nikthechampiongr
56575958ce
Nerf the elite hardsuit ( #29429 )
2024-08-09 17:26:15 +01:00
PJBot
14728d9d68
Automatic changelog update
2024-08-09 17:26:15 +01:00
Plykiya
8a38f3b8c6
Thieving glove pickups actually stealthy ( #29665 )
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Co-authored-by: plykiya <plykiya@protonmail.com>
2024-08-09 17:26:15 +01:00
Tayrtahn
169280a80a
Code Cleanup: Integration Tests ( #29584 )
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* Cleanup PuddleTest
* Cleanup GravityGridTest
* Cleanup PowerTest
* Cleanup SaveLoadMapTest
* Cleanup Body tests
* Cleanup ContainerOcclusionTest
* Cleanup AirlockTest
* Cleanup DamageableTest
* Cleanup EntityTest
* Cleanup FluidSpillTest
* Cleanup FollowerSystemTest
* Cleanup HandCuffTest
* Cleanup InteractionSystemTests
* Cleanup InRangeUnobstructed
* Cleanup SimplePredictReconcileTest
* Cleanup PostMapInitTest
* Cleanup SalvageTest
* Cleanup SaveLoadSaveTest
* Cleanup ShuttleTest
* Cleanup MaterialArbitrageTest
* Cleanup PrototypeSaveTest
* Fix ShuttleTest
* Bunch of small ones
* Move JobTests to Station directory
* More small fixes
* Cleanup InteractionTest.Helpers
Had to change a method signature, so some callers were modified too.
* Missed one
2024-08-09 17:26:13 +01:00
lzk
8910bf4c0f
Fix GhostCommand naming ( #29671 )
2024-08-09 17:25:49 +01:00
Mervill
c0a4865d75
Clean up gas miners ( #29657 )
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Separate the environment check from CapSpawnAmount into GetValidEnvironment to make the code a little cleaner, and also makes these two checks independent.
CapSpawnAmount and GetValidEnvironment now both have zero side-effects
Broken renamed Idle to reflect its use. Broken in my mind implies that there's some method for fixing.
---------
Co-authored-by: Partmedia <kevinz5000@gmail.com>
2024-08-09 17:25:49 +01:00
PJBot
0b0ce756d2
Automatic changelog update
2024-08-09 17:25:49 +01:00
Ko4ergaPunk
e3fd46d664
pipetka) ( #29667 )
2024-08-09 17:25:49 +01:00
PJBot
5d1430b6e7
Automatic changelog update
2024-08-09 17:25:37 +01:00
lzk
4c7fc456a4
space law book ( #29392 )
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* Space Law Book
* crate
2024-08-09 17:25:34 +01:00
lzk
73f02aaa0b
Add ability to add additional friendly and hostile factions in prototypes ( #29636 )
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* Make friendly and hostile factions in NpcFactionMemberComponent datafiels
* :trollface:
* :trollface:
2024-08-09 17:22:38 +01:00
PJBot
54e11ab949
Automatic changelog update
2024-08-09 17:19:01 +01:00
slarticodefast
52dfa736b1
Fix MouseRotator on rotated grids ( #29663 )
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* fix harm mode rotation
* cleanup
* -pi to pi
2024-08-09 17:19:01 +01:00
Chief-Engineer
f1c0e2cc73
add more info to entity json in logs ( #18672 )
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* add more info to entity json in logs
* replace TryGetSessionById
* remove unused dependency
* get admin status from the entity
* group values by component
* alphabetize
* I've discovered that my original plans may be bad for performance
2024-08-09 17:19:01 +01:00
PJBot
1d52e9419e
Automatic changelog update
2024-08-09 17:19:01 +01:00
Tayrtahn
2b7305875f
Fixed buckled players thrashing while speaking in beds ( #29653 )
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* Fix characters thrashing when talking while lying down
* Remove weird design choice
2024-08-09 17:19:00 +01:00
PJBot
f9d600f84d
Automatic changelog update
2024-08-09 17:19:00 +01:00
Tayrtahn
c2fbcff987
Fix nukeops ending early if an operative dies at base ( #29642 )
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Fix nukeops ending early if an operative died at base
2024-08-09 17:19:00 +01:00
PJBot
554661a77a
Automatic changelog update
2024-08-09 17:19:00 +01:00
Cojoke
50b01f39aa
Allow Flares to light cigarettes ( #29476 )
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* Allow Flares to light cigarettes
* !IsHot check
* nicer looking(and I think the right way to do that...)
