Commit Graph

8427 Commits

Author SHA1 Message Date
Saphire Lattice acc4499420 Change the syndicate charge to start a timer on signal (#32423)
* Change the syndicate charge to start a timer on signal

* Actually add the component in question

* Add default link for TimerStart signal
2024-10-07 22:31:42 +01:00
Saphire Lattice 876486339b Make the explosions throw the container/item they originated from (#32428)
Extra fun if it's something that can trigger multiple times
2024-10-07 22:31:34 +01:00
Plykiya fb2604b4a4 Two additional checks to prevent FTLing stations (#32558)
Add two additional checks to prevent FTLing
2024-10-07 22:31:01 +01:00
deltanedas 7e435cf8cb
Merge pull request #1957 from deltanedas/upstream-ops
upstream merge 2/10
2024-10-02 22:09:14 +00:00
deltanedas cc6bbfebd4
port psionic sacraficing (#1883)
* uncomment and update guidebook

* update loot pool to use entity table and dont hardcode bluespace

* add sacraficing to altars

* :trollface:

* :trollface:

* :trollface:

* 2 lines of sec

* rename files

* replace gamer loot with fake wizard outfit or a normality crystal

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-10-02 13:04:35 +00:00
deltanedas 5719e73e22
make fugitives anonymous (#1817)
* make fugitives anonymous

* add either dna or prints to the report

* :trollface:

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-10-02 15:03:40 +02:00
deltanedas 42b47a0f20 finish syrinx rework and other fix 2024-10-02 13:03:03 +01:00
deltanedas bf54bc3364 :trollface: 2024-10-02 12:28:34 +01:00
ArchRBX 5f795d84e0 MedTek Cartridge (#32450)
* initial commit

* adds cartridge to cmo's locker

* tidies up yml, adds default scanner sound, makes it so the silent property silences the scanner sound too

* fixes ert medic pda not having it preinstalled

* adds attribution

* removes redundant dependencies

* fix agent pda

---------

Co-authored-by: archrbx <punk.gear5260@fastmail.com>
2024-10-02 12:23:15 +01:00
Golinth 712640f75c Added Firebots - Real (#32482)
* Add Firebots

Had to add OnActivateInWorld to the spray system to get the bot to work. Checks for the flammable component and if the onFire boolean is true.

* Make SpraySystem actually use useDelay

got rid of that TODO

* Added firebot speech

Fire detected!
2024-10-02 12:16:27 +01:00
drakewill-CRL 9e60af1209 Use archived gas mixture in gas exchange comparison (#32088)
The comparison for doing gas exchange used current and not archived
moles. This could lead to update order-dependent gas spreading effects.

To fix this, convert TileAtmosphere's MolesArchived and
TemperatureArchived to a AirArchived, and use that in the comparison
method.

---------

Co-authored-by: PraxisMapper <praxismapper@gmail.com>
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2024-10-02 12:13:09 +01:00
slarticodefast 79ec0cb1cf Fix mutation system debug assert (#32530) 2024-10-02 12:09:34 +01:00
SlamBamActionman e8e687ce7c Add webhook for votekicks (#32513)
* Initial commit

* Localization
2024-10-02 12:09:34 +01:00
Leon Friedrich da431bbb81 Add interaction rate limits (#32527)
* Move PlayerRateLimitManager to shared

* Add interaction rate limits

* uncap tests
2024-10-02 12:09:34 +01:00
nikthechampiongr a5ebe6a25d Fix RA0032 (#32514) 2024-10-02 12:08:12 +01:00
MilenVolf bfa43833d3 Replace obsolete Tile Access methods (#32508)
* Replace obsolete SetTile

* Remove obsolete GetTileRef & GetAllTiles

* Forgor

* Apply suggested `GetMapOrInvalid`
2024-10-02 12:08:12 +01:00
metalgearsloth 46a3d6d100 Optimise drains (#32230)
* Optimise drains

If it's still a problem then we do what I did for rmc14 and just dump all the active drains onto a job to getentitiesinrange in parallel.

* Fixes
2024-10-02 12:08:11 +01:00
beck-thompson b4452f8fa5 Predict appraisal tool verb! (#32496)
* First commit

* Network :(
2024-10-02 12:08:11 +01:00
Fildrance 75f17c9c97 Station AI ability to electricute doors (#32012)
* Boom! Emergency access!

* Emergency access sound

* locale

* Updated sounds

* bleh

* Door electrify base

* feat: popups on attempt to activate AI action when wires cut

* refactor: use SharedApcPowerReceiverComponent to check if AI can interact with door

* refactor: added icon and sound for door overcharge

* meta.json should use tabs not spaces

* refactor: extracted sounds for airlock overcharge to static field in system

* refactor: cleanup, ScarKy0 mentions for resources

* refactor: removed unused textures

* feat: now notification is displayed when AI attempting to interact with door which have wire cut

* StationAiWhitelistComponent is properly gating  BUI OnMessageAttempt, SharedPowerReceiverSystem.IsPowered is now used to check if device powered

* refactor: use PlayLocal to play electrify sound only for AI player

* refactor: SetBoltsDown now uses TrySetBoltDown, checks for power.

