Artxmisery
0a23f3cad2
Add container-related triggers ( #39647 )
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* added triggers for when an entity is inserted or removed from a container, for both the entity and the container
* removed unnecessary comments
* consolidated into one shared system for all four triggers
* consolidated into one shared system for all four triggers
* named it right this time
* made container owner user of got triggers and added guard statements
* container id
* Update Content.Shared/Trigger/Components/Triggers/TriggerOnRemovedFromContainerComponent.cs
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-23 15:22:25 -06:00
ThatGuyUSA
808f4b0bdf
Meat spike conjugation error ( #39651 )
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fixed it!
2025-11-23 15:22:25 -06:00
slarticodefast
163b771ac6
RemoveComponentsOnTrigger, ToggleComponentsOnTrigger ( #39639 )
2025-11-23 15:22:25 -06:00
Nox
1c40954962
Weapon Resizing ( #36473 )
2025-11-23 15:22:25 -06:00
Nox
ce1411e765
Compact Security Jetpacks ( #39569 )
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Made security jetpacks functionally identical to mini jetpacks.
Signed-off-by: Nox38 <nebulousnox38@gmail.com>
2025-11-23 15:22:25 -06:00
slarticodefast
16fc6d558e
fix lightbulb color ( #39623 )
2025-11-23 15:22:24 -06:00
Myra
2248a65a1f
Revert "Fix: Break do_after if target/tool becomes inaccessible" ( #39617 )
2025-11-23 15:22:24 -06:00
Hannah Giovanna Dawson
bbfe148566
StaminaDamageOnTriggerComponent ( #39607 )
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* InflictStaminaOnTriggerSystem
Surprised this wasn't done alongside the damage one.
* Correct docstring
* Moar docstring changes!!!
* Resolve PR comment
* a
* Update Content.Shared/Trigger/Systems/StaminaDamageOnTriggerSystem.cs
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-23 15:22:24 -06:00
Winkarst-cpu
e997ca550e
Disable the lock/unlock verb if we can't do that ( #39605 )
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* Fix
* Update
2025-11-23 15:22:24 -06:00
Vanessa
0335e51b88
A few more Role Component fixes
2025-11-23 15:22:24 -06:00
Vanessa
c97aac65eb
Moved SkiaRoleComponent to the correct namespace
2025-11-23 15:22:24 -06:00
Vanessa
01daafe3d5
Moved DeltaV custom mind roles to component directory, following upstream's format
2025-11-23 15:22:24 -06:00
slarticodefast
6a699b7bc5
Move mind role components to shared ( #39606 )
2025-11-23 15:22:24 -06:00
Winkarst-cpu
7f61ce74c5
Fix: Break do_after if target/tool becomes inaccessible ( #35079 )
2025-11-23 15:22:24 -06:00
Winkarst-cpu
b097c39a2d
Predict GetVerbsEvent in PowerSwitchableSystem ( #39589 )
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* Prediction
* Update
2025-11-23 15:22:24 -06:00
Vanessa
f3c0f26679
Updated to UIRequiresLock component for Syndie Recruiter briefcase
2025-11-23 15:22:24 -06:00
Vanessa
f4aeb86f7e
Updated PoweredLight references to use Content.Shared.
2025-11-23 15:22:24 -06:00
Vanessa
e093354bd6
Refactored all of DeltaV's and Shitmed's borg modules. God, kill me.
2025-11-23 15:22:24 -06:00
pathetic meowmeow
481246d170
Borg hands & hand whitelisting ( #38668 )
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* Borg hands & hand whitelisting
* yaml linted
* yaml linted (x2)
* yaml linted (x3)
* my storage tests so pass
* no need for SetCount
* ok new stuff you can get fixed too
* oops
* staque
* what if we addressed feedback
* my place so holder
* what if we addresesd feedback
* what if i did it correctly
* terminating or deleted
2025-11-23 15:22:24 -06:00
āda
7ba94f741b
Slightly shorten examine text for splashing a solution with a melee attack ( #39428 )
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smaller text.
Co-authored-by: iaada <iaada@users.noreply.github.com>
2025-11-23 15:22:24 -06:00
āda
a73d7d5238
RandomChance trigger condition ( #39543 )
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* branch names don't matter anyway
* commits are a window to the soul
* requested change
* also requested
* ship it
* remove key
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Co-authored-by: iaada <iaada@users.noreply.github.com>
2025-11-23 15:22:24 -06:00
Perry Fraser
88c25391c7
fix: fix lights not always enabling correctly ( #39585 )
2025-11-23 15:22:24 -06:00
UpAndLeaves
52d444cfab
Fix dock radar colours ( #38942 )
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* Fix docking colours
* Add comments and fallback
* Better comments!
