Commit Graph

25591 Commits

Author SHA1 Message Date
This_Is_Gray fe553d0061
AI Camera + Misc. Elegance "Hot"fix (#4860)
* Update elegance.yml

* Update elegance.yml
2025-12-03 23:52:08 -06:00
Delta-V bot 995d8b51e6 Automatic changelog update 2025-12-04 06:07:06 +01:00
Field Command 6214826354
Pebble is not small station anymore! (#4850)
Pebble is not small station anymore
2025-12-03 23:06:46 -06:00
Delta-V bot cbb2d827a0 Automatic changelog update 2025-12-04 06:06:33 +01:00
Field Command a982f9d6db
Update to NTES BC20 evac shuttle for Lighthouse (#4842)
BC20 Update
2025-12-03 23:06:13 -06:00
Delta-V bot 774f203deb Automatic changelog update 2025-12-04 04:26:59 +01:00
verybigman dae3e5fe26
Christmas Lamp Rotation Fix (#4865)
lampfixed
2025-12-03 21:26:40 -06:00
Minerva e8f181cb44
Prefixes DV-specific surgical cap names with their color (#4859) 2025-12-03 23:36:02 +00:00
Delta-V bot 42524f7030 Automatic changelog update 2025-12-03 23:35:18 +01:00
Field Command 076e4b1a5e
The shipyard will haunt me for millennia (#4858)
* Appraiser, why you be like this?

* small edit
2025-12-03 16:34:59 -06:00
Delta-V bot 12912a55ec Automatic changelog update 2025-12-03 21:26:12 +01:00
Stxcking baddc5b782
Fix syndicat pointless description (#4854)
Update pointless.yml
2025-12-03 14:25:52 -06:00
Delta-V bot b50015430e Automatic changelog update 2025-12-03 17:08:46 +01:00
Vanessa 10cb0f3cd2
Stasicillin Forced Sleeping Fix (#4823)
* This probably works.

* Updated duration of stasicillian sleep.
2025-12-03 16:08:26 +00:00
Delta-V bot 7836c82461 Automatic changelog update 2025-12-03 08:08:11 +01:00
Proxy also works :3 14b3561bab
remove species locks in uplink store (#4759)
* remove racism

* Update uplink_catalog.yml

* larynx instead of syrinx
2025-12-03 01:07:52 -06:00
Delta-V bot 7dd8a86b9d Automatic changelog update 2025-12-03 06:32:20 +01:00
Stxcking 60928a137b
Syndicat Returns (#4731)
* meow

* whoops

* meta,json

* forgot

* i cant spell sobs

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* resolved conflict

* Revert "resolved conflict"

This reverts commit 3fcf22b163.

* Update plastic.yml

* Update plastic.yml

* Update plastic.yml

* Update plastic.yml

* Update plastic.yml

* Update plastic.yml

* changes request

---------

Signed-off-by: Stxcking <tamthaotran5@outlook.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-12-02 23:32:01 -06:00
Delta-V bot f1b568385f Automatic changelog update 2025-12-03 06:02:06 +01:00
ConstantlyConfused bd7aaf4ea2
Add aroace cloaks to the Pride-o-mat (#4847)
* Make Aroace cloaks accessible through the pride-o-mat

* slightly increase price
2025-12-02 23:01:47 -06:00
Minerva 9f6826ca6b
Trait typofixes (#4840)
* Trait typofixes

* This typo slipped past me
2025-12-02 20:13:43 -06:00
Charlie Morley 489eae6a0f
add MeteorLargeDeltaV to entity spawn menu (#4822)
* add MeteorLargeDeltaV to entity spawn menu

* meteor suffix
2025-12-02 23:32:56 +00:00
Delta-V bot 7ab87401db Automatic changelog update 2025-12-03 00:30:07 +01:00
Field Command 1cbb219722
Lots of edits and naming conventions to grids (#4828)
* lost of fixes

- Standardized all shuttles.
- Standardized shuttle naming convention for shipyard shuttles.
- Standardized shuttle naming convention for cargo shuttles.
- Fixed Midpoint wrongly named holopad in the reporter's office.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Fixed shipyard pricing

* Margin was apparently not enough

* Not enough margin still

* Hopefully this will solve the margins

* Applied requested changes

* Those darn margins are so hard to predict

* Named the trader

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-12-02 17:29:47 -06:00
Delta-V bot c8c2614445 Automatic changelog update 2025-12-02 23:26:46 +01:00
Vanessa 3570b40a18
Rat lungs don't scale by quantity of miasma (#4836)
Changed scaleByQuantity to false to nerf rat lungs.

Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
2025-12-02 23:26:27 +01:00
Delta-V bot 2a4fb27248 Automatic changelog update 2025-12-02 15:20:57 +01:00
Vape f912e02e85
Updates Patreon Link (#4833) 2025-12-02 15:20:37 +01:00
Delta-V bot cee50ea403 Automatic changelog update 2025-12-02 06:33:22 +01:00
Field Command d15ef11237
Pebble's Reincarnation! (#4807)
* Pebble V2

* Added missing job spawns

* Added in missing intercoms

* Hopefully finals polish

* Fixed so evac can dock properly

* Final polish

* Grammar fixer
2025-12-01 23:33:02 -06:00
Delta-V bot 2d6dad77ce Automatic changelog update 2025-12-02 05:42:39 +01:00
Bonktrauma 489466e2c6
Bring Ovni back (#4602)
* Bring Ovni back

* Update ovni.yml

* Made archivists room bigger, changed AI core a bit

* Update ovni.yml

* Update ovni.yml

* removed invalid

* attributions file

* Made requested changes

* removed invalid..?

* Update ovni.yml

* removed invalid

* Minor fixes

* fix invalid, hopefully for the last time..

* fixes, still need to do signs, its next

blah

* final fixes.. i hope

beh

* attributions fix

* Update deltav_map_attributions.yml
2025-12-01 22:42:19 -06:00
Delta-V bot 90ce1ca21f Automatic changelog update 2025-12-02 01:13:27 +01:00
BungleBoss 4468b2dcbb
Give Cyborgs increased base weightless speed, longer battery life, ability to self-weld. (#4819)
* Increase Weightless speed.

Give Cyborgs a smidge more health (10 HP) and increase their acceleration in space and their acceleration to 1->1.25. Enabled the ability for them to self weld but will require multiple welds to reach full health.

* Update Content.Shared/Movement/Components/MovementSpeedModifierComponent.cs

Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
Signed-off-by: BungleBoss <100389635+BunglesnortBoss@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml

Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
Signed-off-by: BungleBoss <100389635+BunglesnortBoss@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml

Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
Signed-off-by: BungleBoss <100389635+BunglesnortBoss@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml

Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
Signed-off-by: BungleBoss <100389635+BunglesnortBoss@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml

Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
Signed-off-by: BungleBoss <100389635+BunglesnortBoss@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml

Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
Signed-off-by: BungleBoss <100389635+BunglesnortBoss@users.noreply.github.com>

---------

Signed-off-by: BungleBoss <100389635+BunglesnortBoss@users.noreply.github.com>
Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
2025-12-01 18:13:07 -06:00
Delta-V bot 84f4adef37 Automatic changelog update 2025-12-01 22:20:57 +01:00
Apachito 6f37d1a5d6
Buffed Make Shift fishing rod (#4827) 2025-12-01 15:20:35 -06:00
Delta-V bot 890e1e3700 Automatic changelog update 2025-12-01 14:34:05 +01:00
Vanessa ed38eae313
Fixed a client error with stamped biscuits and corporate slips (#4812)
fixed a client error with stamped biscuits and corporate slips
2025-12-01 08:58:24 +01:00
Delta-V bot 42bcbb3fc0 Automatic changelog update 2025-12-01 08:57:22 +01:00
Delta-V bot a101aabb54 Automatic changelog update 2025-11-30 19:10:35 +01:00
Charlie Morley b4782c2b21
xenoarch: hide some node effects until unlocked (#4748)
* xenoarch: hide some node effects until unlocked

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* minor review comments

* added missing deltav comments

* test failures: forgot DataField annotation on XAEDetails.AllowLockedEffectHiding, and LocId SpecificTip field needed default

* AnalysisConsoleMenu.xaml.cs copypasta mistake (that'll teach me to push before testing)

* arti effect hiding increased to 70%

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-11-30 12:10:16 -06:00
Delta-V bot d1ee65c21c Automatic changelog update 2025-11-30 19:00:52 +01:00
Delta-V bot a59daf05d7 Automatic changelog update 2025-11-30 18:46:31 +01:00
Coryn eed64813ee
Add Minor Mass Mind Swap (#4728)
* Add Minor Mass Mind Swap

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Move away from Nyanotrasen namespace, Add Default Value for isTemporary

* Raise Glimmer Requirmeents from 500 to 750, Reduce Max pairs from 5 to 3

* Review Changes

* Moving null up

* Changes as Direction requested

* Remove non-fitting comment

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-11-30 11:46:11 -06:00
Delta-V bot 9e261a7065 Automatic changelog update 2025-11-30 18:00:23 +01:00
Delta-V bot 08273e5da1 Automatic changelog update 2025-11-30 17:46:57 +01:00
Sir Warock 5914ff6e44
Make the Adv. Truncheon Advanced (#4736) 2025-11-30 10:46:38 -06:00
Delta-V bot 82ca2142e2 Automatic changelog update 2025-11-30 17:44:43 +01:00
verybigman 4159ed8d7c
New Decoration: The nefarious Lava Fountain (#4792)
* work in progress

* bugs all gone!

* cough

* we are finally done or something

* sprite fixed
2025-11-30 10:44:24 -06:00
Delta-V bot d89ff2a824 Automatic changelog update 2025-11-30 17:41:51 +01:00
verybigman 4f2f881f35
Various beverage additions, tweaks, and modifications. (#4780)
* minor additions complete

* Added a bunch of fun thingies

* yet another commit

* finally free

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* oops

* minor sprite issue fix award or something

* changes complete to comments and credits

* forgot to do this

* last minute sprite fixes

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-11-30 10:41:31 -06:00
Delta-V bot 712135779d Automatic changelog update 2025-11-30 17:37:54 +01:00
Delta-V bot 53c8e457c8 Automatic changelog update 2025-11-30 17:32:02 +01:00
Delta-V bot 095b364c40 Automatic changelog update 2025-11-30 17:30:53 +01:00
github-actions[bot] 2ae8858a41
Update Credits (#4813)
Co-authored-by: DeltaV-Bot <github@deltav.gay>
2025-11-30 16:29:25 +00:00
Delta-V bot cc95373474 Automatic changelog update 2025-11-30 17:24:45 +01:00
Vanessa 12b750aa91
Added double-tapping stand-up bind to push yourself up. (#4802) 2025-11-30 10:24:25 -06:00
MD360 293239834c
Add magnets to remaining lathes. (#4799)
* Add magnet to 11 lathes and ore box unfinished fully.

* Remove ore box part.

* Fix the linter..

* Added magnet turn off on eject.

* Redo magnet to base and fix seperate bug.
2025-11-30 10:11:24 -06:00
Delta-V bot b496a9f4fa Automatic changelog update 2025-11-29 23:27:27 +01:00
KOTOB 5726c685d6
Unapolagetic FG13 Flamethrower Buffs (#4749)
* gamers gotta win

* i ❤️ uncommented changes

no comment on Quantity/maxVol since values are now identical to Imp

* syndie gaming

"was" comments are going off the initial values from https://github.com/impstation/imp-station-14/pull/2575/

---------

Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
2025-11-29 16:27:08 -06:00
Delta-V bot 96e99dae5a Automatic changelog update 2025-11-29 20:58:18 +01:00
snowywinters 681bce2b61
Command Turret Notification Alert (#4803)
Turret fix part 1
2025-11-29 13:57:58 -06:00
Delta-V bot 2552f3e42d Automatic changelog update 2025-11-29 04:30:36 +01:00
Vape 71025b5e6f
Submarine Updates (#4554)
* Submarine Updates

* Changes as described in PR describtion

* Changes Requested

Fixed the EVA by boxing ring

Still not finished

* updates ?

* Revert "updates ?"

This reverts commit 2e70bdcd2e.

* Velcro Review Changes

Updated Maints, Fixed lighting issues, Fixed door issues. Addressed lack of maints "Loot" and "Fluff", maints has been properly fluffed, and tucked into bed, the lights have been taken out, and is ready for a nappie

* Fixes

LV Cable in perma airlock
Pipe in morgue
LV under dirt in perma
2025-11-28 21:30:17 -06:00
Delta-V bot 5306fa7e07 Automatic changelog update 2025-11-28 20:04:02 +01:00
Sir Warock 841bf3f5a0
Make the Bible protect BibleUsers when held (#4726)
* Add HandHeldArmor

* Buff Bible

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Fix test fail maybe?

