Commit Graph

30905 Commits

Author SHA1 Message Date
Ben b01ca8e57e
fix #31963: Stopped climbing movent while in containers (#32033)
* hack to resolve offset issues while in locker

* moved movment cancel from lerp to init

* Added DoAfter canceling for buckling and stowing

* changed container event & removed inventory check from climb initation

* resolved integration test fail

* style

---------

Co-authored-by: Milon <milonpl.git@proton.me>
2025-04-14 17:56:14 +02:00
PJBot c4b4063cb9 Automatic changelog update 2025-04-14 15:39:05 +00:00
eoineoineoin 7c4b34c1de
Command to open chatbox in a new window (#33548)
* Command to open chatbox in a new window

* Add command for users with AdminChat permission

* Add command button to admin tools window
2025-04-14 17:37:58 +02:00
PJBot a1439c5637 Automatic changelog update 2025-04-14 15:28:32 +00:00
BramvanZijp cf14cb3eb5
The long overdue downfall of stun meta - Stamina resists on Nukie & ERT Suits. (#35580)
* Add stamina damage resistance

* Probably starting a civil war within the community.

* Tweak some values, my chart was outdated.

* Tone down the values

* Allow a way to bypass the resistances, which forks downstream can use.

* Apply suggestions from code review

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Comment out the changes to non-deathsquad suits.

* minor text fix e

* review

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
Co-authored-by: Milon <milonpl.git@proton.me>
2025-04-14 17:27:26 +02:00
slarticodefast 8700d10f98
Stable merge (#36557) 2025-04-14 17:06:45 +02:00
PJBot 58df742a64 Automatic changelog update 2025-04-14 15:03:33 +00:00
Alfred Baumann 5e74afc72c
Fix IDs without station records not being able to have nonstandard contents (#34921)
* fix ID console resetting to passenger

* review

* whoopsie! whitespace

---------

Co-authored-by: Milon <milonpl.git@proton.me>
2025-04-14 17:02:27 +02:00
PJBot 3cc917f1a8 Automatic changelog update 2025-04-14 14:47:05 +00:00
slarticodefast f1d938ceb6
fix inspect mind verb (#36558) 2025-04-14 16:45:57 +02:00
PJBot 69aa245428 Automatic changelog update 2025-04-14 14:35:27 +00:00
metalgearsloth dfa5ccf625
Fix shuttle arrival visualizer (#35772)
* Fix shuttle arrival visualizer

It was at a fixed spot but if the target is rotating it wasn't handled.

* hew

* Fixes
2025-04-15 00:34:18 +10:00
SlamBamActionman 961d2cfdef
Clarify "purple text" characters in rules & readd Space Law non-restricted item seizure (#36414)
Initial commit
2025-04-14 16:12:03 +02:00
SlamBamActionman 3b04d5a66c
[HOTFIX] Sprite fade review #36509 (#36552)
cherry-picked
2025-04-14 16:00:03 +02:00
metalgearsloth 595b1f5073
Fix autosave path (#36352)
Asserts on debug due to non-standard path.
2025-04-14 13:41:41 +03:00
PJBot dc8120b02b Automatic changelog update 2025-04-14 09:01:54 +00:00
Pieter-Jan Briers 843d79be5f
Fire extinguishers can now extinguish items, including when held/worn (#36267)
* Fire extinguishers now put out candles

This did not actually require any changes to flammable or extinguishers directly, the only necessary changes were to make the collision actually work.

Vapor entities (also used for fire extinguishers) now have a collision layer, so they can hit items.

Added a new FlammableSetCollisionWake component to actually enable collision on candles while they are lit, because otherwise CollisionWake on entities gets in the way too.

* Extinguishing items is now relayed to held/worn items

This means held candles get extinguished too.

Involved moving the core logic of ExtinguishReaction into an event so that it can be relayed via the existing hand/inventory relay logic.

* Add helper functions for subscribing to relayed events.

Use these in FlammableSystem

* Make extinguishers work on cigarettes too

A bunch of renaming to make the rest of my code work with SmokableComponent

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2025-04-14 19:00:47 +10:00
PJBot d0b4f4744c Automatic changelog update 2025-04-14 08:59:48 +00:00
K-Dynamic 25902b5dd0
Change colour tone of blue and green crayons (#36532)
* change crayon lightblue to blue

* recolour both green and blue to match crayons
2025-04-14 18:58:41 +10:00
PJBot b7a630f06d Automatic changelog update 2025-04-14 06:35:26 +00:00
YoungThug dc41bd33f3
Binocular Neck Slots! (#35759)
* binoculartweaks

* WhoNeedsArtApprovalQuestionMark

* Roomba Can You Merge Now?
2025-04-13 23:34:20 -07:00
PJBot e54f8c43df Automatic changelog update 2025-04-14 05:38:58 +00:00
K-Dynamic ae3918c268
Adds 10% slowdown to syndicate commander hardsuit (#35805)
commander hardsuit slowdown
2025-04-13 22:37:51 -07:00
chromiumboy 87b6eb55e5
Hotfix for water/fuel tank fixtures (#36527)
Sharing the same fixture layer as walls causes dragged water/fuel tanks to be blocked by things that they really shouldn't be, such as lights and holopads

