* DeltaV Lost Cargo Shuttle
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* mhe
* Update lost_cargo_dv.yml
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Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
* Use velocity along normal for shuttle impacts
Scrapes shouldn't have the same level of destruction as full-on ramming anymore. Also detecting scrapes should be a lot easier for future stuff.
* Update Content.Server/Shuttles/Systems/ShuttleSystem.Impact.cs
* weld gas mask and normal gas mask additions
idk if this is the correct way to do it but it works. I didn't need to touch the yml for masks.yml to get them to work on vulp and feroxi. Toggles work for em and the sprites load. ⭐
* Welding masks not fit the shorks
their goofy ahh snouts don't stick out now and they now follow proper PPE protocols
* Vulpkanin more like vulpkanin
Touch up on copyright
Signed-off-by: Zephyr <68482449+Zephyrpak@users.noreply.github.com>
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Signed-off-by: Zephyr <68482449+Zephyrpak@users.noreply.github.com>
* localize the construction category for flags
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* Basic implementation
* Move fluent file to DV namespace, comment upstream namespace more
* A Word and remove strippable while no displacement map is available
* Updated license
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* Resolving comments and slight rebalancing
* Spaces fix, removed a word from comment
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Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
* Now the name of the target craft items is taken directly from the prototypes
* Deleting unnecessary fields
* Deleting unnecessary fields
* Added suffix field
* Added override via localization keys
* My favorite ItemList and TextureRect have been replaced with ListContainer and EntityPrototypeView
* Fix suffix
* Fix construction ghosts... maybe
* Remove suffix from UI
* Suffixes have been removed from prototypes
* Added a description for the secret door
* Fix search..?
* The Icon field of ConstructionPrototype has been removed
* StackPrototypes used in the construction menu have been localized
* TagConstructionGraphStep used in the construction menu have been localized
* The search bar has been localized
* Fix localization and prototypes
* Recipes are now only loaded when the crafting window is opened.
* Fix crooked merge grid of the crafting menu.
* Localization update
* Fix cyborg graph
* Revert "Recipes are now only loaded when the crafting window is opened."
This reverts commit 97749483542c2d6272bda16edf49612c69a0761a.
* Fix loc
* fix merge
* Fix upstream
* Some of the logic has been moved to Shared
* fix
* Small adjustments
* Very small change
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Co-authored-by: EmoGarbage404 <retron404@gmail.com>