Commit Graph

12 Commits

Author SHA1 Message Date
GreaseMonk da618d791a
Add Ability to stop sound when MobState is Dead (#26905)
* Add stopsWhenEntityDead to sound components

* Convert component

* Review

* Fix dupe sub

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-04-14 13:12:38 +10:00
Leon Friedrich 31d70db547
Use entity queries in ambient sound & power receiver systems (#26410) 2024-03-24 17:52:05 -07:00
metalgearsloth 269c93245d
Unrevert audio (#21330)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-11-27 22:12:34 +11:00
metalgearsloth 5b8f3c48c4
Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
metalgearsloth 9b1b3e03ed
Content audio (#20862) 2023-10-29 14:58:23 +11:00
Abbey Armbruster f708a8dbf5
Add API to change the sound of AmbientSoundComponent (#18115) 2023-08-03 20:36:10 +10:00
metalgearsloth 1485666a23
Ambient music fixes (#17685) 2023-06-27 21:28:51 +10:00
Leon Friedrich ae58bb1f1b
Store ambient sound entities on a component tree. (#13110) 2022-12-30 15:10:14 +11:00
Leon Friedrich 8df89bd055
Misc state handling changes (#9265)
* misc state handling changes

* ambient dirtying
2022-06-29 13:11:09 +10:00
wrexbe bc68ac96dd
Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Vera Aguilera Puerto 0be5ff829b
Gets rid of all ComponentManager usages. (#4707) 2021-09-28 13:35:29 +02:00
metalgearsloth ff40a7665d
Ambient sound system (#4552)
* Ambient sound system

Client-side system that plays audio from nearby objects that are randomly sampled.

* Decent

* Tweaks

* Tweaks

* Comment this out for now

* reduce VM sound

* Fix rolloff

* Fixes

* Volume tweak
2021-09-07 18:47:23 +10:00