2025-11-23 15:22:24 -06:00
ScarKy0
98259b6c5f
Fix antag objective assignment (again) ( #39565 )
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init
2025-11-23 15:22:24 -06:00
āda
8052c63437
Trigger on round end ( #39545 )
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* works if it works
* small rewording
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Co-authored-by: iaada <iaada@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-23 15:22:24 -06:00
āda
c73cecbea4
ExtinguishOnTrigger and TriggerOnInteractHand ( #39537 )
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* simplely one commit
* simplelly two commit
* requested changes
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Co-authored-by: iaada <iaada@users.noreply.github.com>
2025-11-23 15:22:23 -06:00
ScarKy0
8f2ee96678
Base changeling objective(s) ( #39562 )
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-23 15:22:23 -06:00
Perry Fraser
9a41e9cf45
feat: make ReagentId hash by value ( #39494 )
2025-11-23 15:22:23 -06:00
Princess Cheeseballs
4d3b2512a9
Fix ReagentQuantity Equality check ( #39574 )
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-11-23 15:22:23 -06:00
metalgearsloth
ed3c788a58
Predict PoweredLights ( #36541 )
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* Move PoweredLight to shared
* Predict the rest of the owl
* reacher
* compinit & anim
* Fix names
* Revert this?
* Fix these
* chicken drummies
* deita
* Fix
* review
* fix
* fixes
* fix PVS weirdness
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-23 15:22:23 -06:00
Princess Cheeseballs
5c869a2ae3
[HOTFIX] Stop players from clipping through Windoors ( #39564 )
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* Don't have standing state edit soft fixtures?
* Bugfix
* Cherry pick acquired
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-11-23 15:22:23 -06:00
Samuka-C
9028e18039
Better robotics console ( #38023 )
2025-11-23 15:22:23 -06:00
kosticia
309aef333a
Predict suitsensor system ( #39325 )
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* adwadsdwasadwas
* dev
* fix
* review
* some more cleanup
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-23 15:22:23 -06:00
Perry Fraser
8115a83d82
fix: reform dionas via SpawnNextToOrDrop ( #39505 )
2025-11-23 15:22:23 -06:00
Red
83dba0fe32
Actions examine ( #39558 )
2025-11-23 15:22:23 -06:00
Jessica M
49339366c5
Adds rare Hamlet variant: Fragile Hamlet ( #39531 )
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* slippery gib hamlet
* add suffix for easier admeme
* address review
* increase odds
* parent MobHamsterHamlet, predicted emitsound
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Co-authored-by: Jessica M <jessica@maybe.sh>
2025-11-23 15:22:23 -06:00
āda
b3f1d1e47d
Fire stacks trigger ( #39530 )
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* Simple as
* whoops
* not gonna work
* chopped
* missed something
* Better name
* formatting
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Co-authored-by: iaada <iaada@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-23 15:22:23 -06:00
Princess Cheeseballs
9854d4c564
Status Effect Alerts and Time Bugfixes ( #39529 )
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* Bugefix
* Clean up
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-11-23 15:22:23 -06:00
beck-thompson
6ff6cf47be
Add voice locks to various hidden syndicate items ( #39310 )
2025-11-23 15:22:23 -06:00
Vanessa
eb116f234d
Knockdown fix in CosmicCultRuleSystem after crawling bugfix
2025-11-23 15:22:23 -06:00
Princess Cheeseballs
bcc9623129
Crawling Fixes 1: Dragons and Borgs can't do the worm. ( #39084 )
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* Init Commit
* Remove unused code, fix stun visuals bug
* Update Content.Shared/Stunnable/SharedStunSystem.cs
* Some initial changes
* first batch of changes
* Commit
* One line cleanup
* KnockdownStatusEffect ain't worth it.
* Fix 2 bugs
* Fixes
* Remove that actually,
* Commit
* Better solution
* Alright final commit I think
* Add better remarks
* How the fuck did this not get pushed???
* Wait no why was my ryder trying to push that??? I didn't make that change! DON'T DO THAT!!!
* Review
* Don't log that
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
2025-11-23 15:22:22 -06:00
Nemanja
8eafb1828d
Moth displacement map fixes ( #39174 )
2025-11-23 15:22:22 -06:00
Nemanja
d3da9ee7ec
Network StationMember properly ( #39509 )
2025-11-23 15:22:22 -06:00
Princess Cheeseballs
2956229461
Fix: Water Bottles Verb Priority and Prediction ( #39482 )
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-11-23 15:22:22 -06:00
deltanedas
caab6744c8
fix mind role filter ( #39499 )
2025-11-23 15:22:22 -06:00
K-Dynamic
ff7d1fb22e
Starting glasses for Captain and HoP ( #35531 )
2025-11-23 15:22:22 -06:00
Princess Cheeseballs
03ffd9c959
Fix Whoopie Cushions from lagging the game. ( #39194 )
2025-11-23 15:22:22 -06:00
Tayrtahn
f4b216db8d
Add test of `StaminaComponent` crit vs animation thresholds ( #39249 )
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Add test of StaminaComponent crit vs animation thresholds
2025-11-23 15:22:22 -06:00
Princess Cheeseballs
a8fed06a98
Flesh Stun Fix ( #39324 )
2025-11-23 15:22:22 -06:00
Princess Cheeseballs
eb0f776ed1
Crawling Bugfix: Don't drop items when falling. ( #39168 )
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-11-23 15:22:22 -06:00