github.com>
* Holy SHIT it compiles AGAIN
* Fix AtmosDeviceSystem crash at shutdown
* Fix immutable tiles on map blueprints not being fixed by fixgridatmos/revalidate.
* Use space instead of gasmixture immutable for heat capacity calculations
* Remove all LINDA-specific code from GasMixture, move it to TileAtmosphere/AtmosphereSystem instead.
* Fix roundstart tiles not processing
* Update Content.Server/Atmos/Commands/SetTemperatureCommand.cs
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
* Update Content.Server/Atmos/EntitySystems/AtmosphereSystem.API.cs
Changed Files tab is so large I can't commit both suggestions at once mfw
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-07-04 09:51:34 -05:00
Rane
2e90b81910
Freezer fixatmos entity ( #9314 )
2022-07-02 19:13:52 -07:00
Leon Friedrich
c13c0b8b0b
Remove implicit GridId conversions ( #8975 )
2022-06-28 22:56:02 +10:00
Pieter-Jan Briers
97c74d5903
Completions for fixgridatmos ( #8983 )
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* Completions for fixgridatmos
* Fix stuff
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-28 19:08:29 +10:00
EmoGarbage404
1c7a09b736
Fire Axe [New syndie item] ( #9088 )
2022-06-23 18:27:28 -07:00
metalgearsloth
77a8e16104
Add cargo shuttle ( #8686 )
2022-06-23 14:36:47 +10:00
metalgearsloth
8905996cfc
Make raiselocalevent not broadcast by default ( #8998 )
2022-06-22 09:53:41 +10:00
Júlio César Ueti
360a6b8b00
Fix fixgridatmos command ( #9007 )
2022-06-21 19:47:10 +02:00
Leon Friedrich
fa4c6f63f8
Nullable grid Uid ( #8798 )
2022-06-20 10:14:35 +10:00
metalgearsloth
1e82d0c7ed
Add docking window to shuttle consoles ( #8756 )
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* lewd
* A
* Realtime
* Sleepy dork
* Draw radar position
* Accurate infiltrator
* experiments
* Better drawing
* Labels
* I need aan adult
* Cleanup
* Show toggles
* display I guess
* A
* fix
* fix
* cleanupsies
* Bit more polish
* Make sure mass scanners actually work
* Remove dummy state
* fren
* opposite
* aghost crash
* comment
* What's in a name
* woops
* Show docking ports
* Dock highlighting
* Drawing dock
* Shitty docks
* Lots of docking drawing
* Autodock working
* dork
* More graceful shutdown
* zoomies
* Lines and distance change
* revert
* Good enough
* cleanup
* Fix default range
* Dock UI and loc update
* Update on undock
* Loc fixes
2022-06-16 15:28:16 +10:00
keronshb
f7b1bda3e5
Reorders Sound Systems signatures to match Popup Systems. ( #8728 )
2022-06-13 09:45:47 +10:00
Acruid
4f9be42f40
Remove Explicit GridId References ( #8315 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-12 11:54:41 +10:00
Leon Friedrich
ca7960382b
Missing nullables ( #8634 )
2022-06-04 17:17:48 +10:00
Leon Friedrich
f5dfba9db4
Fix pipe net conservation laws ( #8540 )
2022-06-03 03:09:51 -07:00
wrexbe
1e0babbd50
Make AdminLogsSystem an IoC manager ( #8492 )
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* Make log not entity system
* Fixes
2022-05-28 23:41:17 -07:00
wrexbe
bc68ac96dd
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
wrexbe
61d147aea9
Fixing warnings ( #8131 )
2022-05-13 15:35:13 +10:00
Jacob Tong
8c853476fb
Rework CollisionGroups ( #7656 )
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* Replace Mob, Vault, and Small impassable with Mid, High, Low
* Remove CollisionGroup.Underplating
* Remove CollisionGroup.Passable
* Fix constructed APCs not being interactable
* Change firelocks to occlude
* Make pipe inherit from BaseItem
* Clean up pipes
* Remove duplicate physics and fixtures from bucket
* Rework CollisionGroups on all entities
* Add SlipLayer
* Remove fixture from delta
* Fix maps
* Address reviews
* Add SubfloorMask
* Fix glass collisions for flying mobs
* Fix maps
* Update new items
* Fix bagel again
* Fix slug
* Fix maps
* Touchups
* Fix tables blocking high pressure movement
* Update StandingState to allow going under flaps
* Cleanup
* More formatting
2022-05-10 17:57:20 -07:00
Vera Aguilera Puerto
e9d7c70373
Adds last pressure direction to atmos debug overlay. ( #8083 )
2022-05-10 17:03:00 +02:00
Tomeno
507d4af05f
New high pressure movement algorithm ( #8086 )
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Co-authored-by: Tomeno <tomeno@lulzsec.co.uk>
2022-05-10 17:02:39 +02:00
Vera Aguilera Puerto
f43e36eded
Fix pressure direction not being reset after high pressure movements happen. ( #8078 )
2022-05-10 13:24:51 +02:00