Commit Graph

18 Commits

Author SHA1 Message Date
Fluffiest Floofers bad35e181a
Energy Guns (#385)
* gee

* forgor comments

* licence for audio

* Update equipped-BELT.png

* Makes the sprite change but shitcode

Because shitcode makes everyone happy

* it only got two of them firemodes lets not lie

* We can name this appropriately now

* Apply 3 suggestions from code review

Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>
Signed-off-by: Fluffiest Floofers <thebluewulf@gmail.com>

* update sources

* Energy Gun + more firemodes

its still energygun only

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Signed-off-by: Fluffiest Floofers <thebluewulf@gmail.com>
Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>
2023-11-15 19:41:00 +01:00
Bakke 7b0c061177
Add the bionic syrinx implant (#339)
* Add the bionic syrinx implant

* Make syrinx implant nonfunctional for non-harpies

* Deconflict syrinx with voice mask

* Don't allow non-harpies to inject a bionic syrinx

* Use the new implant whitelist for syrinx instead

* Add an action icon to the syrinx voicemask

* Remove now-obsolete syrinx implant error messages

* Move syrinx popups to player and to clientside
2023-11-13 16:42:08 -06:00
Debug c7153b3730 Update NotJobsRequirementSystem.cs 2023-11-12 21:05:57 +01:00
Fluffiest Floofers c5debff3fe
buh plz pr fried eggs graph soon (#409) 2023-11-07 13:29:06 -06:00
Debug d2b6360e7b Fix missing namespaces and other errors 2023-10-31 19:43:58 +01:00
Debug 37c2a64947 Hopefully fix Delta commands 2023-10-31 19:07:39 +01:00
Debug 68807718fb
Anti EORG update (#350)
* Anti EORG

* Change uplink breaking code

* Update configpreset

* Update DCCVars.cs
2023-10-29 12:36:33 -05:00
JJ 4996db833f
Adds Psionic-related Antag Objectives. (#345)
* Adds Psionic-related Antag Objectives.

Look at them.

* Adds NotJobsRequirement, which should probably replace NotJob
2023-10-28 21:06:51 +02:00
Bakke d8f893d335
Fix harpy singing (#292)
* Stop singing when muzzled

* Changes to when harpies can sing

Stops harpies from opening the MIDI UI while muzzled. Also reworks how
harpies are stopped from singing when incapacitated, so that harpies are
allowed to sing while cuffed. And for UX sake, tells the player why they
can't sing when applicable. This should fix some of #180.

* Refactor to remove SingerIncapacitatedEvent

* Significantly clean up HarpySingerComponent

* Do not allow singing while zombified, also refactoring

* Additional singing conditions

Now stops singing if knocked down, stunned, or asleep. Also prevents
singing if the player for any reason can not talk.

* Stop singing when muted status effect is applied

* Damage interrupts harpies when singing

* Rename cantSpeak to canNotSpeak

* Remove most cant-sing explanations

* Change can-not-sing feedback message

Co-authored-by: Debug <49997488+DebugOk@users.noreply.github.com>
Signed-off-by: Bakke <luringens@protonmail.com>

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Signed-off-by: Bakke <luringens@protonmail.com>
Co-authored-by: Debug <49997488+DebugOk@users.noreply.github.com>
2023-10-27 18:13:03 +00:00
Fluffiest Floofers e5f45e75f9
actual cloth food (#277) 2023-10-24 07:40:57 -05:00
Debug f2c6a51fae
No more roboisseur spam (#209) 2023-10-22 01:19:43 +02:00
Debug b8d6ff1d21 Create test for Roboisseur 2023-10-20 18:42:55 +02:00
Debug dbfdda08b6
Add Load/SpawnCharacter back (#198)
* Add Load/SpawnCharacter back

Funny admin QoL

* Rider automatic code cleanup

* Update Admin.yml

* Implement intention actions

Thanks Rider :clueless:
2023-10-19 23:44:51 +02:00
VMSolidus 992c582fc8
Harpy Customization Pack 1 (#175)
* Harpy Customization ExPac 1

* Update meta.json

* Holy fuck I found out swappable instrument works on them.

