Commit Graph

25265 Commits

Author SHA1 Message Date
DeltaV-Bot c19f226607 Automatic changelog update 2024-04-28 22:10:17 +00:00
no c315a78ff2
Species vision fixes (#1150)
Species vision fixes: no losing vision on nearby species vision haver getting gibbed, fix construction overlay
2024-04-28 22:09:58 +00:00
DeltaV-Bot 77a75b5c39 Automatic changelog update 2024-04-28 20:37:50 +00:00
Tad "Taddy" Johnson 1005293925
Upcate Vulcan (#1139)
Now features an increased fire rate and selector. Watch your fire, though, it kicks.
2024-04-28 22:37:30 +02:00
Adrian16199 0b5f732111
Adds playtime requirement to 2 ghost roles. (#1093)
* Adds playtime requirement to 2 ghost roles.

* Whoops, did it wrong.
2024-04-28 22:35:53 +02:00
github-actions[bot] 515c1dc3af
Update Credits (#1146)
Co-authored-by: DeltaV-Bot <github@delta-v.org>
2024-04-28 18:46:38 +02:00
DeltaV-Bot 150b82c458 Automatic changelog update 2024-04-28 16:16:12 +00:00
Adeinitas d2caa686dc
Adds some things to the lobby (#1143)
* The first part of this PR, "Lobby Music"

* Part 2 of this PR, act 1: "Operator Plush"

* WebP conversion+ Fixing some YML
2024-04-28 18:15:51 +02:00
deltanedas 567af7c4f8
lighthouse update (#1142)
* lighthouse cryo pods

* add thermomachines to atmosia

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-04-27 19:06:18 -05:00
therealDLondon dc13409176
Update Rules.txt (#1141)
Adds specism rule

Co-authored-by: FoxFox1701 <149434434+FoxFox1701@users.noreply.github.com>
2024-04-27 19:32:01 +02:00
DeltaV-Bot 33d9209165 Automatic changelog update 2024-04-25 21:28:02 +00:00
Tad "Taddy" Johnson 2a8e5bd042
Rules Rewrite 25 Apr (#1137)
Update Rules.txt

Rules rewritten in conjunction with administration team.
2024-04-25 23:27:43 +02:00
DeltaV-Bot 04d69be906 Automatic changelog update 2024-04-25 17:27:05 +00:00
Adrian16199 7a287bc55c
Vulp helmets: The reckoning (#1077)
* Vulp helmets: The reckoning

* Delete equipped-HELMET-vulpkanin.png

* Update meta.json

* paramed

---------

Co-authored-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>
2024-04-25 19:26:39 +02:00
no 29b3303d53
Add awoo emote to vulps (and harpies) (#1094)
* Add awoo as howl trigger

Signed-off-by: no <165581243+pissdemon@users.noreply.github.com>

* Actually add awooing for real this time

---------

Signed-off-by: no <165581243+pissdemon@users.noreply.github.com>
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com>
2024-04-25 11:43:24 -05:00
Colin-Tel ac38b4a6e3
Edge Station - Returned box evac & small changes (#1136)
* Returned box evac & small changes

Small adjustments made to the map, in addition to resolving issue with improperly docking evac shuttle.

* Removed prior box shuttle

* Added criminal records computer
2024-04-25 11:27:41 -05:00
rosieposie c57859e9c8
Subpatch 14 (Shuttle changes, jukeboxes, n2 lockers) (#1134)
* subpatch 14

* fix pesky invalids
2024-04-25 01:28:45 -05:00
UnicornOnLSD 84a6f1cb86
pebble patch (#1133)
jukie, robust armory, N2 lockers
2024-04-24 18:25:27 -05:00
Velcroboy b43f0335d7
Map Edits (#1131)
Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2024-04-24 19:20:38 +00:00
deltanedas bb04a96f8f
lighthouse jukebox and n2 (#1132)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-04-24 18:51:19 +00:00
DeltaV-Bot 7dc8ac2876 Automatic changelog update 2024-04-23 21:50:53 +00:00
Velcroboy e3e7652695
Reduce inventory of unlocked Booze-O-Mats (#1127)
* Reduce inventory of unlocked Booze-O-Mats