* Forgot one

* Adjusting armor

Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>

* Removed Unnecessary Comments

Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>

---------

Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-11-28 19:03:43 +00:00
Delta-V bot f66d16dc5a Automatic changelog update 2025-11-28 10:49:40 +01:00
Tobias Berger 0dd94de46a
Remove bears from fishing, I don't care how hungry they are (#4797) 2025-11-28 10:49:21 +01:00
Delta-V bot 66ca595e66 Automatic changelog update 2025-11-28 10:41:22 +01:00
Tobias Berger 2a68b49249
Add missing tag to GasPipeHalf to make flintlock craftable (#4796)
Fixes https://github.com/DeltaV-Station/Delta-v/issues/4756
2025-11-28 10:41:03 +01:00
Delta-V bot 93949e990f Automatic changelog update 2025-11-28 10:37:14 +01:00
Delta-V bot 24dd332a0b Automatic changelog update 2025-11-28 09:47:38 +01:00
Tobias Berger 3632200302
Cardboard Box Weightless Fix (#40260) (#4794)
Box is no longer space faring

Co-authored-by: Princess Cheeseballs <66055347+Princess-Cheeseballs@users.noreply.github.com>
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-11-28 08:47:18 +00:00
Delta-V bot 6441513fd3 Automatic changelog update 2025-11-28 09:27:12 +01:00
Velcroboy 0dbf9647a3
Update mountain walls/alt-asteroids (#4777)
* Update mountain walls/alt-asteroids

* no rot

---------

Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2025-11-28 02:26:53 -06:00
Vanessa c0fa85de5d
Removed 1u transfer amount on syringes. (#4774) 2025-11-28 02:25:41 -06:00
Delta-V bot b97856f002 Automatic changelog update 2025-11-28 09:25:15 +01:00
Colin-Tel 6fa8406eca
Fixed Laser Carbine damage (#4790)
i did it, all me
2025-11-28 02:24:56 -06:00
Delta-V bot 618bd18bbe Automatic changelog update 2025-11-28 08:18:04 +01:00
Vape ed9560c92f
OVINIA INVASION !! (#4715)
* Ovinia Species (Straight Sheepin It) DRAFT (#490)

<!--
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How might this affect the game? The codebase?
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Yeah yeah yeah im sheeping my shit im straight sheeping it yeah yeah
yeah.
I'm literally making the Ovinia species, sheeps in space. oh god oh fuck
i hope i get this done.

Ovinia are basically sheep but in space! Pretty freaking cool!

Traits:
Pros:
wont trigger shards/mousetraps on step,
cold/heat threshhold resist (wool),
get hungry/thirsty 25% slower,
flammibility 75% (wool),
Take 20% less cold, shock, and heat damage (wool),

Cons:
theobromine weakness,
sleep 50% longer, (to be coded)
eat 20% slower,
take 15% more pierce/slash

---

<!--
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- [x] Get Base Sprites in for body/tail/ears
- [x] Make Species Prototype
- [x] Make Markings Prototype
- [x] Make Body Parts Prototype
- [x] Make Entity Body Prototype
- [x] Make sure Entity Body Prototype is done right
- [x] Make Organ Prototype
- [x] Make Entity Species Prototype
- [x] Make sure Entity Species Prototype is done right
- [x] Add markings/finish Prototype
- [x] Make Sounds Prototype
- [x] Add Sounds
- [x] Make sure Baas is an emote and works
- [x] Make Mobs Player
- [x] Make sure Mobs Player Prototype is done right
- [x] Make Language Prototype
- [x] Add Displacement maps for clothing
- [x] Add swag
- [x] Add traits
- [ ] Add ovinia outerwear variants (can do later)
---

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<details><summary><h1>Media</h1></summary>
<p>

![image](https://github.com/user-attachments/assets/b000389d-55f3-4de7-84d8-058f7fa1832b)

![image](https://github.com/user-attachments/assets/ea7ca855-edc8-42a0-9a36-941ccac403a7)

![image](https://github.com/user-attachments/assets/ca0c919d-214c-4ca7-bb30-a62c009588bb)

![image](https://github.com/user-attachments/assets/7e19d12d-3e1d-41a0-992b-1785f5ea2215)

![image](https://github.com/user-attachments/assets/f08210b1-5f02-4e6f-8d46-5018fc8a918b)

![image](https://github.com/user-attachments/assets/88848e52-eb54-44dc-ad0e-bcdc7d756078)

</p>
</details>

---

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🆑
- add: Added Ovinia as a playable species!
- tweak: Moved some localization to Den specific areas
- remove: Removed all of the snacks out of gregg's cupboard

---------

Co-authored-by: Blitz <73762869+BlitzTheSquishy@users.noreply.github.com>
Co-authored-by: Rosycup <178287475+Rosycup@users.noreply.github.com>

* Sum Horns (#911)

<!-- Guidelines:
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<!-- What did you change? -->
This adds four new horns for Ovinia. And a snout, too. 🫡
It's MIT because I want it to be, and in case anyone needs horns for
species that are like. That high up in orientation.
<!-- Discuss how this would affect game balance or explain why it was
changed. Link any relevant discussions or issues. -->
Ovinia don't have enough horns. Ovinia also doesn't have a marking that
puts a line through the top of your face. So I fixed that in this PR.

<!-- Summary of code changes for easier review. -->
A meta JSON, an FTL file, and a bunch of images.
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features, etc).
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reports with credit. -->
Just look in files changed.
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**Changelog**
<!-- Add a Changelog entry to make players aware of new features or
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🆑
- add: Gave ovinia a little bit more horn, and a secret snout.
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---------

Co-authored-by: TheDen-Bot <186991657+TheDen-Bot@users.noreply.github.com>

* Ovinia Trait Fix and Emote Adjustments (#1124)

<!-- Guidelines:
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<!--- LICENSE: AGPL -->
Fixed the localisation of the Baa emote. Changed Baa and Moo from the
caw icon to relevant animal icons both taken from
[[TGstation](https://github.com/tgstation/tgstation)] and modified
slightly. Fixes the ovinia trait not conferring the relevant emotes when
chosen. Fixes #775.

Fixed missing location for Baa emote.
Added relevant _Den namespace folders and attribution file for emotes.
Added two new icons to said folders.
Removed ´available: false´ from ovinia speech_emotes.yml making the
trait work as intended.

<img width="153" height="114" alt="imagen"
src="https://github.com/user-attachments/assets/2530e067-dccc-41e7-b36b-9be5594761c9"
/>

- [X] I have read and am following the [Pull Request and Changelog
Guidelines](https://docs.spacestation14.com/en/general-development/codebase-info/pull-request-guidelines.html).
- [X] I have added media to this PR or it does not require an ingame
showcase.
- [X] I can confirm this PR contains no AI-generated content, and did
not use any AI-generated content.

**Changelog**
🆑 Wheels
- add: New icons for Baa and Moo emotes
- fix: Ovinia sounds trait will now allow holders to Baa as intended
- fix: Baa emote name will name display properly when hovered over

---------

Co-authored-by: TheDen-Bot <186991657+TheDen-Bot@users.noreply.github.com>

* Ovinia Typing Sprite Fix (#1348)

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<!-- What did you change? -->
routed ovinia's non typing state to work
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fixes massive error when thinkibng waht to type
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**Changelog**
<!-- Add a Changelog entry to make players aware of new features or
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🆑
- fix: Fixed Ovinia's idle typing sprite to not be a massive error

* continuing to go bald

* Fixing Fails with the language FTL

* Changes again to languages.ftl

* Removed Resomi Stuff from the FTL

* Fixed the language thingy once more

* Grammar and fixes

* Ovinia DeltaV adjustments

* Added AnimalFriend faction

* Switched Ovinia naming scheme to default

* Fixed YAMLLinter issues with Ovinia

* Fixed the heat damage thingy

* YAML Linter Hates me

* Testing Changes

* Update ovinia.yml

* Update ovinia.yml

* FINALLY

* Updates to Factions for the AnimalFriend Trait

* Fucking Case Sensitive

* Reviewed proposed changes to Ovinia.yml

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Vape <76235372+Vapetastic-Gaming@users.noreply.github.com>

* Updates

Fixed all requests besides the displacement maps. Still workin on that

* Fixes Coscult and Displacements

* misc

* Tag fixes. YAML Linter, my beloathed

* random grumbles

case sensitivity is set to high. please fix this maintainers, thanks

* BREAKTHROUGH

* Req changes

* Attributions, and New soundies

* Updaties

---------

Signed-off-by: Vape <76235372+Vapetastic-Gaming@users.noreply.github.com>
Co-authored-by: juniwoofs <jakbroeder@gmail.com>
Co-authored-by: Blitz <73762869+BlitzTheSquishy@users.noreply.github.com>
Co-authored-by: Rosycup <178287475+Rosycup@users.noreply.github.com>
Co-authored-by: Mono <182929384+Monotheonist@users.noreply.github.com>
Co-authored-by: TheDen-Bot <186991657+TheDen-Bot@users.noreply.github.com>
Co-authored-by: wheelwrightt <174839295+wheelwrightt@users.noreply.github.com>
Co-authored-by: sheepie <180479595+juniwoofs@users.noreply.github.com>
Co-authored-by: Vanessa Louwagie <vanessalouwagie@outlook.com>
Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
Co-authored-by: Tobias Berger <toby@tobot.dev>
2025-11-28 08:17:45 +01:00
Delta-V bot 5fd21ac78b Automatic changelog update 2025-11-28 01:04:10 +01:00
MD360 60b6271c48
Remove BorgMaterial Tag (#4787)
Remove the Tag
2025-11-27 18:03:51 -06:00
Delta-V bot 6aaea05529 Automatic changelog update 2025-11-27 23:25:47 +01:00
Proxy also works :3 3ac8f5a333
remove security hardsuit insulation (#4724)
remove insuls
2025-11-27 16:25:28 -06:00
Delta-V bot ce102dff72 Automatic changelog update 2025-11-27 19:29:23 +01:00
MD360 f51718ad17
Add an option for ore box to dump out ores. (#4786)
* Add Dumpable comp

* Forgor comment again.
2025-11-27 18:29:03 +00:00
Delta-V bot 43e274da1e Automatic changelog update 2025-11-27 17:35:08 +01:00
Velcroboy fdc4ca6fb4
Fix Gladiator having wrong headset (#4778)
Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2025-11-27 10:34:49 -06:00
Delta-V bot b69714f66f Automatic changelog update 2025-11-27 13:02:48 +01:00
Velcroboy a5c7a8666f
Map Hotfix: Tortuga (#4773)
* Map Hotfix: Tortuga

* fixgridatmos

---------

Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2025-11-27 13:02:28 +01:00
Delta-V bot 43a27a6ba1 Automatic changelog update 2025-11-27 12:37:48 +01:00
Velcroboy 0217c8523e
Map Hotfix: Lighthouse (#4771)
Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2025-11-27 12:37:29 +01:00
Delta-V bot f67704864e Automatic changelog update 2025-11-27 12:07:42 +01:00
Velcroboy e55208e0ba
Map Edits: Arena (#4729)
* Map Edits: Arena

* remove comment

---------

Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2025-11-27 12:07:23 +01:00
Delta-V bot 4dfada77c6 Automatic changelog update 2025-11-27 06:08:41 +01:00
Vanessa 1a25841fb8
Cargo Mascot Updates (#4769)
Direction requested changes
2025-11-26 23:08:22 -06:00
Delta-V bot a9d763648e Automatic changelog update 2025-11-27 05:05:52 +01:00
snowywinters d15d3ebdf3
Asterisk rework (#4758)
* Update asterisk.yml

* second try

* part 3

* part 4

* Part 5

* part 6
2025-11-26 22:05:33 -06:00
Delta-V bot 2bca3253e6 Automatic changelog update 2025-11-27 04:50:29 +01:00
Delta-V bot f2b4a62408 Automatic changelog update 2025-11-27 04:49:58 +01:00
Charlie Morley f0dd4dff80
xenoarch: make commonly-conflicting atmos triggers appear less often (#4744)
* xenoarch: make commonly-conflicting atmos triggers less likely

