Commit Graph

18558 Commits

Author SHA1 Message Date
Errant bfa6b3bc3d
Light laser (#18950)
* Light laser

* Migration
2023-08-13 01:16:25 -06:00
PJBot e38d0005bf Automatic changelog update 2023-08-13 03:16:17 -04:00
potato1234_x 2b6cbdab74
Fix inconsistent vending machine sprites (#18953)
* fixe

* updatery
2023-08-13 01:15:13 -06:00
PJBot 16336d1a37 Automatic changelog update 2023-08-13 03:14:24 -04:00
Doru991 a554ad24e1
Vehicle stun/sleep immunity fix (#18962)
* Fix stuns on vehicles

* Unicycle 1984

* Fix sleeping and driving

* Discard that too
2023-08-13 01:13:19 -06:00
PJBot ef740601f0 Automatic changelog update 2023-08-13 03:12:15 -04:00
Errant 1ff125a240
bola buff (#18998) 2023-08-13 01:11:11 -06:00
Nim 998c6f3d7b
Secret door (#19023)
* secret door

* oops
2023-08-13 01:10:45 -06:00
Doru991 3af1cc0dbd
Botany tweaks vol. 2.5 (#19039)
* Buff nutriment on plants

* Super composting buff

* 1984 pt. 2

* Use standard function
2023-08-13 01:10:22 -06:00
/ʊniɹɑː/ 22ece21d2c
add spare men + adjust up one row (#19047) 2023-08-13 01:10:09 -06:00
Nemanja 812cceae9d
Borg tweaks (#19046)
* borg tweaks

* wahoo
2023-08-13 01:09:30 -06:00
LightVillet 6edd731833
Fixing spilling empty containers (#19048)
Co-authored-by: LightVillet <dev@null>
2023-08-13 01:08:54 -06:00
metalgearsloth 8d0d09b343
Fix bolt-open for debug swep (#19057)
Me when I don't run tests on the final commit.
2023-08-13 01:08:08 -06:00
metalgearsloth 3fc81bca40
Fix bolt-less gun cycling (#19051)
Oop.
2023-08-13 01:07:59 -06:00
metalgearsloth 8fb38b759a
Nerf pickaxe + drill slightly (#19056)
I already nerfed its damage from before (at least non-structural) but this nerfs it slightly more.
2023-08-13 01:07:48 -06:00
metalgearsloth 9bd47c0492
Add whitelist check to hand gathering (#19053) 2023-08-13 01:07:33 -06:00
Emisse 3cea7f23cf
bagel update (#19058) 2023-08-13 01:07:08 -06:00
Emisse 2a5387fe30
box update (#19055) 2023-08-13 00:58:12 -06:00
Kevin Zheng d7fa5b73c3
Remove atmos device dependency on game timer (#18847) 2023-08-13 16:42:12 +10:00
PJBot 551de79efa Automatic changelog update 2023-08-13 01:59:11 -04:00
TaralGit 8acac895fc
(Re)Adds open bolt animations for gun sprites (#17219)
Co-authored-by: and_a <and_a@DESKTOP-RJENGIR>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-08-13 15:58:07 +10:00
PJBot 82180fd04c Automatic changelog update 2023-08-13 00:51:46 -04:00
RiceMar1244 7de1cedff5
PKA resprite (#19024)
* Changed all PKA sprites, added wield sprites, modified meta.json

* Added animation assets for future yaml'ing. Made changes to existing textures.

* meta.json changes

* Corrected arsenal.yml missing sprite

* Removed unused animation assets.

* Put back the one animation asset I was suppose to keep.
2023-08-13 00:50:41 -04:00
PJBot fcef5c7ecb Automatic changelog update 2023-08-12 21:22:10 -04:00
Leon Friedrich 7fd9d4fa4f
Fix ghost following bug (#19035) 2023-08-13 11:21:42 +10:00
Nemanja 175660c800
Make "no access" popups appear again. (#19034) 2023-08-13 11:21:06 +10:00
PJBot d55fae0732 Automatic changelog update 2023-08-12 21:02:24 -04:00
deltanedas a4cbe81be5
kill target has to be human (#18995)
* kill target has to be human

* death to linq

* file scope

* !!!

