Quanteey
d7182c5e6a
Fix for e85eacb1d4
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Sketchyyyyy
2025-08-07 17:22:09 +02:00
āda
f16a4d910b
Cleanup exosuit fab recipes, add modules category ( #38069 )
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Minor downstream fixup
2025-08-07 17:13:27 +02:00
Nox
79172e49a5
Launchers require wielding ( #38110 )
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Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2025-08-07 16:18:28 +02:00
PJBot
eeeea275ff
Automatic changelog update
2025-08-07 16:18:21 +02:00
Princess Cheeseballs
b7f7f25073
Basilisk Nerfs for Gameplay ( #38089 )
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-08-07 16:17:10 +02:00
Quanteey
384054a27d
Fix for previous
2025-08-07 16:15:07 +02:00
Proxy also works :3
7f357faf3b
remove sec hardsuit insuls ( #4144 )
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initial committ
let me know if it works? im blind editing here
2025-08-07 13:05:58 +01:00
Simon
e2739943dd
Add the instrument names to the MIDI channel selector ( #38083 )
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* Add the instrument to the MIDI channel selector
* Reviews
Adds support for chained masters
Makes the channel UI update on its own when the midi changes (Works with bands too!)
* add to admin logs and limit track count
* Limit track names by length too
* remove left over comment
* Requested changes
* Reviews
2025-08-07 12:04:09 +02:00
Cepelinas1
18d58fac84
Engraveable rings ( #4103 )
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* rings first commit
* changes implemented
* moved engraving.ftl to other folder
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-08-07 02:29:29 +01:00
Quanteey
40d7ea758f
Revert "Add the instrument names to the MIDI channel selector ( #38083 )"
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This reverts commit e16c03ed29 .
2025-08-07 02:55:23 +02:00
KOTOB
0634c77341
Return of Return of warops ( #4107 )
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yamlops
2025-08-07 01:36:38 +01:00
Perry Fraser
c93e10f813
Add disambiguation to most construction menu recipe names ( #38197 )
2025-08-07 02:19:22 +02:00
PJBot
41f6f74d00
Automatic changelog update
2025-08-07 02:19:18 +02:00
Simon
e16c03ed29
Add the instrument names to the MIDI channel selector ( #38083 )
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* Add the instrument to the MIDI channel selector
* Reviews
Adds support for chained masters
Makes the channel UI update on its own when the midi changes (Works with bands too!)
* add to admin logs and limit track count
* Limit track names by length too
* remove left over comment
* Requested changes
* Reviews
2025-08-07 02:19:03 +02:00
Tayrtahn
e6c1401aca
Cleanup 2 `SpriteComponent.GetPrototypeTextures` uses ( #38263 )
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Cleanup 2 SpriteComponent.GetPrototypeTextures uses
2025-08-07 02:17:47 +02:00
Tayrtahn
4d11a8ef6e
Improve some `BinSystem` functionality ( #38262 )
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* BinSystem improvements
* Prevent double-add
2025-08-07 02:17:35 +02:00
PJBot
06bf3121a8
Automatic changelog update
2025-08-07 02:17:27 +02:00
ScarKy0
549fae1afd
Fix reinforced plasma window blocking laser shots ( #38041 )
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* init
* stuff
2025-08-07 02:17:16 +02:00
PJBot
1056a4e5d5
Automatic changelog update
2025-08-07 02:17:12 +02:00
Boaz1111
05abd80ab5
Makes the grenadine bottle start closed. ( #38219 )
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* whywhywhy
* removes unneeded line
2025-08-07 02:16:55 +02:00
PJBot
da05bfb365
Automatic changelog update
2025-08-07 02:16:05 +02:00
hoshizora
f56f70da59
Fix mops, rags, and towels interacting with drains ( #38252 )
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added the stuff
2025-08-07 02:15:51 +02:00
Tayrtahn
781ec9b715
Forbid string literals for `SharedToolSystem` methods ( #38250 )
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* Forbid string literals for ToolSystem methods
* Cleanup violations
* Sort usings
2025-08-07 02:15:21 +02:00
PJBot
01e44f6561
Automatic changelog update
2025-08-07 02:15:17 +02:00
eoineoineoin
8c7b370cc3
Add technology to tech disk names ( #38157 )
2025-08-07 02:14:59 +02:00
Prole
36290cae38
Guitar Sprite Fix ( #38207 )
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* Modified Guitar Sprites
Signed-off-by: Prole <172158352+Prole0@users.noreply.github.com>
* Attributions
Signed-off-by: Prole <172158352+Prole0@users.noreply.github.com>
