deathride58
c2e4b63328
[S] hopefully prevents a repeat of 4 am on 8/10/2024 in the #server-leviathan-use channel ( #30851 )
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cant test this because the documentation sucks ass but fuck it we ball
2024-08-11 14:40:25 +01:00
PJBot
21c9519b4b
Automatic changelog update
2024-08-11 14:40:25 +01:00
Alzore
72873ac3e5
Bent pipes deal 8 thrown damage ( #30634 )
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8 pipe throw damage
2024-08-11 14:40:25 +01:00
PJBot
a0a5612e50
Automatic changelog update
2024-08-11 14:40:25 +01:00
PJBot
b04043ae42
Automatic changelog update
2024-08-11 14:37:42 +01:00
Nemanja
13e799a666
Entity Tables (EntitySpawnEntry replacement) ( #30579 )
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* Entity table code
* entity table examples
* fix dat shit
* access
* tests tests tests
* sloth review
2024-08-11 14:37:41 +01:00
PJBot
9f961df6e3
Automatic changelog update
2024-08-11 14:34:00 +01:00
lzk
157828f417
Revert "Make hotplate and grill anchorable on table part 2" ( #30830 )
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Revert "Make hotplate and grill anchorable on table part 2 (#29454 )"
This reverts commit 268cab97f5 .
2024-08-11 14:33:55 +01:00
DrSmugleaf
90a020cbcb
Network WallMountComponent ( #30837 )
2024-08-11 14:33:50 +01:00
lzk
14be8e80e2
Crowbars fix ( #30828 )
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* Crowbars fix
* oops
2024-08-11 14:33:15 +01:00
PJBot
699bb5bdfe
Automatic changelog update
2024-08-11 14:33:06 +01:00
Ubaser
43b364ed5d
Crowbar variants ( #28988 )
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* add
* comma
* sprites
* yaml-ify
* add s
* lathe and engi belt
* yes
* fix maybe
* progress
* nearly there
* fix
* fix yaml linter having a stroke
2024-08-11 14:32:57 +01:00
PJBot
e39ca02556
Automatic changelog update
2024-08-11 14:32:12 +01:00
Plykiya
1722bfaec1
Buckling an entity requires a do-after ( #29621 )
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* Buckling an entity requires a do-after
* Works but feels like bad code?
* Cleanup
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Co-authored-by: plykiya <plykiya@protonmail.com>
2024-08-11 14:32:06 +01:00
Vasilis
c2b966e35c
Add arm64 support to packager for windows and osx ( #29723 )
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Wanted to package a server for the funny on my macbook and noticed it was not working cause of this... now it will workie :3
2024-08-11 14:31:28 +01:00
deltanedas
ab3c0f3901
Merge pull request #1592 from deltanedas/upstream-ops
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upstream merge take 2
2024-08-11 11:26:11 +00:00
deltanedas
1c600e3640
:trollface:
2024-08-11 11:51:23 +01:00
deltanedas
118cbf21e5
:trollface:
2024-08-10 15:12:19 +01:00
Ghagliiarghii
db5b3f997e
Fixed potential duplicate engraved lighter steal objective ( #27177 )
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* Fixed potential duplicate engraved lighter steal objective
* Update Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
* Implement pigeonpeas' suggestion
* Also replaced the one if the vending machine, unsure if this vending machine is used or if vended items retain their fills, but figure can't hurt
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Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
2024-08-10 14:55:01 +01:00
deltanedas
f62db7fd8f
:trollface:
2024-08-10 14:53:22 +01:00
Errant
fe4060ec3a
Vox nukies and ninjafix ( #29783 )
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* Nukie species gear
* antagselectionsystem autointernals
* nukie vox
* skrek
* Remove duplicate code
* skrek
* EVA tank loadouts, vox ninja update
* fix prototype duplication
* skrek
* fix summary
* fixed empty startinggear error
* enable vox ninjas
* Comments
* removed comment because startinggearprototype should not be used on antagselection aaaanyway
* squish that if
* Update Content.Shared/Clothing/LoadoutSystem.cs
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-08-10 14:51:35 +01:00
Errant
d9f8c782ce
Starting gear for vox crewmembers ( #29685 )
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* tank harness
* weh
* Suit Storage Whitelist
* Revert "Suit Storage Whitelist"
This reverts commit b1f503573c2936642a2d7627c4852153ec71ce79.