* drinkglass 10->15

* remove excess data

---------

Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2024-04-23 21:50:33 +00:00
Null 63b78a68ae
Update engine to V219.1.3 (#1126) 2024-04-23 18:25:19 +02:00
deltanedas f03b7737b2
lighthouse update (#1120)
* lighthouse update

* more update

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-04-22 16:03:45 -05:00
Velcroboy a27c9fd6f0
Update DV file note (#1123)
Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2024-04-22 19:10:20 +00:00
DeltaV-Bot 934933a529 Automatic changelog update 2024-04-22 17:47:20 +00:00
deltanedas 3ff3643f87
remove bad openables from upstream merge (#1121)
remove bad openables

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-04-22 17:42:35 +00:00
Null 51ae93409b
Merge pull request #1119 from NullWanderer/2024/04/21-merge
Merge upstream
2024-04-22 19:25:32 +02:00
Velcroboy 7422c86cbe Update DV windoors 2024-04-22 12:03:31 -05:00
NullWanderer b0c57c9042
Various yaml fixes hopefully
Signed-off-by: NullWanderer <56081759+NullWanderer@users.noreply.github.com>
2024-04-22 17:59:42 +02:00
rosieposie 6679835d16
initial commit (#1117)
- added an interior exit button to the xenoarch chambers
- added some extra wires in the engi outpost
- moved corpsman medicine locker
- gave det back their extra rubbers that somehow got deleted
- fixed maints above singulo not having power
- put a mass scanner on salv dock, gave them one handheld to start with
- gave perma a dinnerware crate and more instruments
- improved firing range (conveyors!!!)
2024-04-22 00:11:04 -05:00
NullWanderer 3e5fbf31f5
Prototype issues 2024-04-22 03:10:09 +02:00
NullWanderer 4c22b16fe4
Replace evac test map 2024-04-22 03:09:48 +02:00
NullWanderer 7905d64f9f
1984 killer tomatos 2024-04-21 23:49:12 +02:00
beck-thompson ac641f74b1
Fixed grammar when drinking empty drink (#27218)
Fix

(cherry picked from commit 877ccd6e8f)
2024-04-21 23:46:37 +02:00
PJBot 0a11a57f5b
Automatic changelog update
(cherry picked from commit 541e87395a)
2024-04-21 23:46:36 +02:00
Hannah Giovanna Dawson 4edf577b1b
SS14-26480 Roll Traversal Distorter into regular Artifact Analyzers (#26545)
* SS14-26480 Roll Traversal Distorter into regular Artifact Analyzers

Bit of a grab-bag of cleanup of Xenoarchaeology prompted by #26480.

1. Traversal distortion biases are now "up" and "down" instead of "in" and "out".
2. Node generation has been tidied up to make it a little clearer how it works.
3. Traversal Distorters have been removed from the game along with their board.
4. Traversal distortion is now done by the artifact analyzers by default.
5. Some loc strings have been made clearer.
6. The Abnormal Artifact Manipulation tech has been made slightly cheaper.
7. The aformentioned tech is now localized as Artifact Recycling, given all it does is unlock the crusher.
8. The Xenoarchaeology guidebook entry has been given a bit of a rewrite, putting all information into
one page and making sure to cover the basics that otherwise would require someone typing "Liltenhead
artifact tutorial" into Youtube.

