Commit Graph

36638 Commits

Author SHA1 Message Date
PJBot 5a8cff8110 Automatic changelog update 2024-08-09 17:32:07 +01:00
Tayrtahn 0338b847ae Improve buckling's interactions with standing state (#29741) 2024-08-09 17:32:07 +01:00
PJBot 1289e466f9 Automatic changelog update 2024-08-09 17:32:07 +01:00
beck-thompson 06f67a73e6 Spilling reagents on mutliple entities at once fix (#29763)
* Fixed!

* That could have been bad this is why I'm glad I check the diff xD
2024-08-09 17:32:07 +01:00
themias 14f9c515e9 Fix wielding while pulling (#29781) 2024-08-09 17:32:04 +01:00
PJBot 8d1613231b Automatic changelog update 2024-08-09 17:32:04 +01:00
Errant a3bd9ad231 Phoronman 1984 (#29747)
No more.
2024-08-09 17:31:51 +01:00
MFMessage e74d314afb Fixes a minor typo for the base gingerbread body part (#29717)
"Fixes a minor typo in the gingerbread bodypart prototype"
2024-08-09 17:31:51 +01:00
Killerqu00 506458e501 You no longer get deleted when cuffed and buckled (#29718)
fix
2024-08-09 17:31:51 +01:00
themias 9f37f7c14a Don't allow toggling internals while asleep (#29753) 2024-08-09 17:31:51 +01:00
PJBot fcf70dc790 Automatic changelog update 2024-08-09 17:31:51 +01:00
metalgearsloth d512cd08a3 Shuttle map button tweaks (#29757)
- Avoids adding pending objects we can never show so the list should fill much faster.
2024-08-09 17:31:51 +01:00
end 00d29fcf72 nuke biochem (#29751)
Nuke biomchem again
2024-08-09 17:31:50 +01:00
AndreyCamper 5e00fa69a0 Fire Axe resprite 45 degrees v3 (#28866)
Rotating Fire Axe 45 deg
2024-08-09 17:31:26 +01:00
DrSmugleaf 5232a19afd Fix showing the inventory button on entities without any inventory slots (#29728) 2024-08-09 17:31:25 +01:00
lzk a008a646e9 Add summary comments for ElectrifiedComponent fields (#29733)
add summaries for ElectrifiedComponent
2024-08-09 17:31:25 +01:00
PJBot e3427f4a67 Automatic changelog update 2024-08-09 17:31:25 +01:00
Jezithyr 4e03110cff Re-enabling nukie species(except vox), added antag species blacklisting
* Revert "Make all Nukies humans (#29693)"

This reverts commit 3e3e050aaf.

* Implemented species blacklist

* Re-enabled all species as Nukies except for Vox because loadouts don't support breathing alternative gases yet.
2024-08-09 17:31:25 +01:00
nikthechampiongr 1f3cf5c68f Move checking code for BlacklistedRange to the right place in sqlite (#29389) 2024-08-09 17:31:25 +01:00
jmcb 47ec6bd3a2 Fix typo in pineapple pizza description (#29714) 2024-08-09 17:31:25 +01:00
Ed 28d461306e Fix Vox clothing in character creation menu (#29709)
Update vox.yml
2024-08-09 17:31:25 +01:00
PJBot dc2b3e4598 Automatic changelog update 2024-08-09 17:30:59 +01:00
Pieter-Jan Briers 6b488b1c31 Fix animation looping bugs. (#29457)
Summary of the problem is in the corresponding engine commit: a4ea5a4620

This commit requires engine master right now.

I think #29144 is probably the most severe one, but I touched Jittering and RotatingLight too since they seemed sus too.

Fixes #29144

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-08-09 17:30:59 +01:00
PJBot f5504bee05 Automatic changelog update 2024-08-09 17:30:59 +01:00
JIPDawg 6c48ba02dd Added Health Analyzer to basic treatment module. (#29696)
Removed dropped, added Health Analyzer to Basic Treatment Module

Co-authored-by: JIP <jipdawg93@gmail.com>
2024-08-09 17:30:59 +01:00
PJBot 080e57066d Automatic changelog update 2024-08-09 17:30:58 +01:00
metalgearsloth 1de9dfcea8 Make vox roundstart (#29704)
* Make vox roundstart

I believe all the issues are fixed.