* minor review comment
2025-11-26 21:49:39 -06:00
Delta-V bot 061e57dc6a Automatic changelog update 2025-11-27 04:48:29 +01:00
Delta-V bot 062e414b04 Automatic changelog update 2025-11-26 23:04:38 +01:00
Charlie Morley dc8f12ef1a
make mindbreaker toxin grant a psionic reroll (#4429)
* mindbreaker toxin grants a psionic reroll

* remove unnecessary "dv change" comments on mindbreaker nyano code
2025-11-27 09:04:19 +11:00
Delta-V bot 44f9ba464d Automatic changelog update 2025-11-26 23:01:42 +01:00
Charlie Morley a67c872278
make meteor swarm event actually hit the station (#4379)
* make meteor swarm event actually hit the station

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* remove MeteorSwarm targeting admin logs

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-11-27 09:01:23 +11:00
Delta-V bot 29b6ce81e3 Automatic changelog update 2025-11-26 22:36:58 +01:00
Vanessa 3145103db9
Added Devil Blacklist (No More Chaplain Devils) (#4776)
Made it so that mindshielded, antag-immune, and bible users can't become the devil
2025-11-26 21:36:39 +00:00
Delta-V bot a05608a1bd Automatic changelog update 2025-11-26 17:45:54 +01:00
pootslap 58c09e5775
Fixes mime survival box spawns (#4768)
* Update survival.yml

* Update survival.yml
2025-11-26 16:45:34 +00:00
Delta-V bot a6d657e96c Automatic changelog update 2025-11-26 17:23:40 +01:00
Exile152 9e2275f359
Add Cargo Mascot Clothing (#4708)
* Merged mascot clothing from omu

* fixed conflicts

* fixed more newbie errors

---------

Co-authored-by: thetuerk <46725294+ThanosDeGraf@users.noreply.github.com>
2025-11-26 10:23:20 -06:00
Delta-V bot ce34b1cfcf Automatic changelog update 2025-11-26 16:31:41 +01:00
KOTOB 0b1848b97e
make slips scary again (#4747)
* evil

* gamer...
2025-11-26 09:31:20 -06:00
Delta-V bot d151a700e8 Automatic changelog update 2025-11-26 15:01:44 +01:00
Cepelinas1 05cead4243
new round in periapsis pingable discord role (#4755)
first commit
2025-11-26 15:01:25 +01:00
Delta-V bot dff7499f75 Automatic changelog update 2025-11-26 14:53:53 +01:00
Dorragon 27aafc7548
Security Roundstart gloves (#4760)
* Start

* Fixes everything

* all other ones are lowercase so this one is too now
2025-11-26 14:53:33 +01:00
Stop-Signs e7714f1d63
fix lobby art (#4762)
yes
2025-11-26 14:44:21 +01:00
Delta-V bot 8ccdd26196 Automatic changelog update 2025-11-26 14:30:13 +01:00
Delta-V bot 03eccfbeee Automatic changelog update 2025-11-26 09:59:55 +01:00
Vanessa 8c5006df9c
Upstream Merge (August) Fixes (#4757)
* Commented out StunVisuals

* Fixed engi borgs not being able to hold modular machine parts

* Fixed admin ghosts popping up a message when alt-clicking on IPCs

* Fixed Book of Mysteries

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Fixed some borg modules that got missed.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-11-26 09:59:36 +01:00
Delta-V bot f5b4403a5e Automatic changelog update 2025-11-26 01:29:56 +01:00
AeraAulin f004fcd95f
add contest winner stories into the ancient books (#4716)
* took me long enough

* add descriptions and suffixes

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-11-25 18:29:37 -06:00
Delta-V bot b36ac50fdc Automatic changelog update 2025-11-25 19:03:55 +01:00
Sir Warock 09cbcd71cb
Add the NT-3 (#4622)
* Add Bipod System

* Add the NT-3

* Small fixes

* Small fixes

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Fix Test Fails

* Small oversight

* Robust the Code

* Fix Action Name

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>

* Fix Action Description

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Add WallPierce + Changes

* Small fix

* Cleanup

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Fix Testfail + Add Descriptions

---------

Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Tobias Berger <toby@tobot.dev>
Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
2025-11-25 18:03:33 +00:00
Delta-V bot e9c914ba59 Automatic changelog update 2025-11-25 10:19:24 +01:00
Delta-V bot 8aaac2071e Automatic changelog update 2025-11-25 05:08:29 +01:00
Vanessa 8afdf61d89
Gave ghost cat roles the ability to pounce (#4733)
* Gave ghost cat roles the ability to pounce

* Fixed typo.
2025-11-24 22:08:10 -06:00
Delta-V bot 872327bbea Automatic changelog update 2025-11-25 05:07:39 +01:00
Delta-V bot b24c50c69a Automatic changelog update 2025-11-25 04:20:53 +01:00
Colin-Tel 7015fa7ea0
Chibi Update 24NOV2025 (#4739)
* Update chibi.yml

* fucking invalid of course
2025-11-24 21:20:33 -06:00
Delta-V bot 0598cfaadb Automatic changelog update 2025-11-25 04:19:09 +01:00
SirrRequiem 791b5f2e08
Terra Quick Fix (#4741)
Replaces burn chamber windows
2025-11-24 21:18:50 -06:00
Delta-V bot df3c983278 Automatic changelog update 2025-11-24 20:15:38 +01:00
Vanessa 25c429a3b9
Fix Engi Borg Modules (#4738)
How did this work before?
2025-11-24 19:15:18 +00:00
Delta-V bot 7bb5eddd68 Automatic changelog update 2025-11-24 16:03:34 +01:00
Vanessa 1faf5a3e9b
Fixed IPCS not being able to crawl (#4737) 2025-11-24 15:03:15 +00:00
Delta-V bot 3b687c29ac Automatic changelog update 2025-11-24 14:48:07 +01:00
Sir Warock b1303c94f1
Adding CentComm Chads Magazine (#4631)
* CentComm Chads

* Added to Migrations

* Typo Fix

* Different stamp

* Fix for maints
2025-11-24 13:47:47 +00:00
Delta-V bot 9796941995 Automatic changelog update 2025-11-23 23:21:32 +01:00
MD360 34207e73cc
MMI fix part two (#4723)
* MMI fix part two

* Forgor comments
2025-11-23 16:21:12 -06:00
Vanessa b55d11dcda Reverted keybinds to Wizden default 2025-11-23 15:22:36 -06:00
Vanessa 0f0b950ed8 Added soap to surgery module so medical borgs can clean their tools. 2025-11-23 15:22:36 -06:00
Vanessa 92a7949a30 Fixed server crash if skeleton head spawning in Captain's locker was blown up by the nuke. Wat? 2025-11-23 15:22:36 -06:00
Vanessa e98d55795c Added reinforced plasma window levels of DeltaPressure resistance to Malign windows. 2025-11-23 15:22:36 -06:00
Vanessa 460e572785 Updated Wizden Changelog 2025-11-23 15:22:35 -06:00
Vanessa 7d7d4e4c45 Changed Normality Crystal recipe to include holy water because the recipe for Lye (water+ash) was making it impossible to make normality 2025-11-23 15:22:35 -06:00
Princess Cheeseballs cece56a5b7 Mothership Core Prototype Cleanup (#40410)
* I cannot escape bodysystem no matter how hard I try

* Move 2 things

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-11-23 15:22:35 -06:00
Vanessa 537e2fa03c Added CableApcStackLingering10 to migration 2025-11-23 15:22:35 -06:00
Vanessa 3c8e54d127 Changed price of NanoMed restock box after it kept failing NoCargoOrderArbitrage test 2025-11-23 15:22:35 -06:00
Vanessa 6f342ad712 Fixed borg dataset entries after name removal 2025-11-23 15:22:35 -06:00
Vanessa 952c50e4c3 Added a migration for SoapBorg, since it was mapped. 2025-11-23 15:22:35 -06:00
Vanessa da8f09e0a4 Nuked invalid entity from nukieplanet.yml 2025-11-23 15:22:35 -06:00
Vanessa cc726bec25 Updated various non-upstream entities components. Fixed YAML Linter errors. 2025-11-23 15:22:35 -06:00
Vanessa 370f309a48 Revert "Remove NamesGolem" (#39478) 2025-11-23 15:22:35 -06:00
Vanessa a0b1730113 Removed some Chem Bottles that were added in the upstream merge. 2025-11-23 15:22:35 -06:00
MissKay1994 d7db807e9e Adjust bureaucratic error to prevent only passenger being available (#40001)
Fire all the interns
2025-11-23 15:22:35 -06:00
SlamBamActionman 13e11d8f3f Fix small issues with Text Highlighting (#38144) 2025-11-23 15:22:35 -06:00
Vanessa 60e744704a Forgot to save and commit the development.toml file. 2025-11-23 15:22:35 -06:00
Tiniest Shark 5828a77370 Helm + Mask Displacements for Reptilians (and some unique helmets) (#39351)
* Liz displacements + unique helms

* small fix

* Couple of small fixes
2025-11-23 15:22:34 -06:00
Kyle Tyo f5e1f62d4d Cleanup AddPolymorphActionCommand and LEC conversion. (#38853)
commit
2025-11-23 15:22:34 -06:00
ArtisticRoomba 2bc7d10eec Atmos Delta-Pressure Window Shattering (#39238)
This PR adds delta-pressure damage. In short, airtight structures can now take damage proportional to the difference in pressures between the sides of the structure.
2025-11-23 15:22:34 -06:00
Quasr aee0e440a5 Updated inspector description to reflect functionality (#40072)
update inspector desc.

Co-authored-by: Quasr <~182430031+quasr-9@users.noreply.github.com>
2025-11-23 15:22:34 -06:00
Tiniest Shark 2a2ae8042c Add inhand sprites to Cartons and Cups, give new inhands to Cans. (#39814)
* Added inhand sprites to cans, cartons and cups.

* small tweak
2025-11-23 15:22:34 -06:00
Tiniest Shark 3e1d74b1f3 Burger Inhands (#39894)
burger is in your hands
2025-11-23 15:22:34 -06:00
breeplayx3 28f8d6dd22 Berry Delight recipe edit (#40085)
berry delight change
2025-11-23 15:22:34 -06:00
FungiFellow 500209a1c2 Trimmed Sentience Targets from Corgis Smile and Cockroaches (#39810)
* Update animals.yml

* Update pets.yml

* Removed Sentience Target from corgi

* Update random-sentience.ftl

* Obliterated Scurret from .ftl
2025-11-23 15:22:34 -06:00
Mora 0c0421a61a Some more vox customization (#39083)
* Added docked and spiked tails, added talisman for vox

* Tail Talisman ftl

* adjusts talisman to be its own tail to avoid having to deal with other tails at all

* vox tail stuff

* Added amputated tail (courtesy of flareguy) and split tail

* adds TODO regarding marking conditionals

* rsi run check pls stop screaming at me

* Shelving the talisman for later, keeping the sprites around

* Add RSI credits

* Remove unnecessary files

* renamed amputated to vestigial
2025-11-23 15:22:34 -06:00
Centronias ffdb552d1f Add CVar for disabling loadout item role timers (#36775) 2025-11-23 15:22:34 -06:00
Kyle Tyo e0d8ec0e22 Localize, cleanup, and LEC round control commands. (#38812)
* commit-progress

* commit
2025-11-23 15:22:34 -06:00
SolidSyn 9c820b9269 Adds a secHUD to the noir-tech glasses (#39859)
* Adds a SecHUD to the noir-tech glasses

* Adds a Security HUD to the noir-tech glasses

* Revert "Adds a Security HUD to the noir-tech glasses"

This reverts commit 68d7b9b6e190618e44a94df71cf311e056892392.

* Adds a security HUD to the noir-tech glasses
2025-11-23 15:22:34 -06:00
IProduceWidgets c7f086bffc prevent double-mapping lights (#39939)
works?
2025-11-23 15:22:34 -06:00
MilenVolf de7e8b6a63 Remove empty `drink-component.ftl` file (#40064)
Probably had to be removed in #39031
2025-11-23 15:22:34 -06:00
IProduceWidgets bfa2c65c7c Update 4 visitor shuttles & nanomed inventories (#39718) 2025-11-23 15:22:34 -06:00
Southbridge 0040cd56f7 Event Shuttle Fixes (#40059) 2025-11-23 15:22:33 -06:00
slarticodefast 9d978dc7f9 Fix NF belt metadata file caused by git assuming that was the file to put it in 2025-11-23 15:22:33 -06:00
SlamBamActionman 471a90c8f1 Moths cannot eject items from military boots (#40049) 2025-11-23 15:22:33 -06:00
Hannah Giovanna Dawson fdc8301b05 Lizard Tails Can Be Hidden By Clothing (#40026)
Taken from @TiniestShark's PR.
2025-11-23 15:22:33 -06:00
SlamBamActionman e72cf44abd Fix incorrect bullet & cartridge names (#39993)
* Fix conflicting names

* zero zeroes
2025-11-23 15:22:33 -06:00
slarticodefast 4ade77bba9 improve spawnpoint error logging (#40021) 2025-11-23 15:22:33 -06:00
AndrewFenriz 7d6a8426c5 Migrate all mechs to PartAssembly and remove legacy MechAssemblySystem (#39027)
* Removed the old MechAssembly system and component.
Converted all mechs to use the unified PartAssembly system.
Removed dismantling mechs during assembly logic to simplify the code.

