* Fixed nukie behavior check firing early
* Fixed ZombieOutbreak adding ramping schedulers
* RampingSchedulers now look at when they were added for keypoint times
* Xenoborgs no longer has a RampingScheduler roundstart.
* Added number of cuffed hands check
* Use GameRule activation time.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* silly compiler flag
* Apply suggestions from code review
Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
* Fix other locale usages
* silly me
* PR feedback
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Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
* Adjust traitor objectives. More objectives. Increase objective variance a bit. Add new CMO steal target.
* Remove stealcondition blacklist from DAGD so its not just muderboning
* locale
* Fix DAGD steal objective again. Tweak LO steal objectives
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* Updated super surplus
* Added migration.
* Locale tweak
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* Harpy Layers Fix
* Remove unused Dependency
* Commented out Visual Subscribes, Add RArmExtension has a hideable layer for hardsuits
* Untouch Harpy Visuals
* add gnomes, gnome hat, gnome gamerule, gnome voice
* inventory and hand fixed, speech half fix, hat embed, gamerule doesn't work
* fix audio, gamerule doesn't spawn correctly, need to fix dead sprite 90 degrees off
* add audio, add custom jaunt + polymorph, "fix" dead sprite
* add storage to hat, gnome fit into duffelbags
* make jaunt 2 seconds, hat store small items
* fix spawn
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* jaunt 20 seconds
* fix stupid web merge, 20 second jaunt cooldown
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* add pitch variation
* audio fixes and guidebook, make pulling need hands
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* fix hands and polymorph inventory, make storage implant unremovable
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* polymorph inventory make linter mad
* Update Resources/Prototypes/_DV/Polymorphs/polymorph.yml
Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
Signed-off-by: Theo <tad3@illinois.edu>
* Update Resources/Locale/en-US/_DV/abilities/psionic.ftl
Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
Signed-off-by: Theo <tad3@illinois.edu>
* passive HTN and glimmer event
* fix comment
* random names
* PR Review Suggestions but it works this time
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Signed-off-by: Theo <rebe83a@gmail.com>
Signed-off-by: Theo <tad3@illinois.edu>
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Co-authored-by: Vanessa <vanessalouwagie@gmail.com>