Commit Graph

2145 Commits

Author SHA1 Message Date
Alex Evgrashin df49c2fd57
Universal weldable component (#7955)
* Weldable component for door

* Content update

* Examine message

* Universal visualizer

* Small fix

* Entity storage

* Content

* Fixed test

* Update Content.Shared/Storage/SharedStorageComponent.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Fixed loc string

* Add public API to change welding time

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-05-09 15:51:52 +10:00
MLGTASTICa 02de328d9c
Fixes thirst not applying speed debuffs properly , Makes Thirst a server-side component only (#7767)
Co-authored-by: MLGTASTICa <ak9bc01d@yahoo.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-09 15:50:36 +10:00
Paul Ritter 005321e484
make crayoncode use the colortype (#7975) 2022-05-09 15:16:43 +10:00
metalgearsloth 1ac5df5e4a
SpeechBubble occlusion (#8018) 2022-05-08 01:54:56 -07:00
metalgearsloth bba26373ea
Popup label occlusion (#8017) 2022-05-08 01:54:27 -07:00
Alex Evgrashin dc2ef6708d
Syndicate surplus crates (#7992) 2022-05-08 00:52:00 -07:00
metalgearsloth d42a9643d1
EntityQuery for ambient sounds (#8010) 2022-05-07 22:01:26 -07:00
metalgearsloth 67cd6fed5d
Make alerts background transparent (#7927) 2022-05-08 10:34:42 +10:00
Julian Giebel 1d0bf979fb
Adds the pressure medipen and adds the emergency suit to emergency lockers (#7880)
* Implement pressure medipen
Add the emergency suit to emergency lockers
Increase leporazine temperature change

* Fix typo in translation file

* Fix ignored component name

* Address reviews

* Revert changes to submodule commit
2022-05-06 14:44:29 -07:00
Flipp Syder e1b7abe2d9
Another quick fix for markings (#7966) 2022-05-06 15:25:59 +10:00
20kdc 330fb13b25
Swap the positions of AHelp and Rules in the main interface (#7957)
suggested by Kaylie
2022-05-06 13:46:33 +10:00
Flipp Syder d332c829e8
Quick fixes for markings (#7963) 2022-05-06 13:38:51 +10:00
Flipp Syder 2c6158e115
Wires refactor (#7699)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-05-06 12:35:06 +10:00
metalgearsloth 0121025d12
Fix markings for character preview (#7946) 2022-05-05 18:47:32 +10:00
Flipp Syder a30cae21f6
Markings (#7072)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-05 10:07:42 +02:00
Rane e7aafe287d
Vehicle camera lurching fix + drawdepth fix (#7783) 2022-05-04 20:21:39 +02:00
20kdc 70cd3d18ca
Power Monitoring Console (#7849) 2022-05-04 10:59:40 -07:00
20kdc 3d606f4316
Parallax refactors (#7654) 2022-05-04 09:55:21 -07:00
20kdc 5299cbbb6e
Stop mapping command from unsetting it's own settings if used repeatedly (#7875) 2022-05-03 20:19:15 -07:00
Rane cfd00e74ca
Dumpable component to use a doafter to empty storage into a disposal unit, placeable surface, or the ground (#7792) 2022-05-03 20:00:22 -07:00
20kdc 2e0fcbab5a
Remove GalacticMarket component (#7914) 2022-05-03 19:51:25 -07:00
Alex Evgrashin 89fda5ec83
More localize (#7869)
* Localize replacement accents

* Localize bar signs

* Holidays

* Localize species
2022-05-03 18:32:06 +10:00
Kara f361618a0b
Random metadata component (#7894)
Co-authored-by: Moony <moonheart08@users.noreply.github.com>
2022-05-02 13:51:03 -07:00
Kara 930533cd94
Random humanoid appearance (#7895) 2022-05-02 13:50:56 -07:00
Rane ce186e6cc1
Mime Powers (Vow + Invisible Wall) (#7653) 2022-04-28 20:41:03 -07:00
Alex Evgrashin 2d34ded94d
Artifact container (#7822)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-04-28 15:03:39 -07:00
Leon Friedrich 8fb48a09ef
Improve singularity shader (#7647)
* Working example

* vector arrays

* simplify math

* max distance

* max distance

* PVS override

* rename count
2022-04-28 22:43:16 +10:00
Flipp Syder 2325a7df94
Rainbow crayon + color-selectable crayons (#7786) 2022-04-28 22:23:45 +10:00
Fishfish458 4c9e45a480
Storage Component ECS (#7530)
Co-authored-by: fishfish458 <fishfish458>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-04-28 22:11:15 +10:00
Chris V 94a0bc92b7
Salvage mining, ore processing, and material clean-up (#7406)
* adding stuff cuz new computer

* removed unused materials

* remove unused materials and such, lathe things

* material volume no longer hardcoded

* fixed mining system

* add 5 stacks of materials, and add them to the ore processor

* fix copyright for ores and handdrill

* comma momma

* whyyyyy

* more fixes to make the yaml linter happy

* i should get my eyes checked

* silver proper

* more cleanup

* leftovers

* remove more references to material doors

* couldn't bear to be without bearhide

* added uranium, added more lathe recipes

* copyright fix, stack fix

* ore processor sprite and such

* ore processing some binches

* MaterialCotton removal

* 1 uranium ore means 1 sheet

* fix merge conflict? idk

* time to ketchup

* lathe recognizes material volume again

* yaml cleanup

* forgot to remove adamantine lol

* re-added diamond for now

* diamond stacks

* functional ore processor

* added ignoreColor to lathe visuals

* ore processor machine board

* add board to industrial tech and circuit printer

* provided lathes their whitelists

* fix wonky ore spawning, added insert sound to lathe, adjusted ore chance

* re-added ore processor

* typos and cleanup

* Update Content.Client/Lathe/LatheSystem.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Update Content.Server/Lathe/LatheSystem.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* revert mapchange