* Delete Chassis via migration
2025-11-23 15:22:33 -06:00
ToastEnjoyer f45213f5ff Removed unused asset from devmap (#39974) 2025-11-23 15:22:33 -06:00
āda e25bef7fa1 Clown bags squeak when inserting items (#39931)
squeak!

Co-authored-by: iaada <iaada@users.noreply.github.com>
2025-11-23 15:22:33 -06:00
Kowlin 6803e48114 Stop derelict borgs from duplicating their ghost roles. (#39992)
Add reregister to derelict borgs
2025-11-23 15:22:33 -06:00
ScarKy0 258b4b8b76 Messy drinker immunity and cleanup (#39989)
init
2025-11-23 15:22:33 -06:00
Hannah Giovanna Dawson 13ac4aa1f1 Scurrets - can wear pet bags, mail bags and spears (#38774)
* Scurrets - can wear pet bags, mail bags and spears

* a

* Resolve PR comments
2025-11-23 15:22:33 -06:00
Mr. 27 dd462c9e0c Fix forensic scanner leaking fingerprints onto the scanning object if you use the verb (#39964)
Update ForensicScannerSystem.cs
2025-11-23 15:22:33 -06:00
Vanessa 6da624c356 YAML fix. 2025-11-23 15:22:33 -06:00
chromiumboy a50aaff6f3 Sentry turrets - Part 7: Electronics and construction graphs (#35236)
* Initial commit

* Fixing merge conflict

* Updated for deployment

* Whitespace fixes

* Linter fixes

* Test fail fix

* Fixed test failure

* Add separate command circuitboards

* Addressed review comments
2025-11-23 15:22:33 -06:00
Princess Cheeseballs 1059c4e7da [STAGING] 1984 Derelict Syndicate Borgs (#39978)
1984

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-11-23 15:22:32 -06:00
ScarKy0 1a7a383a24 Add SnoutCover appearance layer (#39949)
* init

* cover
2025-11-23 15:22:32 -06:00
Minemoder5000 898f240ab1 Remove a default Cyborg name (#39948)
* 1984 clanker

* Fix prototype
2025-11-23 15:22:32 -06:00
Hitlinemoss 04afb24584 Improved cardboard-weapon descriptions (#39927) 2025-11-23 15:22:32 -06:00
Fildrance 8aa6bdc284 Revert "Added button and manager for in game bug reports (Part 1)" (#39872)
Revert "Added button and manager for in game bug reports (Part 1) (#35350)"

This reverts commit a8d6dbc3241c880f846a7abba8bd330788df9fc1.
2025-11-23 15:22:32 -06:00
chromiumboy 4e7c0160c0 Re-anchorable structures (#39542)
* Initial commit

* Reverted reinvention of an existing feature...

* Fixed two missed entries

* Added extra examine check

* AI core and high security doors visuals snap to always face south
2025-11-23 15:22:32 -06:00
Hitlinemoss 1b24b46e00 Clipboards added to autolathe (and other folder changes) (#37705)
* Added plastic clipboards; added plastic clipboards to the PTech machine; added clipboards & plastic clipboards to the autolathe

* Fixed plastic clipboard inhand sprites; added and implemented 'empty' clipboard prototypes

* Cleaned up code for empty clipboards; removed BoxFolderBaseEmpty since now it's redundant

* Extensive folder cleanup

* Bugfixed random folder spawns

* Reduced amount of paper in CrateServiceBureaucracy

* Medical folder sprite rename

* BaseTraitorSocialObjective sprite fix

* Added office paper to bureaucracy crate

* First pass at addressing recent review

* Second pass at addressing recent review

* Fix of weird migration.yml error

* whoops, forgot to undo the rename to folder-white.png in the last few commits

* whoops, didn't commit that last commit properly

* whoops, forgot to undo this reordering
2025-11-23 15:22:32 -06:00
Winkarst-cpu fadf79a055 New Feature: Symptoms of radiation poisoning (#39805)
* New Feature

* Cleanup

* Bump threshold

* Update

* Update

* Single change

* Me when I forgor the yaml

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-11-23 15:22:32 -06:00
Perry Fraser cb57b84578 fix: monoify card_drag, card_tube_bonk (#39511)
Also move an attribution to the right directory.
2025-11-23 15:22:32 -06:00
Blaine Pavlock 93a74d4c63 Reagents now drop when dispensers are deconstructed (#39676)
* Reagents now drop when dispensers are deconstructed

* Updated containers to include beakerSlot types

* Update Resources/Prototypes/Entities/Structures/Dispensers/base_structuredispensers.yml

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-23 15:22:32 -06:00
Princess Cheeseballs 150464d64d [Bugfix] Generators can now be weightless. (#39787)
FIX

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-11-23 15:22:32 -06:00
Vanessa 66ada0ed93 Ported base implementation of SimpleToolSystem. 2025-11-23 15:22:31 -06:00
SlamBamActionman b0f80ffa74 TriggerOnSimpleToolUsage and add tool locks to syndicate items (#39900) 2025-11-23 15:22:31 -06:00
GR1231 b7752742da Fix Smile's hat displacement map (#39824)
Fix Smile's head displacement map
2025-11-23 15:22:31 -06:00
ToastEnjoyer b3dca0c709 Wizard can no longer teleport to arrivals (#39901)
* Fixed pacified people using the laser carbine

* Fix wizards being able to teleport to arrivals

* Removed spaces that we causing fails

* Made using the in game map editor this time
2025-11-23 15:22:31 -06:00
beck-thompson e014c9592d Fix chameleon backpacks not being able to be opened when locked (#39784)
* Fix chameleon backpacks not being able to be opened when locked

* rename

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-23 15:22:31 -06:00
FungiFellow 8849ebae7e Prevented Engiborgs from picking up AI lawboards (#39730)
Update borg_modules.yml
2025-11-23 15:22:31 -06:00
slarticodefast 199dff258f Remove the dynamic game mode from player votes (#39902)
disable
2025-11-23 15:22:31 -06:00
beck-thompson 6f8377683c Syndicate locks are now selectable (#39532)
* Syndicate locks are now selectable

* Minor tweaks

* Make not syndicate themed

* Address refview

* review

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-23 15:22:31 -06:00
ToastEnjoyer ec7ca3bdea Fixed pacified people using the laser carbine (#39891) 2025-11-23 15:22:31 -06:00
Whatstone b53617320c Batchable lathe jobs, editable lathe job order (#38624)
* batchable lathe jobs, editable order

* requested changes

* LatheComponent comment, menu strings
2025-11-23 15:22:31 -06:00
FungiFellow f9ac85552e Inflatable Module (#35100)
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
Co-authored-by: PJB3005 <pieterjan.briers+git@gmail.com>
2025-11-23 15:22:30 -06:00
RedBookcase 75bc8e0c10 Added more Derelict Cyborgs. (#38159)
* Added more Derelict Borgs.

* minor fix & salvage borg instead of mining borg name.

* I LOVE CAPITALIZATION!

* Fixed Derelict Engineer Cyborg name and added unshaded crystal layer.

* Ordering fixes & other cleanup.

* Updated Derelict Salvage Cyborg Sprites.

* New Salvage borg sprites.

* Updated module comments.

* Update events.yml

Extended the Derelict Syndicate Assault Borg's spawn timer to 25 minutes from 15.

* Fix for new borg hands

* Update events.yml

---------

Co-authored-by: RedBookcase <Usualmoves@gmail.com>
2025-11-23 15:22:30 -06:00
Kyle Tyo c7afb70f22 Fix "multiple keys" issue in Textures/Objects/Specific/Medical.rsi (#39861)
Update meta.json
2025-11-23 15:22:30 -06:00
lzk be9fcafa4f cleanup material doors (#39851) 2025-11-23 15:22:30 -06:00
āda 32747f2695 Recolor Mime and Musician job icons (#39775)
cherry pick from DinnerCalzone/icons

Resprite Service job icons to match each other

Co-authored-by: iaada <iaada@users.noreply.github.com>
2025-11-23 15:22:30 -06:00
Kittygyat 91a259d1e9 Made moths less vulnerable to flames (#39672)
* Made moths less vulnerable to flames

* Approval

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-11-23 15:22:30 -06:00
Dinner 756bbf4222 Fix grenades not playing sounds when detonating (#39815)
fix grenade sounds
2025-11-23 15:22:30 -06:00
Mora e3fdd2abe5 Impaired Mobility Disability (#39398)
* Implements mobility impairment

* Implements mobility impairment

* Implements mobility impairment

* Removed white cane related stuff (impaired cane replacement and removed mobility aid component)

* fix development.toml

* Implements slower standing

* Prevent speed stacking by checking if the entity is already holding a mobility aid

* Move all speed handling into ImpairedMobilitySystem, added comments, made it so wielding a mobility aid doesn't grant the recovery benefit

* Move all speed handling into ImpairedMobilitySystem, added comments, made it so wielding a mobility aid doesn't grant the recovery benefit

* remove unused file

* Shorten description

* Apply suggestions

Co-authored-by: Princess Cheeseballs <66055347+Princess-Cheeseballs@users.noreply.github.com>

* Suggestion cleanup

* formatting fix and removed extra datafield stuff

* added comment, fixed slashes, yadda yadda

* summary comments

* removed a word

* Add trait to clone whitelist

* Fix clone.yml

* my own review

---------

Co-authored-by: Princess Cheeseballs <66055347+Princess-Cheeseballs@users.noreply.github.com>
Co-authored-by: ScarKy0 <scarky0@onet.eu>
2025-11-23 15:22:30 -06:00
vitopigno d9bb797d32 Add text highlighting (#31442)
Heavy DeltaV modications by Vanessa

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
Co-authored-by: Hans Larsson <hanandlia@gmail.com>
Co-authored-by: Tobias Berger <toby@tobot.dev>
Co-authored-by: Vanessa <vanessalouwagie@gmail.com>
2025-11-23 15:22:30 -06:00
Southbridge a779990dfc Admin Log Browser Improvements (#39130) 2025-11-23 15:22:30 -06:00
Vanessa 1a6285fe3a Moved admin DV localization to its own file instead of putting it in upstream's file 2025-11-23 15:22:30 -06:00
TheFlyingSentry c24e7e7cf1 Added Hemophilia Trait (#38224)
Co-authored-by: ScarKy0 <scarky0@onet.eu>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-23 15:22:29 -06:00
SolidSyn 9d4f05857d Fixed a typo involving the Space Lizard Plushie (#39808) 2025-11-23 15:22:29 -06:00
Princess Cheeseballs 579c80ffc9 Cane Sword Priority Fix (#39795)
GOTTA GO FAST

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-11-23 15:22:29 -06:00
slarticodefast 529d21675a cleanup changeling namespaces and prototypes (#39794) 2025-11-23 15:22:29 -06:00
Kowlin 228577676c Fix tricky nades not emitting their sounds. (#39792) 2025-11-23 15:22:29 -06:00
slarticodefast d0127a2c5b Cleanup subdermal implant code (#39755) 2025-11-23 15:22:28 -06:00
Vanessa 5b380fe2c1 Various upstream merge fixes. 2025-11-23 15:22:28 -06:00
Princess Cheeseballs 96f9e1fe2d Prevent shoe buffs while crawling (#39648)
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-11-23 15:22:28 -06:00
Nox 7ec48b5fae Viable Canesword (#39586)
* Buffed canesword damage to 16, cost to 3.

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Increased sale price from 1 to 2 TC, increased damage from 16 to 17 to match cap saber.

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

---------

Signed-off-by: Nox38 <nebulousnox38@gmail.com>
2025-11-23 15:22:28 -06:00
Winkarst-cpu 041745e34e New Feature: Kitchen spike rework (#38723)
* Start

* Wow, text

* Ultra raw

* More stuff

* Wow, DOT and gibbing!!!

* More stuff

* More

* Update

* Yes

* Almost there

* Done?