* :trollface:

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-08-12 21:01:20 -04:00
Leon Friedrich 4136353ece
Update engine to v148.0.0 (#19030) 2023-08-13 09:52:18 +10:00
PJBot b8763d99df Automatic changelog update 2023-08-12 19:44:11 -04:00
TemporalOroboros 3b02d461a2
Corrects for singularity distortion. (#13925) 2023-08-13 09:43:07 +10:00
Nemanja f3c319df4b
remove borg playtime preventing borging (#19029) 2023-08-12 17:32:43 -05:00
PJBot 347c6926d3 Automatic changelog update 2023-08-12 17:41:02 -04:00
Nemanja 98fa00a21f
Borgs (#18136)
* Laws

* positronic brain and PAI rewrite

* MMI

* MMI pt. 2

* borg brain transfer

* Roleban support, Borg job (WIP), the end of mind shenaniganry

* battery drain, item slot cleanup, alerts

* visuals

* fix this pt1

* fix this pt2

* Modules, Lingering Stacks, Better borg flashlight

* Start on UI, fix battery alerts, expand activation/deactivation, low movement speed on no power.

* sprotes

* no zombie borgs

* oh fuck yeah i love a good relay

* charger

* fix the tiniest of sprite issues

* adjustable names

* a functional UI????

* foobar

* more modules

* this shit for some reason

* upstream

* genericize selectable borg modules

* upstream again

* holy fucking shit

* i love christ

* proper construction

* da job

* AA borgs

* and boom more shit

* admin logs

* laws redux

* ok just do this rq

* oh boy that looks like modules

* oh shit research

* testos passo

* so much shit holy fuck

* fuckit we SHIP

* last minute snags

* should've gotten me on a better day
2023-08-12 16:39:58 -05:00
Leon Friedrich ac4f496535
Fix HumanInventoryUniformSlotsTest (#19028) 2023-08-13 07:22:57 +10:00
PJBot f1a6fc1b77 Automatic changelog update 2023-08-12 16:42:59 -04:00
Pieter-Jan Briers a242af506e
Adds the thermo-electric generator (#18840)
* Basic TEG start.

Connects via node group.

* Basic TEG test map

* Sensor monitoring basics, TEG circulator flow

* Basic power generation (it doesn't work)

* More sensor monitoring work

* Battery (SMES) monitoring system.

* Sensor monitoring fixes

Make it work properly when mapped.

* Test map improvements

* Revise TEG power output mechanism.

Now uses a fixed supplier with a custom ramping system.

* TEG test map fixes

* Make air alarms and pumps open UI on activate.

* Clean up thermo machines power switch.

Removed separate Enabled bool from the component that always matched the power receiver's state.

This enables adding a PowerSwitch component to give us alt click/verb menu.

* TEG but now fancy

* Make sensor monitoring console obviously WiP to mappers.

* Vending machine sound, because of course.

* Terrible, terrible graph background color

* Examine improvements for the TEG.

* Account for electrical power when equalizing gas mixtures.

* Get rid of the TegCirculatorArrow logic.

Use TimedDespawn instead. The "no show in right-click menuu" goes into a new general-purpose component.

Thanks Julian.

* Put big notice of "not ready, here's why" on the sensor monitoring console.

* TryGetComponent -> TryComp

* Lol there's a HideContextMenu tag

* Test fixes

* Guidebook for TEG

Fixed rotation on GuideEntityEmbed not working correctly.

Added Margin property to GuideEntityEmbed

* Make TEG power bar default to invisible.

So it doesn't appear in the guidebook and spawn menu.
2023-08-12 15:41:55 -05:00
PJBot 61bf951ec4 Automatic changelog update 2023-08-12 15:06:37 -04:00
potato1234_x f4bbe3603d
Add trash carts and janitorial trash carts (#18996)
* everything

* half loot
2023-08-12 13:05:32 -06:00
PJBot bbd608dd87 Automatic changelog update 2023-08-12 15:04:12 -04:00
deltanedas a727457281
vim tweaks (#19015)
* smaller mass and radius

* same damage as hamtr

* guide

* remilia and valid dog can pilot

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-08-12 13:03:07 -06:00
Emisse 8b945ae351
bagel update (#19022) 2023-08-12 12:52:29 -06:00
Emisse 9655ddd58e
box update (#19021) 2023-08-12 12:52:23 -06:00
PJBot 64f77b6738 Automatic changelog update 2023-08-12 13:07:50 -04:00
terezi bfc852f29b
jester outfit sprite fix (#19003) 2023-08-12 13:06:46 -04:00
deltanedas 85f786099c
empty syringe starts on draw, 15u (#19010)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-08-12 08:19:15 -07:00
PJBot fa02fca945 Automatic changelog update 2023-08-12 05:55:51 -04:00
Ilya246 e435f983ee
add syndies+nukies gamemode (#18991) 2023-08-12 03:54:46 -06:00
TsjipTsjip d7cb3a0b42
Revise atmos setup for central command map (#18954) 2023-08-12 03:54:14 -06:00
TsjipTsjip bb9da2c31f
Remove erroneous SrEngie spawnpoint in maints (#19011) 2023-08-12 03:00:46 -06:00