* VV ignorecolor, pass entitymanager, move canceltoken to pickaxe, removed foreach from orespawn

* actually null canceltoken

* remove five-stacks, ore processor produces full stacks or single sheets/ingots

* VV proper

* adjust ore chances

* readd Cotton

* Update Content.Server/Mining/MineableSystem.cs

* tweaks

* Material is now dict (material, volume)

* removed unused property

* Space crystal -> space quartz

* forgor asteroid space quartz

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-04-28 20:41:04 +10:00
metalgearsloth 77bd892bbd
Fix decals (finally) (#7771) 2022-04-28 20:23:43 +10:00
Leon Friedrich c2b4a4acef
Fix tabletop error (#7830) 2022-04-28 17:57:51 +10:00
Leon Friedrich d3a20c8a23
Make sure explosions reset on round restart (#7801) 2022-04-27 00:37:31 +10:00
metalgearsloth 8d46dc42e7
Add a garbage collection component for grid movement (#7776)
If we move a station and there's thousands of bullets in the way we shouldn't just indefinitely lag the server as a result.
2022-04-26 18:25:57 +10:00
metalgearsloth 37e2154019
Fix pullchain prediction (#7768) 2022-04-25 17:24:40 +10:00
metalgearsloth 72da2db62d
Content changes for grid splitting (#7645) (#7746)
Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com>
2022-04-24 13:54:25 +10:00
Rane 98cd4fdb58
Vehicles (#7336) 2022-04-23 18:05:02 -07:00
Rane 18220b6488
Drains (#7678)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-04-23 18:04:49 -07:00
metalgearsloth ecaad9c349
Revert "Update submodule (again)" (#7730) 2022-04-24 02:26:00 +10:00
metalgearsloth 8c7772630c
Content changes for grid splitting (#7645)
Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com>
2022-04-24 00:59:38 +10:00
Flipp Syder 565bfa86a4
Air alarm fixes (again, oops) (#7715)
* fixes critical issue

* alright, this might be the actual fix

* removes useless null checks

* couple more

* removes default functions from unary device data
2022-04-22 23:21:00 -07:00
ShadowCommander 106adf9399
Add checks for missing lathe sprite visuals (#7648)
* Add checks for missing lathe sprite visuals

* Address reviews
2022-04-23 13:46:41 +10:00
Leon Friedrich 1141c19d76
Toggleable Hardsuit Helmets (#7559) 2022-04-23 13:31:45 +10:00
Snowni 87c618db4b
Remote Explosives (#7682)
* Remote Explosives

* Apparently we forgot to push the changed files. Dumb.

We Forgor.#

* Made Requested Changes.

* And more changes.

* Added requested changes and tweaked a few other things.

* Fixed RSI issue (hopefully.) Readded Ensurecomp.
2022-04-22 16:54:39 +10:00
Leon Friedrich 33e939b4b7
Fix nodevis command (#7684) 2022-04-21 14:26:59 +02:00
Flipp Syder afb999fb50
Restores the palette picker in decals (#7635) 2022-04-18 15:43:27 -07:00
EmoGarbage404 db56d5ef60
Zombies!!! (#7509)
* wip

* heal on bite

* more fixes and additions

* don't crash

* Update medicine.yml

* zombie claw item and damage resist

* ignoredcomponents.cs

* Add zombie claw, fix infection, add immunities

* fix

* razzle dazzle

* yaml fix

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* sdasadsadsadasd

* Generalize DiseaseProgression.cs

* final final final final final final cope seethe

* Update medicine.yml

* Update Content.Server/Disease/Components/DiseaseZombieComponent.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* Update BloodstreamSystem.cs

* Update Content.Server/Disease/Components/DiseaseZombieComponent.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* fixing until i die

* folder + zombietransfer fix

* smol fixe

* the smallest of fixes

* aaaa

* Infection timer buff

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
2022-04-18 17:30:22 -05:00
Rane 93cdca4f82
Partial lathe ECS, fix cursed lathe visualizer, a bit more audiovisual feedback for lathes (#7238)
* Prototype that's mostly borked rather than completely borked

* ECS inserting mats

* Partial ECS mostly done, needs cleanup and visualizer

* Replace timers

* Power visualizes at least

* First ""working"" version

* Clean up all lathes

* Colors

* Fix animation timing

* Fixes greyscale, adds a bunch of colors

* Give every (used) material a color

* Made most lathes take long enough you can at least see there's some sort of animation

* Insertion feedback popup

* Sound for circuit printer and uniform printer

* Fix queueing, optimize update

* Remove mono crash

* cleanup

* Fix test failure

* Techfab inserting sprite

* Cleanup and commenting

* Fix bug in CanProduce check

* Fix UI resolves

* Mirror review stuff
2022-04-17 17:34:14 +10:00
Rane 7a6d3e69a8
Emaggable vendors + Familiars for Chaplain (#6961) 2022-04-17 17:16:02 +10:00
DrSmugleaf 5227d1a023
Admin notes (#7259)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-04-16 20:57:50 +02:00