* I forgot

* Update

* Update

* Update

* Update

* Update

* Update

* Update

* Update

* Update

* Beck

* Unhardcode
2025-11-23 15:22:28 -06:00
M4rchy-S 3d1c0ffa25 Fixing foam dart sprite in hands (#39758) 2025-11-23 15:22:28 -06:00
lzk 096a2e0897 fix performer's suit sprites (#39722) 2025-11-23 15:22:28 -06:00
Samuka-C 3a9d9ac4b8 Xenoborgs part 6 (#39595) 2025-11-23 15:22:28 -06:00
Princess Cheeseballs 94e398b071 EVENT BASED WEIGHTLESSNESS (#37971)
* Init Commit

* Typos

* Commit 2

* Save Interaction Test Mob from failing

* ssss

* Confident I've gotten all the correct prototypes

* Whoops forgot to edit those

* aaaaa

* Better solution

* Test fail fixes

* Yaml fix

* THE FINAL TEST FIX

* Final fix(?)

* whoops

* Added a WeightlessnessChangedEvent

* Check out this diff

* Wait I'm dumb

* Final optimization and don't duplicate code

* Death to IsWeightless

* File scoped namespaces

* REVIEW

* Fix test fails

* FIX TEST FAILS REAL

* A

* Commit of doom

* borgar

* We don't need to specify on map init apparently

* Fuck it

* LOAD BEARING COMMENT

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-11-23 15:22:27 -06:00
Samuka-C 362a91273c Xenoborgs part 5 (#37068)
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
Co-authored-by: Quantum-cross <7065792+Quantum-cross@users.noreply.github.com>
Co-authored-by: pathetic meowmeow <uhhadd@gmail.com>
Co-authored-by: WarPigeon <DaedalusTheGamer@gmail.com>
2025-11-23 15:22:27 -06:00
Winkarst-cpu 7135714e18 Cleanup: Un-hardcode reagents standout (#39752) 2025-11-23 15:22:27 -06:00
IProduceWidgets 3ad9531319 More informative changeline devour armor text (#39745)
more informative armor text
2025-11-23 15:22:27 -06:00
Hitlinemoss 800d201e69 Added "highly illegal" contraband to guidebook (#38176)
* Added extreme contraband to guidebook

* Extreme -> Highly Illegal

* Whoops, one-letter typo

* Fixed a capital letter while I'm here
2025-11-23 15:22:27 -06:00
SlamBamActionman 20a544f029 Fix medipen injectors not respecting entity identity (#39735)
* Remove StaminaResistance from places where it should not be

* I lost a nukie round because of this bug

* Who put the god damn changes on the god damn branch
2025-11-23 15:22:27 -06:00
Princess Cheeseballs da0d13c71f [NEW STATUS SYSTEM] Drunkenness, Stuttering, Slurred Speech, and Bloodloss (#38678)
* The only commit that matters

* I had to stop playing with my cat to push this change

* Yaml removal

* Proper drunk status effect and remove shitcode

* Review changes

* whoops

* Whoops x2

* Update master fix merge conflicts

* Fix merge conflicts

* Dunk Component kill

* MORE RELAYS

* Holy fucking breaking changes

* Ough

* 46 file diff

* Fix bad commits

* Erm what the test fail?

* Fix those last two

* Merge conflicts

* Me when I fix the merge conflicts

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-11-23 15:22:27 -06:00
Zokkie 6fb532f39b Minor fix to give Lone Operatives the correct roletype (#36521)
* Gives loneop the proper mindrole

* Moved the entity to a more logical position. It was above the parent entity in the .yml file. It is now below it.

* Added requested changes
2025-11-23 15:22:27 -06:00
beck-thompson 916272769a Rebalance infiltrator (Nukie ship) (#39091) 2025-11-23 15:22:27 -06:00
SlamBamActionman 1cd340ffaa Remove StaminaResistance from cardboard armor (#39727)
Remove StaminaResistance from places where it should not be
2025-11-23 15:22:27 -06:00
ScarKy0 4b0ba972d4 Jumpability collisions (#39710) 2025-11-23 15:22:27 -06:00
beck-thompson 61876947a4 Rebalance nukie planet (#39090) 2025-11-23 15:22:26 -06:00
beck-thompson 7bbc36b5c3 Add new nukeops spawners! (#39088) 2025-11-23 15:22:26 -06:00
August Sun 021ec2c23d Allows disabler, practice disabler, disabler SMG, and practice laser rifle to be used by pacifists (#37164)
Co-authored-by: august-sun <45527070+august.sun@users.noreply.github.com>
2025-11-23 15:22:26 -06:00
BadaBoomie eb61730bef Teaches tacos how to spell (#39717) 2025-11-23 15:22:26 -06:00
John 0319ce19f9 Atmos Firesuit Vox sprites (#39705) 2025-11-23 15:22:26 -06:00
Velcroboy b8da8dc295 Allow hamster cages to sit on tables (#37953)
Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2025-11-23 15:22:26 -06:00
ruddygreat 0b7505084f Make diagonal grilles transparent (#39580)
* tiny fix

* also fix the window bug

---------

Co-authored-by: ruddygreat <ruddygreat1@gmail.com>
2025-11-23 15:22:26 -06:00
youtissoum 2c8987bd30 Increase the bananium horn use delay (#39674)
Increase bananium horn use delay to 3 seconds
2025-11-23 15:22:26 -06:00
EnrichedCaramel 5442d79f7c Expand soap making, but better (#39303)
* Add lye reagent and its recipes

* Move and add soap recipes

* Add temperature to soap recipes

* Silly comments

* Remove NaHO based lye recipe due to sigynate recipe conflict.

* Typo

* Typo, again

* Change lye color and description
2025-11-23 15:22:26 -06:00
slarticodefast f16c9f8309 Fix industrial reagent grinder bug, second attempt (#39690)
* fix recycler 3

* Update Resources/Prototypes/Entities/Structures/Machines/reagent_grinder.yml
2025-11-23 15:22:26 -06:00
CoolioDudio 43e899f97d Added baby and cube hair (awesome) (#39680)
* Added baby and cube hair (awesome)

* added yml and ftl (oops)

* Update cube.png

Made cube smaller
2025-11-23 15:22:25 -06:00
beck-thompson af755968a9 Added button and manager for in game bug reports (Part 1) (#35350)
* Added the button and manager

* Minor cleanup

* Reigstered to the wrong thing!

* Unload UI

* Address the review

* First commit :)

* Some cleanup

* Added some comments and now the placehoder text goes away once you start typing

* Some cleanup and better test command

* Basic rate limiter class (Not finished)

* Cleanup

* Removed forgotten comment xD

* Whitespace removal

* Minor cleanup, cvar hours -> minutes

* More minor tweaks

* Don't cache timer and add examples to fields

* Added CCvar for time between bug reports

* Minor crash when restarting rounds fixed

* It compiled on my computer!

* Fix comment indents

* Remove unecessary async, removed magic strings, simplfied sawmill to not use post inject

* Make struct private

* Simplfiy TryGetLongHeader

* Changed list to enumerable

* URI cleanup

* Got rid of the queue, used a much better way!

* Made the comments a little better and fix some issues with them

* Added header consts

* Maximum reports per round is now an error message

* Time between reports is now in seconds

* Change ordering

* Change hotkey to O

* only update window when its open

* Split up validation

* address review

* Address a few issues

* inheritance fix

* API now doesn't keep track of requests, just uses the rate limited response from github

* Rough idea of how channels would work

* refactor: reorganized code, placed rate limiter into http-client-handler AND manager (usually only manager-one should work)

* cleanup

* Add user agent so api doesn't get mad

* Better error logs

* Cleanup

* It now throws!

* refactor: renaming, moved some methods, xml-doc cleanups

* refactor: BugReportWindow formatted to convention, enforced 1 updates only 1 per sec

* Add very basic licence info

* Fixed the issues!

* Set ccvar default to false

* make the button better

* fix test fail silly me

* Adress the review!

* refactor: cleanup of entry point code, binding server-side code with client-facing manager

* Resolve the other issues and cleanup and stuff smile :)

* not entity

* fixes

* Cleanup

* Cleanup

* forgor region

* fixes

* Split up function and more stuff

* Better unsubs yaygit add -A

* I pray...

* Revert "I pray..."

This reverts commit 9629fb4f1289c9009a03e4e4facd9ae975e6303e.

* I think I have to add it in the pr

* Revert "I think I have to add it in the pr"

This reverts commit e185b42f570fe5f0f51e0e44761d7938e22e67f7.

* Tweaks

* Minor tweak to permissions

---------

Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
2025-11-23 15:22:25 -06:00
FlipBrooke ecc9c39106 Banana peel headgear fixes (#39457)
* Add wearable helmet sprites for banana and mimana peels

Made it so banana peels and their variants can be worn as head gear. The sprites were done by myself, so feel free to change or update them! Includes hamster compatibility.

* fixed a minor state bug

* Review fixes

- Removed blank space
- Added "FlipBrooke" to all modified meta.jsons, with the added note of which sprites I got the colors from/referenced.

* I forgot a comma

adds a comma and some periods

* Fixes
2025-11-23 15:22:25 -06:00
Nemanja 62e1fe2cba Multiantag Gamemode (#37783)
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: Southbridge <7013162+southbridge-fur@users.noreply.github.com>
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
2025-11-23 15:22:25 -06:00
Winkarst-cpu 6cf8f805ca Add integration test for MobPriceComponent (#39524)
Test
2025-11-23 15:22:25 -06:00
ScholarNZL 07f1bce3c0 Animal organs now prefixed with 'animal' (#39228)
* Resolves #38980. Animal organs prefixed with 'animal'

* Add "animal" prefix to arachnid organ types where base-type applies.

* Removed child-level names per Maintainer guidance.

* Helps if I leave the parent name details intact...

* Hidden bonus mouse organ!
2025-11-23 15:22:25 -06:00
deathride58 6b62d6906e In Memoriam - Memorializing those who've passed within the SS13+SS14 community (#39621)
In Memoriam - adds a section to the credits memorializing those who've passed
2025-11-23 15:22:25 -06:00
ThatGuyUSA 808f4b0bdf Meat spike conjugation error (#39651)
fixed it!
2025-11-23 15:22:25 -06:00
Nox 1c40954962 Weapon Resizing (#36473) 2025-11-23 15:22:25 -06:00
Nox ce1411e765 Compact Security Jetpacks (#39569)
Made security jetpacks functionally identical to mini jetpacks.

Signed-off-by: Nox38 <nebulousnox38@gmail.com>
2025-11-23 15:22:25 -06:00
slarticodefast 6a699b7bc5 Move mind role components to shared (#39606) 2025-11-23 15:22:24 -06:00
Vanessa f3c0f26679 Updated to UIRequiresLock component for Syndie Recruiter briefcase 2025-11-23 15:22:24 -06:00
Vanessa e093354bd6 Refactored all of DeltaV's and Shitmed's borg modules. God, kill me. 2025-11-23 15:22:24 -06:00
pathetic meowmeow 481246d170 Borg hands & hand whitelisting (#38668)
* Borg hands & hand whitelisting

* yaml linted

* yaml linted (x2)

* yaml linted (x3)

* my storage tests so pass

* no need for SetCount

* ok new stuff you can get fixed too

* oops

* staque

* what if we addressed feedback

* my place so holder

* what if we addresesd feedback

* what if i did it correctly

* terminating or deleted
2025-11-23 15:22:24 -06:00
āda 7ba94f741b Slightly shorten examine text for splashing a solution with a melee attack (#39428)
smaller text.

Co-authored-by: iaada <iaada@users.noreply.github.com>
2025-11-23 15:22:24 -06:00
ScarKy0 98259b6c5f Fix antag objective assignment (again) (#39565)
init
2025-11-23 15:22:24 -06:00
ScarKy0 8f2ee96678 Base changeling objective(s) (#39562)
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-23 15:22:23 -06:00
Samuka-C 9028e18039 Better robotics console (#38023) 2025-11-23 15:22:23 -06:00
Jessica M 49339366c5 Adds rare Hamlet variant: Fragile Hamlet (#39531)
* slippery gib hamlet

* add suffix for easier admeme

* address review

* increase odds

* parent MobHamsterHamlet, predicted emitsound

---------

Co-authored-by: Jessica M <jessica@maybe.sh>
2025-11-23 15:22:23 -06:00
beck-thompson 6ff6cf47be Add voice locks to various hidden syndicate items (#39310) 2025-11-23 15:22:23 -06:00
Princess Cheeseballs bcc9623129 Crawling Fixes 1: Dragons and Borgs can't do the worm. (#39084)
* Init Commit

* Remove unused code, fix stun visuals bug

* Update Content.Shared/Stunnable/SharedStunSystem.cs

* Some initial changes

* first batch of changes

* Commit

* One line cleanup

* KnockdownStatusEffect ain't worth it.