* bolts now check for power using SharedPowerReceiverSystem

* electrify localization and louder electrify sounds

* extracted ShowDeviceNotRespondingPopup, reverted airlocks not opening/closing when ai wire was cut

* refactor: cleanup

* New sprites and fixes

* Copyright

* even more sprite changes

* refactore: cleanup, rename overcharge => electrify

---------

Co-authored-by: ScarKy0 <scarky0@onet.eu>
Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-10-02 12:06:48 +01:00
metalgearsloth 9a59024f13 Predict stripping (#32478)
* Predict stripping

Stops mob verbs from getting moved around again.

* Bola

* Fix ftl
2024-10-02 12:06:37 +01:00
beck-thompson 41341a8a03 Voice Mask refactor (#30798)
* First commit

* Added base.Initialize()

* Voice wire fix (Electricty name)

* Various minor cleanups

* Localized default voice mask name

* Added VoiceOverride stuff

* Removed unused stuff

* Typo

* Better localized stuff

* Typo / spelling stuff / comments

* Blessed
2024-10-02 12:06:05 +01:00
SlamBamActionman fccb0e30ed Add Votekick functionality (#32005) 2024-10-02 11:38:43 +01:00
themias 79e8470cd5 Fix agent ID card unlimited range (#32445)
* Fix agent ID card unlimited range

* update order to be more optimized
2024-10-02 11:38:42 +01:00
goet 8847889eeb Fix contraband never getting added to vend inventory (#32431)
* fix contraband never getting added to vend inventory

* Revert "fix contraband never getting added to vend inventory"

This reverts commit e7fb3a60c3cb6fcbf41d7f015f13dbc7b1c1901d.

* readd setter method to system

* fix again without reparenting
2024-10-02 11:38:42 +01:00
Brandon Hu 89e29c47c4 fix(BatterySelfRecharger): Fully charge BatterySelfRechargers (#30627) 2024-10-02 11:38:42 +01:00
Pieter-Jan Briers 7974306676 Fix cartesian explosion in pref loading (#32434)
Lol .AsSingleQuery().

Some people's preferences wouldn't load on Lizard. Turns out the entire preferences set is loaded with a morbillion joins in a single query and one person had 240,000 (!!!) rows returned for their preferences query. Yeah.
2024-10-02 11:38:42 +01:00
ArchRBX 726ad01ccd AstroNav GPS Cartridge (#32194)
* initial commit

* adds astronav cartridge to QM locker

* changes requested in review

* fix merge conflicts

* fixes the statuscontrol disappearing if you eject the cartridge but still have it installed

* fix notificationsenabled on salv pda proto

* fixes lingering statuscontrol on eject while held

---------

Co-authored-by: archrbx <punk.gear5260@fastmail.com>
2024-10-02 11:36:12 +01:00
Pieter-Jan Briers 63eefe060d Fix OOC not re-enabling if restartroundnow is used (#32401)
The ChatSystem code for re-enabling OOC only ran during PostRound, which gets skipped over when doing restartroundnow. Now it does this on PreRoundLobby too.
2024-10-02 11:29:23 +01:00
metalgearsloth 845a04c1d7 Predict vending machine BUI (#32376) 2024-10-02 11:24:27 +01:00
PotentiallyTom 393dc95028 Makes it possible to disable the vent pressure lockout temporarily with a screwdriver (#31050)
* builds

* doesn't crash

* seems to work

* distance cap was dumb

* Requested changes

* can't find any issues from making the changes

* Check for anchor and minor optimisation

* Removed unnecessary usings

* Code less verbose and cleanup
2024-10-02 11:22:34 +01:00
AsnDen e6c7792f89 AI now "can" use media console (#32334) 2024-10-02 11:22:03 +01:00
Milon ddcb212778
cherry pick "Fix currency duplication bug (#32524)" (#1936)
Fix currency duplication bug (#32524)

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
2024-09-29 14:24:09 +00:00
deltanedas 4d6af523bc :trollface: 2024-09-22 03:39:29 +01:00
Plykiya 5260d8b622 Rat kings can butcher things (#32232)
* rat kings can butcher things

* minor organization

* fix

* important comma
2024-09-22 02:58:31 +01:00
deltanedas 239deca8bd increase thieving beacon range to 2 (#31340)
* increase thieving beacon range to 2

* add obstruction check

* review

* Entity<T?> strikes again

* webedit ops because github died or something

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-09-22 02:46:57 +01:00
lzk 0705af9640 fix conjugate have in cryo locale string (#31993) 2024-09-22 02:46:11 +01:00
Tayrtahn 00e00d9fd8 Fix Set Outfit command/verb (#29672)
* Filter Set Outfit menu to exclude loadout sets

* Apply loadouts to job outfits

* Use appropriate species for Urists

* squishy

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-09-22 02:45:06 +01:00
IProduceWidgets bb65810671 Clean up solution regen and drain comps (#29777)
* clean up solution regen and drain comps

* Tape applied.