* heh, whoops
* Adds IgnitionEvent, IgnitionSource now functions as IsHot when Ignited
* Fixes + remove redundancy
* Hows this?
* press enter
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
* Flare is not forever hot anymore
* Formatting fixes
* Make IgnitionEvent readonly
---------
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2024-08-09 17:19:00 +01:00
jmcb
c1b97b0e64
Remove outdated NotNullWhen annotation ( #29641 )
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A previous version of this function returned a bool. Since this no longer does that, remove the annotation.
2024-08-09 17:19:00 +01:00
PJBot
ebda1de4fa
Automatic changelog update
2024-08-09 17:19:00 +01:00
jmcb
527f8bc709
Fix showing tips on the login screen from the localized tip dataset ( #29640 )
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Regression introduced in #28285
2024-08-09 17:19:00 +01:00
PJBot
abb3126cff
Automatic changelog update
2024-08-09 17:19:00 +01:00
Plykiya
8cda9cc1b1
Fixes gravity wells ( #29617 )
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* Fixes gravity wells
* thank you slarticodefast
* Minor nitpicks addressed
* NITPICKS UNDONE
* REDO THE NITPICK, WE LOVE MATRIX MULTIPLCATION
* Revert "REDO THE NITPICK, WE LOVE MATRIX MULTIPLCATION"
This reverts commit c782eee1a1c7bda90c7ca686928019cc5f25c8cf.
* NITPICK REDO
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Co-authored-by: plykiya <plykiya@protonmail.com>
2024-08-09 17:19:00 +01:00
PJBot
d774b3f2d9
Automatic changelog update
2024-08-09 17:19:00 +01:00
metalgearsloth
221b8ae475
Add FTL arrival visuals ( #29402 )
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* Add FTL arrival visuals
* weh
* Update Content.Shared/Shuttles/Components/FTLComponent.cs
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
---------
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
2024-08-09 17:19:00 +01:00
metalgearsloth
971686db87
Update submodule to 227.0.0 ( #29634 )
2024-08-09 17:19:00 +01:00
PJBot
cd5fb3bed1
Automatic changelog update
2024-08-09 17:18:59 +01:00
Cojoke
6c7dc6e831
Add Slowdown to Dragging Items that Slow when Held ( #29364 )
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* Add slowdown to dragging Items that slow when held
* Heh, fancy
* Heh, fancy
* rename SetMovementSpeedModifiers to GetHeldMovementSpeedModifiers because it was not setting anything
2024-08-09 17:18:59 +01:00
PJBot
4921f3e806
Automatic changelog update
2024-08-09 17:18:59 +01:00
noctis
e6c6652e4d
Stair, Railing and other respriting. ( #1589 )
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* new tiles
* windows
* decals
* stairs
* railings and stair fixes
2024-08-09 12:32:43 +00:00
ZweiHawke
7acd6c7d67
aPDA Resprite ( #1588 )
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* aPDA Resprite
* Fix Sprites Not Showing Up!
* Provide Compatibility with new Job Titles
* Comment out the recent changes
* Change PDA sprite scale to 0.75
# DeltaV aPDA Resprite PDA Size change, makes it smaller for the full detail.
2024-08-09 05:38:37 -05:00
DeltaV-Bot
2db0e035f2
Automatic changelog update
2024-08-08 21:09:23 +00:00
therealDLondon
cd1b608d3c
The Return Of War ( #1587 )
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* removes some funny hashes
* Le fix
2024-08-08 21:08:52 +00:00
DeltaV-Bot
f415e52f74
Automatic changelog update
2024-08-08 15:07:39 +00:00
Colin-Tel
08754c2d15
Adds some alternate job titles ( #1584 )
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* Adds Visitor
* Adds 3 passenger alt PDAs
* Adds Bartender Alt
* Adds chef alts
* Adds Medical alts
* Adds alt atmos titles
* Adds Engineer alts
* Fix Mail Carrier name
* Added Cargo & Salvage alts
* Adds Scientist alts
* Adds Clown alts
* renamed atmos scientist
too similar to atmos tech
* Sci PDA fix
also gives roboticist the proper icon
* oops
* removed redundant states
2024-08-08 15:07:00 +00:00
github-actions[bot]
764a40e8e8
Update Credits ( #1577 )
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Co-authored-by: DeltaV-Bot <github@delta-v.org>
2024-08-08 04:17:45 +02:00
Velcroboy
de7c5d418e
Map Hotfix: Hammurabi ( #1572 )
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* Clarifies that use of The Hole still requires a trial.