* Fix 2 bugs

* Fixes

* Remove that actually,

* Commit

* Better solution

* Alright final commit I think

* Add better remarks

* How the fuck did this not get pushed???

* Wait no why was my ryder trying to push that??? I didn't make that change! DON'T DO THAT!!!

* Review

* Don't log that

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
2025-11-23 15:22:22 -06:00
Nemanja 8eafb1828d Moth displacement map fixes (#39174) 2025-11-23 15:22:22 -06:00
K-Dynamic ff7d1fb22e Starting glasses for Captain and HoP (#35531) 2025-11-23 15:22:22 -06:00
Princess Cheeseballs 03ffd9c959 Fix Whoopie Cushions from lagging the game. (#39194) 2025-11-23 15:22:22 -06:00
Princess Cheeseballs a8fed06a98 Flesh Stun Fix (#39324) 2025-11-23 15:22:22 -06:00
Vanessa 96bebbf41e DeltaV Stun, Paralyze, and Slowdown updates 2025-11-23 15:22:21 -06:00
Princess Cheeseballs 60cee5b245 Stunnable New Status and Cleanup (#38618)
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
2025-11-23 15:22:21 -06:00
Vanessa c77c0b5f21 Tore out the old SharedLayingDownSystem and replaced all references with Wizden's crawling system 2025-11-23 15:22:21 -06:00
Princess Cheeseballs e442b8d9f3 Crawling Part 1: The Knockdownening (#36881)
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: ScarKy0 <scarky0@onet.eu>
2025-11-23 15:22:21 -06:00
chromiumboy 1cab2803af Sentry turrets - Part 8: AI notifications (#35277) 2025-11-23 15:22:21 -06:00
Princess Cheeseballs 8d782f0c28 Cleanup Base food and drink a little (#39485)
Edible base prototype convention compliance

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-11-23 15:22:21 -06:00
M87S 07e190dfe5 Remove NamesGolem (#39478)
* deleted golem.ftl which contained golem names

* deleted golem.yml that went along with golem.ftl
2025-11-23 15:22:20 -06:00
Vanessa e4ccd1e7e9 Fixed DeltaV objectives with PickRandomHead. 2025-11-23 15:22:20 -06:00
deltanedas 8555a14f87 make objectives use yml defined mind filters (#36030)
* add MindHasRole whitelist overload

* add mind filters framework

* add different mind filters and pools

* update traitor stuff to use mind filters

* line

* don't duplicate kill objectives

* g

* gs

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
Co-authored-by: ScarKy0 <scarky0@onet.eu>
Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
2025-11-23 15:22:20 -06:00
Stefano Pigozzi efda021f16 Fix title2.ogg attribution (#39435)
Co-authored-by: kait <kait@azumanga.gay>
2025-11-23 15:22:20 -06:00
slarticodefast f1222f8408 give paused maps from polymorph and cryostorage a name (#39453) 2025-11-23 15:22:20 -06:00
ScarKy0 9f93dd15ee Disable changeling fixture cloning (#39467)
init
2025-11-23 15:22:20 -06:00
ScarKy0 937cf42901 Add changeling briefing sound (#39465)
* init

* guh
2025-11-23 15:22:20 -06:00
ScarKy0 7456cac0ad Fix changeling typing indicator (#39454)
init
2025-11-23 15:22:19 -06:00
Princess Cheeseballs 6bfa31a3bd Fix Ingestion Localization Pop-ups (#39437)
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: ScarKy0 <scarky0@onet.eu>
2025-11-23 15:22:19 -06:00
Kittygyat 0fce727d62 Resized baseball bats to be more realistic (#38392)
* Resized baseball bats to be more realistic

* Added new vertical icon for the baseball bat & incomplete variant, sprites by TiniestShark

* Added requested changes

* Added suggested changes for the incomplete sprite
2025-11-23 15:22:19 -06:00
Thinbug 947101403e Bloonion mutation (#33375) 2025-11-23 15:22:19 -06:00
Vanessa a378dceb96 Replaced FoodDonutJellySlugcat with FoodDonutJellyScurret in mail yml 2025-11-23 15:22:19 -06:00
Vanessa 6f4affb782 Xenoborg moduleId fix 2025-11-23 15:22:19 -06:00
Vanessa 2dee5d5d56 Removed duplicate cane entry from loadouts 2025-11-23 15:22:19 -06:00
Vanessa e90d221d8a Added required moduleId to Adv Clowning Borg Module 2025-11-23 15:22:19 -06:00
K-Dynamic b16c465f2a Adds infinite debug power APC, substation, SMES (#39317)
* make debug power infinite

* demarcate infinite and empty debug power

* fix duplicate ID

* change infinite suffix to autorecharge
2025-11-23 15:22:19 -06:00
slarticodefast ed63c64cb2 convert dwarfs to use ScaleVisualsComponent (#39422) 2025-11-23 15:22:19 -06:00
slarticodefast bd0ca3c4cc add scale:multiplyvector toolshed command (#39424) 2025-11-23 15:22:18 -06:00
slarticodefast 513d7ef581 Turn some implants into triggers (#39364)
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2025-11-23 15:22:18 -06:00
Nemanja abd3e89cce Fix showvalue Ui for melee weapons (#38703)
Co-authored-by: Perry Fraser <perryprog@users.noreply.github.com>
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2025-11-23 15:22:18 -06:00
poklj 46f1c81cd0 Changeling devour and transform (#34002)
* Initial:

Create Devour componentry, preliminary identity storage and the systems
for Devouring

* I have genuinely no idea what i'm doing

- added the radial menu, it has nothing in it.

- trying to get it to populate. the event under the event is broken,
i don't know why, but apparently it's not typed right

- Added a placeholder transform

- oh also fixed up some devour stuff and moved some things around.

* Holey moley, Transform, better devour, oh my!

- Move DnaComponent into Shared because we need it for the DNA cloning

- Make Transform MOSTLY work on the LAST identity devoured.

- Fix some issues on devour that involved prediction, canceling and
Damage exeucting (Thanks Plykiya for pointing out AttemptFrequency!)

* Proper tail stealing and Damage modifier attempt

Add check to add a wagging component on the Changeling if the victim's
species Prototype had one.

attempt to add the Damage mitigation check

* MAJOR CLEANUP AND FIXES AUGH 3 DAYS!!!

- Nullspaced a clone of a victim

- fix audio using server virtualized Pvs (i hate this)

- fix the mispredicted doafters

- Clean up a wholelotta code

- utilize clone systems to clone appearances

- Move CloneAppearance from server to shared So we can actually access
it

* Examine stuff, more cleanup, Jumpsuit ripping

- make rotting prevent the action

- Add ripping of clothing (guh why is it also server)

- add some System stuff for pushing husked corpse inspection

- clean up more badcode

* Doing things properly, UI sorta kinda works.

- Utilize Relayed events for Devour checking

- Get a UI that partially works, Says the name of identities, doesn't
show their looks

- Make use of the New Dynamic BUI assignment

- commit the sin of no client prediction cause nullspace entities aren't
networked

* Got an entity for the Frontend transform

Issue with the looks

* Stick a camera into a fake mobs forehead

- Get the UI to see the net entity in pause space by using a
ViewSubscriber to get the Pvs from the initially stored identity entity

- Remove all the other parts used to try to get this to work before hand

* Raaaaadiallllllls also fix protection coefficents

- Change FancyWindow to Radial

- Fix Issue where coeffeient checking was the wrong way round

* absolutely massive cleanup, no more camera in mobs

- cleaned up event variables that are not needed

- Removed the use of a Pause space and go back to Nullspace usage

- use a PvsOverride rather than ViewSharing

- Remove old commented out code and Lots of unused code

* Fix "Ui elements" dying  on the screen

- some minor cleanup

- don't start the entities that get cloned

* ftl, cleanup, and fixing missing transform details

- add replace functionality to TypingIndicatorSystem and
BodyEmotesSystem

- add placeholder sounds and functions to TransformBodyEmotes

- add extra Pvs handling for later use

- attributions for the funny straw sound

- Sound collections for all of the sounds

- various cleanups

* Some extra cleanup

* Fix some false assumptions about TypingIndicator

- Bubbles now transfer on spawned humans rather than used humans

- Clean up YET MORE CODE

- make it so you can't eat yourself

* Oooprs, forgot to add a Husked Corpse Loc

* Missing period in the husked corpse loc

* bad devour windup placeholder

* Husking and WIP Lungs

- Husking now will be prevented from Revival fully and will change
the appearance of players

* Add finalized Sprites for actions and final meta

- add devour on and off sprites

- add transform action sprite

- Add Armblade sprite for future use

- Credit obscenelytinyshark for the sprites <3

* Remove ling lungs, Entity<> everything

- Remove the ling lungs stuff for now... body system is overly
complicated, makes my head hurt

- Switch every method to use Entity<> from Uid, Comp format

* cleanup, admin logging, WIP Roles

* Admin verb, Roundstart, gamerule stuff

- add a Admin verb to make Changelingification easy!

- Add game rule stuff for admin verb and to tell the hapless
goober how to be a changeling... sorta

- clean up parts to make VV easy... USE THE VERB!!

* Armor Coefficent Check

- Remove bespoke changeling armor check and replace it
with a generic armor coefficient query.

* move to UnrevivableComponent instead of husked

- Move UnrevivableComponent to shared

- add Analyzable and ReasonMessage to UnrevivableComponent
to give granular control of the message and whether or not it shows up
in the analyzer

- remove the check for HuskedComponent in DefibrillatorSystem

* aaaaaaa CopyComp

- Some cleanup

- make Vocal system shared

- make VocalSystem Not make more Actions than it needs

- Use some code from ChameleonProjector so we can copy components

- partially ungod method the Transform system

* Cleanup, Moving more things to CopyComp

- TransformBodyEmotes now uses CopyComp (it's a server component so i
need to tell the server to deal with it

- TypingIndicatorComponent also now uses CopyComp

- cleaned up old, now unused "replace" methods in favor of CopyComp

- BodyEmotesSystem now has a publically accessable LoadSounds to deal
with the same problem Screaming had

* WIP

* Devour Windup noise, ForensicsSystem cleanup

* Revert VocalSystem Changes

- Reverted Moving VocalSystem to shared, copy comp acomplishes it

- added component.ScreamActionEntity = null; for copy comp

* cleanup unneeded comments

* revert an accidental line removal

* Remove duplicate SharedHumanoidAppearanceSystem

* Cleanup Typo's and import Forensics components for Dna

* Some more forensics calls

* cleanup use CopyComp for now until CopyComps

* CR cleanup

* Undo some SharedHumanoidAppearanceSystem changes

* Confound these spaces

* Some Copycomp stuff and fixing some PVS override

* use the proper TryCopyComps that are merged

* Change TransformMenu with RadialWithSector

* All sounds done, Fix lack of typing indicator issue

* Updated attributions to include used sound authors

* some ftl typos and mind_role text issue

* DNA, Screaming, appearance, grammar, wagging

- reduced all of the above using ApplyComponentChanges

- Issue still remains with bodyEmotes sticking around in the UI

* Fix UI stuff, partials, entprotoid, good practices

- bunch of partials added

- UI now has a predicted message

- EntProtoID in the admin verb

- RipClothing now uses Entity<ButcherableComponent>

- husking is now optional (off by default) for testing/till we have
hivemind/when we figure out what were doing with devour

- remove TransformGrammarSet

* More CR stuff and documentation

- Make TargetIsProtected less of a meme, with a prototype
set of DamageTypes to check

- Documenation everywhere

- Move DevourEvents into its own file

* Predicted sounds and fix the comp clone list

- Made all start and stop sounds shared

- Split out the rest of the events and UI stuff into subfiles

- Fixed some Clone comp list issues where comments had -'s causing them
to be read incorrectly

* Damage cap check, Identity Shutdown cleanup, cleanup

* Sound stuff (but actually this time)

* Missed documentation

* Missed Documentation and a EntProtoId

* Remove unused dependency

* Remove a nullcheck

* Some dummy minplayers

* CR - Husked now uses a rem/ensure

* Update Actions in the Prototype

* Fixup mindswap handover

- cleanup and handover PVS on mindswap

* Fixup Missing meta from accidental "Take-theirs"

* Add the Armblade to the roundstart-role

* Cleanup, CR (everything but the UI and renames)

* missed a spot

* missed some more whitespace

* Renames

* Primary constructor and a space in these trying times

* User interface stuff for Slime transformation

* popup prediction

* Ling devour no longer makes duplicate identities

- added a key to identities to the original victim

- Add some extra clone settings

* add guard statements to OnClones

* SentOnlyToOwner additions

* fix for sound stoppage error

* Move Organ deleter into soon to be atomized husk

* clone event inventory

* mono sounds

* lower sound volume

* Fix networked sound warning

* Clone comps thing

* review

* attributions

* Fix clobbered changes

* I'm gonna weh out

- whole bunch of CR changes

* fix some very buggy git

* okay its fixed

* address most review points

* fix inventory

* we hate entityuids

* fix test and more cleanup

* move this

* fix more stuff

* fix validation and rootable

* Remove Quickswitch due to some UI quirks

* oops left out some better explanation

* remove dangling LastConsumed component fields

* fix test fail

* try this

* cleanup cloning subscriptions, add movement speed modifier

* fix slime storage

* fix cloning setting inheritance

* Add session information to transform admin logs

* slay the integration test hydra

* dwarf size

* more volume tweaks

* comments

* improve comments and unpredict deletion due to errors when shutting down the server

* fix displancement cloning

---------

Co-authored-by: ScarKy0 <scarky0@onet.eu>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-23 15:22:18 -06:00
Tao 440b987bbd Fun with cardboard! (#37363)
* learning???