* Fix references to deleted guidebook entry

* Add fancy button to console because @EmoGarbage404 asked me to

* migration comprete

* Fixed a goober comment

* maint fails to resolve conflicts: more at 11

* Resolve PR comments

* Make UI nice

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

(cherry picked from commit f059714a75)
2024-04-21 23:46:34 +02:00
K-Dynamic e53967fcf2
Removed CC and recall reference in pallet descriptions (#27209)
cleaned pallet descriptions

(cherry picked from commit e009a80a8c)
2024-04-21 23:46:01 +02:00
Tayrtahn ab2d7626b3
Add clothing equipped/unequipped events (#27155)
* Added ClothingGotEquipped/ClothingGotUnequipped events

* Better version

* Implemented in a few places

* More implementations

* Add ClothingDidEquipped/ClothingDidUnequipped events

(cherry picked from commit 50631f430d)
2024-04-21 23:45:55 +02:00
Pieter-Jan Briers 37189537b0
Buff welding supplies closet (#27212)
In SS13 this closet gives you THREE welding masks and THREE welders. Over here, sometimes it only contained a single mini welding tool.

(cherry picked from commit 84c3d225ca)
2024-04-21 23:45:54 +02:00
PJBot 8c0bc9223e
Automatic changelog update
(cherry picked from commit 7c07391998)
2024-04-21 23:45:53 +02:00
Pieter-Jan Briers 176e9b0a81
THE RETURN OF ITEM STATUS (#22986)
* THE RETURN OF ITEM STATUS

Item status is now inline with the hands again. You can now see item status for both hands at once.

If you have more than 2 hands, the last active hand of that side is displayed in the respective item status.

The item status for the active hand is also highlighted.

Item status has been given a new look so it looks unique and matches every UI theme.

* Shrink item status to 125px

This is going to require fixing the existing controls. Do that later.

* New bullet item status rendering

sex

* Make gun item status look just a little bit nicer.

Avoid only one or two bullets ending up on a single row of an item status.

* Delete Eris theme files

* More improvements

Fixed the fact that left/right were flipped around when assigning status panel locations. Involved renaming all the UI textures.

Redid how content margins are set from the theme. Less complex and cleaner now.

Made the item name always left-aligned, just looks better since other UI elements don't adapt anyways.

* Compact down item status text

Now it fits 3 lines of text on one line. Yay.

This is achieved by compacting RichTextLabels by reducing their line height and giving them a negative bottom margin.

* Add item status sprites for Ashen theme.

* Add status control to show beaker/bucket/jug solution/transfer volumes

Also PollingItemStatusControl I'll be using that more.

* Fix welder item status, clean up welder code

The item status control implementation was ancient and bad. That's why it was buggy.

Removed all the complex dated networking stuff for welders, we just sync the solution contents now anyways so none of that is needed anymore. This moves a buncha stuff to shared and just removes code.

Cleanup. The code was doing some really dumb stuff.

* Spray bottles show contents in item status.

* cowtools

* Fix plasmafire and clockwork themes.

Actual git gaslighting wtf.

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

(cherry picked from commit 58f025ba80)
2024-04-21 23:41:08 +02:00
PJBot 43d8344638
Automatic changelog update
(cherry picked from commit ee4ef4b96a)
2024-04-21 23:39:58 +02:00
Júlio César Ueti 3aa81dbdf5
Fix ghost prayer interaction (#27199)
fix ghost prayer interaction

Co-authored-by: Júlio César <j.cesarueti@yahoo.com>
(cherry picked from commit 362033a0c7)
2024-04-21 23:39:43 +02:00
Leon Friedrich 9af9e5a778
Update engine to v219.1.2 (#27206)
(cherry picked from commit 8b2179d0ae)
2024-04-21 23:39:33 +02:00
PJBot 024d32f671
Automatic changelog update
(cherry picked from commit 9fa08fe8c2)
2024-04-21 23:39:32 +02:00
Leon Friedrich 8bb344820d
Update engine to v219.1.1 (#27201)
(cherry picked from commit 29302ae6cd)
2024-04-21 23:39:23 +02:00
PJBot d998937f97
Automatic changelog update
(cherry picked from commit 0526384d16)
2024-04-21 23:39:19 +02:00
KittenColony 42a4d86bcb
Two-Tone lizard snouts (#27143)
snouts

(cherry picked from commit b48d0ddefc)
2024-04-21 23:38:29 +02:00
PJBot 5599f9b371
Automatic changelog update
(cherry picked from commit 2b3076832f)
2024-04-21 23:38:28 +02:00