SlamBamActionman
b8fef9085f
Detunes Ninja Stun To Actually Have Some Counterplay ( #39707 )
2025-12-29 11:39:07 -06:00
Errant
3dff762cad
[Hotfix] Remove pull-escape trick ( #40368 )
...
* make HandleStopPull byref
* we get signal
2025-12-29 11:39:07 -06:00
5cb862522c
Dark/Light Grass & Desert Astrotiles ( #37867 )
...
* Added Waterjug, a low-mid pop map with a tropical theme and custom evac shuttle
* Fixed postmapinittest issues (Hopefully)
* Actually fixed the afformentioned issue.
* Added Warden Spawnpoint which I forgot
* Named APCs, Substations, & Cameras, added some more decals
* Decorated some more, notably the bar.
* Minor adjustments, added cans, slightly reworked salv and maints bar
* Fixed some small issues, notably weird closed doors, added a few small things (shutters mostly)
* Added 2 new astrotiles, dark grass and desert sand.
* Removed map. Fixing issue. Please hold.
* Forgot to remove a comma, please god forgive me maptainers. I blame Rider IDE for it's autoaddition of all changes made even on seperate branches.
* Added localization for stacks.
* Actually fixed the loc. issue. Maybe. Please.
* Hopefully fixed the last localization issue.
* Added Light Astro-tiles, and edited the names of the inhand png's for the dark grass astrotiles to be more internally consistant
* Fixed some issues caused by another PR I made, added more maints stuff
* Made some small decorative and practical changes
* Fixed, changed, and added a ton of stuff. I don't think I can list it all, honestly.
* Removed shields to try to fix an issue with the test
* Hopefully fixed issues relating to a failed test.
* Replaced grass/flora decals with randomized ones, readded shields to armory
* Fixed some YML issues, whitelisted files for flora decal spawners
* Added a bridge-beach, added some misc. items and objects.
* Small changes to buttons, fixed wires and flooring
* Fixed AME-Holopad issue.
* Added a Custom Waterjug Parallax, made it so the parallaxes actually work, and made some minor adjustments to the map
* Fixed an accidental adjustment to CoreStation's parallax prototype YML
* Changed some Salvage and Cargo stuff
* Fixed some merge issues, updated Adriatic with a locker and added some little details to Waterjug
* Fixed some stuff, added docking arm near evac
* meta json fix tiles
* fixed again
* fixed once more
* Removed all the waterjug stuff.
* fix spacing
* fix unnecessary formatting
---------
Co-authored-by: SharkSnake98 <sharksnake87@gmail.com >
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com >
2025-12-29 11:39:07 -06:00
SlamBamActionman
275ae3adf3
Add jetpacks to the Nukie Infiltrator ( #39887 )
2025-12-29 11:39:07 -06:00
MissKay1994
4dd0462b1f
Massively reduce how lethal Man-O-War shuttle is ( #40339 )
...
no longer nukies in disguise
2025-12-29 11:39:07 -06:00
Princess Cheeseballs and Princess Cheeseballs
21038e13e2
[STAGING/HOTFIX] Butcher entities in containers. ( #40299 )
...
* Kitchen spike and sharp system
* Use transform and parent
* A
* Works
* A
---------
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com >
2025-12-29 11:39:07 -06:00
Winkarst-cpu
4f995c8dce
Fix wizard's recharge spell not adding charges to wands that use LimitedChargesComponent ( #40347 )
...
* Fix
* Update
2025-12-29 11:39:07 -06:00
Vanessa
ba7be40ee7
Fixed reference to DrinkComponent in DamageOnLand
2025-12-29 11:39:07 -06:00
pathetic meowmeow and Princess Cheeseballs
3fc97344af
De-enumify humanoid species skin colours ( #39175 )
...
* De-enumify humanoid species skin colours
* Change index to resolve
---------
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com >
2025-12-29 11:39:07 -06:00
Winkarst-cpu and slarticodefast
5244330d58
Fix throwing objects causing pushback on the player who threw them in a not weightless environment ( #40335 )
...
* Fix
* Update Content.Shared/Gravity/SharedGravitySystem.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-12-29 11:39:07 -06:00
slarticodefast
e7711b8000
Change listplayers command permissions to require the PII flag ( #40324 )
2025-12-29 11:39:07 -06:00
FungiFellow
5bb345e6c3
Cockroach Gib when Stepped on ( #40103 )
...