* made card walls work, then made game unlaunchable (:

* Still broken, added notes that I thought of while in bed

* wall, door, table and chair are now bare min functional, yay

* learnt why not to web edit...

* added floors, walls and floors fully complete

* added swords, shields, armour, helmets and arrows

* added funny sound and cleanup small issues

* cleanup

* cleanup

* credited myself

* card to cardboard

* fixed licence issue and meta thingy

* adjusted arrow stam-damage

* made card carpets more regular

* simplified sprite, reduced stam damage

* formatting fixes

---------

Co-authored-by: beck-thompson <beck314159@hotmail.com>
2025-11-23 15:22:18 -06:00
Nemanja a6df796690 Miscellaneous Body Decoupling (#38958) 2025-11-23 15:22:18 -06:00
Princess Cheeseballs caec3e6286 Debody Food and Drink Systems, Combine Food and Drink into One System. (#39031)
* Shelve

* 22 file diff

* What if it was just better

* Hold that thought

* Near final Commit, then YAML hell

* 95% done with cs

* Working Commit

* Final Commit (Before reviews tear it apart and kill me)

* Add a really stupid comment.

* KILL

* EXPLODE TEST FAILS WITH MY MIND

* I hate it here

* TACTICAL NUCLEAR STRIKE

* Wait what the fuck was I doing?

* Comments

* Me when I'm stupid

* Food doesn't need solutions

* API improvements with some API weirdness

* Move non-API out of API

* Better comment

* Fixes and spelling mistakes

* Final fixes

* Final fixes for real...

* Kill food and drink localization files because I hate them.

* Water droplet fix

* Utensil fixes

* Fix verb priority (It should've been 2)

* A few minor localization fixes

* merge conflict and stuff

* MERGE CONFLICT NUCLEAR WAR!!!

* Cleanup

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-11-23 15:22:18 -06:00
ScarKy0 e6840d291b MessyDrinker for dogs (#38852) 2025-11-23 15:22:18 -06:00
āda 7ac1816b77 Move solution examine subscription from DrinkComponent to ExaminableSolutionComponent (#39362)
* initial it works

* clean it up

* yml

* datafield the LocIds

* move from the other branch

* no max vol on puddles and anoms

* closed

* Changes inspired by #39008

* small bug and more color range

* puddle changes and more examinable solutions

* lint

* small change

* requested changes

* un-delete

* tiny comment

* 1 less loc id in this world

* request and last second change

---------

Co-authored-by: iaada <iaada@users.noreply.github.com>
2025-11-23 15:22:17 -06:00
Serylis of Five 4a40907eca Update attributions for lightning audiofiles (#39395) 2025-11-23 15:22:17 -06:00
Perry Fraser f29f970c8c feat: properly perform predicted porta pottys (fix toilet prediction) (#39394) 2025-11-23 15:22:17 -06:00
slarticodefast b1c2549f88 Predict cryopods (#39385)
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2025-11-23 15:22:17 -06:00
Perry Fraser 918baf4a4f fix: properly respect AllowRepeatedMorphs (#39411)
* fix: properly respect AllowRepeatedMorphs

* feat: add IgnoreAllowRepeatedMorphs
2025-11-23 15:22:17 -06:00
Kyle Tyo 935303f6e0 Reduced SalvageStructureComponent to atoms. (#39400)
* commit

* whoopsie daisy

* Update SpawnSalvageMissionJob.cs

* Update SpawnSalvageMissionJob.cs

* cleanup
2025-11-23 15:22:17 -06:00
Southbridge f60809ac53 Fixed Issues with Screens and Station Maps (#39393) 2025-11-23 15:22:16 -06:00
Ser11y e2099eec3e localization support to air alarms, wire panels and more (#39307)
* Add localization to the air alarms, wire panels, network configurator list menu and loadout window

* delete unused

* redo gas localization, delete unused

* removed the extra key

* Moved and renamed air-alarm-ui-thresholds-gas-name

* Moved localization to the XAML

* Use existing strings for gas names

* it just works

* Rename _atmosphereSystem in ScrubberControl.xaml.cs

_atmosphereSystem -> atmosphereSystem

* Rename _atmosphereSystem in SensorInfo.xaml.cs

_atmosphereSystem -> atmosphereSystem
2025-11-23 15:22:16 -06:00
Marlyn 4459a2ddee Removes ItemToggle from Cryo Pods to prevent a latent event ordering bug (#39197)
Removes ItemToggle component from the cryo pod as it was useless and risked a latent verb order bug
2025-11-23 15:22:16 -06:00
qwerltaz 583a3d5f98 add: air alarm scrubber select all gases button (#39296)
* add select all gases button

* now make it work

* localize

* refactor

* remove redundant Orientation

Co-authored-by: Perry Fraser <perryprog@users.noreply.github.com>

* remove useless HorizontalExpand

Co-authored-by: Perry Fraser <perryprog@users.noreply.github.com>

* add nice newline

Co-authored-by: Perry Fraser <perryprog@users.noreply.github.com>

* deduplicate Enum.GetValues<Gas> usage

---------

Co-authored-by: Perry Fraser <perryprog@users.noreply.github.com>
2025-11-23 15:22:16 -06:00
Samuka-C 5789dfb53e Xenoborgs part 4 (#36935)
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
Co-authored-by: Quantum-cross <7065792+Quantum-cross@users.noreply.github.com>
Co-authored-by: pathetic meowmeow <uhhadd@gmail.com>
Co-authored-by: Southbridge <7013162+southbridge-fur@users.noreply.github.com>
Co-authored-by: WarPigeon <DaedalusTheGamer@gmail.com>
Co-authored-by: Kowlin <git@wyvern.blue>
Co-authored-by: ScarKy0 <scarky0@onet.eu>
2025-11-23 15:22:16 -06:00
slarticodefast 64a8bc5041 Fix vox inhand displacements (#38507)
fix
2025-11-23 15:22:16 -06:00
Mora 9d9f377f7b Add Offset Canes + Trinket Canes Group (#39272)
* Added offset cane

* Added offset cane colors

* Added canes to the trinkets menu

* added color to names instead of suffix

* removes some stripes from the mime cane icon

* update file organization

* standard -> standard.rsi, stop making commits at nearly 3 in the morning.

* updated comment to be more explicit in what doesnt work

* Cane refactor :godo:

* git makes me very upset sometimes (fixed cane yaml)

* wooden->wood

* apparently this didnt push

* Standardize comments

* Removed comment

* Removed comment

* Adds red accents to mime cane

* Indent fixes
2025-11-23 15:22:16 -06:00
alexalexmax c18b495f55 Updated syndicate throwing knives description (#39374)
Co-authored-by: seanpimble <149889301+seanpimble@users.noreply.github.com>
2025-11-23 15:22:15 -06:00
ThatGuyUSA 98c5222ea2 Advanced Clowning Module (#35797)
* pAIs can now accept keys, but can't talk in said channels

* added dummy module

* added adv clown module alongside projector

* holopeel & projector sprite added, it's destroyable too

* added experimental pie cannon

* exp pie thrower throws pies, added tool icon, added bananium horn

* removed the weird pAI changes, my bad!

* okay NOW the pAI stuff is all gone

* added icon, recipe, renamed tech for unlocking

* removed bananium horn

* Added in-hand sprites, credited to TiniestShark. Changed holopeel projector description to let the user know it recharges over time.
2025-11-23 15:22:15 -06:00
Vanessa dd751c22d3 Trigger Fixes for Mothroach Grenade and re-added explosive to supermatter grenade. 2025-11-23 15:22:15 -06:00
pre-commit-ci[bot] 1c834104e1 [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
2025-11-23 15:22:15 -06:00
Vanessa 0920380cc5 Few more DV-specific trigger fixes 2025-11-23 15:22:15 -06:00
Vanessa 7acebd855a Goobstation Bluespace Lifeline migration to the new Trigger system 2025-11-23 15:22:15 -06:00
slarticodefast 2d14cd4cc0 Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
qwerltaz c85c0fdca2 Make wallmount screen, telescreen, and signal timer destructible (#39340)
* make wallmount screen destructible

* louder

* fix indent

* fix indent
2025-11-23 15:22:15 -06:00
Zeneganto 6359249608 Localize Refund Button (#39346)
* Localize Refund Button

* Requested changes
2025-11-23 15:22:15 -06:00
Tiniest Shark 86459666d8 Hardsuit helmet text fix + CBurn Vox Fix (#39345)
* text fix and vox helm fix

* oop one line
2025-11-23 15:22:15 -06:00
DrSmugleaf b878cabc23 Fix rotate verbs not being predicted (#38165)
* Fix rotate verbs not being predicted

* fixes

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-23 15:22:14 -06:00
Hannah Giovanna Dawson 8fa3b9af4c Berry Delight (#38881)
* Berry delight

* Uncook the YAML

* Move stuff in meal_recipes

* BERRY DELIGHT IS INEVITABLE
2025-11-23 15:22:14 -06:00
slarticodefast 312e28055f Predict anomaly synchronizer (#39321)
* predict anomaly synchronizer

* pvs

* lambda

* Update Resources/Locale/en-US/anomaly/anomaly.ftl

---------

Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2025-11-23 15:22:14 -06:00
Pieter-Jan Briers 23b9e50d84 Make dirt non-compressible (#39220)
This sets the new rsic: false flag in dirt.rsi. One of the interior PNGs is directly accessed by a tile definition, which would otherwise cause a game startup failure with the new packaging improvements: c4dff678a9
2025-11-23 15:22:14 -06:00
Arcane-Waffle f4b02e33c3 Renames slugcat jelly-donuts to scurret jelly-donuts (#39308)
* renames slugcat jelly-donuts to scurret jelly-donuts

* renames slugcat jelly-donuts to scurret jelly-donuts

* renames slugcat jelly-donuts to scurret jelly-donuts

* missing end of file new line

---------

Co-authored-by: Arcane-Waffle <FR_Waffle@proton.me>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-23 15:22:13 -06:00
Velcroboy 7a478bbcad
Hotfix: The Pond Ruin (#4730)
Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2025-11-23 12:26:52 -06:00
github-actions[bot] e5aac7d373
Update Credits (#4718)
Co-authored-by: DeltaV-Bot <github@deltav.gay>
2025-11-23 16:28:11 +01:00
Delta-V bot 0321b978cb Automatic changelog update 2025-11-23 09:25:12 +01:00
Velcroboy 3f9834bf73
Add new ruin and updates two upstream ruins (#4706)
* Add new ruin and update an upstream ruin

* Update hydro oupost too

---------

Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2025-11-23 02:24:53 -06:00
Delta-V bot 94ac603a4c Automatic changelog update 2025-11-22 19:32:57 +01:00
Charlie Morley f0f1f552d0
Oracle "offer item" context menu verb (#4704)
Adds context menu verb for offering items to Oracle
2025-11-22 12:32:37 -06:00
Delta-V bot deaa7bb0b0 Automatic changelog update 2025-11-22 19:14:38 +01:00
Coryn 70c4362074
Fix Ratking Double Spawn (#4702)
* Fix Ratking Double Spawn