* Update Content.Server/Chemistry/Components/SolutionRegenerationComponent.cs

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

* remain entity

* That has to be a rogue test fail.

---------

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
2024-09-22 02:45:06 +01:00
Luiz Costa 5968726e65 Fix TEG acting as infinite energy source on destruction (#29972)
* TEG now checks for power supply before checking for IsFullyBuilt

* Update Content.Server/Power/Generation/Teg/TegSystem.cs

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2024-09-22 02:45:05 +01:00
Winkarst 8b535b1a9f Make fire leave burnt decals on the tiles (#31939)
* Make fire leave burnt decals on the tiles

* License

* Yes

* Update

* Spelling error

* Prototypes reload support

* To array
2024-09-22 02:44:51 +01:00
SlamBamActionman 095fb63bca Allow containment field generators to be enabled on mapinit (#31158)
* Initial commit

* review fix
2024-09-22 02:44:51 +01:00
ShadowCommander 9ae32dce9e Give prototype refactor (#29697)
* Update GivePrototype

* File scoped namespace

* Change to EntProtoId instead of ProtoId<> for better validation
2024-09-22 02:44:51 +01:00
DrSmugleaf a8c2444a66 Add mapping editor (#23427)
* Add mapping editor (#757)

* Remove mapping actions, never again

* Cleanup actions system

* Jarvis, remove all references to CM14

* Fix InventoryUIController crashing when an InventoryGui is not found

* Rename mapping1 to mapping

* Clean up context calls

* Add doc comments

* Add delegate for hiding decals in the mapping screen

* Jarvis mission failed

* a

* Add test

* Fix not flushing save stream in mapping manager

* change

* Fix verbs

* fixes

* localise

---------

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2024-09-22 02:44:27 +01:00
chavonadelal 418ced1530 Localization of the shuttle call sender (#32286) 2024-09-22 02:38:56 +01:00
Winkarst ba94df3dcb Use TurfSystem.IsTileBlocked instead of TurfHelpers (#32174)
* Use TurfSystem.IsTileBlocked instead of TurfHelpers

* !
2024-09-22 02:38:29 +01:00
Leon Friedrich e7ac40578a Fix AudioSystem nullability checks for engine PR (#32233) 2024-09-22 02:38:29 +01:00
drakewill-CRL 3951e2dcdf Fix plant mutations carrying over to other plants and future rounds (#32257)
Lists are a reference type, so each component should get a new one, not point at the previous one.

Co-authored-by: PraxisMapper <praxismapper@gmail.com>
2024-09-22 02:38:29 +01:00
Ed 482caea466 fix Tech anomaly loud sounds and superfast flickering (#32245)
Update TechAnomalySystem.cs
2024-09-22 02:38:29 +01:00
Ed dd701436ab Anomalous infections (#31876)
* inner anomaly

* anomaly pulse action

* test anom mine

* Update anomalies.yml

* fix action cooldown

* pyro_eyes

* clientsystem

* experiments

* blya

* some telegraphy

* shock eyes!

* shadow eyes

* separate files

* frosty eyes

* fix

* flora eyes

* bluespace eyes

* flesh eyes

* redoing injction

* auto add layers

* пипяу

* new injector component

* stupid me

* nice marker injectors

* anomaly spawn on shutdown

* gravity anom

* dead anomaly spawning

* add VOX states

* sprite specific layers support

* technology anom infection

* auto detach anomalies that have moved away

* Update anomaly_injections.yml

* anomalyspawner integration

* rock anomaly!

* Update anomaly_injections.yml

* fix crash bug

* tag filter

* fix anom dublication spawns

* Update anomaly.yml

* Update InnerBodyAnomalyComponent.cs

* Update anomaly_injections.yml

* dont spawn anomalies after decay

* fix morb sprite, add end message

* gravity resprite

* admin logging, double injection fix

* make flesh and living light mobs friendly to anomaly hosts

* popups

* severity feedback

* sloth review

* A

* keep organs after gib

* punpun host

* sloth synchronization

* Update arachnid.yml

* increase infections spawnrate
2024-09-22 02:38:28 +01:00
chavonadelal ffdf6bb838 Localization of steal targets (#30153)
* Localization of steal targets

* Correction of localization of theft objects

* The second correction of the localization of theft targets

* Update steal-target-groups.ftl

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>

* Revision of the localization method

* Choosing a simple option for localization

* Fix TechnologyDisk name

* Corrections based on feedback received

* correction of declension

---------

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
2024-09-22 02:36:01 +01:00