* Changed up shuttle calls to make the round convert to survival.
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* Added CosCult state checking.
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* typo
* Fix nuke ops test
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* add missing event for admin characterspawn
* cahnges
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Meh
Ok... :/
Test attempt fix
Another Attempt to fix, the null ref
Another Attempt to fix :/
argh
I would really hatre if this is the solution
Try to find null ref
Searching for the fix
* node crawling movement
* more node crawling
* quality assurance
* do-after it
* i'm ratted king
* we don't need to serialize node stuff
* rename and ser/de fix
* review fixes
* Rewrite ion laws
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* edits
* get gooned
* jumpsuit clarity
* review and tests
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* Moved DeltaV modifications of ZombieSystem to a partial class. Fixed factions and pacifist trait on zombie cloning. Added survival objective to cloned II.
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* feat: effigy-driven colossus
* feat: impl final stage, tweaks, randomization, fixes
* fix: actually broadcast first effigy audio
* style: add some newlines
* feat: notify player about updated target location in chat
* tweak: effigy always grows
* feat: make alwaysGrow show on anom scanner
* tweak: raise minimumPlayers to 35
* refactor: move FTL additions to _DV
* refactor: break out buffs into comps, add event
also added missing docs and made effigies heal colossi fully, as
specified in the PR body. I accidentally left it at 50% damage taken.
* docs: add effigy comp docs
* Add dataset for Secdog names
* Split secdog into a base + other dogs so laika keeps her name
* Add new system for enabling subdermal ID cards
* Check for subdermal ID cards for access and sensor information
* Add MindOnlyAccess marker component
* Add new generic K9 officer role for secdogs
* Add Laika/K9 officers to security
* Update Laika's role to match K9 officer
* Add subdermal implants and mind only access for K9 officers
* Set MobSecDogBase to abstract
* Set K9Officer card to sec colours
* Update comments for Subdermal IDCard
* Move mind check for access above log for access
* Re-use ImplanterComponent's slot name
* Move idcard container const into component as well
* Add missing setPreference and requirements to k9 officer
* Ensure admin tricks work on subdermal ID cards
* Remove subdermal ID cards from showing in nanochat
* Move secdogs.yml to _DV namespace
* Fix typo
* Unduplicate container id name
* Buff Masssleep
* Increase Glimmer Creation
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* Removed Stupidness
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* Fix
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* feat: LOOC/OOC/Deadchat muting
* refactor: split OocMuteCommands.cs into 3 files
* tweak: use proper admin logging
* refactor: remove unused loc args
* feat: one mute command, channel as argument
- properly marked target player in admin log so it actually alerts.
* refactor: completion options made named constant, used in error message
* tweak: display supported channels in help too
* fix: pass command to help string again
* style: add whitespace
Co-authored-by: pathetic meowmeow <uhhadd@gmail.com>
Signed-off-by: DisposableCrewmember42 <disposablecrewmember42@proton.me>
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Co-authored-by: pathetic meowmeow <uhhadd@gmail.com>
* Holoflare Gun
-Created a bunch of file in _NF namespace
-Added flare ammo to energy gun systems
-Basically anything relating the holoflare from the NF repo :>
* DV related
-Added the holoflare gun to any place that made sense to have it
* Engi Borg + Fix
* yaml liner fixes
* voucher is true
* Added FlareGunPellet deletion to Skia Scream
Other CR requests
* Update Content.Shared/_DV/Psionics/Systems/PsionicPowers/PsychokineticScreamPowerSystem.cs
Signed-off-by: pathetic meowmeow <uhhadd@gmail.com>
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* Reapply "Nubody Merge" (#5807)
This reverts commit d62f7cef10.
* Revert "Nubody Merge (#5670)"
This reverts commit b465cfb3fd.
* Revert "IPC fibers (#4968)"
This reverts commit c2b42211f0.
* Revert "IPC Polymorph fix (#4545)"
This reverts commit fa03d8c655.
* Revert "fix IPC not having humanoid emotes (#4445)"
This reverts commit 216fdf999f.
* Revert "ipc heat/cold (#4306)"
This reverts commit fafd5cf816.
* Revert "ipc cables (#4283)"
This reverts commit 54958039a1.
* Revert "feat: ipcs now have dynamic power draw based off movement speed (#3917)"
This reverts commit 71e8b7e64b.
* Revert "fix ipcs not being able to disarm (#3374)"
This reverts commit 764c4dcf54.
* Revert "make steel heal caustic for ipcs (#3206)"
This reverts commit 450ac82550.
* Revert "add missing ipc survival boxes (#3065)"
This reverts commit 888c9cdb00.
* Revert "make borgs use ipc repairing (#3064)"
This reverts commit f77a49dd0b.
* Revert "Update hud.yml to add ipcs to diagnostic hud (#3019)"
This reverts commit 7220643531.
* Revert "Tweak IPCs (#2979)"
This reverts commit 98b47476de.
* Revert "fix nukies ipc test fail (#2957)"
This reverts commit 4a1acbf863.
* Revert "fix ipc nukies not getting comms (#2884)"
This reverts commit 8a2254770e.
* Revert "fix ipc encryption key mispredict (#2879)"
This reverts commit f08726efc1.
* Revert "Merge pull request #2800 from Spielern/port-ipc"
This reverts commit 822fa4312c, reversing
changes made to fe4c23c702.
* Remove and Fix rest of IPC Hangons causing crashes
* Integration test Errors
* Expand migration file with removed IPC stuff
* IPC Leg was found and migrated to naught
* Revert "Merge pull request #2542 from deltanedas/shitmed-ops"
This reverts commit 83a8002922, reversing
changes made to baa89b0052.
* Revert "Set up surgical augments infrastructure & add tool panel augments (#3059)"
This reverts commit a40f0be6fd.
* Revert "Psionic Prosthetics (#4689)"
This reverts commit 2679bb238a.
* Revert "Add surgical cleanliness and sanitation (#2847)"
This reverts commit 64565ba4f7.
* Remove unremoved mentions
* Revert "Add autoclave to easily sanitize large amounts of items and faster (#2933)"
This reverts commit d0da90fa2e.
* Shit Med Removed
* Remove _ShitMed Folders and fix Errors in Console
* Add OrganAnimalBrain into the mirgraiton file
* Heads no Input Mover
* Monke
* Full migration file I guess
* oops
* shiv state fix
* Restore accidental deleted recipe
* Forgot one flt mention
* Fix more issues
* Comment out Damage Visual for motorkind for now
* Motorkind...
* Commenting stuff out for now
* thought there'd be more of this to gut
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* fix: lslaws should only list when lawbound, no law boards!
* tweak: avoid spamming ssd/cadet search strip alerts
* docs: add missing import comments
* fix: also don't alert when finishing to butcher a monkey
* refactor: rename added function
* refactor: break out target/user values for stripping alerts too
* tweak: a newline less
* fix: use continue instead of return when encountering offline watchlisted player
Signed-off-by: DisposableCrewmember42 <disposablecrewmember42@proton.me>
* tweak: the hands alert doesn't need to always alert on living ssd
Signed-off-by: DisposableCrewmember42 <disposablecrewmember42@proton.me>
* tweak: add ghost check to stripping alerts, different values for hand strip
* fix: check for ghost, not mindshield, oops
* tweak: lower alert on pocket ssd strip, rename vars for clarity
Signed-off-by: DisposableCrewmember42 <disposablecrewmember42@proton.me>
* tweak: hold off hand strip alerts until #5699
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* doored bell
* doored bell
* rezept
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