* Actual Fix

* Fixing with BaseAntagMarker

* Remove _DC specific AntagSpawner instead of upstream ones
2025-11-22 12:14:19 -06:00
Delta-V bot 030b9584c5 Automatic changelog update 2025-11-22 06:35:44 +01:00
KOTOB 381401b69e
Supersynth hours 200 -> 50 (#4710) 2025-11-21 23:35:25 -06:00
Delta-V bot 6a956194a1 Automatic changelog update 2025-11-22 04:59:23 +01:00
MD360 af4d8286ab
MMI works in IPC's (#4699) 2025-11-21 21:59:04 -06:00
Delta-V bot 857184c898 Automatic changelog update 2025-11-22 04:50:48 +01:00
Tobias Berger 2d2eecf690
Make rat servants edible (#4687) 2025-11-21 21:50:29 -06:00
Delta-V bot 11f3130342 Automatic changelog update 2025-11-22 04:48:04 +01:00
MolpeTheSeiren 44416c0508
Add More Ifrit Epistemics Access (#4677) 2025-11-21 21:47:45 -06:00
Delta-V bot 7df36d5cf6 Automatic changelog update 2025-11-22 04:19:11 +01:00
Delta-V bot 955e9c089b Automatic changelog update 2025-11-22 03:17:52 +01:00
Delta-V bot 158bdb9c10 Automatic changelog update 2025-11-21 14:42:20 +01:00
Delta-V bot 898ab73b70 Automatic changelog update 2025-11-21 02:50:07 +01:00
biddygelson a10b44ef04
Academy 1.2.0 (#4665)
* * tweak: made courtroom doors justice and security access to allow for sec use. Also a convenient short cut for sec to better get to law/evac/bar.
* tweak: added reinforced wall to armory near epi brig. Was a weak point.
* tweak: changed sec maint doors to include lawyer access. Lawyers already have access to those areas of security.
* tweak: normalized chapel maints door. It shouldn't be chapel locked. Players may now traverse chapel to enter epi-sec maints.

* * added LO locker with hardsuit.

* * added more maps to accommodate broken directional signs.
* fixed lv cabling in park

* * fixed floating light in north solar maints.
* added exit/entry button in medical reception

* * fixed directional signs

* * tweak: added cell charger in sec break room.

* * tweaked most med exit buttons to be directional.
* sec interrogation door is law/sec access.
2025-11-20 19:49:47 -06:00
Tobias Berger 9754425072
Manual changelog update 2025-11-20 10:42:39 +01:00
William Lemon f563f2c566
Ports Devils from Goobstation (#4639)
* or your debil

* Woop

* Whoops, Missed this

* Whoops, Suicide System

* Hush... Extended tests... Hush

* AAAAAA

* No-longer jaunt whilst dead

* :)

* Update Content.Shared/_Lavaland/Chasm/PreventChasmFallingSystem.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: William Lemon <William.Lemon2@gmail.com>

* Update Content.Server/_Goobstation/Possession/PossessionSystem.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: William Lemon <William.Lemon2@gmail.com>

* Please tobysenpai forgive me

---------

Signed-off-by: William Lemon <William.Lemon2@gmail.com>
Co-authored-by: Tobias Berger <toby@tobot.dev>
2025-11-20 10:11:07 +01:00
Delta-V bot 496cb0f7cc Automatic changelog update 2025-11-20 05:07:37 +01:00
Woljif f088295730
Rework the Vulcan, giving it a long-range niche. (#4672)
* Buff vulcan, giving it a new niche.

* Add attribution to my stinkiest gamedev cadet metafriend for her spriting.

* Remove slowdown penalty on wield
2025-11-19 20:39:04 -06:00
Delta-V bot 44788db7a3 Automatic changelog update 2025-11-20 02:58:28 +01:00
AeraAulin 2679bb238a
Psionic Prosthetics (#4689)
* AAAAAAAAA

* consistency

* add to emag packs

* add blacklist system and blacklist high risk items and bags thank you javadocs

* add DeltaV comments

* make comment better fit comment standards
2025-11-20 12:58:08 +11:00
Delta-V bot 40332af3b1 Automatic changelog update 2025-11-20 02:46:54 +01:00
SirrRequiem de6a9a9a4e
Terra Hotfix 3: The Fixening (#4685)
* Terra Hotfix 3: The Fixening

* AI inside turrets and panel now set to command. Nuked Arti display cases (didn't know Don't Map). AI catwalk can be broken now. Other minor changes.
2025-11-19 19:46:35 -06:00
Delta-V bot 670a9cfcfe Automatic changelog update 2025-11-20 02:24:47 +01:00
KOTOB f936de420e
Portable Recharger improvements (#4681)
* erm...

* gaming

* oops
2025-11-19 19:24:28 -06:00
Velcroboy 3991bede5e
Hotfix: Some chapel airlocks use wrong wires and suffix (#4694)
* Hotfix: Some chapel airlocks use wrong wires and suffix

* Add windoors
2025-11-19 17:26:01 -06:00
Delta-V bot 8622fe44b5 Automatic changelog update 2025-11-20 00:10:36 +01:00
Solaris 6a8f1032d9
Fixes Fishing in lava (#4695)
Update lava.yml
2025-11-19 17:10:17 -06:00
Delta-V bot c4d9b93540 Automatic changelog update 2025-11-19 21:27:48 +01:00
Sir Warock 6686c6987d
Remake Holographic Rollerbed (#4683)
* Remake Holographic Rollerbed

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Remove Hyphen

Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>

---------

Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-11-19 14:27:29 -06:00
Delta-V bot 80b401f068 Automatic changelog update 2025-11-19 21:04:53 +01:00
Averi 234ac9f2e1
Fix pets attacking initial infected (#41338)
Update ai_factions.yml
2025-11-19 14:04:31 -06:00
Delta-V bot ed50f7cb60 Automatic changelog update 2025-11-19 12:05:42 +01:00
Niomi 7f0ab295f9
Un-robust Anomalites (#4595)
* Nerfed Anomalites

Massively reduced health and resistances

* Direction requested changes

HP 40 > 60
Can only respawn once

* Code review changes
2025-11-19 12:05:22 +01:00
Delta-V bot 1d7d25b3a4 Automatic changelog update 2025-11-19 11:07:41 +01:00
Vanessa 9e6dfed7e5
Fixed colossus stamina issues (#4688)
* Fixed colossus stamina issues.

* Fixed some spacing.
2025-11-19 11:07:21 +01:00
Apachito ff01033eaa
Port Fishing from Goob (#4615)
* FISHING REAL

* Update fishingspots.yml

* Delete fishingspots.yml

* Create fishingspots.yml

Removed the component that was causing errors

* Update Content.Client/_Goobstation/Fishing/Overlays/FishingOverlay.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Apachito <ivanlopezlegos2004@gmail.com>

* Update Resources/Prototypes/Entities/Structures/Furniture/toilet.yml

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Apachito <ivanlopezlegos2004@gmail.com>

* Update Resources/Prototypes/Entities/Tiles/lava.yml

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Apachito <ivanlopezlegos2004@gmail.com>

* Update Resources/Prototypes/Entities/Tiles/liquid_plasma.yml

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Apachito <ivanlopezlegos2004@gmail.com>

* Update Resources/Prototypes/Entities/Tiles/liquid_plasma.yml

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Apachito <ivanlopezlegos2004@gmail.com>

* Update Resources/Prototypes/Entities/Tiles/water.yml

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Apachito <ivanlopezlegos2004@gmail.com>

* Update Resources/Prototypes/_Goobstation/Recipes/Construction/Graphs/misc/makeshift_rod.yml

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Apachito <ivanlopezlegos2004@gmail.com>

* Update Resources/Prototypes/Entities/Tiles/water.yml

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Apachito <ivanlopezlegos2004@gmail.com>

* Update Resources/Prototypes/_Goobstation/Actions/fishing.yml

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Apachito <ivanlopezlegos2004@gmail.com>

* Update Resources/Prototypes/_Goobstation/Catalog/Fills/Crates/service.yml

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Apachito <ivanlopezlegos2004@gmail.com>

* Changed the name spaces

* Update SharedFishingSystem.cs

* Revert "Update SharedFishingSystem.cs"

This reverts commit 78451cd5c2.

* Update FishingOverlay.cs

* Update FishingOverlay.cs

* Revert "Changed the name spaces"

This reverts commit 50bac6c4be.

* Revert "Changed the name spaces"

* Fixed name spaces and the sprite system

* Update makeshift_rod.yml

* Update makeshift_rod.yml

* Update Content.Client/_Goobstation/Fishing/Overlays/FishingOverlay.cs

Signed-off-by: Tobias Berger <toby@tobot.dev>

* Update Content.Client/_Goobstation/Fishing/Overlays/FishingOverlay.cs

Signed-off-by: Tobias Berger <toby@tobot.dev>

* Fixed Name Spaced

Changed the names spaces and did the ones I forgot to do initially.

* Changed name spaces again

* Fixed name spaces real

* Update SharedFishingSystem.cs

* Update SharedFishingSystem.cs

* Update SharedFishingSystem.cs

* Update FishingSystem.cs

* Update FishingSystem.cs

---------

Signed-off-by: Apachito <ivanlopezlegos2004@gmail.com>
Signed-off-by: Tobias Berger <toby@tobot.dev>
Co-authored-by: Tobias Berger <toby@tobot.dev>
2025-11-18 22:06:59 +01:00
Sir Warock 2e4e7e1ca1
Rollerbed & Bodybag tweaks (#40880)
Rollerbed & Bodybag tweaks (#40880)

* Nerf Bodybag

* Clean up Rollerbeds

* Buff Rollerbeds
2025-11-18 15:02:02 -06:00
Delta-V bot d4b7739b1a Automatic changelog update 2025-11-18 20:14:26 +01:00
AeraAulin 49b0153c83
fix mantis time requirements (#4579)
* fix time reqs

* aaaaaaaaa
2025-11-18 13:14:07 -06:00
Delta-V bot b9c747b0cb Automatic changelog update 2025-11-18 20:01:08 +01:00
Astra 3d7b9ee393
More Vox and Harpy hardsuits (#4609)
* Add harpy and vox variants for the Rhino hardsuit

* Add harpy variant for the Goliath hardsuit

* Fix indentation

---------

Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
2025-11-18 19:00:48 +00:00
robobozu d741848ba6
Update Apoapsis and Periapsis Server Descriptions (#4591)
* Changing ConfigPresets for Apoapsis and Periapsis, adding descriptions to reflect intended culture/round structure of each server.

* Changed descriptions based on feedback; Removed details of roleplay/gameplay focus, instead pointing to other server for alternate atmosphere.

* Per Direction feedback: Reverting Apo description, changing Peri description to only highlight calmer shifts.

---------

Co-authored-by: RoboBozu <robobozu@protonmail.me>
Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
2025-11-18 18:57:56 +00:00
Delta-V bot de489eb913 Automatic changelog update 2025-11-18 19:57:30 +01:00
Delta-V bot d6f7476a9e Automatic changelog update 2025-11-18 19:52:16 +01:00
Sir Warock 8597d489cf
Remove BeamDev from Random Spawn Tables (#4636) 2025-11-18 12:51:57 -06:00
Delta-V bot 7262b271d0 Automatic changelog update 2025-11-18 19:40:50 +01:00
Delta-V bot c92590c4b0 Automatic changelog update 2025-11-18 19:33:45 +01:00
snowywinters 2f51f8530d
Add experimental RCD and air grenade to CE's locker (#4648) 2025-11-18 18:33:26 +00:00
Delta-V bot 1c57f971ad Automatic changelog update 2025-11-18 19:28:00 +01:00
Woljif 9cf5d84880
Revert upstream nerf to flashes (#4634)
* Revert upstream nerf to flashes

* Changes moved to security.yml exclusively

* Change flash delay and flashingtime from 1 to 2
2025-11-18 10:19:52 +00:00
Delta-V bot 884472891b Automatic changelog update 2025-11-18 10:38:43 +01:00
Delta-V bot 40a74def58 Automatic changelog update 2025-11-18 10:31:10 +01:00
Sir Warock ebe9f2bf10
Add CPR (#4649)
* Add CPR

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Prevent multiple CPRs

* Fix small Parenthesize mistake

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>

* Fix Name Paths

* Mistake?

* Merge branch 'master' into Add-CPR

* Update Content.Shared/_DV/Body/Systems/CPRSystem.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>

* Fix Issues seen by Holy Toby

* Small Fix
2025-11-18 09:30:50 +00:00