* Cockroach Gib
* Prevent Cockroaches From Gibbing Eachother
* Added - type: RandomChanceTriggerCondition
* Update animals.yml
* Named SuccessChance Datafield
* successChance
* Revert Change
* Uncapitalize C
* RECAPITALIZE THE C
2025-12-29 11:39:07 -06:00
ApolloVector
b228ae50f4
Clake frag round fix ( #40294 )
...
make the frag work
2025-12-29 11:39:07 -06:00
SurrealShibe
4b9b947163
Toilet fixes: Exception when constructing, proper seat layering ( #40313 )
...
they call me a plumber the
the way i fix da toiler
2025-12-29 11:39:07 -06:00
Princess Cheeseballs and Princess Cheeseballs
a3d19e4068
Chameleon Projector Physics Fix ( #37960 )
...
* One commit
* Move files
---------
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com >
2025-12-29 11:39:06 -06:00
Vanessa
6361b9090b
Cleaned up drink components in DV namespaces.
2025-12-29 11:39:06 -06:00
slarticodefast
10dcb9e451
Delete DrinkComponent, migrate prototypes to EdibleComponent ( #40308 )
2025-12-29 11:39:06 -06:00
Vanessa
4d0d42e12c
Fixed some drink inheritence.
2025-12-29 11:39:06 -06:00
Princess Cheeseballs and Princess Cheeseballs
44ce3d2350
Edible Sound Specifier Override ( #40312 )
...
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com >
2025-12-29 11:39:06 -06:00
Red and slarticodefast
37d93e2eaa
Stop microwaving! ( #40132 )
...
* Create KillMicrowaveTest.cs
* Update KillMicrowaveTest.cs
* Update Content.IntegrationTests/Tests/Microwave/KillMicrowaveTest.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Content.IntegrationTests/Tests/Microwave/KillMicrowaveTest.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Content.IntegrationTests/Tests/Microwave/KillMicrowaveTest.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* documentation
* Apply suggestions from code review
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-12-29 11:39:06 -06:00
InsoPL
d511f70e55
Fix for can't stop pulling when cuffed ( #40233 )
...
* fix
* fix
* spaces added
2025-12-29 11:39:06 -06:00
SlamBamActionman
4fca79df67
Food Item Size Adjustment ( #39203 )
2025-12-29 11:39:06 -06:00
SlamBamActionman
ab9a97e87d
Reorganize and refactor drinks yml ( #39221 )
2025-12-29 11:39:06 -06:00
Vanessa
3d507e726c
Cryox evenheal ( #41696 Partial)
2025-12-29 11:39:06 -06:00
Vanessa
43f0c6a33f
Fixed shared radio references. Removed custom DV radio implant code for now. Will re-do later.
2025-12-29 11:39:06 -06:00
Preston Smith and slarticodefast
273eff37e2
Syndicate and CentComm Radio Implanters ( #33533 )
...
* Add Syndicate Radio Implant
* Fix description grammar
* remove unused var
* Update - Small fixes
* Un mess with imports
* Remove unused tag
* Correction
* Clear lists instead of remove
* Update 0 check
* Add Centcomm implant
* Correct centcom channel
* Correct params
* No more crying
* Update Content.Shared/Implants/Components/RadioImplantComponent.cs
* Update Content.Server/Implants/RadioImplantSystem.cs
* Update Content.Server/Implants/RadioImplantSystem.cs
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-12-29 11:39:06 -06:00
pre-commit-ci[bot]
15f9bacd3d
[pre-commit.ci] auto fixes from pre-commit.com hooks
...
for more information, see https://pre-commit.ci
2025-12-29 11:39:06 -06:00
Vanessa
ff9795f82c
Fixed duplicate components in Burgers
2025-12-29 11:39:05 -06:00
Vanessa
d1cb9ab958
Moved shitmed stuff to its namespace
2025-12-29 11:39:05 -06:00
slarticodefast and walksanatora
6b57b9bd6b
move all the radio components and system to Shared ( #40293 )
...
* move all the radio components and system to Shared.
* duh split impl
* address reviews
* cleanup
---------
Co-authored-by: walksanatora <walkerffo22@gmail.com >
2025-12-29 11:39:05 -06:00
UpAndLeaves
95063b86c0
storage and inventory toolshed commands ( #39046 )
...
* First commit
* CommandImplementation on singletons is die, a la moony
* Fix duplicated thingy because yes
* Prototypes, bugfixes, refactoring oh my
* Remember to actually stage your ftl changes next time, leaf
2025-12-29 11:39:05 -06:00
Lillian Industries
59d925efce
Added SmartFridge circuitboards ( #39879 )
2025-12-29 11:39:05 -06:00
Perry Fraser and slarticodefast
7220b41437
Make vending machine restocks predicted (and its sound not spammable) ( #38609 )
...