* Click detection bandaid
2024-08-09 17:30:58 +01:00
PJBot a600e17558 Automatic changelog update 2024-08-09 17:30:58 +01:00
Nemanja 350754879e Make all nukies humans (#29693) 2024-08-09 17:30:58 +01:00
Errant 7baaf31f23 Starting gear for vox crewmembers (#29685)
* tank harness

* weh

* Suit Storage Whitelist

* Revert "Suit Storage Whitelist"

This reverts commit b1f503573c2936642a2d7627c4852153ec71ce79.

* suit storage filter

* vox spawn gear

* weh
2024-08-09 17:30:57 +01:00
PJBot 223b4494f9 Automatic changelog update 2024-08-09 17:27:14 +01:00
Plykiya ac3c8dc05f Makes portable flashers destructable (#29564)
Makes portable flashers destructible

Co-authored-by: plykiya <plykiya@protonmail.com>
2024-08-09 17:27:14 +01:00
PJBot 7022e04294 Automatic changelog update 2024-08-09 17:27:14 +01:00
Plykiya 1e2160bbf5 Fixes objects changing physics behavior after being pulled (#29694)
* Fixes pull rotation logic

* cleaner condition

* even less code

* I CHANGED MY MIND

* first one

* second one

---------

Co-authored-by: plykiya <plykiya@protonmail.com>
2024-08-09 17:27:14 +01:00
PJBot 1010a16777 Automatic changelog update 2024-08-09 17:27:14 +01:00
Rinary 500590142a Dynamic Radial Menus (#29678)
* fix

* Clean Some Code

* Some Commentaries

* Update Content.Client/UserInterface/Controls/RadialContainer.cs

* Update Content.Client/UserInterface/Controls/RadialContainer.cs

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-08-09 17:27:14 +01:00
Nemanja 6dd602ef71 add apc power draw to stat value command (#29701)
add apc stat value
2024-08-09 17:27:14 +01:00
Interrobang01 3460bd49d0 improved wrench description (#29700)
Lefty latchy, righty removey
2024-08-09 17:27:14 +01:00
PJBot b704661998 Automatic changelog update 2024-08-09 17:27:14 +01:00
ArkiveDev 7e0a4d4db5 Allow construction of rotated railings (#29687)
* Remove southRotation from railing structures

* Curly Braces
2024-08-09 17:27:14 +01:00
Alex Pavlenko 653a8371ad feat: allow developers to customize vscode settings, closes #29285 (#29294) 2024-08-09 17:27:14 +01:00
PJBot 09307a5495 Automatic changelog update 2024-08-09 17:27:14 +01:00
Ed 6e99dc2401 New anomaly behaviour: Invisibility (#29120)
* invisible anomaly

* good luck
2024-08-09 17:27:14 +01:00
metalgearsloth 3b3e8d77fd VGRoid support (#27659)
* Dungeon spawn support for grid spawns

* Recursive dungeons working

* Mask approach working

* zack

* More work

* Fix recursive dungeons

* Heap of work

* weh

* the cud

* rar

* Job

* weh

* weh

* weh

* Master merges

* orch

* weh

* vgroid most of the work

* Tweaks

* Tweaks

* weh

* do do do do do do

* Basic layout

* Ore spawning working

* Big breaking changes

* Mob gen working

* weh

* Finalising

* emo

* More finalising

* reverty

* Reduce distance
2024-08-09 17:27:13 +01:00
Leon Friedrich 3934fb9603 Allow `zoom` command to modify an eye's PVS range (#29245)
Allow zoom command to modify an eye's PVS range

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-08-09 17:26:40 +01:00
PJBot 7ca7aacf27 Automatic changelog update 2024-08-09 17:26:40 +01:00
eoineoineoin ca6ffc1dde Make artifact analyzer obey laws of physics (#28117) 2024-08-09 17:26:39 +01:00
DrSmugleaf db168beca1 Make camera recoil system only refresh offset when its values change (#29673) 2024-08-09 17:26:15 +01:00
DrSmugleaf a15113e132 Fix camera recoil system overriding all other eye offsets (#29146) 2024-08-09 17:26:15 +01:00
PJBot 6386f79cf8 Automatic changelog update 2024-08-09 17:26:15 +01:00