* suit storage filter
* vox spawn gear
* weh
2024-08-10 14:50:00 +01:00
deltanedas
48d43c6c76
:trollface:
2024-08-10 14:47:29 +01:00
deltanedas
8a90b412f7
unremove troll
2024-08-10 13:43:01 +01:00
deltanedas
c13e034d5d
add tank harness to everything that needs it (prisoner gets n2 too)
2024-08-10 13:38:43 +01:00
deltanedas
d958f54951
:trollface:
2024-08-10 13:32:18 +01:00
Errant
1bd22674e1
Survival Box Loadouts, Nitrogen Emergency tanks ( #29131 )
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* Nitrogen survival boxes
* Zero-setup workaround
* clown box
* cleanup and universal tanks
* cleanup
* more cleanup
* hide loadoutgroups
* remaining survival boxes
* space ninja
* Revert "space ninja"
This reverts commit a650f417f83f5861e0001b25418e4a361927c6c6.
* weh
* weh
* undo appearance change of syndicate survival boxes
* indentation fix and missing label
2024-08-10 13:28:18 +01:00
deltanedas
f47fb6ff84
untroll
2024-08-10 12:59:35 +01:00
deltanedas
93c536815d
unlocalize the alt ids for new method
2024-08-10 12:56:08 +01:00
deltanedas
56e4726d2f
rewrite senior id shit
2024-08-10 12:38:56 +01:00
deltanedas
ddc5e7c5cc
oh upstream migrated them already
2024-08-10 10:34:18 +01:00
slarticodefast
1f770542a6
Add tooltips to the agent ID job icons and improve status icon prototypes ( #28575 )
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* add tooltips to agentid job icons
* forgot to stage this
* make StatusIconPrototype abstract
* minor visual improvements
* cleanup
* use currentculture to sort job names
* review
2024-08-09 22:00:36 +01:00
deltanedas
563f1f9173
:trollface:
2024-08-09 21:57:54 +01:00
deltanedas
e49b63ada0
:trollface:
2024-08-09 21:56:04 +01:00
Mr. 27
12621627df
:trollface:
2024-08-09 21:49:10 +01:00
deltanedas
493519b7d8
update all deltav loadouts
2024-08-09 21:12:47 +01:00
deltanedas
46a1a459d5
:trollface:
2024-08-09 21:05:42 +01:00
Cojoke
b72d05e40f
Adds New Shoes to Sec loadouts ( #29018 )
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* Adds New Shoes to Sec loadouts
* Remove Cowboy stuff from sec drobe(bye sheriff) + requested changed
2024-08-09 21:01:46 +01:00
deltanedas
b4596ce418
:trollface:
2024-08-09 20:58:22 +01:00
deltanedas
4e00bc3b84
erm what the gleep
2024-08-09 20:35:02 +01:00
deltanedas
12967d9756
:trollface:
2024-08-09 20:32:23 +01:00
metalgearsloth
971755fdfc
:trollface:
2024-08-09 20:18:08 +01:00
deltanedas
772fa23067
:trollface:
2024-08-09 20:07:57 +01:00
deltanedas
efc005da7d
:trollface:
2024-08-09 19:59:39 +01:00
deltanedas
bd832562db
:trollface:
2024-08-09 19:55:59 +01:00
MilenVolf
11f6eba901
Station event component and system tweaks ( #28331 )
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* Make anomaly, artifact and gifts events announcement sound optional
* Requested changes + Added new "GameRuleAfterAddedEvent" for StationEventSystem
We need to call "Add" in "StationEventSystem" after others GameRule's in case if we need to change StationEventComponent variables.
* Fix margins
* Makes use of GameRuleComponent.Delay and remove station system handling of delays plus small cleanup
* Fix merge
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Co-authored-by: AJCM <AJCM@tutanota.com>
2024-08-09 19:52:18 +01:00
deltanedas
92fc8da526
move gamerule components to shared ( #28572 )
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* move MinMax to shared
* cleanup MinMax
* move other ticking components to shared just because
* remove unused prototype file
* update everything to use shared components
* test
* test 2
* test 3
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-08-09 19:42:00 +01:00
deltanedas
1d595f2380
make GameRule use entity category ( #28294 )
2024-08-09 19:38:07 +01:00
deltanedas
082c3c5627
:trollface:
2024-08-09 19:32:00 +01:00
deltanedas
8cc16820eb
:trollface:
2024-08-09 19:27:52 +01:00