* feat: make vending machine restocks predicted
* refactor: VendingMachineRestockComponent cleanup
* refactor: minor simplification
* revert: refactor: minor simplification; load bearing IsFirstTimePredicted
lol second guessed myself
* chore: unneeded VendingMachineSystem dep
* Update Content.Shared/VendingMachines/VendingMachineComponent.cs
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-12-29 11:39:05 -06:00
ScarKy0
6f09e1fe61
Remove unused BulletTennis ( #40285 )
...
init
2025-12-29 11:39:05 -06:00
IProduceWidgets and ScarKy0
b315cd2ee4
No take; Only throw. ( #40143 )
...
* commit atrocities
* hail satan
* Channel Pavlovian horror
* pet kitty cat
* Taint universe forever
* Assault sensibilities
* sully existence
* tarnish morality
* The degunnening
* encratening
* Update toys.yml
* add few pixels to fix vulp inhands
---------
Co-authored-by: ScarKy0 <scarky0@onet.eu >
2025-12-29 11:39:05 -06:00
SlamBamActionman
7d35f9b10e
Fix Linter errors ( #40283 )
...
Fix yoml
2025-12-29 11:39:05 -06:00
Charlie Morley
172650c136
Clip the WindowTitle of FancyWindows, so close buttons don't get hidden ( #40272 )
...
ClipText of FancyWindow title, so close buttons don't get hidden
2025-12-29 11:39:05 -06:00
slarticodefast
73c5ae5b31
fix chasmsystem resolve error ( #40281 )
2025-12-29 11:39:05 -06:00
Absotively
76087970cc
Fix APC breaker toggle button prediction by setting ToggleMode True ( #40273 )
...
* Use ToggleMode for toggle button
* Actually this bit doesn't require changing apparently
2025-12-29 11:39:05 -06:00
GeneralGaws and GeneralGaws
5f553c8b37
Fix darts inhand sprites ( #40207 )
...
fix
Co-authored-by: GeneralGaws <limonmessi@mail.ru >
2025-12-29 11:39:05 -06:00
ToastEnjoyer
d1b0bfbeed
Laser rifle is contraband again ( #40253 )
...
* Fixed contraband tag
* practice isnt contraband
* Added base
* Removal
2025-12-29 11:39:05 -06:00
IProduceWidgets
451daa8222
Add admin shuttles ( #32139 )
...
* dis da shuttles tho
* power checking
* rerun tests
* purge invalids
* attributions
* Update shuttle save files for new serialization.
* get regexed nerd
* fix shuttle yml guh
* Kill actions
2025-12-29 11:39:05 -06:00
Stefano Pigozzi
caae8caa5b
Fix RGB staff not working ( #40258 )
...
Add missing `TargetAction` to `ActionRgbLight`
This fixes the RGB staff not working.
2025-12-29 11:39:05 -06:00
Deerstop
90574a14c8
Decal spawners spawn on a higher layer ( #39956 )
...
changed decal spawn layer
2025-12-29 11:39:04 -06:00
āda and iaada
59062d1dd8
SpawnEntityTableOnTrigger ( #39909 )
...
* commit
* comment
* empty
* better xform
---------
Co-authored-by: iaada <iaada@users.noreply.github.com >
2025-12-29 11:39:04 -06:00
202579939b
PopupOnTrigger ( #39913 )
...
* commit
* comment
* changes
* Update Content.Shared/Trigger/Systems/PopupOnTriggerSystem.cs
---------
Co-authored-by: iaada <iaada@users.noreply.github.com >
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-12-29 11:39:04 -06:00
Princess Cheeseballs and Princess Cheeseballs
7db368a6a0
[HOTFIX] Fix Loadout Validations ( #40189 )
...
p0 bugfix
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com >
2025-12-29 11:39:04 -06:00
imatsoup
d292de3b60
Make Butterflies zombie immune ( #40265 )
...
butterfly zombie no longer
2025-12-29 11:39:04 -06:00
Tayrtahn
9930cc8c45
Improve Do Not Map test to whitelist specific prototypes per map and whitelist entire directories ( #36117 )
...
* Enable whitelisting specific DNM prototypes per map
* Enable whitelisting directories
* Rename fields
* Use a HashSet instead of an array
* Add check for unused whitelist entries
* Remove whitelisting for meta (warden's rubber stamp was removed)
* Add glob support courtesy of @IProduceWidgets
* Update xmldoc
2025-12-29 11:39:04 -06:00
Vanessa
61e85d5c82
Fixed word replacements not working.
2025-12-29 11:39:04 -06:00