* Fixing a bug where dead harpies can sing

* Review Changes

Also I remembered to add Vulpakin mimicry

* Color color

* Harpies can no longer sing while dead

* Simpler fix

* Update Content.Server/DeltaV/Harpy/HarpySingerSystem.cs

Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>
Signed-off-by: VMSolidus <evilexecutive@gmail.com>

* Update Content.Server/DeltaV/Harpy/HarpySingerSystem.cs

Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>
Signed-off-by: VMSolidus <evilexecutive@gmail.com>

* Update speech_emote_sounds.yml

Signed-off-by: VMSolidus <evilexecutive@gmail.com>

* Fixing a 6 month old speech bug because it annoys birds

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Signed-off-by: VMSolidus <evilexecutive@gmail.com>
Co-authored-by: Debug <49997488+DebugOk@users.noreply.github.com>
Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com>
2023-10-17 21:12:31 +00:00
Fluffiest Floofers 0a71952b3e
Pumpkin Pie (#181)
* no pumpkin

* no pumkon

* Readds a bunch of spawner stuff
2023-10-17 16:31:33 -04:00
Debug 7eeb4cfa6a
Add hologram shader (#68)
* Add holograms!

* Updated localization files
2023-10-03 17:23:09 -05:00
Debug 9d33614e35
Butlertron (#61)
* Butlertron, the Roboisseur (#193)

* Butlertron, the Robossieur

"Greetings meatbags!

This is Butlertron_Durandal, the latest in entrepreneurship technology! I have heard word that you all staff an exorbiant number of fleshlings to prepare food and drink aboard your stations. With my latest contract with your station owners, I am prepared and willing to deploy terminals to every station in the cosmos! I hope you all are ready, because there is a great deal of money to be made if you can source the dishes my discerning clientele desire."

Implements the new entity type 'Mr. Butlertron'. Mr. Butlertron requests specific foods from players, using the list of recipes available to the game. He has a blacklist of items he will not request, which fundamentally make up three categories: Simple, Disgusting, and Cannibalistic. He also has 3 tiers of foods he can request, and could be iterated upon in the future to add more tiers. Each tier increases the amount of zorkmids he will give in payment, and from the 2nd tier of food onward, he will dispense ice cream along with his dough. Take too long, however, and this affable automaton will begin to become upset, and may even lose his temper entirely, changing his request to something new. This change occurs after 10 minutes, and he begins getting impatient after 8 minutes have passed. I reused several of the scripts used by the Oracle to create Mr. Butlertron, and am hoping in the future to make him a roaming NPC, perhaps by splitting up his responsibilities into different chunks and having different 'styles' of Mr. Butlertron being able to spawn on different stations. Given that Delta-V does not have a significant amount of its own unique content and folders to support that unique content, I placed most of his files within Nyano's files.

Maybe this is not how it should be structure, and I open to suggestions.

* Changed a folder name.

I spelled my funny made up french word wrong on one folder name. Shouldn't affect anything anywhere, since .ftl folders aren't used anywhere either way.

* Update Content.Server/Nyanotrasen/Roboisseur/RoboisseurComponent.cs

Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>

* Update Content.Server/Nyanotrasen/Roboisseur/RoboisseurComponent.cs

Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>

* Apply line breaks and code from Death's code review

Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>

* Code review comment addressing.

All code review comments addressed.

* Apply suggestions from code review relating to spacing, again, and indefinite tagging. Very cool.

Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>

* Butlertron Testing and Data Field Addition

Done.

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Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>

* Make RoboisseurComponent partial

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Co-authored-by: PHCodes <47927305+PHCodes@users.noreply.github.com>
Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>
2023-09-30 10:51:58 -05:00
Debug 3ed8c84241
Readd character ghost role spawners (#60) 2023-09-30 01:24:40 +02:00