Being PRed as a hotfix in order to fully finalize #36341
2025-04-13 22:02:29 -07:00
Leon Friedrich 4f8f2de561
Remove invalid error logging in HideLayerClothingSystem (#36529) 2025-04-14 14:56:37 +10:00
metalgearsloth ed9958d838
Update submodule to 253.0.0 (#36528) 2025-04-14 14:27:20 +10:00
J 7e4045d274
Admin spring cleaning (#36190)
* Cleanup warnings in administration

* Job command cleanup

* Reverting already implemented changes
2025-04-14 14:06:36 +10:00
J 2024a29c60
Changes ParallaxGenerator to use FastNoiseLite (#36214)
Instead of the NoiseGenerator we use FastNoiseLite
If I'm correct, after this we'll be able to remove NoiseGenerator and FastNoise from the codebase entirely!
2025-04-14 14:03:49 +10:00
J 8fea9cc30b
Entity effects warnings cleanup (#36166) 2025-04-14 13:58:53 +10:00
J afb0d7efca
Worldgen spring cleaning (#36199)
* Worldgen warnings cleanup

* DebrisFeaturePlacerSystem general cleanup
2025-04-14 13:36:54 +10:00
PJBot 5cd38188bb Automatic changelog update 2025-04-14 01:34:11 +00:00
TeenSarlacc 1be56fedf2
Added a crate of shark plushies to cargo (#36338)
* shark time

* cargo

* unfucked a typo maybe

* unfucked a fuckup

---------

Co-authored-by: TeenSarlacc <baddiepro123@gmail.com>
2025-04-14 03:33:04 +02:00
PJBot fe2c40f105 Automatic changelog update 2025-04-14 01:23:00 +00:00
Unisol 021ad0f8e0
New deathmatch map: DM01 Entryway (#31533)
* added plastitanium walls and windows

* Added DM01 Entryway to pool of deathmatch arenas

* replaced non-occluding walls with occluding ones

* added more details and fluff to empty rooms and hallways; added floor drains around the map

* Fixed failing integration test

* fixed YML syntax error causing test failures. What kind of retard thought that using whitespace as structural syntax is a good idea?

* minor map changes

---------

Co-authored-by: Unisol <pavelyakushevich@gmail.com>
2025-04-13 18:21:53 -07:00
Myra b7a05d7c76
Stable merge (#36520) 2025-04-14 00:24:24 +02:00
metalgearsloth 16c78aa8ee
Sprite fade review (#36509)
* Sprite fade review

* Skip non-hard fixtures

Probably fine.
2025-04-14 01:22:05 +03:00
Pieter-Jan Briers 7bb35889ce
Revert "Feature/shader radial menu" due to shader issue (#36470) 2025-04-13 23:55:27 +02:00
Myra c9d71a4e45
Disable mob pushing (Stable -> Master) (#36519) 2025-04-13 22:07:18 +02:00
Myra 1741f40f8a
Disable mob pushing
Part of maint meeting
2025-04-13 22:04:52 +02:00
Errant 8e911d96f9
antag role placeholder loc text (#36514) 2025-04-13 20:15:21 +02:00
PJBot 3a6085a10a Automatic changelog update 2025-04-13 17:24:41 +00:00
K-Dynamic 232ade99a9
Remove flash payload from stinger grenades (#36394)
Remove flash payload from stinger
2025-04-13 19:23:35 +02:00
PJBot 66f1316616 Automatic changelog update 2025-04-13 16:11:02 +00:00
Leon Friedrich 6af4a4d9b8
Fix user interface interaction validation (#36480) 2025-04-14 02:09:56 +10:00
deltanedas b619d4fae1
add some error logging to exped generation (#32867)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-04-13 18:03:13 +02:00
PJBot 7da4804ffb Automatic changelog update 2025-04-13 15:52:42 +00:00
beck-thompson 05f9e6d28e
ID card computer bug fixed (And made it more fun!) (#32308)
* First commit

* More feature yay

* comments

* good

* silly me

* review

---------

Co-authored-by: Milon <milonpl.git@proton.me>
2025-04-13 17:51:35 +02:00
PJBot 022a383a58 Automatic changelog update 2025-04-13 15:30:19 +00:00
ArchRBX d2bfa2fdda
Examining now shows Coords on Handheld GPS, Coord readout update frequency increased (#31814)
* initial commit

* fixed LoadSaveTicksSaveBagel failure

* fixes issues raised in beck's review, yay!

* remove redundant variable

* removed delay on coordinate update, removed system update loop

* changed delay from 0.2s to 0.5s as travelling at high speeds would make it kinda illegible

* 0.35s seems to be the sweet-spot

* fixes merge conflicts

* remove unused dependencies

* review

---------

Co-authored-by: archrbx <punk.gear5260@fastmail.com>
Co-authored-by: Milon <milonpl.git@proton.me>
2025-04-13 11:29:13 -04:00
PJBot 7d1ab10da4 Automatic changelog update 2025-04-13 15:23:01 +00:00