* eeeeeeeeee
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Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2024-08-07 11:04:49 -05:00
DeltaV-Bot
8e5316d282
Automatic changelog update
2024-08-06 21:21:32 +00:00
WarMechanic
10b7e40ed2
Senior ID cards get a custom job name: Attempt 3 ( #1425 )
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* revert 1218
* oops wrong file
* commit changes
* it works!!!
* revert accidental changes
* hide senior virtual job prototypes from job select
* remove whitespace diff
* consolidate comments
* remove virtual job prototypes
* these changes were not staged
* remove whitespace diff
* remove whitespace diff again and revert test change
* Update station_engineer.yml
Signed-off-by: WarMechanic <69510347+WarMechanic@users.noreply.github.com>
* Update SharedJobSystem.cs
Signed-off-by: WarMechanic <69510347+WarMechanic@users.noreply.github.com>
* fix capitalisation typo
* consolidate comments and dependencies, also change Mind to use VirtualJobName
* comment correction
* localise senior job names
* fix build error
* fix spawned cards being broken
* reduced logging for finding PresetIdCard
* more fixes
* fix
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Signed-off-by: WarMechanic <69510347+WarMechanic@users.noreply.github.com>
2024-08-06 23:20:49 +02:00
DeltaV-Bot
e399d3f6d9
Automatic changelog update
2024-08-04 21:28:14 +00:00
DarkenedSynergy
6b49bb6a62
Prescription security HUD fix ( #1581 )
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Fix prescsechud
removes outdated tag, adds the correct component and changes the recipe to use the correct sprite
2024-08-04 21:27:54 +00:00
DeltaV-Bot
9232e32d7c
Automatic changelog update
2024-08-04 00:20:01 +00:00
Lyndomen
0cc2c013eb
Syndicate Synthesis Specialist Midround Antag ( #1530 )
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* new file: Content.Shared/DeltaV/Roles/SynthesisRole.cs
modified: Resources/Locale/en-US/deltav/ghost/roles/ghost-role-component.ftl
new file: Resources/Locale/en-US/deltav/synthesis/recruiter.ftl
new file: Resources/Maps/Shuttles/DeltaV/synthesis_ship.yml
modified: Resources/Prototypes/DeltaV/Entities/Markers/Spawners/ghost_roles.yml
modified: Resources/Prototypes/DeltaV/GameRules/events.yml
new file: Resources/Prototypes/DeltaV/Objectives/synthesis_specialist.yml
new file: Resources/Prototypes/DeltaV/Roles/Antags/synthesis_specialist.yml
new file: Resources/Prototypes/DeltaV/Shuttles/synthesis.yml
* Update recruiter.ftl
Signed-off-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com>
* Update ghost-role-component.ftl
Signed-off-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com>
* Update ghost-role-component.ftl
Signed-off-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com>
* Update ghost-role-component.ftl
Signed-off-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com>
* Update Resources/Prototypes/DeltaV/GameRules/events.yml
Co-authored-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com>
Signed-off-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com>
* Rename recruiter.ftl to synthesis.ftl
Signed-off-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com>
* Update synthesis_specialist.yml
Signed-off-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com>
* Update synthesis_specialist.yml
Signed-off-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com>
* Update synthesis_specialist.yml
Signed-off-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com>
* Update events.yml
Signed-off-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com>
* Update synthesis_ship.yml
Signed-off-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com>
---------
Signed-off-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com>
Co-authored-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com>
2024-08-04 02:19:24 +02:00
Colin-Tel
5c23642b39
Update chibi.yml ( #1571 )
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Moved some stuff around, added engidrobe
2024-08-02 16:53:42 -05:00
Colin-Tel
0b8bc04c3d
Update chibi.yml ( #1567 )
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* Update chibi.yml
Added Sophie, another artifact chamber button, captain's laser gun, moved a light in botany.
* Update chibi.yml
Added Robotech vend, added condenser to atmos, added PTech, added freezer to Cryo, a whole lotta stuff I guess
* Update chibi.yml
added burn chamber air alarm on the inside of engineering
2024-07-31 23:51:18 -05:00
deltanedas
8cb635745a
glacier update ( #1570 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-07-31 13:51:27 -05:00
deltanedas
ac438f2092
lighthouse update ( #1569 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-07-31 13:50:03 -05:00
Velcroboy
8a56b95326
Map Edits: Add Silvia ( #1568 )
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* Map Edits: Add Silvia
* Remove dup Walter. Replace with McGriff
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Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2024-07-31 13:48:59 -05:00