* add action prototype
* refactor contracts so its stored on the mind
* let uplink implants access contracts
* goida
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Co-authored-by: deltanedas <@deltanedas:kde.org>
* first commit
* Some fixes
* final fixes
* Partly working
* More fixes + you can now win
* More fixes
* Forget
* Final fixes
* Update the number of hostages to 4
* Add feedback popups
* Use mind rolls like a cool person
* bruh
* NOW I'm mad
* Bruh
* :trollface:
Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
* :trollface:
Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
* Bruh I forget
---------
Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
* refactor DeltaV/deltav resources to _DV
* change DeltaV namespaces to _DV
* add space before all DeltaV comments
* update xamls
* fix and move arena parallax to _DV
* more fix
* refactor even more stuff
* fix the grid fills
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>