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Signed-off-by: Prole <172158352+Prole0@users.noreply.github.com>
2025-08-07 02:14:05 +02:00
Tayrtahn
51173b9052
Add test that entity prototypes don't use LocIds for name/description ( #38234 )
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* Add test that entity prototypes don't use LocIds for name/description
* Fix violation
2025-08-07 02:13:55 +02:00
Tayrtahn
e881bd7e86
Replace Speech bubble time accumulator with TimeSpan ( #38241 )
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* Replace SpeechBubble time accumulator with TimeSpan
* CurTime -> RealTime
2025-08-07 02:13:44 +02:00
qwerltaz
d2f1995ca0
Fix construction menu grid view quirky button selection ( #38214 )
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* make hover and info use construction proto name, not entity name
* recipeButtons uses IDs as keys, not names
* return making item green when selected
2025-08-07 02:13:31 +02:00
Tayrtahn
103df4e0a4
Cleanup `ChameleonJobLoadoutTest` ( #38229 )
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Cleanup ChameleonJobLoadoutTest
2025-08-07 02:13:22 +02:00
PJBot
9bdc201efb
Automatic changelog update
2025-08-07 02:13:16 +02:00
themias
2cfe3ba641
Fix missing bike horn implant cooldown ( #38237 )
2025-08-07 02:12:42 +02:00
lzk
e982e13ac7
cleanup mirror.yml ( #38222 )
2025-08-07 02:11:57 +02:00
lzk
5121289bc2
WHYYYYYYY (cleanup) ( #38220 )
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* WHYYYYYYYY
* Delete Resources/Locale/en-US/actions/actions/rootable.ftl
2025-08-07 02:11:53 +02:00
qrwas
4fccad80ec
Add missing locale in Criminal Records Computer ( #38217 )
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add missing filter locale
2025-08-07 02:11:32 +02:00
slarticodefast
1e40ffb235
HOTFIX: Stop AI turrets from causing flickering lights ( #38212 )
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no power draw
2025-08-07 02:11:24 +02:00
PJBot
f0e162856f
Automatic changelog update
2025-08-07 02:10:54 +02:00
Southbridge
426c3c3385
Remade the AI Camera Static Shader ( #38093 )
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Redid the camera static shader
2025-08-07 02:10:47 +02:00
PJBot
e6bd9573cd
Automatic changelog update
2025-08-07 02:09:22 +02:00
ArtisticRoomba
0932c99869
Bring back low pressure damage to its unnerfed value ( #38196 )
2025-08-07 02:09:13 +02:00
PJBot
35f384e998
Automatic changelog update
2025-08-07 02:08:31 +02:00
nabegator
6167a81925
hi-viz vest laser reflect ( #38180 )
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* Update vests.yml
* Update vests.yml
* Update Resources/Prototypes/Entities/Clothing/OuterClothing/vests.yml
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-08-07 02:08:19 +02:00
PJBot
7849809e14
Automatic changelog update
2025-08-07 02:07:12 +02:00
PJBot
b8b108d7e8
Automatic changelog update
2025-08-07 02:06:43 +02:00
cnv41
1e5bf41713
Typo fix in coffin description ( #38193 )
2025-08-07 02:06:39 +02:00
Disp-Dev
24943dec2f
New Recipes: Breakfasts ( #37279 )
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* Adds full english and american breakfasts and respective recipes
* sprite tweak and added random spawner
* reagent rebalance
* reagent re-rebalance
* spawner ID fix
* ACTUALLY actually fixed the spawner, also description changes
* reagent re-re-rebalance
* spawner fix so the linter stops screaming at me
* different check failed kekw
* trailing whitespace fix attempt #1
* identation fix? i think?
* indetation fix part 2, also vox cant eat this anymore
* more yaml fixes
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Co-authored-by: DispenserDev <mariousjoaquin@gmail.com>
2025-08-07 02:06:35 +02:00
slarticodefast
ebab136f64
Revert tile aligned barsigns ( #38185 )
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fixtures for bar signs (#37756 )"
2025-08-07 02:01:43 +02:00
Tayrtahn
c3c5a49860
Cleanup unused fields in `DrinkSystem` ( #38181 )
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Cleanup unused fields in DrinkSystem
2025-08-07 01:59:26 +02:00
Tayrtahn
a217270e83
Give unique names to all curtain construction recipes ( #38182 )
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* Give unique names to all curtain construction recipes
* Duplicate entry
2025-08-07 01:59:03 +02:00
Errant
983763eb83
HOTFIX Revert #38004 : Change C-4 back to syndicate contraband ( #38177 )
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* Revert "Made C-4 Major contraband instead of syndicate contraband (#38004 )"
This reverts commit 0a565469c7f70414be68a5f7eedc863c4fac7705.
* remove changelog
2025-08-07 01:58:40 +02:00